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Blue Dragon Walkthrough & Achievements Guide

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AxGryndr 1.01 100% 1000/1000GS 3 May 2010 24 June 2010 25 June 2010

BLUE DRAGON WALKTHROUGH [General Information] [Walkthrough] DISC 1 -----1-1 Intro 1-2 Ancient Ruins - Caverns 1-3 The Flying Fortress 1-4 Mechat Crash Site 1-5 Lot Wilderness - East 1-6 Sheep Tribe Camp 1-7 Lot Wilderness - West 1-8 Drill Machine 1-9 Ancient Hospital Ruins 1-10 Lago Village 1-11 Undersea Cavern 1-12 Sheep Tribe Camp - Forest 1-13 Forest Of The Dead 1-14 Lago Village 1-15 Gul Mountains 1-16 Talta Village 1-17 Mural Valley 1-18 Mural Town 1-19 Mural Valley - East 1-20 Talta Village Camp 1-21 Road to Jibral 1-22 Jibral Castle Town 1-23 Jibral Castle 1-24 Flying Fortress DISC 2 -----2-1 Jibral Castle - Town 2-2 Alumaru Village 2-3 Exile Forest - Cavern 2-4 Laser Field 2-5 Baroy Town 2-6 Underground River 2-7 Ancient Factory

2-8 2-9 2-10 2-11

Ancient Prison - Moat Pachess Town Pachess Town - Underground Nene's Fortress

DISC 3 -----3-1 Devour Village 3-2 Devour Forest 3-3 Noluta Village 3-4 Sheep Tribe Camp - Lal Mountains SIDEQUESTS ---------3-S-1 Ancient Ruins - Forest 3-S-2 Mecha Base 3-S-3 Kelaso Village 3-S-4 Eastern Deserted Island 3-S-5 Aurora Ruins 3-S-6 Sea Cube 3-S-7 Upper Mecha Base 3-X 3-5 3-6 3-7 Extras/Achievements Mecha Robo Cube Primitive Cube Cauldron Chamber - ENDING

[Barriers] [Contact Info] [Legal Info] ======================================================================= | General Information | ======================================================================= I decided to create my own walkthrough for Blue Dragon because all the guides online are based on the Japanese version and of those none are oriented at getting all 1000GS. I decided not to include an item's or monster's list because an internet search is all you need to find those. Also I did not include controls because the book or the screen will prompt you with most everything you need to know. In some cases I'll make note of controls because up until that point the game may not have made it obvious how it works. A number of the achievements in Blue Dragon are missable but I have noted important times to save. A lot of items are hidden in the environment and I have done my best to collect everything while documenting it in an easy to follow way. Because there are a lot of hidden items I may not have documented them all so feel free to deviate from this guide and explore - never know what you might find and if it is good hit me up so I can let others know. Not every instance of every item has to be collect so feel free to skip the tons of 10G hidden - but it does make buying items easier. I will start out documenting everything that can be found and where. Slowly I slim down to a more

general statement such as "This room has EXP +10 and SP +5" but I will not give the specifics and let you examine the rest of the room for other items. On a side note you must collect at least one of every item for an achievement so if you come across something new in the guide it might be worth getting. Within this guide I documented all items that can only be obtained at a specific moment. I am not going to tell you how to build your characters but I will clue you into what I did and what items to get/equip to make some battles not as tough. Just like with the items, slowly I will stop mentioning who I gave things like "SP +2" too. Ensure you are checking out your new skills as they become available as this will make battles easier for you. Also equip your new accessories or at the least check to see if they are better or worse then what you have. Bottom line this is a guide on where things are and how to earn the achievements; ultimately you are in control of how it is played. #IMPORTANT# These tags tell you when you need to start a new save because you might miss an achievement opportunity or there is there is something to take note of. (ACHIEVEMENT) These tags tell you what you need to know about earning an achievement. /Mini Quest\ These tags denote side quests that are not required but yield some nice rewards. #ADVICE# These tags are my input about item usage and how it might affect the game. *ENEMY/TIP* These tags tell you about boss like battles. Included is a TIP(s) for how to most effectively defeat these enemies based on my experience. Some of these tags also have info about what to steal. | REGION | These tags split this guide into the areas of Blue Dragon and match what is found by pressing (Y) and looking in the top right of the screen. - SECTION These tags are subsets of a region. Some regions are vast and made up of smaller parts - typically buildings. With all of that out of the way - LET'S PLAY! ======================================================================= | WALKTHROUGH | ======================================================================= ======================================================================= | 1-1 Intro | ======================================================================= The beginning is a slow pan into Shu whom you control for most of the

