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Augmented Guitar – An analysis of multiple approaches

Brian Tuohy
Digital Media and Arts Research Centre
University of Limerick
Castletroy, Limerick, Ireland
0743518@studentmail.ul.ie

Abstract examined instruments will be measured against some of


Augmentation is a common approach to the design of the most relevant Principles:
modern musical instruments. Among the most frequently 1. Some players have spare bandwidth, some do not.
explored instruments for this purpose is the electric guitar. 2. Copying an instrument is dumb, leveraging expert
This paper analyses a number of methods of augmenting technique is smart.
the guitar and will address the key question of the success 3. Make a piece, not an instrument or controller.
of these modifications. This is achieved by assessing the 4. Smart instruments are often not smart/
consequences of modifying interactions at different stages Programmability is a curse.
in the signal chain. These assessments have been carried These will be referred to in the text with the number of the
out by researching and experimenting with documented principle in brackets after the relevant point, e.g. the
techniques; comparing the examined instruments to guitarist has significant spare bandwidth (1.). In order to
established design principles; and through critical analysis understand the approach taken to delivering this research,
of performance footage. it is important for some of the structural significance to be
broken down. This paper proposes three stages in the
Keywords: Audio Stream Analysis, Augmentation, signal chain in which guitar augmentation might take
Electric Guitar, Extended Techniques, Prepared Guitar. effect:
1. Introduction Acoustic – This type of augmentation is related to the
musician’s interaction with the physical instrument. This
This paper will first assess some of the reasons for the addresses acoustical issues only and concentrates on how
choice of the electric guitar as a basis for augmentation. the instrument responds to prepared guitar techniques. This
Sections 3, 4 and 5 will examine the three different types will be discussed in Section 3. Prepared Guitar.
of augmentation that are considered in this study. This will Digital – This is related to augmentation that occurs in the
be followed in Section 6 by a discussion on some digital domain. This uses data that is read in from sensors
interesting points that the examined projects make to manipulate the audio signal once it has reached the
regarding the creation of a more natural, expressive computer. This will be discussed in Section 4. Sensor-
instrument, which boasts significant control over the sonic Based Augmentation.
capabilities of the sound. Analysis – This type of augmentation is related to the
A number of the sources presented here are online control of audio parameters via the use of analysis data
documentations of informal projects. These sources gathered from the audio signal itself or from the player’s
include blogs, web articles and YouTube videos1. It is the usual interactions with the instrument. This will be
author’s opinion that examining these sources from an discussed in Section 4. Data-Analysis Methods.
ethnographic perspective can provide a valuable insight
into the direction in which the area of augmented guitar is 2. Effectiveness of the Electric Guitar
headed. This is due to the mimetic nature of information The reasons for the electric guitar being a common choice
sources based on the Internet, where projects inspire for augmentation are difficult to define but could surely be
emulation and evolution of ideas in an open environment. argued to include its ubiquitous acceptance as a part of
For the purpose of examining such informal sources, an popular culture and its intrinsic connection with
evaluation will be carried out, where the instruments will technology and development. The electric guitar, by
be compared to Perry Cook’s Principles for Designing nature, is a hybrid instrument. It has contributed to the
Computer Music Controllers [2].The success of the redefinition of the concepts of musical sound [3]. This has
largely been achieved by the integration of sonic ideas,
1
The YouTube videos have been grouped together as one
such as controlled feedback, into the palette of acceptable
reference, which will be listed as [a], [b] etc. This is due to the sources for popular music. The popularisation of
informal nature of the sources; they are considered as one intentional feedback by artists such as Jimi Hendrix stands
collective reference to the direction that guitar augmentation is to prove the significance of evolving social and cultural
taking.
values in narrowing the gap between what is considered to to see why the electric guitar would be such a popular
be “noise” or “musical sound”. The early criticism of starting point for musical interface design.
guitar feedback enthusiasts is comparable to that which is
received by many modern computer musicians when they 3. Prepared Guitar
introduce new concepts, which the popular music An important approach to guitar augmentation that can
community is not ready to assimilate. often be overlooked is the implementation of prepared
The twentieth century saw the guitar grow to the point guitar techniques. These are techniques where the guitarist
of ubiquity, with recent figures indicating the number of alters the original sound by modifying the physical
players in the U.S. to be over 10 million [4]. With this interactions with the instrument. This affords a higher level
huge amount of users, the guitar has encompassed a vast of sonic possibilities in the source sound than is provided
amount of musical genres and techniques. This, in turn, by the relatively limited structure of traditional playing.
