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Please not that some of the ghosts that I have listed in the walkthrough will
ONLY appear on the second playthrough. For some of the secret ghosts, you will
have to have the "Sense" function equipped for their presence to be given away.
Each Hour (or night if the hour is long) now contains a Main Objective list for
those of you who are looking for hints, but do not want the game spoiled for
you. The Objective list is purposely brief as to avoid spoilers and only
consist of the requirements to make it through each hour.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
-- DAYDREAM \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\
===============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-= Zero Hour - The Calling =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
_ _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\ "Stay here, forever." _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
[HR00]
-- Main Objective
1. Open the door to the Engraving Shrine.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
=-= Grave Courtyard =-=
Use this chance to get the feel of the camera. Triangle will equip and unequip
the camera or switch between what is referred to as field mode and finder mode.
While in finder mode (camera equipped) use the left analog to move the camera
around and use the right analog to move your character. Press X or R1 to take
snapshots. Snapshots can be viewed anytime through the "Photos" menu of the
main menu.
When you are ready, walk straight ahead past the graves and go through the door
in the back.
=-= Hall with Tatami =-=
The door in the back is now locked. Ah the tension! Go to the left in the
next room and snap a shot of THE TURNED BACK MAN while looking through the
lattice. He will stay there until you go past the lattice via the left side.
Up the stairs on the left side, move toward the door way in the back and
quickly snap a shot of BECKONING YUU through the doorway in the distance. In
the area where the ghost was, as you go by the wall that separates the hall
from the room off to the left side WANDERING MOTHER and WANDERING DAUGHTER will
appear on the other side of the wall. You must be ready for them, and will
need to go around the wall and snap a shot very quickly. To get to the next
room, go through any door - they all lead the same way. If you decide to go up
the stairs to the second floor, a Man in White will attack you. Go through any
of the doors to escape him. If you die within this room or the next you will
start in the Garden Corridor and be able to continue.
=-= Barred Hallway =-=
After the mirror is passed, as you come upon the lattice on the side, snap a
quick shot of the LATTICE WOMAN. Don't run up to the lattice, snap a shot
right when the camera angle shows her. As you come upon the area where snow is
falling through the hole in the roof, a Hidden Face Man will attack. He's
vastly against snapshots, so run from him and go through any of the doors ahead
to escape him.
=-= Garden Corridor =-=
On the left and right side a GIRL IN HALLWAY will appear in the hall of each
side. Take a pic of them both and go through the double doors in the middle of
this area.
=-= Shrine Courtyard =-=
Down the stairs and straight ahead a little ways, you will have to be extremely
fast to get a shot of DISAPPEARING YUU. Go through the door ahead.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
-- FIRST NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
===============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=- Hour I - The Sign -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
_ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_ "I didn't want to survive!" _\_\_\_\_\_\_\_\_\_\_\_\_\_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
[HR01]
-- Main Objectives
1. Get the Camera Obscura from the Hearth Room.
2. Take a picture of Impaling Girl and Crouching Woman in the Corridor.
3. Defeat the Wandering Mother and Daughter.
4. Walk into the Foyer.
5. Grab the Camera Obscura from Yuu's Room, develop the film, and give the
developed pic to Miku.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
=-= Foyer =-=
To the left, there is a gate with a "Notched Arrow" lock design on it, which
cannot be opened at the moment. Go down the hall straight ahead and grab the
HERBAL MEDICINE in the dresser at the end. If you must snap a shot of every
ghost in the game, then I would very much recommend that you save your game
before going to the Partitioned Room since the one in there is extremely hard
to catch your first time. Go up the steps and through the door on the left
end.
=-= Partitioned Room =-=
As you walk into the room a GIRL IN STUDY will pass by behind the lattice
window on the right. In order to snap a shot of her, you must run toward the
lattice window, equip the camera, and take a pic of her quickly, while she is
by the lamp on the other side. By the alcove, in the back right side of the
room, pick up the MEMO IN SHAKY HAND. The door in the back is sealed so exit
the room.
=-= Foyer =-=
Through the connecting hallway in the back right snap a shot of the DAUGHTER AT
DOOR when walking up to the door that leads to the Hearth Room.
=-= Hearth Room =-=
As you walk up to the pot, take a quick pic of WANDERING MOTHER and WANDERING
DAUGHTER. The door in the back is sealed and the ladder will only lead up to a
door that is locked with a "Bellflower" design. Go toward the stairs on the
left side and quickly snap a shot of the 2nd FLOOR WOMAN. Continue up the
stairs to see a cutscene. At the end of the cutscene you will find the CAMERA
OBSCURA w/files. Save your game at the Blue Lantern and go through the door.
=-= Corridor =-=
Notice the strange bell noise? Down the hall and around either side you will
find a peephole. Look through the hole and use the camera to snap a quick shot
of the IMPALING GIRL. If this is your second playthrough, snap a shot of
PEEPING GIRL as well after Impaling Girl (she's hard to miss). Look through
the lattice on the side of corridor and take a snapshot of the CROUCHING WOMAN.
She will leave you with an undeveloped photo. As you leave the room, and go by
the bars, a LATTICE WOMAN will appear. Go back out of the room and save your
game.
=-= Hearth Room =-=
About midways down the stairs, MOTHER DOWNSTAIRS and DAUGHTER DOWNSTAIRS will
appear. Snap them both and try to open the door that leads to the Foyer. Holy
lord that was awesome! The Wandering Mother will attack you after the
cutscene. BATTLE controls are added to your files before the battle.
Do not stay in finder view the whole time while fighting her, unless she is in
view. She will teleport constantly to a different side of the room and try to
grab you. Use Type 14 Film on her since she poses little threat. Target the
head of the mother with your camera as she comes up to you and let it charge.
Right when she holds up her arms and when her mouth opens, the circle on the
camera will turn red allowing you to get a shutter shot in on her. If you wait
until she lunges, you will take quite a bit of damage from her with your
snapshot. After the battle, go back to the Foyer.
=-= Foyer =-=
Walk toward to the end of the hall and stop. Equip your camera and take a
snapshot of the CROUCHING WOMAN. Look for her legs by the wall. Walk straight
ahead to activate a cutscene.
=-= Rei's Room =-=
Once you are through looking around, go outside and downstairs to talk to Miku.
=-= Hallway =-=
Miku will give you LETTER FROM KEI 1. It's a good idea to explore the Rei's
house just a bit to get familiar with each room. When you're ready, go to
Yuu's room, which is upstairs right across from Miku's Room.