game and now is for first chance to do so. Here is brief period of exploration so kick one of the stone nearby for 1x Thorn Grass and another for 10G. After that, check out the Windmill Well for Bonus MAX HP +1. As soon as you go through the pond the Blue Dragon Logo will appear followed by a cut-scene. You are now in control of some Shu's grandfather. There are a handful of people here, so be sure to talk to all of them. After all of the talking there is another cut-scene. Afterwards you will be in control Shu again. Navigate towards the Land Shark to begin your first battle. *********************************************************************** * ENEMY - Land Shark * * TIP * * Just attack on the first two turns, and then you reveal it's weak * * spot. Now aim for it ending the battle. * *********************************************************************** Talk to Jiro for more cut-scene. After, head towards the monster for another cut-scene. ======================================================================= | 1-2 Ancient Ruins - Caverns | ======================================================================= After the cut-scene your party will be in the Ancient Ruins - Caverns. After Kluke and Jiro join the party you will be in control of Shu once again. There are three treasure chest nearby and each one if guarded by a monster. Opening them will get you 2x Medicine and Light Crystal. Ignore the chest in the blue barrier because you can't open it yet. There's another chest further south guarded by another monster and inside you will find Thorn Grass. After you opened the last chest another one appears near the center. There is a save point nearby so you can save you progress. A Treasure chest next to the save point has a Phoenix Talon. Time for a cut-scene. ======================================================================= | 1-3 The Flying Fortress | ======================================================================= Around the other side of the room is a chest with Creature Compendium. Now head through the door for a cut-scene followed by a fight. *********************************************************************** * ENEMY - Nene * * TIP * * You cannot win so don't waste medicine * *********************************************************************** After the cut-scenes your party will be in the room. There is a save point here. Before going in to the middle take a moment to explore the room for some chests containing 2x Medicine, Light Crystal and a Stone Necklace, this is your first accessory of the game. Equip it, and then check the middle of the room for a cut-scene. Some monsters now appear in the room defeat all of them. Use the save point here. ##########################IMPORTANT SAVE POINT#########################

Once you are ready, head to the next room. ((((((((((((ACHIEVEMENT - Closed Flying Fortress Door - 5GS)))))))))))) Here you need to close the metal door by tapping (A) repeatedly, before any robots get in. No Mecha Robo can make it through the door to earn this achievement. If one makes it through you will be forced into the fight. You can quit and reload the save or continue and come back to the save later - if you want to come back don't save over this data. A cut-scene followed by a choice. Select -)YES to Swallow the Light Sphere and then you will yet again be forced into a battle *********************************************************************** * ENEMY - 2x Mecha Robo * * TIP * * Your Shadows make this battle a one hit kill * *********************************************************************** After the battle, quickly get into the ship as there are numerous Mecha Robo. Enjoy the cut-scene. ======================================================================= | 1-4 Mechat Crash Site | ======================================================================= The first chest has Medicine, then a broken tree has 10G and the other end has Medicine. The next chest has Magical Medicine; rocks near here have 10G. The next set of pebbles have 10G followed by a chest with Antidote and another with Ruby. Pebbles behind the tree have 10G. A broken anchor at the ship has 10G. Drink some water and your HP and MP will be restored. There is a save point nearby, so be sure to save your game. Remember is you decided you wanted to go back to get the first achievement you need to save to a new slot. Near the ship is a yellow door - you'll be instructed to push it. Open the chest next to it for Stone Bracelet and equip it. Continue on and you will enter an open area. There are three treasure chests containing Magical Medicine, Mega Medicine and Stone Ring that you should equip. You can kill some monsters here as they are still easy fights, you will encounter Ancient Katydid and Poo Snake here. When you are finished here, head through the gate nearby for a cut-scene. ======================================================================= | 1-5 Lot Wilderness - East | ======================================================================= Head east from the entrance for a treasure chest containing a Thorn Grass. Now head north and on the left you will see a treasure chest on top of a cliff. Examine the tree south of the cliff and push it over. You can now climb up and open the chest for LV 1 - Flare. There are some pebbles up here that have EXP +10. Give it to whoever you like - I picked Kluke. Climb back down; follow the path to a small broken tree and a boulder that you can push over for Antidote. Continue west for another treasure chest containing Deodorant. Behind the chest is another small tree, examine it for 10G. Turn around another tree can be examined