leads to the evolution of many different concepts regarding Prepared guitar is an augmentation that exists on a physical
how a guitar can be extended or improved upon. One and not a technological level. Much of prepared guitar
factor that has led to the guitar being held in high regard technique concentrates on the relationship between
when it comes to instrument augmentation is the physics, music theory and tuning [8]. Some of the most
relationship it establishes between gesture and sound [3]. common methods of guitar preparation will be discussed in
The instrument provides immediate, multi-modal feedback the following sections. These methods have been evaluated
in the form of visual, tactile and aural results. This multi- by the author through experimentation with various
modal feedback, along with the instrument’s expressive documented techniques.
qualities, when combined with the sonic possibilities of
digital audio processing, provide strong reasoning for a 3.1 Third bridge methods
successful augmentation. With this method, an implement such as a screwdriver or a
A general examination of the electric guitar against the pencil is wedged under the strings at a certain point on the
first two outlined principles for musical controllers can fret-board. This shortens the length of the strings and
provide interesting insight into the basis of this study. Less creates a distorted fret-board scale. A common method of
than 0.2% of American musicians are practicing playing with this augmentation is by strumming behind the
professionals [5]. If this is taken as loosely correlating to bridge and using a slide to create tonal variations. Shorter
the amount of expert musicians, in this case guitarists, the strings can provide inharmonic sounds, which can then be
remainder is a huge amount of beginner to intermediate controlled with different playing mechanisms. With low
guitar players. A noticeable trend among many guitarists is tuning, percussive sounds can be achieved with the third
an arrival at an intermediate level of skill and little bridge method. Lifting the bridge while playing can also
progression beyond that point [6]. This results in guitarists create loud squeals.
who are competent enough in their playing techniques to Another third bridge method is the weaving bridge
naturally play much of their content with little whereby an object is placed woven between the strings,
concentration. This is where the idea of bandwidth comes alternating between under and over. When this is done
into the equation (1.). As the guitarists are comfortable using a piece of paper near the pickups of the guitar a
enough in their musical environment to not have to think natural fuzz sound can be created, similar to distortion but
too much about their actions on the fret-board, they have with much more present harmonics. An interesting
sufficient bandwidth left to concentrate on controlling the technique found was to place a small screwdriver
sound in additional ways such as interacting with sensors. interwoven through an open-tuned guitar over the bar of
The idea of leveraging expert technique allows the 12th fret. Using an e-Bow on a particular string will
guitarists to build upon the gestures and interactions with vibrate the screwdriver, creating harmonics and distorted
which they are already familiar and to use these as a source sounds. Fretting behind the screwdriver on one of the
for extra manipulation of their sound. This touches on the strings that is underneath the implement will alternate the
idea of body mnemonics as outlined by [7]. This suggests height and what strings are affected. The less weight in the
that the movement of our hands within the body space is bridge, the closer the vibration patterns come to those
perceived by our innate awareness of our body and limbs. found in a drum [8].
In this way, using our hands to interact with an interface Placing the bridge under just one string and activating it
that is within the reach of the normal movements we can achieve a natural sounding delay. This creates a
associate with the instrument reduces the attentional seesaw effect where the bridge will rock back and forth
requirement of the interface. Simple associations with repeatedly, exciting the strings until it comes to a natural
common movements can reduce the cognitive workload. stop.
Perry Cook points out that the musical interfaces we create
are largely influenced by the genre of music we are 3.2 Buzzing Objects
interested in, the instruments we are already familiar with Attaching objects such as paperclips to the strings can
and our available resources [2]. For this reason, it is easy create distorted buzzing noises, or if attached tighter and
played by pushing down on the top of the paperclip can emphasised. It is comparable to the sensitive dependence
create dull bell-like sounds. A similar technique can be visible with the chaos theory; slight alterations can
seen in [a] where matchsticks are attached to the strings radically change the interactions between string, agitator,
and played with a violin bow. additional elements and pickup.
3.3 Clasping Objects 4. Sensor-Based Augmentation
Attaching objects that clasp the strings can also have a Sensor-based augmentation is by far the most common
huge effect on the timbre and the envelope of the resulting approach covered in this paper. With the electric guitar,
sound. An example of this is shown in [b] where Brian both hands are dedicated to the sound production process.
