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1. What is Network in information technology, a network is a series of points or nodes interconnected by communication paths. Networks can interconnect with other networks and contain subnetworks. 2. Types of Network y LAN - Local Area Network LAN connects network devices over a relatively short distance. A networked office building, school, or home usually contains a single LAN, though sometimes one building will contain a few small LANs (perhaps one per room), and occasionally a LAN will span a group of nearby buildings. In TCP/IP networking, a LAN is often but not always implemented as a single IP subnet. y WAN - Wide Area Network As the term implies, a WAN spans a large physical distance. The Internet is the largest WAN, spanning the Earth. WAN is a geographically-dispersed collection of LANs. A network device called a router connects LANs to a WAN. In IP networking, the router maintains both a LAN address and a WAN address. y Wireless Local Area Network - a LAN based on WiFi wireless network technology y Metropolitan Area Network - a network spanning a physical area larger than a LAN but smaller than a WAN, such as a city. A MAN is typically owned an operated by a single entity such as a government body or large corporation. y Campus Area Network - a network spanning multiple LANs but smaller than a MAN, such as on a university or local business campus. Storage Area Network - connects servers to data storage devices through a technology like Fibre Channel. y System Area Network - links high-performance computers with high-speed connections in a cluster configuration. Also known as Cluster Area Network.
3. Defenition of
Backbone A backbone network or network backbone is a part of computer network infrastructure that interconnects various pieces of network, providing a path for the exchange of information between different LANs or subnetworks. A backbone can tie together diverse networks in the same building, in different buildings in a campus environment, or over wide areas. Normally, the backbone's capacity is greater than the networks connected to it. Bridge Definition: A bridge device filters data traffic at a network boundary. Bridges reduce the amount of traffic on a LAN by dividing it into two segments. Bridges serve a similar function as switches, that also operate at Layer 2. Traditional bridges, though, support one network boundary, whereas switches usually offer four or more hardware ports. Switches are sometimes called "multi-port bridges" for this reason. Client The client server model of computing is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients Gateway network gateway is an internetworking system capable of joining together two networks that use different base protocols. A network gateway can be implemented completely in software, completely in hardware, or as a combination of both. Depending on the types of protocols they support, network gateways can operate at any level of the OSI model. Hub common connection point for devices in a network. Hubs are commonly used to connect segments of a LAN. A hub contains multiple ports. When a packet arrives at one port, it is copied to the other ports so that all segments of the LAN can see all packets. Server network server is a computer designed to process requests and deliver data to other (client) computers over a local network or the Internet. Examples include Web servers, proxy servers, and FTP servers. Not only should you learn about servers on the Internet, private network servers for business and personal use are also becoming more common.
4. Kinds of network (on article) ! One way to categorize the different types of computer network designs is by their scope or scale. For historical reasons, the networking industry refers to nearly every type of design as some kind of area network. Common examples of area network types are: - LAN - Local Area Network - WLAN - Wireless Local Area Network - WAN - Wide Area Network - MAN - Metropolitan Area Network - SAN - Storage Area Network, System Area Network, Server Area Network, or sometimes Small Area Network -CAN - Campus Area Network, Controller Area Network, or sometimes Cluster Area Network -PAN - Personal Area Network -DAN - Desk Area Network LAN and WAN were the original categories of area networks, while the others have gradually emerged over many years of technology evolution. Note that these network types are a separate concept from network topologies such as bus, ring and star. *LAN - Local Area Network A LAN connects network devices over a relatively short distance. A networked office building, school, or home usually contains a single LAN, though sometimes one building will contain a few small LANs (perhaps one per room), and occasionally a LAN will span a group of nearby buildings. In TCP/IP networking, a LAN is often but not always implemented as a single IP subnet. In addition to operating in a limited space, LANs are also typically owned, controlled, and managed by a single person or organization. They also tend to use certain connectivity technologies, primarily Ethernet and Token Ring. WAN - Wide Area Network As the term implies, a WAN spans a large physical distance. The Internet is the largest WAN, spanning the Earth. *A WAN is a geographically-dispersed collection of LANs. A network device called a router connects LANs to a WAN. In IP networking, the router maintains both a LAN address and a WAN address.