for 10G. Before heading straight to the middle, examine around the edge. Left to right will yield Medals at a small tree, Medicine at a boulder, a chest with 200G, another with Antidote, a Fat Rat guarding a chest with Stone Earring - equip this, another chest with Magical Medicine, a small tree with 10G, and one last chest with Phoenix Talon. In the middle are three mounds and the boulders yield Medicine and Antidote. As you head to the next section push over the tree for a chest with 300G. Behind the chest are some rocks with Deodorant. Head around the right side of the cliff for more rocks with Medicine and EXP +10 - I picked Jiro. Head down the tree to the chest for Magical Medicine and the tree has 10G. Head straight to a dead tree with Antidote and to the right are some rocks with 10G. Fight the Smirking Scorpion for a chest with Stone Ring - equip it. Just past this chest will trigger a cutscene. The rocks next to this tree have 10G and a set of rocks a little further have Deodorant. The next tree has 10G. Another tree a little further has EXP +10 - I picked Shu. Kill the Smirking Scorpion for a chest with Antidote. Next is a boulder with Antidote. Around the corner is a dead tree with Fresh Garlic followed by a chest with Fresh Garlic also. The second tree on the left has 10G and continuing on is 10G in the next dead tree. In the corner there looks to be three dead trees, these will have Thorn Grass. Don't yet enter the next area. Follow the edge to a rock with EXP +10 - I chose Jiro. Next is a tree with 10G. There is another chest guarded with a blue barrier but behind it is a tree with 10G and then rocks with 10G. There is a dead tree with Mobility Balm followed by a rock with 10G and yet another dead tree with EXP +10 - I picked Kluke. Rocks to the right have Thorn Grass and then there is the last chest with Emerald and now you can continue into the next area. ======================================================================= | 1-6 Sheep Tribe Camp | ======================================================================= On the left is a save point - if you got the Closed Flying Fortress Door Achievement you can save over your data otherwise save to the slot you created at the last save point There is a Sheep Tribesman on the left by a cow who will trade an Antidote for a Phoenix Talon. This is the only person of interest other than the Item Merchant, Spell Shop and Accessory Shop - these three people are sitting on rugs. There is a chest behind the Item Merchant with The Way of the Thief. There is 10G by a Tribesman next to a cow - it is under a boulder. The dead tree next to this has Medals. A box by the cart has 10G. A chest by the entrance to the next area has Magical Medicine. On the right by a cow is a Sapphire in a chest, behind here is a box with 10G and the cart also has 10G. The box next to the tent here has 10G. Another chest behind a blue barrier, again ignore this but the sleeping bags next to is have 10G. Continue to the chest by the save point for Sleep Powder.