=-= Yuu's Room =-=
After the cutscene grab the ON THE URBAN LEGEND notebook off of the desk. The
notebook also contains a newspaper on SERIES OF VANISHINGS ACROSS REGION. Grab
the LETTER FROM KEI 2 off the shelf along with the CAMERA OBSCURA and the MUSTY
FILM. Go back downstairs and develop the film in the dark room.
=-= Dark Room =-=
Walk to the middle and the camera angle will show you where to develop it.
After developing the film go back to the living room and talk to Miku.
=-= Rei's Room =-=
Now you will have the choice of when to visit the Manor of Sleep by checking
the bed and when to save by checking the Camera Obscura. Save your game and
then check the bed to go to the Manor of Sleep.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
-- SECOND NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\
-- Main Objectives
1. Take a picture of the door that the Woman in Corner runs to.
2. Take a picture of the Man Stopped Dead ghost in the Stairs Hallway.
3. Collect the Burnt Passport beside the woman in the Room with Blind and walk
away from her.
4. Approach the door to the Hallway in the Living Room and answer the phone.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
=-= Foyer =-=
You might want to switch to your Type 7 Film for now to avoid wasting the Type
14 on random ghost. You can go back to your room anytime during the game by
opening the door in the back of the Foyer. Walk down the hall ahead and take a
shot of ESCAPING WOMAN. You will have to take a pic as soon as you equip your
camera after the camera angle switch in order to catch her. She really lives
up to her name! If you want to grab a few more pics of ghost then go back to
the Hearth Room.
=-= Hearth Room =-=
As you go up the stairs DOWNSTAIRS DAUGHTER will appear below the stairs.
Equip the camera and point it downward to snap a quick shot of her. You have
to get that perfect angle through the stairs in order to catch her. Start from
the bottom and run (don't walk) up the stairs and stop the second you hear the
chime. Point down and you should have the perfect angle to snap her after
stopping. Save your game and take the HERBAL MEDICINE from below the stairs.
The Downstairs Daughter ghost will attack you. Like the ghost in the first
dream she will teleport a bunch, but she gets even worse. If you stay in
finder view, make sure to constantly move around so she can't grab you as
easily. For her attack, she will instantly teleport toward you and try to grab
you - this is your chance for a Fatal Frame (if this is your second
playthrough). You can get a shutter chance as she floats by you. Use Type 14
film to take her out quickly since you don't get many heavy damage chances
because of her constant teleporting. Now it's time to go back to stalking that
girl. Return to the Foyer after the battle.
=-= Foyer =-=
Go through the door that the girl previously ran over to (Partitioned Room).
=-= Partitioned Room =-=
While on the other side of the room, grab the TYPE 14 FILM from behind the
chest. Go through the door in the back and get ready for one hell of a hard
ghost to catch.
=-= Stairs Hallway 1F =-=
Upon entering the room immediately run towards the bottom of the staircase
(straight ahead) and snap a shot of SCREAMING WOMAN. You will have to be
extremely quick to catch a shot of her. Your range has to be upgraded some to
stand a chance of snapping her. As you raise the camera obscura you will have
a slight second in which to snap her photo before she is out of view. As you
go up the stairs, equip the camera and be ready for the WOMAN IN CORNER that
will run to the hall in the back.
=-= Stairs Hallway 2F =-=
Upstairs snap a pic of the door on the far left side to see a picture of some
stairs. Something is below them. The stairs near the middle of hall will lead
you to the 3F Storage Room which contains a TYPE 61 FILM pickup in the back on
top of a box. Go downstairs at the other end of hall.
=-= Stairs Hallway 1F =-=
Grab the EQUIPMENT ALARM w/file from off the shelf. This will help you achieve
a Fatal Frame on a ghost. Take a snapshot right when the indicator at the top
of the camera in finder mode turns red to get a Fatal Frame. Take a pic of the
MAN STOPPED DEAD ghost in the storage area across from you. The small door to
the side with the "Four-Point Well" design (be sure to check it for an entry in
your notes) is locked for now, so go back upstairs.
(Note: You have to take a pic of the door in the 2F Stairs Hallway for the
ghost to appear.)
=-= Stairs Hallway 2F =-=
As you get near the stairs that you first came up, a Wandering Mother will step
out from the hall in the back and attack. Use Type 7 film and give her a few
Fatal Frames. Her Fatal Frame chance will come as she gets right in the face
of the camera. Go downstairs and save your game then go back to the door that
you couldn't get through previously on the 2F.
=-= Corridor =-=
When you reach the end of the hall, go to the room off to the left and snap a
pic of the CROUCHING WOMAN. Walk into the room.
=-= Room With Blind =-=
The section of the room with the bed has some TYPE 61 FILM on the shelf in the
middle. Walk up to the woman and try to talk to her to get a BURNT PASSPORT
and add a note to your notes. Walk away from the woman to end this dream.
=-= Rei's Room =-=
Save your game at the Camera Obscura. Go downstairs and examine the counter
for a note that Miku left.
=-= Living Room =-=
Approach the door in the back and the phone will ring. Upon answering the
phone, Miku will tell you about the girl and a cutscene will start.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
-- THIRD NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
-- Main Objectives
1. Fight the Shadows and the Female Survivor ghosts in the Room with Blind.
2. Receive Yoshino Takigawa's Diary and Photo from Miku.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
=-= Rei's Room =-=
Save your game and fall asleep.
=-= Foyer =-=
Go to the Hearth Room.
=-= Hearth Room =-=
Grab the HERBAL MEDICINE from under the stairs and go up the stairs.
=-= Corridor =-=
Take a snapshot of the TORMENTED WOMAN and the ENCIRCLING SHADOW on the other
side of the doors with lattice in the Corridor. They can both be caught on the
same shot. Leave here and go to the Partitioned Room.
=-= Partitioned Room =-=
Pick up the TYPE 14 FILM from behind the chest once again and move on.
=-= Stairs Hallway 1F =-=
Save your game. Once you reach the top of the stairs take a snapshot of the
BENDING SHADOW (x3) as they go by in the back. Follow the shadows into the
Corridor.
=-= Corridor =-=
A cutscene will start once you go toward the Room with Blind.
=-= Room With Blind =-=
These three Black Shadows attack very stangely. They will walk toward you from
the girl and begin to bend. Their bending is actually their attack. Let the
camera charge to its fullest and give them a shot of Type 14 film as they bend.
