Professional Documents
Culture Documents
Recommended Configurations
The following are recommended for all applications:
•2GB of RAM when working with compressed HD and uncompressed SD sources
•4GB of RAM when working with uncompressed HD sources
•A display with 1280 x 1024 resolution or higher
•4 GB of hard disc space is required to install all of the Final Cut Studio 2 applications
•An additional 55 GB of hard disc space is required to install all optional templates, content, and
tutorials (may be installed on separate discs):
Motion-Specific Requirements
•A standard or built-to-order system configuration with a NVIDIA GeForce 5200, FX Go5200, FX 5200
Ultra, 6600, 6600 LE, 6800, 7300, 7300 GT, 7800, 7600 GT, 8600, 8800 or Quadro class graphics card.
•A standard or built-to-order system configuration with a ATI Radeon 9800, 9700, 9600Pro, 9600XT,
9700Pro, X800, X1600, X1900, or X2600 class graphics card; or a ATI Mobility Radeon 9700 or 9600
graphics card.
•For 16- and 32-bit rendering: a graphics card with at least 128MB of VRAM.
Motion-Configuration Recommendations
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Final Cut Studio 2: Motion 3 - Technical Specifications 4/12/11 10:21 AM
*Some features require additional hardware. Capturing HD resolution video using the ProRes 422 format requires a Mac Pro with an Intel
Xeon processor or a G5 Quad computer and a qualified third-party capture card. DV, DVCPRO 50, and DVCPRO HD output requires a
FireWire-enabled camera or deck. SD output via FireWire requires an AJA Io. Please contact your Apple Authorized Reseller for
information.
Motion 3
User Interface
•Unlimited tracks of movie clips, graphics, text, and particles
•Project sizes up to 4K (4K resolution requires a graphics card with 256MB of VRAM or more)
•Color bits-per-channel: 8-bit, 16-bit float, and 32-bit float (Float processing requires a graphics card
with 128MB of VRAM; 256MB or more recommended)
•Customizable nonsquare-pixel support
•Semitransparent heads-up display with onscreen controls for layers, behaviors, and filters
•Onscreen controls for 3D position, 3D rotation, 3D anchor point, skew, four corner pin, and crop
•Enable/Disable float bit-depth viewing independent of project setting
•View color channels and alpha channels independently
•Canvas alignment tools including dynamic alignment guides, 3D grid, and rulers
•Pen-and-tablet gesture-based interface
•Integrated File Browser for fast access to Finder content
•RAM Previews for viewing complex animations at full frame rate
•Save favorite settings, customized effects, gradients, text styles, and more in the Library
•Over 1000 pieces of Apple-designed, royalty-free vector artwork, high-resolution images, and animated
design elements
•Instantly display and access all layers in the project using a single keystroke, similar to Exposé in Mac
OS X
•Customizable toolbar that places your favorite tools at your fingertips
•Create, save, and remap custom keyboard shortcuts
•Show images outside the visible frame boundary for easily adjusting off-screen objects
•Automatically collect media used in a project for easy backup or moving to other locations
•Use Spotlight in Mac OS X to locate Motion projects by searching on any layer name or text string
created in the project
3D Compositing Environment
•Position, rotate, and intersect multiple layers in 3D space
•Combine multiple layers into 3D groups for hierarchical 3D animations
•Add, animate, and cut between multiple cameras
•Unique Walk-Camera intuitively operates like a first-person video game
•Adjust the camera's near and far soft clipping planes to avoid object "popping"
•Apply Camera behaviors for easily creating and modifying complex camera moves
•Quad split view for displaying multiple orthographic and perspective views
•Inset viewer for quickly checking alternative views while making adjustments
•Multiple light sources including ambient, directional, point, and spot
•Enable particles, Replicator elements, and paint strokes to animate in 3D space
•Create 3D text behaviors for character-by-character animations with full 3D position and rotation
control
•Create 3D motion paths for layers, cameras, and light sources
•Apply behaviors like throw, orbit, and vortex with 3D attributes
•Isolate any layer to a Front view for easily modifying masks or editing text
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Final Cut Studio 2: Motion 3 - Technical Specifications 4/12/11 10:21 AM
Animation
•Unique behavior animations for creating natural phenomena like wind, gravity, and vortex
•Sophisticated simulations like attract, repel, and orbit, which create multilayered 3D animations
•Text sequencing for automating complex title animations in 3D space
•Auto-animated Parameter control like oscillate, wiggle, and more
•Retiming behaviors automate ramping in and out of speed changes
•Audio behavior for syncing animations with audio tracks
•MIDI behavior for triggering parameter changes via any MIDI device
•Shape behaviors allow for tracking points on a shape or creating random wiggling animated shapes
•Complete keyframe-based animation tools