There is a tent with a blue orb - you can't use the orb yet - and the box next to it has 10G. Next the Tribesman here is a small box with an additional 10G. Stocking up on Medicine is never a bad idea so hit up the Item Merchant. Don't spend all your gold here because the next shop is a little pricey. Talk to the Accessory Merchant next and purchase each item until you have three of each - you should have plenty of gold by now - this will prepare you for the next area. Stop by the save point and then you are ready to continue. ======================================================================= | 1-7 Lot Wilderness - West | ======================================================================= In front of you is a crater an around it are rocks with Thorn Grass and 10G. Before you get to the monster head down the left side for 10G at the second rock, Medals in the dead tree, 10G at the rocks by the two dead trees and a little further is one more dead with Medicine. Now go fight the Green Grunt. Just pass this fight on the left is a rock with 10G. Now go right to the chest for Fresh Garlic inside and the dead tree next to it has another Fresh Garlic. Head out of into the open area and the right. You will come across a dead tree with Thorn Grass. The next dead tree has 10G. Head to a boulder with 10G and behind the next boulder is a dead tree with EXP +10 - I picked Shu. In the center are two chests guarded by a Green Grunt, defeat it and open the chest for Copper Bracelet - I equipped it on Shu to make his attack even better. Like the blue barriers you can't yet open the green. In the distance you can see a chest, it has Stout Garlic. To the left is a chest with two boulders and a dead tree by it. The first boulder has Emerald and the chest has Thorn Vines. The dead tree further left has 10G. Turn around and between you and the next chest is a boulder with Mega Magical Medicine and that chest has Kelolon Powder. Turn to the right until you see the chest behind you that is not yet open; make a pit stop at the stone for Mega Medicine and the chest stores Amethyst. Turn left towards the two Green Grunts, to their left is a chest guarded by Smirking Scorpion which has Light Crystal in it. Behind the chest is a dead tree with EXP +10 - I picked Kluke. By now a Green Grunt is most likely behind you, either ignore him are defeat him. To the left of the chest is a dead tree with Deodorant and the next tree has 10G. Some of the rocks around the holes have 10G. There is another Green Grunt guarding a chest 500G. The dead tree to the right has EXP +10 - I picked Jiro. There is a Green Grunt between a hole and a cliff; behind him is a dead tree with EXP +10 - I picked Kluke. Take a moment to heal your party and restore MP because a boss battle is about to ensue. Also take a look at your formation and move the person you want as the healer to the back - it will be obvious once in the battle why - I used Jiro since by default he is the healer. With a good inventory and at level 7 you should be able to finish this battle without too much difficulty. If you are unsure fight a few more battles to level and/or head back to the town to stock up. If you do head back to town don't forget to save so you don't have the headache of doing all

of the again. After the checkpoint a Tribesman will ask for your help and then the battle begins. *********************************************************************** * ENEMY : Flamboyant Dinoram * * TIP * * Don't use a spell until you find out that you need to aim for the * * head. Pay attention you cannot hit the Horn every time - if it is * * not available to waste the MP on a spell just attack or heal. * * With the healer in the back of the formation the Mow Down attack * * will not damage them so they can spend time healing the other * * two instead of themselves. To be most effective charge use a * * charged Flare attack - hold (A) - you are aiming to let off (A) * * in the dark area of the bar, that is the Sweet Spot and it * * will reduce cost the of the spell, increase its effect and reduce * * the time until the next turn. * *********************************************************************** After the battle Donpa will give you Light Crystal and Shadow Crystal. Take a moment to use the save point. If you follow the hole around you will find two rocks both with 10G then a rock with Medicine. Open the chest for Copper Earring, and then turn around to the large rock for Antidote. Equip the earrings - I picked Kluke because she has the lowest HP. Head to the dead tree to the left of the chest for Thorn Grass. On your way out of here is a dead tree with 10G. Head straight to enter the next area. ======================================================================= | Wilderness | ======================================================================= This is a large area but in front of you is a chest with Vitality Elixir, head there first. A little more north and you will find a large drill and time for a cut-scene. ======================================================================= | 1-8 Drill Machine | ======================================================================= Behind you is a large rock with 10G. To the left is another large rock with 10G. A large rock by the hole has another 10G. Examine the tracks of the drill and you will find Steadiness Salve. Now climb the ladder to trigger a cut-scene. ----------------------------Drill Machine 1F--------------------------Behind you to the left is a chest with Medals. Head through the doorway and to the next chest with Phoenix Talon. There is a save point between two robots but you can talk to Number 18 first - he is a shop with Items, Accessories and Spells. Buy as many Copper items as use can then sell the Stone items and buy more. Talk to Healing Mecha Robo to restore your HP for 18G. Once you are finished you can save. Turn to the gauges and a pipe there has 10G. To your right is a door to Floor 2A. ----------------------------Drill Machine 2A---------------------------