They always teleport back to the girl after an attack. After you've taken
enough damage from them, the Female Survivor (girl) will attack. She will walk
toward you while holding out her arms and will try to lunge at you. Right when
she gets extremely close is the window of opportunity for a Fatal Frame. Combo
her with attacks as she falls back from the Fatal Frame to really increase the
damage. All you really need is Type 7 film for her.
=-= Rei's Room =-=
Save your game and go downstairs.
=-= Living Room =-=
Talk to Miku and she will give you YOSHINO TAKIGAWA'S DIARY and a photo of
YOSHINO TAKIGAWA.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
-- FOURTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\
=-= Rei's Room =-=
Save your game. Want to do a little ghost hunting? Go downstairs if you
nodded right then. You will notice a slight graniness as you leave Rei's room.
Walk downstairs and look over into the kitchen area for a little surprise. It
will disappear if you try to arm your camera. Go into the dark room and leave.
Once you go by the Altar Room, on your way back toward the Living Room, a dark
shadow ghost will appear in the Altar Room. Snap a pic of it for an extra 500
Pts. Now, get back upstairs. If this is your second playthrough you can snap
a shot of CLOSET CHILD in your closet. Other than that, go to sleep.
===============================================================================
=-=-=-=-=-=-=-=-=-=-=- Hour II - The Manor of Sleep -=-=-=-=-=-=-=-=-=-=-=-=-=-
===============================================================================
_ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\ "The pain is spreading." _\_\_\_\_\_\_\_\_\_\_\_\_\_\_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
[HR02]
-- Main Objectives
1. Unlock the door to the Stained Corridor and enter the Grave Courtyard.
2. Fight the two Man in Whites in the Stained Corridor.
3. Solve the puzzle in the Storage Room and get the two mandarins key from the
Attic Room.
4. Unlock the door to the Round Window Foyer and enter.
5. Answer the phone.
6. Check Miku's desk.
7. Develop the photos from the previous night and give them to Miku.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
=-= Room With Blind =-=
Pick up the FOUR-POINT WELL KEY from the area off to the side. This is the key
for that small door in the Stairs Hallway 1F in the storage area to the side of
the stairs (yes, the one with the moaning). Right as you go into the Corridor
a Female Survivor will jump out right in front of you. Equip Type 61 Film and
deal with her immediately. It should only take two shots if you get a Fatal
Frame. As long as she is alive Black Shadows will keep attacking you even if
you take them out with the camera. When you go to leave, you will hear some
voices from the Room With Blind...creepy.
=-= Stairs Hallway =-=
Save your game. Return to the Partitioned Room and Hearth Room to find the
usual TYPE 14 FILM behind the chest and the HERBAL MEDICINE below the stairs.
As you go up to the stairs that lead to the third floor Storage Room (middle
staircase), the MAN UPSTAIRS will appear at the top of the stairs. In the
storage area of the 1F Stairs Hallway (down the stairs), use the Four-Point
Well Key on the small door.
=-= Stained Corridor =-=
Take a pic of the hand that is stuck in the wall of the right side of the
corridor for an undeveloped photo. On the left side of the corridor go through
the door.
=-= Grave Courtyard =-=
Take a snapshot of the grave to the side with the bluish glow. There is some
SACRED WATER in the back right of this area (to the right of the door you used
to enter) near the well. Walk up to the well and enter finder view. Aim down
toward the opening to take a pic of LURKING WOMAN. The double doors in the
back are locked with an image of "Two Mandarins" upon them. Go back to the
Stained Corridor and open the small door at the end.
=-= Stained Corridor =-=
Grab the HERBAL MEDICINE off the floor and walk down the stairs. Walk down the
small passage ahead and check the area at the end. Nothing. Make your way
back to the Stairs Hallway. On the way back, two Man in White's will attack
you. Try to keep them both in view when snapping them. Use Type 14 film to
get rid of them a little bit faster since there are two. Like the Female
Survivor, they will lunge toward you and try to grab you allowing you to Fatal
Frame them or shutter them. After they are disposed of the final Man in White
will leave a SLEEPING STONE (1) where he was standing. Grab the Sleeping Stone
and go back to the 3F Storage Room where the Man Upstairs appeared.
=-= 3F Storage Room =-=
As you go up the stairs to the Storage Room snap a quick shot of ESCAPING MAN
in the back near the stone puzzle door.
For the puzzle door, insert the sleeping stone. Now you will have to move the
stones around until each one has a diamond shape in the middle. To do this,
move the stone with one slash to the left, the stone with two slashes down two
spaces, and the stone with three slashes down one space, and then to the right
two spaces.
Puzzle Starting
___
___/ \___
/ o \
-----/-------------\-----
| ___ ___ |
| / \ / \ |
/|| 3 | | 2 | |\
/ | \___/ \___/ | \
| | | | | |
/ | | | | \
| o | o-------o-------o | o |
\ | | | /
| | _|_ | |
\ | / \ | /
\| o----| 1 | |/
| \___/ |
| |
-----\-------------/-----
\___ o ___/
\___/
Puzzle Solution
1 - to the left one space
2 - down two spaces
3 - down, then to the right two spaces
___
___/ \___
/ o \
-----/-------------\-----
| |
| |
/| o o |\
/ | | | | \
| | | _|_ | |
/ | | / \ | \
| o | o-------o----| 3 | | o |
\ | \___/ | /
| | ___ _|_ | |
\ | / \ / \ | /
\| | 1 |-| 2 | |/
| \___/ \___/ |
| |
-----\-------------/-----
\___ o ___/
\___/
Puzzle Solution
___
___/ \___
/ o \
-----/-------------\-----
| |
| |
/| o-------o |\
/ | | | \
| | _|_ ___ ___ | |
/ | / \ / \ / \ | \
| o | | 2a |-| 2b |-| 1 | | o |
\ | \___/ \___/ \___/ | /
| | _|_ | | |
\ | / \ | | /
\| | 3 |----o-------o |/
| \___/ |
| |
-----\-------------/-----
\___ o ___/
\___/
=-= Wooden Figure Room (Above) =-=
Pick up the FILM "COMMANDMENT" from the floor. Look through the peephole and
take a pic of CEREMONY WOMAN at the bottom. Exit the room.
=-= Above the Foyer =-=
Walk back across the beams and the boards and go back through the door. Get
back to the Garden Corridor and save your game then head to the Projector Room
to view the movie if you wish. You need to get back to the Bell Hallway.