•Keyframe Editor with Bezier, Linear, Constant, and Ease In/Ease Out interpolations
•Copy and paste keyframes from different tracks and parameters
•Keyframe settings for ping pong, repeat, and progressive
•Record Animation feature with keyframe thinning for recording animations in real-time
•Draw keyframes in the Keyframe Editor using freehand pen tool
•Squish, stretch, and move groups of keyframes using a transform box
•Save curve sets for quick access to common parameters
•View animated curves for easier navigation
•View keyframes in the Timeline for quick positioning
•Enable/Disable keyframe and behavior-based animations to easily compare different results
Particle Engine
•Sprite-based particle engine with accelerated performance
•Over 200 particle presets for easy access to sparkles, fire, smoke, and more
•Animate particles in 3D space with "Face-Camera" control
•Apply multiple objects or video clips as emitters
•Apply additive blend mode for intense glowing results
•Animate emitters and cells independently
•Save newly created particles in the Library for reuse in other projects
•Choose between point, line, rectangle, circle, box, sphere, and more for emitter shapes
•Control birth rate, life, speed, angle, spin, scale, and gradient colors for particle cells
•Scale particles over their life or add behaviors like orbit and vortex for amazing 3D results with little
effort
Paint Effects
•Paint with pressure-sensitive vector-based brush strokes
•Select from over 100 customizable brush styles from traditional to abstract
•Modify brush width, color, opacity, jitter over the stroke path
•Automatically draw on and draw off with full customization
•Edit brush strokes as Bezier or advanced B-spline paths
•Rotate the stroke in 3D space with "Face-Camera" control for volumetric 3D strokes
•Assign pressure and speed to brush properties when using a pen and tablet
•Enable dynamics on paint dabs for particle paint type effects
•Apply Replicator-like sequencing animations that can cause the paint stroke to ripple through 3D space
Replicator Tool
•Automatic replication of any graphic, text object, or movie file along defined patterns
•Over 200 Replicator presets that can be completely customized and resaved
•Animate replicated patterns in 3D space with "Face-Camera" control
•Save newly created Replicators in the Library for reuse in other projects
•Choose between line, rectangle, circle, burst, spiral, wave, box, sphere, and more for Replicator
patterns
•Define the number of rows, columns, and 3D ranks that fill or outline the pattern
•Control pattern size, cell size, angle, scale, and gradient colors for Replicator cells
•Change the offset for rows and columns, causing them to shift position across the defined pattern
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Final Cut Studio 2: Motion 3 - Technical Specifications 4/12/11 10:21 AM
Title Design
•Vector-based text engine for creating clean type at any size
•Format text using size, rotation, slant, tracking, kerning, and more
•Animate individual text characters in 3D space using customizable text behaviors
•Select from common set of blend modes, including normal, multiply, screen, and add
•Customize text styles with control over the face, outline, glow, and drop shadow
•Type-on and text on a path layout/animation options
•Text field in Inspector that makes it easy to edit text even if text is obscured in the Canvas
•Fill text with solid or multipoint gradients
•Apply static images or video clips as textures to text faces
•Control textures using hold frame, offset, wrap modes, and opacity
•Support for Asian, Cyrillic, and other Unicode system fonts
•Support for Apple LiveFonts for unique font animations
Masking Tools
•Bezier or advanced B-spline masking tools
•Create ovals, rectangles, and arbitrary freehand shapes
•Control opacity and edge feathering
•Combine masks using mathematical operations
•Track entire shapes or control points using tracking behaviors
•Create image masks from alpha, luminance, or RGB values of a second image
Audio
•Support for AIFF, WAV, MP3, VBR MP3, and AAC (MPEG-4 Audio)
•Edit audio tracks in the Timeline with trim, slip, and move
•Retime audio tracks with pitch change
•Scrub audio tracks for frame-accurate positioning
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Final Cut Studio 2: Motion 3 - Technical Specifications 4/12/11 10:21 AM
Export
•Export to HDV, H.264, MPEG-4, and other QuickTime-supported codecs
•Export as movies or image sequences
•Export as 16-bit or 32-bit floating-point OpenEXR format (Float processing requires a graphics card
with 128MB of VRAM; 256MB or more recommended)
•Support for progressive and field-based rendering
•Accelerated motion blur with customizable shutter
•Save custom export settings for easier selection
•Render back to the Timeline
1. Copy protection requires that you output your project to a replicator. Macrovision requires that users work with a Macrovision-
certified replication facility or execute a Macrovision usage agreement. Check with your replicator for costs and minimum quantities
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