Green attaches crocodile clips to the strings of the guitar This means that any supplementary control of effects must
and plays them with an electric motor. From be transferred to the peripheries of the playing area, so as
experimenting with clasping objects such as crocodile clips not to impede on the primary actions of the musician. This
and springs in particular, it has become quite clear that indicates that augmentations must be designed in a way
these minor augmentations can have a major effect on the such that they take advantage of the little free space
resulting sound. Attaching a spring to a string just above available on the guitar and are easily accessible during the
the bridge pickup hugely increased the volume of the guitarist’s free movements. The low cost of sensors and
sound produced and created a tone similar to a multi- availability of information on augmentation methods has
voiced synthesised bell or a fuzz sound depending on made the area of sensor-based guitar augmentation very
playing style. Also notable was the creation of a sound that popular.
was remarkably close to a phaser effect. One advantage of
this method was that it completely afforded normal left 4.1 Supplementary Gestural Control
hand fretting, which was not always the case with some of A common approach to this kind of augmentation is to use
the other examples. gesture data to gain extra control over the sound. This is a
method that has been greatly helped by the availability of
3.4 Prepared Guitar in Practice
devices such as the Wiimote and the iPhone , which can
Several artists have adopted prepared guitar as their main provide a great amount of resources for interfacing with a
method of creating music. Glenn Branca was an early computer. These devices allow for more time to be spent
experimenter with his “Mallet Guitar” [9]. This was an on issues such as musical expression and interaction rather
open tuned guitar, which he played by hitting the strings than dedicating unnecessary resources to hardware.
with a drumstick. Branca delved into the issues of density Traditionally, to control the parameters of a certain
and loudness of the electric guitar and used prepared effect, the guitarist needs to refer to some kind of contact
techniques to stimulate harmonics. Hans Tammen has point where they can interface with the control and
experimented with different agitators for the strings of the manipulate the parameters. Also with traditional effects
guitar such as cymbals, stones, metal etc. [10]. Nick pedals, the guitar becomes less of an instrument and more
Collins examined similar techniques with his “Backwards like a system of interconnected modules. This environment
Electric Guitar” [11]. Collins connected a radio to the input may easily grow to be out of the physical reach of a single
of a guitar amp and the output of the amp to the jack on his musician [14]. With an accelerometer, this is not the case.
guitar. This passed the radio signal through the guitar’s There is no control interface, which reduces the space the
pickups and created tiny vibrations in the strings. This guitarists needs to be familiar with and allows to dedicate
vibration was then picked up with a piezo pickup. This more concentration to their playing technique. As there is a
method of sound generation created sounds with great certain amount of upper-body movement involved in guitar
emphasis on the overtones. This shifted the control of the playing anyway, the use of an accelerometer allows the
sound from the knobs and faders of the radio to the domain guitarist to leverage that technique in order to further their
of the guitarist’s technique on the effected strings. The control of the sound (2.).
goal of the piece was to bring external sounds into the The use of accelerometer data in augmentation projects
strings to create an unusual, playable signal process. has been well documented with varied results [12], [c], [d],
Some of these methods may seem like idle [e], [f]. One of the main problems noticed was the over-
experimentation but the sounds they create are unlike any simplicity of mapping. Many of the mappings would
that can be created by effects pedals. Most effects pedals dedicate a movement to different extremes on the x-axis to
create one specific sound. With prepared guitar, tiny separate effects and the same for the y-axis. This seems
variations in the playing technique can create entirely like a relatively limited approach for an instrument that
different sounds. This method of investigating microscopic might be proposed for use in a live situation. This point
sounds and the relationships between different objects contrasts with principle (4.) regarding smart instruments,
allows for great individuality in the creation of guitar tone as it would appear that instruments could also not be smart
and lends itself well to improvisational music. The effect enough. A particular example, which demonstrates an
that tuning has on prepared guitar cannot be over- effective mapping that compliments the expressivity of the
instrument, is [13]. Here, the orientation of a Wiimote computer as a means of controlling a filtering envelope.
attached to the guitar is mapped to the parameters of a This is example of how mimetic technique can lend itself
pitch bend effect. This makes good use of the guitarist’s greatly to the additional processes permitted by the
body movements while playing a solo and provides a augmentation. By building the instrument on existing
strong visual connection between cause and effect for the knowledge, there is significantly less cognitive strain put
audience. on the musician (2.).