=-= Bell Hallway =-=
Depending on the way you enter this area, two Man in Whites may attack. If
enter from the Closet Hallway or go anywhere down that hall they will barrel
down the hall to the side and attack. The door with blood trailing over to it
is now open.
=-= Hall With Tatami =-=
As you walk into the room an Engraved Man will attack. There is a bunch of
room in here so he is not near as bad as he was in other rooms. Take him out
quickly with Shutter shots and he will leave behind MORIYA TOME 1 and SPECIAL
ABILITY "FLASH" w/file. Grab the TYPE 14 FILM in its usual spot in the room
with the two kimonos. Walk toward the hall that goes to the Rope Hallway.
Just as you enter the hall, the filament should turn blue. Aim your camera
towards the wall of the room with the two kimonos and up a little ways so that
it slightly hits the area above. Snap a shot to reveal a secret ghost (Secret
Ghost #11 TENGAI NARUMI). Go into the Rope Hallway.
=-= Rope Hallway =-=
Stop in the middle of the Rope Hallway, point your camera upwards, and take a
shot of the body bag hanging from the ceiling to reveal a secret ghost (Secret
Ghost #22 BEAM WOMAN). Proceed through the ropes in the hall and go to the
Foyer of Himuro Mansion.
=-= Foyer (Himuro Mansion) =-=
Save your game and grab the HERBAL MEDICINE from behind the shutters. Go
through the Preserve Room and enter the Confinement Room to take a pic of a
secret ghost.
=-= Confinement Room (Himuro Mansion) =-=
As you enter the room, walk to the left side of the cage and stand in front of
the small table and cushion that are on the ground behind the bars. Equip your
camera and aim directly at the cushion to snap a pic of a secret ghost (Secret
Ghost #23 Kizuna Himuro). Go back to the Rope Hallway and walk into the Great
Hall.
=-= Great Hall =-=
Walk to the back and use the stone from earlier to open a new puzzle. Solve it
to unlock the door. Look below for the solution.
Puzzle Starting
___
___/ \___
/ o \
-----/-------------\-----
| ___ |
| / \ |
/| | 3a |----o o |\
/ | \___/ | | | \
| | ___ _|_ | | |
/ | / \ / \ | | \
| o | | 3b |-| 2a |----o | o |
\ | \___/ \___/ | | /
| | ___ _|_ _|_ | |
\ | / \ / \ / \ | /
\| | 3c |-| 2b |-| 2c | |/
| \___/ \___/ \___/ |
| |
-----\-------------/-----
\___ o ___/
\___/
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= NOTES =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
[NS01]
This is a list of everything inside of Rei's notebook and what you need to do
in order to get each specific entry.
-- Incidents --
The Bruise Appears - (1) Appears when Rei wakes up from the first dream after
the first night. (2) Appears when Rei wakes from the second dream after the
second night.
The Bruise Spreads - Appears when Rei wakes from her third dream after the
third night and takes the place of "The Bruise Appears".
The Snake Bruise - Appears when Rei wakes from her fifth dream after the fifth
night and takes the place of "The Bruise Spreads".
The Tattoo Bruise - Appears when Rei reads the Tattoo Folklore file that Miku
digs up.
Yuu's Research - appears after reading Series of Vanishings Across Region
newspaper article in Yuu's room.
Disappearances - appears after reading the file and newspaper clipping on
Yoshino Takigawa in Miku's Room after the fourth night.
The Lullaby - (1) appears after examining the small door in the Garden Corridor
on the fifth night. (2) appears after hearing Miku sing after the fifth night.
(3) appears after taking the Legend of Song 1 file from Miku after night nine.
(4) appears after collecting the Legend of Song 3 file from the mirror stand
drawer in the Kimono Room on the thirteenth night (second playthrough only).
Human Columns - (1) appears after Miku has looked up information on the pic of
the graves from the Grave Courtyard. (2) appears after fighting the first
Engraved Man on the eighth night. (3) appears after defeating the final
(fourth) Engraved Man on the eighth night.
-- Location --
The Abandoned House - (1) default. (2) appears after talking twice to Miku on
night six and getting the Abandoned House file.
The Manor of Sleep - (1) default. (2) appears when Rei wakes up from her dream
on the morning after the fourth night.
The Dream Mansion - appears when Rei wakes from the eleventh night.
The Hidden Shrine - appears when Rei wakes from the twelfth night and will take
the place of "The Dream Mansion".
Voices Behind the Wall - Check the small door to the side with the Four-Point
Well Design once you have gone down the stairs to the Stairs Hallway 1F when it
is locked on the second night.
Human-shaped Stains - (1) appears after developing the photo taken in the
Stained Corridor on the fourth night. (2) appears after Miku has looked up
information on the developed film from the pick of the wall in the Stained
Corridor.
The Skewered Dolls - (1) appears after developing the film from the pic of the
tree from the fifth night. (2) appears after reading the Skewered Dolls file
from Yuu's Room on the tenth night.
The Impalement Room - appears after reading the Impalement Tome in the Library
on the seventh night with Kei.
The Doll Altar - appears when Miku first enters the Doll Altar on the ninth
night.
The Red Doll Room - appears after waking from the fifth night.
The Hanging Prison - check the altar beside the glowing area in the Tattoo
Altar on the ninth night with Miku.
The Ceremony Room - (1) appears after looking down on the Ceremony Woman
through the peephole in the Wooden Doll Room on the eighth night. (2) appears
after checking the altar in the Wooden Figure Room on the ninth night with
Miku. (3) appears after looking at the Rituals and Statues file in Yuu's Room
after the ninth night.
The Library Altar - take a pic of the altar in the back of the Library on the
thirteenth night.
The Rope House - appears after waking from the sixth night (Miku's dream)
The Himuro Mansion - takes the place of "The Rope House" after finding the Rope
Priestess file on the bookshelf in Yuu's Room.
Missing in Minakami - appears after reading the Land Surveyors Missing
newspaper clipping in Yuu's Room on the Eleventh Night.
-- People --
Yuu Asou - (1) default.
Miku Hinasaki - (1) default. (2) after you go rambling/searching through Miku's
Room and find the photo of her and Mafuyu after the fourth night. (3) after
hearing Miku sing that song upon awaking from night five. (4) appears after
waking from the sixth night (Miku's dream). (5) appears after hearing Miku sing
on the thirteenth night. (6) appears after waking from the thirteenth night.
(7) appears after talking to Miku after the thirteenth night. (8) appears when
Rei stands by the window on the fourteenth night.