In front of you is a pipe with a No-Ghost Device. To your right are three treasure chests however one is in a barrier. Open the other two for Mega Medicine and Medals x 2. The pipe to the left of the last chest has EXP +50 - I picked Jiro. Turn around and a hose on the floor has 10G. Open the door and examine the hose here for a Thorn Grass. Medals x 3 can be found in the chest here. Now you can go to the third floor. ----------------------------Drill Machine 3F--------------------------The duct to the left has 10G and the elbow pipe behind you has 10G. Continue ahead and you will encounter a monster; after defeating it examine the pipes to your left for XX and EXP+50 - I picked Shu. The next two pipes each have 10G. Defeat the next enemy down the left side of the floor and then enter Floor 2B. ----------------------------Drill Machine 2B--------------------------There is a hose immediately on the ground with 10G. To the right is a monster guarding two chests. This is not a difficult fight so there is not much preparation but you can move Jiro to the back of the formation again if you moved him. *********************************************************************** * ENEMY : Winking Patroller * * TIP * * Using a Flare spell causes this monster to over-heat and use a turn * * to cool. * *********************************************************************** You will get Warp Key x 23 and an explanation on how to use them. Activate the Warp Device to you left. Open the two chests for Ruby and Medals x 5. The hose left of the Warp Device has 10G, get it and head back to the third floor. ----------------------------Drill Machine 3F--------------------------The pipes on either side of this door have 10G. Head up the center ramp of the room for a cut-scene followed by a fight. Not a hard fight one Mow Down attack should be plenty. The pipe on the left side of the room has Mega Medicine and each pipe on the right has 10G. You can enter the Cockpit. -------------------------Drill Machine Cockpit------------------------There is a cut-scene and then a battle with Marumaro. *********************************************************************** * ENEMY : MARUMARO * * TIP * * There is nothing to this fight so you don't need to waste MP with a * * spell. Attack twice and it should be over. * *********************************************************************** Check the seats on the left for SP +10 - I picked Shu. A seat on the right has 10G. On the right of the room are three valves, two have 10G.

The pipe to the right of here has Sapphire and the left pipes have Emerald. On the right of the room are 5 valves with 10g, Ruby and 10G. The pipes to the left and right have 10G. Now take the door down the first floor. ----------------------------Drill Machine 1F--------------------------On your left is a duct with Deodorant. On your right are two chests with No-Ghost Device and Light Crystal. Behind you is another chest with Sapphire. The door here goes back to the save point at the beginning. Use it to save and you should be able to afford a few more accessories at the shop, if you need you can heal also. Go back to the previous room and out the door to the right. ======================================================================= | 1-9 Ancient Hospital Ruins | ======================================================================= Between the tracks of the Drill is a chest with Mega MP Up Elixir - I used this on Shu because of his low MP. Open the chest by the door for Mental Surge. Enter the door for a cut-scene. ----------------------Ancient Hospital Ruins - 1F---------------------To your left is a chest with Mobility Balm. On the right is a chest with Vitality Elixir. Hit the red button to turn on the lights. A set of small drawers next to the chest behind the counter has 10G and the chest has HP Up Elixir - I used this on Kluke because she has the lowest HP. Against the wall are two sets of drawers with 10G each and then a flower pot also with 10G. There are two hallways to choose from now - let's start with the right. Head for the right hallway and defeat the monster there. The fire alarm at the end of the hall has 10G and then you want to enter the door. Once inside open the chest on the right for Mega Magical Medicine which triggers a battle. Behind the chest is a storage unit with 10G. Head to the door, on your left will be a chest that contains Magical Medicine. Magical Medicine can also be found in the medical machine to the left. Three of the units here have 10G. Exit out the door and head for the left hallway. Stop by the flower pot for Thorn Vines. Defeat the monster and continue. At the end of the hall is a fire alarm with Mental Surge. There are two doors but you can only enter one and entering it will trigger a cutscene. On the right is a storage unit with 10G. Look for a medical unit that with grant you SP +3 - I picked Kluke. Next to the machine is a drawer that has Medicine. Past the machine that can heal you is a shelf that has 10G. Ignore the door and next to the chest is a shelf on the ground that has 10G, the chest has Invisibility Elixir. The shelf left of the chest has Amethyst. Examine the three medical machines in the middle of the room - one has 10G, one heals and the last has SP +2 - I picked Shu. Behind you is another chest with Lv 1 - Shine that will trigger a battle. The medical machine to the left has EXP +100 - I picked Shu. Go out the door at the north end of the room and go up the stairs.

