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Sam Warble
Attributes Score Effects Bonus Neutral Good Halfling Male
Strength (STR) 8 0 -1 Thief (3)
Dexterity (DEX) 16 0 3 Common, Halfling, Elven, Gnomish, Goblin
Constitution (CON) 10 0 0
Intelligence (INT) 15 0 2 Age Height Weight Eyes Skin
Wisdom (WIS) 14 0 2 26 3'3" 29 lb. brown white
Charisma (CHA) 14 0 2 Hair dark
Saves From Class Effects Bonus Hit Points BAB Arm. Class Armour Shield Dodge Deflect Misc.
Fortitude Save (CON) 1 0 1 0 0 3 0 0
Reflex Save (DEX)
Will Save (WIS)
3 0 6 18 3 13 vs Touch Flat Ftd. Mvmt Check Spell Fl
1 0 3 13 10 0 0 0%
Skills Ranks Effects Bonus Melee To Hit Equipped Melee Weapons Damage
Appraise (INT) 2 0 4 BmAB 6 d20 + Short Sword 1d4 +
Balance (DEX) 2 0 5 Hit Bonus Critical Dmg Bonus
Bluff (CHA) 3 0 5
6 0 19/20 x2 0 -1
Climb (STR) 2 0 1 d20 + Dagger 1d3 +
Concentration (CON) 0 0 0 Hit Bonus Critical Dmg Bonus
6 0 19/20 x2 0 -1
Decipher Script (INT)* 0 d20 + Unarmed 1d2 +
Diplomacy (CHA) 4 0 6 Hit Bonus Critical Dmg Bonus
Disable Device (INT)* 5 2 9
6 0 x2 0 -1
Disguise (CHA) 1 0 3
Escape Artist (DEX) 1 0 4 Ranged To Hit Equipped Ranged Weapons Damage
Forgery (INT) 0 0 2 BrAB 6 d20 + Small Light Crossbow 1d6 +
Gather Info. (INT) 5 0 7 Hit Bonus Critical Dmg Bonus
Handle Animal (CHA)* 0 6 0 19/20 x2 0 0
Heal (WIS) 0 0 2 Ammunition Bolt
Hide (DEX) 4 0 11
Iaijutsu Focus (CHA) 0 0 2
Intimidate (CHA) 0 0 2
Jump (STR) 0 0 -1
Other Attacks Equipped Item Abilities
Listen (WIS) 3 0 7 Grapple Check Bonus -2 Masterwork Thieves' Tools
Move Silently (DEX) 5 2 10 +2 to Open Lock and
Effect
Open Lock (DEX)* 5 2 10 Feats Disable Device
Perform (CHA) 0 0 2 Simple Weapon Proficiency none equipped
Ride (DEX) 0 0 3 Light Armour Proficiency
Effect none
Search (INT) 4 0 6 Weapon Finesse
Sense Motive (WIS) 3 0 5 Dodge
Sleight of Hand (DEX)* 0 Class Features
Spellcraft (INT) 0 0 2 Sneak Attack
Spot (WIS) 4 0 6 Racial Abilities Thief Weapons
Survival (WIS) 0 0 2 Halfling Courage Evasion
Swim (STR) 1 0 0 Halfling Luck Trap Sense
Tumble (DEX)* 4 0 7 +1 with thrown weapons and slings
Use Magic Dev. (CHA)* 0 +2 to listen checks
Use Rope (DEX) 2 0 5 +4 to hide checks
Equipped Weapons
Primary Ammunition
Damage Bonus
0
Bolt
Hit Bonus
0
Simple bolts for use in any crossbow.
Items in Pack
Weapons
Damage
Halfling Shortbow
1d4 + 0
Damage Type
Missile (Piercing)
An ordinary shortbow. A shortbow is about the
Critical x3
same height or a little less than the wielder.
Hit Bonus 0
Type martial
Style launcher
Size small
Range Inc. 60 ft.
Loose Ammunition
Damage Bonus
0
Arrow
Hit Bonus
0
Ordinary flight arrows for use with any bow.
Miscellaneous
Adventurer's Pack
Character Info
Biography
Sam was raised by his mother with a large family in a rural halfling village. He
left at an early age because of boredom, turning his hand to poaching,
gardening, bartending, sewer cleaning, debt collection and detective work. He is
currently taking an extended holiday from his previous location after a local
gang he had damaged put out a contract on him. Without urgency, his motives
are to go places, see things, expand his knowledge and raise some cash.
Racial Traits
Halfling Luck +1 to all saving throws
Halfling Courage +1 to Will saves vs Fear
Halfling Weapon Specialization +1 to hit with thrown weapons and slings
Halfling Hide Skill Bonus +2 to listen checks
Small Creature +1 to BAB, +1 to AC, +4 to hide checks, -4 to grapple checks