Professional Documents
Culture Documents
Semester : 04
From (Feb : 2011) to (June : 2011)
Essential Information
Specific Module Information
Module Rules & Regulations
Grades
Plagiarism
Module Introduction
Module Aims & Objectives
Learning Outcome
Specific Generic Learning Skills
Syllabus + Lecture Outline
References
Assessment Schedule
Assessment Criteria
Specific Criteria
Other documents as follows will be issued to you on an ongoing basis throughout the semester:
As an indicator of workload one credit carries and additional 2 hours of self study per week. For
example, a module worth 3 credits require that the student spends an additional 6 hours per
week, either reading, completing the assignment or doing self directed research for that
module.
Submission of ALL assignment work is compulsory in this module. A student cannot pass this
module without having to submit ALL assignment work by the due date or an approved
extension of that date.
All assignments are to be handed on time on the due date. Students will be penalised 10
percent for the first day and 5 percent per day thereafter for late submission (a weekend or a
public holiday counts as one day). Late submission, after the date Board of Studies meeting
will not be accepted.
Due dates, compulsory assignment requirements and submission requirements may only be
altered with the consent of the majority of students enrolled in this module at the
beginning/early in the program.
Extensions of time for submission of assignment work may be granted if the application for
extension is accompanied by a medical certificate.
Overseas travel is not an acceptable reason for seeking a change in the examination schedule.
Only the Head of School can grant approval for extension of submission beyond the
assignment deadline.
Supplementary exams can only be granted if the level of work is satisfactory AND the semester
work has been completed.
Harvard referencing and plagiarism policy will apply on all written assignments.
Absenteeism at any scheduled presentations will result in zero mark for that presentation.
Visual presentation work in drawn and model form must be the original work of the student.
Assessment procedure:
These rules and regulations are to be read in conjunction with the UNIT AIMS AND
OBJECTIVES
All assignments/projects must be completed and presented for marking by the due date.
All assignments must be delivered by the student in person to the lecturer concerned. No other
lecturer is allowed to accept students’ assignments.
Any scheduling of tutorials, both during or after lecture hours, is TOTALLY the responsibility of
each student. Appointments are to be proposed, arranged, confirmed, and kept, by each
student. Failure to do so in a professional manner may result in penalty of grades. Tutorials
WITHOUT appointments will also NOT be entertained.
Note that every assignment is given an ample time frame for completion. This, together with
advanced information pertaining deadlines gives you NO EXCUSE not to submit assignments
on time.
4.0 GRADES
All modules and assessable projects will be graded according to the following system. With respect
to those units that are designated 'Approved for Pass/Fail' the grade will be either PX or F:
80 – 100 A
75 - 79 A- Pass with Distinction
70 – 74 B+
65 – 69 B Pass with Credit
60 – 64 B-
55 – 59 C+
50 – 54 C Pass
45 – 59 C-
40 – 44 D, PX, PC
0 – 39 F Fail
EXP Exempted
Apply basic authoring script to create navigation and interaction with multimedia application
Create and manipulate vector and bitmap elements as well as symbols and libraries using
Adobe flash CS4.
At the end of the module, students are expected to acquire the following skills:
Create stunning animations using Silverlight Storyboards.
Incorporate video and sound into RIAs with the Silverlight MediaElement.
Develop quickly using Silverlight’s reusable resources such as UserControls, ControlTemplates
and DataTemplates.
Learn about the new Visual State Manager and the State panel in Blend to quickly and easily add
MouseEnter and MouseLeave states to UserControls.
Create a sample Silverlight website.
Handout: -Nill
Week: 2
Week: 3
LECTURE 2: PHASE 1 - PLANNING.
Week: 4
LECTURE 2: PHASE 2 – DESIGN
Handout: Tutorial 3
Week: 5
LECTURE 3: PHASE 2 – DESIGN
Handout: - Tutorial 4
Due date Proposal
Week: 6
Handout: Tutorial 5
Week: 7
LAB 7 TIMELINE ANIMATION
Lab Synopsis:
7.1 Animating Content Frame-By-Frame
7.2 Using the Onion Skinning View Modes
7.3 Animating a Single Object with Frame-By-Frame Animation
7.4 Creating a Shape Tween
7.5 Using Shape Hints with a Shape Tween
7.6 Editing Multiple Frames
Handout: Tutorial 6
Due date Flowchart
Week: 8
SEMESTER BREAK
Week: 9
LAB TEST
Week: 10
Handout: - Tutorial 7
Due Date: Storyboard
Week: 11
LAB 9: 3D AND IK TOOLS
Lecture Synopsis:
9.1 3D Rotation
9.2 3D Translation
9.3 3D Motion Presets
9.4 Vanishing Point and Perspective Angle
9.5 Inverse Kinematics Bone Tool on a Shape
9.6 Inverse Kinematics Bone Tool with Symbol Instances
Handout: - Tutorial 8
Week: 12
LAB 10: Adding Sound
Lab Synopsis:
10.1 Overview of Sound File Formats WAV, AIF, and MP3
10.2 Importing a Sound File
10.3 Auditioning an Imported Sound File
10.4 Using an Event Sound with a Keyframe
10.5 Using a Stream Sound on a Keyframe
10.6 Using a Stream Sound as Sync Sound with Animation
10.7 Using an Event Sound in a Button Symbol
10.8 Stopping Sound Playback with a Button Symbol
10.9 Stopping All Sounds with ActionScript 2.0
10.10 Stopping All Sounds with ActionScript 3.0
10.11 Opening the Adobe Soundbooth CS4 Samples Library and Adding Sounds
10.12 Adding Fade In-Fade Out Effects to Sound
10.13 Controlling Global Sound Quality and Compression in Publish Settings
10.14 Controlling Individual Sound Quality and Compression in the Library
Handout: - Tutorial 9
Week: 13
LAB 11 INTRODUCTION TO ACTIONSCRIPT AND COMPONENTS
Lab Synopsis: 11.1 Overview of ActionScript Comparing ActionScript 2.0 and 3.0
11.2 Changing the ActionScript Version of a Flash Document
11.3 Using a Stop Action on a Timeline (AS2-AS3)
Handout: Tutorial 10
Week: 14
PRESENTATION WEEK
Week: 15
PRESENTATION WEEK
Week: 16
FINAL EXAMINATION WEEK
Week: 17
FINAL EXAMINATION WEEK
1. Adobe creative team, Adobe Flash CS4 Professional Classroom in a Book, 2010
rd
2. Chapman& Chapman, Digital Media Tools, 3 Edition, Wiley 2010
1. Dave Gehrke , Efraim Turban, 1999. Determinants of Successful Website Design: Relative
Importance and Recommendations for Effectiveness, [Online] pp.5042. Available at:
http://www.computer.org/portal/web/csdl/abs/proceedings/hicss/1999/0001/05/00015042.PDF
Process of grading and criteria used to determine the grades, passes and high distinctions.
Each assignment will be handed out with the project brief and will vary, depending on the
teaching and learning objectives of the specific assignment.
Each student will receive a completed assessment sheet back with their marks, thereby giving
student feedback on each set criterion and the project as a whole.
Marks for each project will be posted on the Bulletin Board with student number within 2 weeks
of hand-in date
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