Kei Amakura - (1) appears after talking with Miku for the first time and
reading Letter from Kei 1. (2) appears after picking up the Letter from Kei 4.
(3) appears after Kei calls after the tenth night. (4) after searching Kei's
suitcase after the fifteenth night.
Mafuyu Hinasaki - appears after taking the Letter from Kei 3 from the cabinet
near the front door after the sixth night.
Mio Amakura - (1) appears after taking the Missing in Minikami file that Miku
digs up from the Standing Girl photo (take a pic of Mio with Kei). (2) appear
after talking with Kei again after he ask for the tape the day after Miku's
decision.
The Tattooed Woman - (1) Appears when you wake up in Rei's house the first time
after the first night. (2) Appears when Rei is about to go to sleep for the
fourth night. (3) appears after picking up the Piercing the Soul Tome from the
Engraving Shrine on the twelfth night.
Reika Kuze - appears after collecting all the pieces of the Mirror of Loss on
the final night and takes the place of "The Tattooed Woman".
The Man Named Kaname - appears after picking up the Tattooed Diary 1 in the
cage of the Hanging Prison.
Kaname Kuze - appears after listening to the "Ototsuki" tape and takes the
place of "The Man Named Kaname".
Amane - appears when you reach the bottom of the Abyss and see the blood on the
rocks in the final hour of the final night.
Begging for Help - (1) appears after waking from the sixth night (Miku's
dream). (2) appears after developing the Hiding Girl photo from the twelfth
night.
Mother and Daughter - appears when you wake up in Rei's house the first time.
Woman in the Photo - (1) appears after developing your first photo after the
first night. (2) appears when you find the woman again in the 2F Corridor room
on the second night.
The Female Survivor - this will take the place of "Woman in the Photo" after
the cutscene where Rei visits Yoshino in the hospital. It will appear at the
beginning of the third night.
Yoshino Takigawa - (1) this will take the place of "The Female Survivor" after
Miku gives you the photo of Yoshino Takigawa after the third night. (2) appears
after defeating the Female Survivor (Yoshino) after obtaining the Notched Arrow
Key on the eleventh night or any night after that.
Mother and Daughter - appears after taking the final pic that defeats the
Wandering Mother from the fifth night.
Woman with Comb - (1) appears after unlocking the door with the Holly graving
on the seventh night with Kei. (2) appears after taking a pic of the Woman
Brushing in the Kimono Room after gaining the camera obscura on the seventh
night with Kei. (3) appears after searching the mirror stand in the Kimono Room
on the twelfth night with Kei (second playthrough only).
Shrine Maiden Girl - (1) appears after developing the photo of the Priestess
Girl from night five. (2) appears when Rei wakes up from night nine. (3)
appears after fighting the flying Priestess Girl in the Enclosed Room on the
final night.
Men in White - (1) appears after you fight both Man in White's in the Stained
Corridor on the fourth night. (2) appears after you fight the first Engraved
Man on the eighth night. (3) appears after developing the Men in White photo
from the eighth night.
The Carpenters - (1) takes the place of "Men in White" after Rei receives the
Shrine Carpenters file from Miku. (2) appears after finding the Carpenters
Spirited Away file from the bookcase in Yuu's Room on the eleventh night.
Woman on All Fours - (1) appears after developing the crawling woman picture
from night nine. (2) appears after Miku gives you the Crawling Woman file. (3)
appears when Miku gives you the "Rescued Woman, Gone" newspaper clipping if you
gave her the Closet Woman photo the night before.
Kunihiko Asou - (1) appears after reading the book on Occultism in Yuu's Room
on the fifth night. (2) appears after finding the book on The "Spirit World" in
Yuu's Room on the sixth night. (3) appears after searching the box in the attic
after the seventh night.
-- Articles --
Camera Obscura - (1) default (2) appears after reading the book on Occultism in
Yuu's Room on the fifth night.
The Projector - (1) appears after developing the pic of the projector taken
from the fifth night. (2) appears after finding the book on The "Spirit World"
in Yuu's Room on the sixth night.
The Old Radio - appears after searching the box in the attic after the seventh
night.
-- Photos --
(not in Rei's notebook but I listed them anyway)
Kei Lookalike (Akito's Photo) - taken from the mirror stand drawer in the
Kimono Room on night twelve (second playthrough only).
Hiding Girl - appears after taking a pic of the girl behind the folding screen
of the upstairs Book Storeroom on the twelfth night with Kei.
Yoshino's Photo - you will get this after defeating Yoshino after you have
gotten the Notched Arrow Key on the eleventh night or any night after that.
Woman at Well - appears after taking a pic of the well on the twelfth night
with Kei in the Well Room.
The Closet Woman - finish off the Crawling Woman that comes out of the closet
in the Futon Room on the eleventh night with Rei.
Crouching Woman - Take a picture of the between the sliding doors into the
closed off section of the Partitioned Room on the eighth night.
Blood-stained Platform - take a pic of the stone platform in the Rope Palace on
the eleventh night with Rei.
Wounded Man - On the tenth night with Kei, take a picture of the Worn-out man
in the closet of the Great Hall.
Standing Girl - Take a pic of Mio in her cell while in the Confinement Room on
the tenth night with Kei.
Seated Twins - Take a pic of the twins that appear in the Twins' Room on the
tenth night with Kei.
Peephole - Take a pic of the door leading to the Doll Altar North when it glows
on the ninth night with Miku.
Ceremony Room Buddha - Take a picture of the floor of the Wooden Figure Room
while crawling underneath the floor on the ninth night with Miku.
The Altar Tattoo - Take a picture of the tattoo skin above the candles in the
Tattoo Altar at the beginning of the ninth night with Miku.
Crawling Woman - Crawling woman will leave you with this photo after your first
encounter with her on the ninth night with Miku.
Men in White - Take a picture of the Man at the Spirit Tree near the beginning
of the eighth night in the Garden Corridor.
Mirror Stand - After getting the camera obscura on night seven with Kei, take a
picture of the door with the doll on it in the Hall with Tatami.
Photo of Mio - After collecting the Letter from Kei 3 off the cabinet in the
hallway after the fifth night.
Photo of Kei - Enter Miku's Room and talk to her after night six.
Cloth on Pedestal - On the sixth night when playing with Miku, snap a shot of
the double doors when you return to the Foyer with the camera obscura.
Skewered Dolls - take a pic of the tree in the Garden Corridor on the fifth
night.
Man in Corridor - After taking the final pic of the Hidden Face Man on night
eleven to finish him off, he will leave you with this photo.