A WAN differs from a LAN in several important ways. Most WANs (like the Internet) are not owned by any one organization but rather exist under collective or distributed ownership and management. WANs tend to use technology like ATM, Frame Relay and X.25 for connectivity over the longer distances. LAN, WAN and Home Networking Residences typically employ one LAN and connect to the Internet WAN via an Internet Service Provider (ISP) using a broadband modem. The ISP provides a WAN IP address to the modem, and all of the computers on the home network use LAN (so-called private) IP addresses. All computers on the home LAN can communicate directly with each other but must go through a central gateway, typically a broadband router, to reach the ISP. Other Types of Area Networks While LAN and WAN are by far the most popular network types mentioned, you may also commonly see references to these others: Wireless Local Area Network - a LAN based on WiFi wireless network technology *Metropolitan Area Network - a network spanning a physical area larger than a LAN but smaller than a WAN, such as a city. A MAN is typically owned an operated by a single entity such as a government body or large corporation. *Campus Area Network - a network spanning multiple LANs but smaller than a MAN, such as on a university or local business campus. *Storage Area Network - connects servers to data storage devices through a technology like Fibre Channel. *System Area Network - links high-performance computers with high-speed connections in a cluster configuration. Also known as Cluster Area Network.
Transfer Protocol (FTP) adalah protokol jaringan standar yang digunakan untuk menyalin file dari satu host ke yang lain melalui jaringan berbasis TCP, seperti Internet. FTP dibangun pada arsitektur client-server dan menggunakan kontrol terpisah dan koneksi data antara client dan server. [1] FTP pengguna mungkin otentikasi diri menggunakan teks-jelas sign-in protokol tetapi dapat terhubung secara anonim jika server dikonfigurasi untuk memungkinkan itu.
Windows Live Messenger (formerly named MSN Messenger) is an instant messaging client created by Microsoft that is currently designed to work with Windows XP (up to Wave 3), Windows Vista, Windows 7, Windows Mobile, Windows CE, Xbox 360, Blackberry OS, iOS, Java ME, S60 on Symbian OS 9.x and Zune HD.[1] The client has been part of Microsoft's Windows Live In computing, Virtual Network Computing (VNC) is a graphical desktop sharing system that uses the RFB protocol to remotely control another computer. It transmits the keyboard and mouse events from one computer to another, relaying the graphical screen updates back in the other direction, over a network.
Helix DNA is a project to produce software that can play audio and video media in various formats, aid in producing such media, and serve them over a network. The X Multimedia System (XMMS) is a free software audio player very similar to Winamp, that runs on many Unix-like operating systems. Tux PaintAviary is a proprietary[1] web-based multi-media application suite that is free to use and currently under development by Worth1000. They are using the Adobe Flex platform for most of their tools. The exceptions are the instant loading mark-up tool Falcon (developed in Flash without using any frameworks) and the instant loading image edit tool Feather (developed in
HTML5) and their platform independent photo effect filter sandbox (developed in the cloud).playing a wide variety of video formats and subtitles, and commenting on and bookmarking movie scenes. Low-latency, high-quality voice communication for gamers. Includes game linking, so voice from other players comes from the direction of their characters, and has echo cancellation so the sound from your loudspeakers won't be audible to other players. Pidgin is a GTK+ instant messaging application for Windows and Unix. It supports AIM, ICQ, Jabber/XMPP, MSN, Yahoo!, Bonjour, Gadu-Gadu, IRC, QQ, SILC, SIMPLE and more. See http://pidgin.im/about for more information.K-Lite Codec Pack is a collection of audio and video components for Microsoft Windows that enables the operating system and its software to play back various audio and video formats generally not supported by the operating system itself. SMPlayer is a multiplatform multimedia player front-end for MPlayer.Released under the terms of the GNU General Public License, SMPlayer is free software. PDFCreator easily creates PDFs from any Windows program. Use it like a printer in Word, StarCalc or any other Windows application. NB : all open source application