The issue of causality is common in the development of
4.3 Integrating Interfaces
computer music controllers. Visible effort contributes to
the appreciation of a live performance. In this way, The addition of another interface such as the iPhone to
augmenting the electric guitar has an advantage over the guitar could be considered as a different type of
creating a controller from scratch as it builds on an augmentation to simple sensors. This has been referred to
established set of skills and common efforts. Also included as adding another instrument to the guitar – one that is
in the category of gestural control is the use of devices situated and designed in such a way that it can be played
such as proximity sensors. [10] shows an application of simultaneously with the initial instrument [15]. In order to
this device, which works as a switch for certain effects control such an interface, exceptional dexterity is required.
when his head breaks the path of the infrared light. This is This is a common trait of skilled guitarists and hence takes
a much more subtle gesture and is intended to not be advantage of their techniques (2.). The device has its own
noticed by the audience. The guitar is laid out on a table inherent capabilities and methods of use that have to be
and placing the sensor in front of it affords interaction via developed. Often, the iPhone is used as a control interface
subtle, cognitively light movements. for DAW software such as Ableton Live [h], [10], [15].
This allows the guitarist to control complex procedures not
4.2 Additional Contact Points only relating to the guitar sound but also connected to loop
A more subtle method of control than the gestural playback and broader elements of the performance.
approaches achieved with accelerometers is the use of Essentially, this is re-appropriating the device as a mixer
force sensors. These have been applied to the back of the and mounting it on the guitar to allow the user to assume
guitar’s body in order to measure the pressure between the the identity of musician and engineer with minimal effort.
guitarist and the instrument at different points and map the This, again, relates back to the issues of mnemonics
data to the signal process [14]. This approaches a much mentioned earlier. The guitarist will recognise the interface
more tangible form of interaction than gestural control. as a mixer and will require less cognitive energy to interact
There is a physical feedback from the instrument and the with the device while playing Whereas adding effects
musicians can gauge how much pressure they are applying. pedals was expanding the guitarist’s interaction
The reliance of this method is on the musician’s ability to environment, the addition of a device such as the iPhone to
interact with the additional artifact while maintaining the surface of the guitar itself, greatly reduces the
proper control of the instrument. This is not always stretching needed to perform.
achieved. This ties in again with the idea of spare Another advantage of adding such devices is the visual
bandwidth (1.). feedback provided by the screen. Depending on how the
The augmentation can surely not be considered a GUI is designed, this provides more opportunity for visual
success if the original techniques and abilities of the recognition of parameter values than analog pedals can
guitarist are limited by the effort that the additional achieve with knobs and dials. This is due to the ability of
interface requires. This is seen in [h], [12], [15] where the the screen to encourage representation rather than
playing style of the guitarist has been hugely limited by emulation. It is possible that a guitarist might respond
their need to constantly refer back to their control method. quicker to a visual cue that indicated the status of a
In [h], the guitarist does not even control the interface parameter by relating it to something physical in the real
himself; he has an additional user to assist him. This world other than a dial or a slider. This could be the
detracts from the musical aesthetic of the system and amount of water in a glass, how open a door is, the
provides evidence for the argument that these systems brightness of a light. This is purely theoretical but serves
were from motivated by technological experimentation as testament to the fact that modern augmentations allow
than any aspirations towards musical aesthetic. us to redefine our interaction with instruments. We can
Reconsidering existing control mechanisms can provide make new connections with our music and bring our
a more natural method of extending the control prospects knowledge of the real world and experiences with our
of the guitar’s system. When a musician has become instrument to the table in order to build the most effective
familiar with the traditional processes involved in relationship attainable.
manipulating their signal, re-mapping the results of these
methods can prove to be a very useful process. This is
exemplified in [16], where the function of the tone knob on
the guitar is altered to wirelessly send MIDI data to a
5. Data-Analysis Methods interdisciplinary performance encompassing modern
classical guitar, emerging technologies and popular
This is a method of augmentation that takes place entirely
culture. This is achieved by mapping data gathered through
in the digital domain and does not require any additional
the analysis of the guitar signal to the actions of the
interaction from the guitarist. This control method is based
characters in the video game Mortal Kombat. This suggest
on the inherent actions of the guitarist while playing. This
the plucking of a guitar note as being similar to the
method could present itself via the analysis of left hand
function of a discrete button, in that it represents a brief
techniques or by analysing the audio stream itself. Data
change from one stat to another. This theory leads to the
extracted from these sources is then mapped to
guitar being regarded as a momentary controller.
manipulative processes, which will affect the sound.