Four Shadows - Take a pic of the double doors that the ghost of Yuu walks to in
the Garden Corridor at the beginning of the eighth night.
Babe in Arms - After defeating the Wandering Mother that attacks in the
Partitioned Room she will leave this behind on the fifth night.
Mother and Daughter - Take a pic of the Wandering Mother in the Partition Room,
the first time she shows up on the fifth night.
Shrine Maiden - The Priestess Girl will leave this behind after defeating her
near the end of the fifth night.
Old Projector - take a pic of the Projector on the fifth night.
Camera Obscura - available after reading Letter from Kei 2.
Weeping Woman - available after developing the first film from the pic of the
first Crouching Woman on the first night.
Picture of Yuu - available from the start.
Under the Stairs - Take a pic of the door on the far left of the 2F Stair
Hallway.
Yoshino Takigawa - Miku will give this to you along with Yoshino Takigawa's
Diary after the third dream.
Miku with Man - When checking Miku's desk after the fourth night, Rei will find
this photo turned on its face.
Courtyard Graves - Take a pic of the gravestones out in the Grave Courtyard on
the fourth night.
Stains on the Wall - Take a pic of the hand protruding from the wall in the
Stained Corridor on the fourth night.
Hammering Girls - On the fifth night, snap a shot of the small door in the
Garden Hallway.
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SECRETS -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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[NS02]
------
Extras
------
-- Rei's outfits and items
Yukata (black) - Complete the game in normal or easy mode.
Yukata (red) - Complete the game twice in any combination of modes.
Suit - Complete the game in hard or three times in normal mode.
Pinafore dress - Complete the game in nightmare mode or clear all missions in
mission mode.
Hair ornament - Complete the game in normal or easy mode.
Glasses - Complete the game twice in any combination of modes.
Cat ears - Complete the game on hard mode or three times in normal mode.
Headband - Complete the ghost list.
-- Miku's outfits and items
Yukata (blue) - Complete the game in normal or easy mode.
Yukata (pink) - Complete the game twice in any combination of modes.
Zero costume - Complete the game on hard mode or three times in normal mode.
Pinafore dress - Complete the game in nightmare mode or clear all missions in
mission mode.
Barrette - Complete the game in normal or easy mode.
Glasses - Complete the game twice in any combination of modes.
Cat ears - Complete the game in hard or three times in normal mode.
Headband - Complete the ghost list.
-- Kei's outfits and items
Yukata (navy) - Complete the game in normal or easy mode.
Yukata (orange) - Complete the game twice in any combination of modes.
Browband - Complete the game in normal or easy mode.
Glasses - Complete the game twice in any combination of modes.
Fox ears - Complete the game in hard mode or three times in normal mode.
Glasses (white) - Complete the ghost list.
-- Ruri's (the cat) items
Ribbon - Complete the game in normal or easy mode.
Bell - Complete the game in hard mode or three times in normal mode.
-- Promotional
The concept - Complete the game in normal or easy mode and capture 50 or more
ghosts.
Trailer images - Complete the game in normal mode or easy and capture 50 or
more ghosts.
Trailer - Complete the game in normal or easy mode and capture 50 or more
ghosts.
-- Upgraded Lens
Upgraded Lens (Crush) - Complete the game in normal or easy mode and capture
150 or more ghosts.
Upgraded Lens (Serial) - Clear all missions.
Upgraded Lens (Stop) - Complete the game in normal or easy mode.
-- Equipped Functions
Equipped Function: Sn - Complete the game in normal or easy mode.
Equipped Function: Zm - Complete the game in normal or easy mode and capture
100 or more ghosts.
Equipped Function: In - Complete the game in nightmare mode.
Equipped Function: Fs - Clear all missions in mission mode with an S rank.
(big thanks to B1ackrain from the GameFAQs boards for many of these)
(thanks to FatalFrame_Fan, hanovarian, and cameralens from the GameFAQs boards
for the corrections and confirmations)
---------------------
The Notched Arrow Key
---------------------
In order to get the Notched Arrow Key, you must go back to the Foyer of the
Manor of Sleep on Hour IX or any hour after that and fight the special ghost
down the main hall of the Foyer.
(** In order for this to work, you must have taken a pic through the sliding
doors on Hour VI in the Partitioned Room and gotten the undeveloped photo of
Yoshino for the ghost to be in the Foyer. **)
The following is taken from the walkthrough section:
=-= Foyer =-=
Ready the camera with your most powerful film and equip it as you go down the
main hall and Stroller Grandma will charge you with her stroller. Wait for
shutter chances as she dashes toward you. If she gets past you, run to the
other end of the hall and wait for her to charge toward you again. If she
manages to kill you then she will disappear and you will not get anything even
if you have a Stone Mirror. When you beat her, she will leave you with the
"NOTCHED ARROW" KEY. Unlock the barred area near the exit and enter the next
room.
=-= Secret Passage =-=
Walk down the passage. There will be a STONE MIRROR near the door at the end.
=-= Partitioned Room =-=
Walk up to Yoshino and she will attack. Just like the other Female Survivor
ghosts, focus all your attention on Yoshino and take her out quickly so the
shadows will quit respawning. She will leave you with YOSHINO'S PHOTO and
EQUIPMENT "MEASURE" w/file.
---------------------------
Alternate Ending (Ending 2)
---------------------------
This can only be done on the second playthrough. After you have used the
Dianthus Key in the Closet Hallway, you must travel to the Stairs Hallway (2F)
and move the dresser. The Dianthus Key is not required for this to work. The
only requirements is that you pick up the Purple Diary 4, fight the Woman
Brushing ghost, and use the Holly Key to unlock the mirror stand drawer for the
contents. You're basically doing something you can do in a later night a bit
earlier.
The following is taken directly from the walkthrough:
=-= Stairs Hallway 2F =-=
Move the dresser that is blocking the door in the back and walk across the roof
outside to the next door.
=-= Closed Room =-=
Grab the PURPLE DIARY 4 from the ground and take a pic of CRYING WOMAN in the
back of you. There is some TYPE ZERO FILM in the dresser. Open the wooden
panel on the floor and climb down into the Hearth Room.
=-= Hearth Room =-=
Defeat the Woman Brushing ghost and she will leave you with a HOLLY KEY and
UPGRADED LENS "PIERCE". Travel back to the Kimono Room.
