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Maximus Meridius
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Warhammer +4 1D8+2\B
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Handaxe (Light) +4 1d6+2\S
+3 Handaxe (Range, Thrown) +4 1d6+2\S (20/60)
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Dagger (Light) +4 1d6+2\P (Finnese)
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Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in
darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry: You have advantage on Saving Throws against being Charmed, and magic can’t
put you to sleep.
Elves meditate deeply, remaining semiconscious, for 4 hours a day in place of sleeping. You
gain the same benefit that a human does from 8 hours of sleep.
Child of the Sea: You have a swimming speed of 30 feet, and you can breathe air and water.
Friend of the Sea: Using gestures and sounds, you can communicate simple ideas with Small or
smaller beasts that have an inborn swimming speed.
Common, Elven,
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Draconic, Aquan.
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Maximus Meridius
Dragon Eyes Curse Tanned Blonde Over right eye