----------------------Ancient Hospital Ruins - 2F---------------------Immediately you will see a chest that will have Magical Medicine. Now there are three ways to go - Left, Right and straight. Here we'll turn right until there is a blue barrier door on your right and a door on your left - obviously go in the left door. The light switch is inside to the right. A messy bed on the left has Medicine. There is a Medical Machine with Magical Medicine and another between two beds on the left that has SP +2 - I picked Jiro. Back to the right is a chest with Head Doctor's Office Key. The door here is locked so you will have to go out the way you came but it is blocked by Midnight Ghost - use Shine Sword and this is a one hit battle. Exit now. Continue right into the room and defeat the monster guarding the chest that has Silver Ring - I gave this to Kluke. You cannot yet open the door here so it is time to head to the Head Doctor's Room at the end of the dark hallway. The fire alarm on the left has Mental Surge. Here you will also find a monster and a chest with Vitality Elixir inside. You have the Office Key so enter the door. Check a drawer to the right for 10G. Look for a bookshelf that will have Safe Key. Before the chest is a storage unit with 10G. Inside the chest you'll find Magic Crystal Ring and then a number of battles are about to begin - I took a moment to give the Ring to Kluke and swap the Silver Ring to Jiro. Open the safe at the desk with the Key for Mega HP Up Elixir, Black Magic Heart and White Magic Heart. Again I picked Kluke for the HP Up. ################################ADVICE################################# A Heart is great because it levels a shadow skill by 1 however these are best saved until a little further in the game when it becomes more of a chore to level a skill. Also there is an achievement based on maxing out the skills and in order to accomplish this you cannot use a heart to level from 98 to 99. This is a long way off but I thought it important enough to put out there now. Let's continue. The door is guarded by another Midnight Ghost but take a moment to examine the shelves to the right of him to find 10G and Medals x 2. Defeat the ghost and exit. Head back to the area that had the three-way choice. Head down the last path - what was straight. Defeat the monster here and continue until you see a light switch which you can turn on. Go back to the hall you passed to enter the center of the floor. Here you will find a Wandering Wrath in front of Silver Bracelet in a chest - I equipped this on Shu. Left of this point is a hallway and a door so enter the room. In the room a, about halfway, on the right is the light switch. Open the chest to the right for Invisibility Elixir followed by a battle. Another chest in the room has 300G and the junk by the door has Phoenix Talon. The left of the door has Poison Powder and 10G x 3. Now you can leave. Out and to the left will be a set of stairs. If you head away from the stairs down the hall you'll find a chest with Mega Magical Medicine and another battle being triggered. After the fight go over and head up the stairs to the third level.