=-= Kimono Room =-=
Open the drawer of the mirror stand with the Holly Key to find LEGEND OF SONG 3
file, KEI LOOKALIKE photo, and KYOKA'S EARRING. Exit the room and go to the
Garden Corridor.
Beat the game normally after obtaining the items in the mirror stand drawer to
get the alternate ending. You will notice a slight change when you wake from
Hour XII after having done all this.
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- MISCELLANEOUS -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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[NS03]
(aka. Other Randomness and Creepy Stuff)
-- REI'S HOUSE
> Interaction with the housecat - sometimes you can walk up to the cat at
different areas of Rei's house and press X to kneel down to it. Press the O
button once X is pressed and Rei will hold her hand toward the cat. The cat
will sometimes touch Rei's hand with its paw.
> The Stain on the wall of Rei and Miku's House - As the game progresses, a
stain will start to form right outside the Darkroom on the wall next to the
ceiling. The stain will start out as just a normal stain early in the game,
but will start to turn into, what appears to be, a face by the end of the game.
> Ghost in the kitchen - Walk downstairs at the beginning of the fourth night
for a little surprise in the kitchen. Do not arm your camera on the way down
the stairs or it will disappear.
> Ghostly legs - After Hour IV or the night during Hour IV, when Rei goes
downstairs there will be a person's legs in the storage space under the stairs.
If you raise your camera they will vanish, but if not, they will stay there.
> Crazy TV - During the same Hour of the ghostly legs (Hour IV), walk over to
the TV and it will come on for a few moments.
> The ball on the shelf in Miku's Room - At the very beginning of the fifteenth
night (after Hour XI), go into Miku's Room and as you walk past her bed a ball
will drop from the shelf. This will happen anytime you walk into Miku's Room
after the fourteenth night if it has not previously fallen.
> Japanese doll in Miku's Room - The doll's hair will grow throughout the game.
It will start out at shoulder length and then it will grow much longer by the
end of the game.
> Closet scare - open the closet in the downstairs hallway on the day after the
seventh night, before checking on the Spirit Radio in Yuu's Room.
> Teacup in Rei's room - Later in the game, the teacup in on the table in Rei's
room will sometimes rattle on its saucer at night. This usually happens after
you see the Hand Under Bed. Wait around and it should rattle.
> Wavy curtains - Sometimes when walking by the curtains in the downstairs
Living Room they will wave as if a breeze is blowing through.
> Listen to Kei's dream - On the fifteenth night, when Kei is sleeping on the
sofa, you can stand next to him and hear him talk during his dream.
-- DREAM STAGES
> Mummified Corpse in the Twins' Room - When playing with Kei on Hour X, as you
walk toward the barred hallway that leads to the pinwheel puzzle in the Twins'
Room, a Mummified Corpse will appear out of nowhere on top of the dresser to
the side. The corpse will stay there for the rest of the remaining nights and
can be shot to get a secret ghost.
> Japanese Doll in the Hall with Tatami - If you look at the Japanese doll
(next to the Type 14 film) in finder view it will raise its head. To see this
more clearly, enter finder view and then walk up to it.
> The room below the middle staircase in the Stairs Hallway (2F) - The door to
this room is not open every night, but on the eight night (Hour VI) after
coming back from defeating the second Engraved Man, it will be open. Enter
inside the room for something extra. The door will ONLY open after you have
entered the Tatami Loft and have gotten Sleeping Stone (3).
> Kimono Doll in the Partitioned Room - sometimes when walking by the Kimono
Doll on the dresser next to the door that leads to the Closet Hallway in the
Partitioned Room, it will fall to the floor. This is totally random.
> Box in the Stairs Hallway (1F) - sometimes the box on the shelf, next to
where you got the Alarm function, will fall as you walk by it.
> Bell falling in the Bell Hallway - When playing with Rei during Hour IX, if
you return to the Bell Hallway and go down the middle path a bell will fall
from above and land next to you.
> Rope falling in front of Miku - After collecting the Simulacrum Mask from the
Great Hall during Hour IV, when you return to the Rope Hallway, a rope will
fall from above and scare Miku as she enters the hallway. This should be a
familiar scare if you have played Fatal Frame 1.
> Statue Head falling in Mio's cell - Walk up to the Buddha statues on the
right as you enter Mio's cell in the Confinement Room (All God's Village) on
Hour VIII and the middle Buddha's head will fall.
> Kimono chest lid - While playing as Kei on Hour VIII, the lid of the kimono
chest in the closet where you find the Ginger Key will be ajar at first, but
will pull itself shut when you come near it.
> Shaking pot in Twins' Room - While playing as Kei on Hour VIII, the pot to
the left of the door in the Twins' Room will shake as you exit after getting
the Light and Shadow Keys.
> Candle flare-ups - At the beginning of Hour IV as Miku climbs the steps in
the Foyer of Himuro Mansion and as Rei walks past the mirror in the Barred
Hallway in Hour XIII on his way to the Wooden Figure Room, the candle to the
side will flare up in each location.
> Yashu Kuze's singing - There are three places in the game where Yashu Kuze
will sing the Handmaiden's song but one of them is a little hidden. If you
enter the Blind Room on Hour XII with Kei, she will sing in this room as well.
She will stop singing if you enter the blind area. Exit and reenter the room
to make her start again. She also sings in the Abyss on Hour XII and in the
Room with Blind starting on Hour VI.
> Standing Girl photo - Take a snapshot of Mio in her cell on Hour VIII and it
will give you an undeveloped photo. Develop the photo later to see a pic of
Mio...and Mayu!? *gasp*
-- FACES ON THE WALL
> Face on the Foyer wall - During Hour VI, look above the bars in the Foyer
(Manor of Sleep) to see a strange face on the wall above them. After you have
defeated the Engraved Man and reenter the Foyer, the face will be gone, and
that is when Crawling Woman appears below the bars.
> Face on the Dirt Floor Hallway wall - When you reach the turn in the Dirt
Floor Hallway on Hour VIII after getting the Light and Shadow key, look at the
wall in front of you before you make the turn to go back to the Great Hall to
see a face. The camera angle will show it from a distance. It will only
appear after both keys have been taken from the Twins' Room.
> Face in the mirror of the Confinement Room - During Hour XI, when playing
with Miku right before her decision, look at the mirror in the Confinement Room
(Himuro Mansion) in finder view to see a face blended in with the dust.
-- PAUSE MENU IMAGES
> Pause the game and leave it paused - Like in the other Fatal Frame's, if you
pause the game (press select) and leave it for a while, images will show up on
the screen. This will also happen if you leave the game a message is displayed
on the screen.