These analysis methods come in many different forms
Some of the differences between this kind of control
and some have not even been presented as augmented
and the supplementary gestural control outlined above are
controllers but as mechanisms for studying technique.
slight but they create the potential for very different
Such is the case with [20]. This study suggests that much
results. Much of the difference lies in the consciousness of
of the essence of guitar music stems from subtleties in
the guitarist. When using accelerometer data to alter digital
technique, which vary dependant on the player’s style. The
processes, the guitarist must consciously interact with the
method proposed is to measure minute details of the
instrument in a way that is not natural to his technique.
guitarist’s left hand movements by using capacitive
This means that a connection must be established between
sensors on the fret-board to measure distance from the
the sensor and the musical output by creating an
fingers whilst playing. This provides a heady resource for
augmented routine. When analysing inherent content of the
analysing technique and emulating styles. However, the
guitarist’s performance, this routine is already established
author does not seem to have considered the live mapping
and the manipulative process merely represents an
of this data to control parameters in order the colour the
extended connection.
sound as has been done with the other augmentations
An example of this can be seen with [14]. Here, palm-
examined.
muting the guitar is given added significance when it is
The use of data analysis appears to be a powerful tool in
used to activate processes in the digital domain; analysing
creating expressive, non-intrusive methods of manipulating
the spectral content of the audio and comparing it to the
audio signals. This method seems to have the least
usual content of an unmated signal achieve. Detecting a
consequence on the guitarist’s playing technique while still
reduction in certain frequencies, the system is able to use
demonstrating the ability to control complex procedures.
this as a trigger to set processes into action. This allows for
This seems to be a promising area, which will hopefully
an intrinsic connection between palm-muting and
develop further as its possibilities are uncovered.
distortion, for example. This is not a process that the
guitarist needs to consider any more than he considers the 6. Discussion
affect of normal palm-muting. The digital processes can
With the acoustic guitar, the interface and the sound source
simply become a part of the playing technique. This would
are one and the same. From the study carried out in this
seem to open up much more ground for expressivity in
paper, we can ascertain that much of modern electric guitar
augmented instruments.
augmentation has focused on maintaining this relationship
This is a form of indirect acquisition of performance
between cause and effect while still affording the vast
data and can prove much less intrusive than sensor-based
possibilities of digital signal processing [21].
equivalents [17]. With hexaphonic pickups, we can detect
The ubiquitous nature of the electric guitar has led to
the signal of each string individually and virtually map
the common presence of spare bandwidth among many
every movement of the guitarist’s fingers to a
musicians (1.). However, in order to create a successful
corresponding process in the digital domain [18]. An
augmentation, this bandwidth must be examined and
example of this is shown in [14], where the bending of a
utilised carefully. Many examples of casual augmentations
string is mapped to the parameters of a wah effect. This is
exhibited signs of limitations imposed by the modifications
achieved by using pitch detection to trigger certain actions.
in the system. In many cases, at least one of the guitarist’s
The performance capabilities of this kind of
hands became intermittently dedicated to the task of sensor
augmentation have been proven [10], [19]. With his
control [c], [12], [15]. This would be an acceptable trade-
“Endangered Guitar” [10], Hans Tammen uses the audio
off if it was implemented in such a way that took
signal from the guitar to manipulate effects in a live
advantage of the free cognitive space afforded by rests in a
situation. This is combined from sensor data and prepared
musical piece or integrated with techniques such as
techniques to deliver a highly augmented form of guitar
strumming to facilitate a combination of actions with one
music. Hindman displays another novel approach to the
gesture (2.). The projects that have seemed most successful
use of audio stream analysis in the manipulation process
in this light have been those that consider gestural methods
with the “Modal Kombat” project [19]. This piece
such as accelerometer data or audio stream analysis. These
proposes the use of audio stream analysis to deliver an
methods more easily afford a natural, expressive playing
technique. That is not to say that additional sensors and Perhaps, unfortunately, the area of prepared guitar does not
interfaces cannot provide great advantages to the system – hold the same prospect – regardless of its possibilities of
they must just be given due consideration with regard to discovering new microtonal sounds. The primary concern
the aesthetics of performance. with guitar sound today seems to be with digital signal
The use of inexpensive sensors and hacking interfaces processing. Perhaps it would be equally beneficial for us to
such as the Wiimote has provided much inspiration for reinvestigate the sound that we are manipulating and
guitarists who wish to experiment with the possibilities of discover how our relationship and interactions with the
their sound. Problems arise, however, in attempting to sound source can greatly influence the music we create.
decipher between the goals of an inventor and a musician.
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