Professional Documents
Culture Documents
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- Multiplayer -
Note: In order to play against a The Gathering Storm(TM) or Winds of War(TM)
player in a multiplayer session, all players must be running the v3.0
version of the game.
In a multiplayer game, when you double click on a name the game will no
longer crash.
In a multiplayer game, you can no longer view the remote player's quest
log during their turn.
In a human vs. human player siege combat (multiplayer session), a stealth
hero who attacks the gate in auto-combat no longer hangs the game.
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- Campaign Editor -
Added a Windows(R) help file to the campaign editor. The help file can
be accessed by selecting Help->Contents on the editor's menu.
The editor now restores the position of your various sub-windows (mini
map, palette, tool) when you start it up.
Fixed an issue where maps which had the Emerald Longbow enabled in the
Map Properties and a random major artifact dot would sometimes get a
"File <map file name> is bad" error when loaded into the game.
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The 3DO Company
Heroes of Might and Magic(r) IV
October 2002
Version 2.2
Thank you for purchasing the Heroes of Might and Magic IV game. We
recommend that you read this file to get the most up-to-date information
about installing, running, and maximizing performance of the Heroes of
Might and Magic IV game. This document contains information you might
find useful, and we think will help you to get as much enjoyment out of
this game as possible.
This game is intended for use with English (United kingdom) versions of
Windows. Use of the game on other language versions of Windows may result
in errors that can render the game unplayable on your system.
Note: The information within this document is accurate as of the date of
the release of this product.
------------------------- TABLE OF CONTENTS -------------------------------
1. Installation
2. System Requirements
3. Viewing the Game Documentation
4. Game Information
5. Keyboard Information
6. Hardware
7. Multiplayer
8. Troubleshooting
Installation Issues
Launching the Game I
Launching the Game II
General Guidelines
Slow or Choppy Video Performance
9. Contacting Customer Support
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1. Installation
To install your copy of the Heroes of Might and Magic IV game onto your
hard drive:
A) Insert the Heroes of Might and Magic IV game Disk 1 CD-ROM into your
CD-ROM drive. The autorun program should automatically launch the setup
program. Follow the step-by-step instructions to install the Heroes of
Might and Magic IV game.
B) If the autorun window does not appear, left click on "Run..." from
the Windows Start menu and type "D:\SETUP.EXE" (where D: represents your
CD-ROM drive letter). Or, you can double-click on the "My Computer" icon,
then double-click on the "CD-ROM" icon labeled, "H4_Disk1(D:)", (where D:
represents your CD-ROM drive letter). This will initiate the installation
process.
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2. System Requirements
The following are minimum system requirements to play the Heroes of Might
and Magic IV game. If these requirements are not met, the Heroes of Might
and Magic IV game may not work properly.
Computer System: IBM PC and 100% compatibles
Operating System: Windows(r) 95*/98/ME/XP/2000**
CPU: Pentium(r)II 300MHz (or equivalent) or faster recommended
Memory: 128MB RAM or higher
CD-ROM Drive: 4X CD-ROM Drive
Free Hard Disk Space: 750MB
Sound Card: All major DirectX 8.0 compatible sound cards
Video Card: DirectX 8.0 compatible 4MB 3D video card.
Peripherals: Keyboard and mouse
Note: If your system has a later version of DirectX, make sure that your
hardware drivers are updated and comply with that version of DirectX.
*Windows 95 requires DirectX version 8.0a, which can be obtained at:
http://www.microsoft.com/directx/homeuser/downloads/default.asp and
DCOM95 update if IE 4.0 or later is NOT installed.
The Dcom95 update can be obtained at:
http://www.microsoft.com/com/dcom/dcom95/download.asp.
And Internet Explorer can be obtained at:
http://www.microsoft.com/ie.