(thanks to Tristan_75s (T), sidneykwchan (Tornado X-2), Lunadutch, and Kusabi
at Secret-Letters.net for the TV, Face in the Foyer, Standing Girl photo, the
face in the Foyer, and the ghost in the kitchen extras.)
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__ __ _____
| \ / ||_ _| [HS00]
_____ \ \ / / | | _______
| atal - - - - - - - - - - - - - - - - - - - - - - - - - - - - | he
|____ \ HINTS & NIGHTLY ITEMS \ |
| rame - - - - - - - - - - - - - - - - - - - - - - - - - - - - | ormented
| \ \/ / _| |_ |
| \____/ |_____| |
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HELPFUL HINTS -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-------------------------------------------------------------------------------
[HS01]
Below are a few helpful hints that should help you in the game.
- Always keep your Type 7 film equipped for your camera when taking snaps of
non-aggressive ghost. Switch to the other types whenever a ghost attacks.
- Resort to Herbal Medicines first whenever you need to heal instead of Sacred
Waters. You will automatically get three of them every night, and many Herbal
Medicine pickups will appear in each dream.
- Like the Herbal Medicines, Type 14 film will appear each dream as well. Try
to conserve your more high quality film for dangerous encounters (Rope Man).
- Go out of your way to make sure that there is a Stone Mirror left for Rei.
Avoid picking up one for another character and leave it for her. The Stone
Mirror on the beam in the Engraving Shrine would be the perfect Stone Mirror to
leave for her.
- If you have problems getting a Shutter Chance or Fatal Frame on a particular
ghost then go for normal full charged shots to avoid taking damage.
- Always take pics of non-aggressive ghosts to help build your point total up
for upgrades.
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-=-=-=-=-=-=-=-=-=-=-=-=- NIGHTLY ITEM LOCATIONS -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
[HS02]
As the title suggest, these items will appear every night (dream) in each of
these specific locations.
-- Type 14 Film
Projector Room - behind the curtain on the side of the room.
Partitioned Room - behind the box on the side that leads to the Stairs Hallway.
Hall with Tatami - in the area with the Kimonos, next to the Japanese doll.
Tatami Loft - halfway down the stairs.
Great Hall (All God's Village) - behind the folding screen.
-- Herbal Medicine
Hearth Room - under the stairs on a barrel.
Barred Hallway (West Side) - in the small room in the middle of the hall.
Barred Hallway (East Side) - in the closet, next to the door to the Kimono
Room.
Shrine Courtyard - on the east side as you enter from the Garden Corridor.
Stained Hallway (east end) - on the floor next to the bars on the bottom of the
wall.
-- Purifying Candle
Closet Hallway - on top of the chest to the side, by the stairs.
Engraving Shrine - on top of the wooden beams above (climb the ladders).
Tatami Loft - to the right as you enter from the Hearth Room.
Stairs Hallway (2F) - small room below the middle staircase.
Wooden Figure Room - on the altar.
Confinement Room (All God's Village) - lying on a pillow in the floor, right
before you get to the cell.
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__ __ _____ _____
| \ / ||_ _|_ _| [EE00]
_____ \ \ / / | | | | _______
| atal - - - - - - - - - - - - - - - - - - - - - - - - - - - - | he
|____ \ EVERYTHING ELSE \ |
| rame - - - - - - - - - - - - - - - - - - - - - - - - - - - - | ormented
| \ \/ / _| |_ _| |_ |
| \____/ |_____|_____| |
-- Copyright
This document Copyright 2005 - 2008 Kevin Hall (Berserker)
Fatal Frame III: The Tormented (c) Tecmo CO., LTD 2005.
This document is for private and personal use only!
Do not try to sell this document for profit! This is a free document and
should remain free.
Do not try to reproduce this document in any way, shape, or form.
Do not alter this FAQ in any way!
If you want to use this FAQ on your site, then contact me for permission first.
This FAQ can only be found on a few sites as of now. GameFAQs, IGN, Neoseeker,
and Cheat Happens... just to name a few. Contact me if you want to use it.
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-- Special Thanks
- my parents.
- the readers.
- ex-s_temjin, siara79, and all the other FAQ writers for Fatal Frame III.
- my buddies on the Arctic Nightfall message boards.
- all the sites that posted this up.
- Vivienne for helping me with a bunch of files.
- Dragonic for the extra note in Hour VI.
- B1ackrain for many of the extras in the Extras section and to FatalFrame_Fan,
hanovarian, and cameralens from the GameFAQs boards for the corrections and
confirmations of those extras.
- Tristan_75s (T), sidneykwchan (Tornado X-2), Kusabi at Secret-Letters.net,
mac53, sbrannin, and Wintersbane for the help with the ghost list.
- Tristan_75s, sidneykwchan, and Kusabi once again for the extras.
- Lunadutch for the reminder of the Type 61 film below the middle staircase.
- tsukiyomichan for the ghosts that only appear on the second playthrough and
many other extras.
- Borj for the Type 61 Film location in the Kimono Room (All God's Village)
- Geezguy for the corrections.
- http://network-science.de/ascii/ for the title ASCII art.
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-- Contact Info
I can be reached at my email address, which is > berserker_kev@yahoo.com <, so
please contact me if you have any questions, comments, etc. I don't mind
receiving emails at all. All I ask is for you to try to make the email decent.
I realize that some people do not speak perfect English or cannot type that
well, so that doesn't really matter to me, but all that I ask is that you try
to make it readable.
I would prefer you not to add me to your messenger, but if you do, at least
tell me a bit about yourself and why, or if I know you, tell me who you are.
One of my pet peeves is when people just add me to their messenger without
saying anything. I usually just deny their request.
-- Want to learn a bit more about me? See my FAQ Writer of the Month interview
at IGN.
http://faqs.ign.com/articles/637/637797p1.html
-- My other work can be found at both IGN and GameFAQs.
http://users.ign.com/about/berserker_kev (IGN)
http://www.gamefaqs.com/features/recognition/21400.html (GameFAQs)
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___ __ __ __ __ __ __ __
/ __\ /__\/__\/ _\ /__\/__\ /\ /\ /__\/__\
/__\// /_\ / \//\ \ /_\ / \// / //_//_\ / \//
/ \/ \//__/ _ \_\ \//__/ _ \/ __ \//__/ _ \
\_____/\__/\/ \_/\__/\__/\/ \_/\/ \/\__/\/ \_/
Thank you for reading!
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