**Windows 2000 requires local administrator access.
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3. Viewing the Game Documentation
You will need the Adobe(r) Acrobat(r) Reader to view the PDF manual and game
documentation on the H4_Disk2. The Adobe Acrobat Reader 5.0 application is
installed during the Heroes of Might and Magic IV game installation. It can
also be obtained from the Adobe website:
http://www.adobe.com/products/acrobat/readermain.html
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4. Game Information
Army Size
Few 1-4
Several 5-9
Band 10-19
Dozens 20-49
Scores 50-99
Company 100-249
Hundreds 250-500
Host 500-999
Legion 1000-2499
Thousands 2500+
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5. Keyboard Information
Hotkeys
Alt+N New Game
Alt+L Load Game
Alt+S Save Game
Alt+O Options
Alt+M Main Menu
Esc Deselects towns/armies on adventure map
I Scenario Info
M Marketplace
G Thieves Guild
P Puzzle Map
K Kingdom Overview
[Home] Centers the screen on the currently selected hero or target
H Selects Next Hero
Z Current Hero Sleeps
W Wakes Current Hero
T Select Next Town
[Enter] Move Army
C Cast Spell
D Dig
Q Quest Log
V View World
U Toggle Underground and Surface
E End Turn
Arrow Keys Move Selected Army
Crtl+Arrow Keys Scrolls Adventure Map
PageUp/PageDown Scrolls Army/Town List Up and Down
[F4] Toggles Window/Full Screen Modes
[Alt]+X Exits the game from the adventure map
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Other:
The [Alt]+[Tab] function can have unpredictable results when used during
screen loads. Please allow the game to complete its loading process before
using the [Alt]+[Tab] functionality.
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6. Hardware
Recommended Hardware:
Pentium II 450MHz (or faster) or any Athlon(TM) processors.
128 or more RAM
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Known Issues:
Windows 95
If you are running Windows 95 without Internet Explorer 4.0 or later,
you will need to either update to I.E. 4.0 or later, or apply the Dcom95
update. There are a few system file updates provide by I.E. 4.0 that we use.
Internet Explorer updates can be found at:
http://www.microsoft.com/ie. (Win95 only supports Internet Explorer 5.5 SP2
or earlier.)
The Dcom95 update can be obtained at:
http://www.microsoft.com/com/dcom/dcom95/download.asp.
Changing to a higher desktop resolution while the game is running
will not allow you run in windowed mode. You will need to exit the game
and then relaunch it.
If the game is running sluggish, try running it at 800x600 in Full Screen
Mode. Also, disabling the "Show Animations" in the 'Game Options' screen
may speed up general adventure screen navigation.
Under WindowsXP, make sure that you shut down any non-system background
applications.
Video Card specific:
- ATI(TM) Radeon 7200/8500/DDR and Xpert 2000/Rage 128 Pro Based cards -
If you get a graphic corruption on the mouse cursor, turning the "hardware
acceleration" down one notch will allievate this.
- Voodoo(TM) Rush -
Various graphics problems. Animations uneven. Pixel remnants appear around
mouse cursor. At all resolutions. No known workaround.
- Permedia3 -
Very poor performance under Win98. Slow mouse cursor tracking. Very slow
screen transitions. At all resolutions. No known workaround.
- Diamond A50 / SIS 6326
Very Poor performance with the latest Sis drivers. Diamond drivers are
recommended.
- Creative Labs Graphics Blaster Cirrus Logic CL-GD5464
Slow animations at higher than 800x600 resolution.
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- Manual Addendum -
The damage bonuses for fort/citadel/castle walls were omitted from the
manual. The bonuses are:
Fort - 1.25
Citadel - 1.5
Castle - 2.0
The melee damage a creature does is multiplied by this if attacking from the
inside of the fort/citadel/castle over the wall; divided if attacking from
outside to inside.
Ranged attackers outside the walls treat the walls as an obstacle (1/2 damage
in most cases). Ranged attackers inside the walls get no bonuses or penalties.
Furthermore, if a creature is standing in water (such as a moat), its melee
offense is multiplied by 0.75 and its defense (both kinds) is multiplied
by 0.8.
Creatures in siege towers always have long range and no obstacle penalties
on their ranged attacks (if any). In addition, they double their melee &
ranged offense and their melee and ranged defense.
The spell "Spell Shackle" Each point spent on a spell does the cost times
10 in hit point damage.
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7. Multiplayer
Heroes(TM) IV Multiplayer allows up to 6 players in a multiplayer session.
The Host can run a session on a LAN, through the Internet, or via
GameSpy(TM). Multiplayer sessions can also be password protected and can
have a turn time-limit set.
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- LAN -
In order to play a LAN (Local Area Network) based multiplayer session, you
will need to have either the IPX or TCP/IP network protocols properly
installed. For information regarding these protocols, refer to your
Microsoft(r) Windows(r) documentation.
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- Internet Games -
To Host multiplayer sessions over the Internet, select the "Direct TCP/IP"
option. "Direct TCP/IP" hosted games require that the joining players
enter in the IP address of the Host. The Host's IP address will appear
at the top of the Chat window of the game's staging area.
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- GameSpy -
GameSpy provides a game lobby match making service for Heroes IV. If
you do not have the GameSpy Arcade software installed, it can be found
on the Heroes IV Disk 2 CDROM. Navigate to the "Extras" folder, double
click on the "GSA.exe" and follow the GameSpy Arcade Setup on-screen
prompts. To get the latest GameSpy software or other information
regarding the GameSpy service, please visit them at: www.gamespy.com
After the software is installed, the Heroes IV Multiplayer->GameSpy
option will launch the "Heroes of Might and Magic IV" GameSpy Lobby.
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Firewalls
If the connections are going through Internet security software (Firewall),
the host will need to specify the open port number in the "Host Game"
screen. For information regarding this, refer to your Internet security
software documentation.
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Password Protected Games
Password protected games will display the "Password" edit box next to the
"Player Name" edit box once the server is selected from the "Join Game"
screen. Password verification is case sensitive. For example, the
password "guest" will not work if the Host entered it as "Guest".
The player has the option of password-protecting their save files. If chosen,
each player will be prompted for a password, and then all the passwords are
needed to load the save files. Players can "Retire" from multiplayer games
(networked or hotseat). This will turn their position into an AI-controlled
position, remove their computer from the Multiplayer session, and erase their
save file password so that the other players can continue on without them.
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Game Staging Screen
This is the screen where players choose their starting positions and can
change their starting alignments, if the selected map allows it. Only the
Host can dictate the turn time limit, difficultly setting and guarding
creature's wondering on/off.
All players must select the Player Start Position check box and the
"Ready" check box before the session can begin.
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In-Game Chat
To chat to the other human player on the Adventure Screen, press the [F2]
key. This will toggle the in-game chat window. The chat function allows
the players to send messages to all other players, or to send "whispered"
messages to an individual player. The default setting for the chat window
is "All Players". To whisper to a single player, click on the button next
to "All Players" at the bottom of the chat window. A menu of player names
will be displayer. Select the player you wish to whisper to. After
selecting the player, the chat window will now only send messages to that
selected player. The chat window can be moved any where on the screen.
When a message is sent to you, you will receive audio notification that you
have a pending message. The [F2] key will bring the chat window back so
that you can see the message.
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Other
Slow Turn Transmissions:
It is recommended that players connecting through a 56k modem, play on the
small to medium sized maps. Larger maps have shown to have lengthy turn
time transmissions.
Computer player Turns:
AI turns are taken on the last human player's computer, it is recommended
that this computer be the more powerful machine in the multiplayer session.
Multi-Language Support:
If different language versions of Heroes of Might and Magic IV are connected
in a multiplayer game it is possible that the players will see all of the
languages that are connected at some point. Please note that Heroes of Might
and Magic IV does not translate text as the game progress. Some text may be
changed as the turn is handed off from one language version to the next.
Original Heroes of Might and Magic IV Maps:
While all maps can be played as multiplayer maps, the original Heroes 4 maps
were not designed for multiplayer play. This means that some player positions
in the original Heroes of Might and Magic IV maps may start with a handicap
that the other players do not.
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8. Troubleshooting
Installation Issues
Problem: The CD is in the CD-ROM drive, but the computer is not
recognizing it.
Answers: The CD may be dirty or scratched.
Solutions: Make sure that the data side of the CD (shiny side) is not
dirty or scratched. If it is dirty, take a lint free non-abrasive cloth
and wipe gently to clean it (always wipe from the inside of the CD to the
outside edges). If the data side of the CD appears to be scratched,
return the game to the store from which you bought it, and exchange it
for a new copy. If you are unable to exchange the game at the store from
which you bought it, please call Customer Support for information on our
exchange policy.
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Copyright 2002 The 3DO Company. All Rights Reserved. 3DO, Heroes, Heroes of
Might and Magic, GameUpdate, New World Computing, and their respective logos,
are trademarks or registered trademarks of The 3DO Company in the U.S. and
other countries. All other trademarks belong to their respective owners.
New World Computing is a division of The 3DO Company.
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