----------------------Ancient Hospital Ruins - 3F---------------------Turn on the light switch at the top of the stairs. Turn left and there will be a scene of two Ghost Wolves fighting. On either side of you are rooms, enter the one on the right first. Turn on the lights then examine the medical machine to the left for Magic Attack +1 - I picked Kluke. Defeat the guard of the chest for a Silver Necklace - I gave it to Jiro. As you head out of the room examine the medical equipment on the right for SP +2 - I picked Shu. Go across the hall and enter that room. The light switch is on the right about halfway into the room. Now that you can see examine the medical machine to your left for SP +2 - I picked Jiro. Mega Medicine can be found in a cabinet to the left. Open the chest here for Medals x 5. The medical equipment behind the chest has EXP +100 - I picked Kluke. Save your progress. Defeat the Snow Wolf Ghost blocking the hole in the wall and continue down the hall. The stairs down are blocked by a Flame Wolf Ghost, after defeating it turn right down the hall for a chest that has Phoenix Talon. Now down the stairs to go back to the second level. ----------------------Ancient Hospital Ruins - 2F---------------------Down the stairs and head straight to find two chests that have Mega Magical Medicine and Ultra Medicine. Back by the stairs to the right is a room that you should enter. At the back is a chest containing Ultra Medicine. Examine a set of drawers twice for Mega Medicine and Medicine. Make sure to examine the console to turn on the elevator. Exit out the door the second door. Now you need to navigate down this hall and soon you will find a blue barrier door - this should look familiar because this where you started this floor at before. Turn right at the hallway and then right again. Head past the debris and into the elevator. Go to floor 1 if you need to heal otherwise head to floor three. ----------------------Ancient Hospital Ruins - 3F---------------------There are two Snow Wolf Ghosts and two Fire Wolf Ghosts. ((((((((((((((ACHIEVEMENT - Multi-Monster Encounter - 5GS)))))))))))))) Move towards the Fire Wolf on the right until you are Detected, then head for the two Snow Wolves guarding the chests. Using RT you can select these three wolves and if you are lucky you can rope the forth also. Because these wolves are hostile to each other this will also trigger a Monster Fight and nullify their elements leaving that as nothing more than Ghost Wolves. 99 more monster fights and there is another achievement. Defeat any remaining wolves and open the chests for Silver Earring and MP Boost Elixir. Down the hall next to you is another chest with Poison Powder. I equipped Shu with the Earring and gave him the MP Boost Elixir. Follow the hallway to the right to find a Snow Wolf and Fire Wolf by a chest - another opportunity for a Multi-Monster Encounter and/or monster fight. You will find the Treasure Chest Key. Turn around and follow the hallway to the other end. On your left is a room you'll want to go in.

Once inside you will find a chest to the left that has Shadow Crystal. On the far right are two chests - they are locked but you have the key that contain Magic Crystal Necklace and Kelolon Powder. The medical instrument has Mega Medicine. Don't forget to equip your new item. Exit the room and head to the double door - this is a check point. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) You're not going to get this achievement yet - note no GS next to the tag - but this is a monster that can cause you a headache. You have to defeat this enemy before it separates into two wolves. Fail to do so and it will not be added to the record and you will have to play Blue Dragon a second time. If it does separate let it kill you and you can reload from the check point. I would suggest heading back to floor 1 to heal so you don't have to waste any items. Ensure that all your best items are equipped, check your skills, change up your formation if you like and then you are ready to fight. *********************************************************************** * ENEMY : Icefire Wolf Ghost * * TIP * * The key to this battle is to watch the barrier that the enemy * * creates. If you use a spell with the same element you will heal it. * * The two most effective spells are Flame and Water but I found Shine * * Sword to work well and Wind not so much. Use your healer as needed. * *********************************************************************** ---------------------Ancient Hospital Ruins - Hall--------------------Take a moment to explorer this room. By the door you entered from is a chest with Magic Crystal Bracelet. As you search you will find a set of three fallen monitor with 10G and SP +2 - I picked Jiro. There is a chest to the right of the hall that Marumaro went down that has Medals x 7. Now you can chase after Marumaro. -------------------Ancient Hospital Ruins - Urn Room------------------(((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) This is another multi-part achievement which you have already started but prior to this you did not need to take any action. Remember those Warp Keys - here is the first place to use one. Failing to do so could make it a pain to come back here. Activate the Warp Device and then save your progress. Follow after Marumaro. After a cut-scene examine all the selves and the egg-shaped canisters for Medals x 3, Medals x 4 (a shelf near here has Stone BeGonex), Medals x 6 (a shelf near here has Phoenix Talon) and the last one will have what Marumaro is looking for, Miracle Medicine. ======================================================================= | 1-10 Lago Village | =======================================================================

Take a moment to go back into the Drill Machine and talk to Number 18. You should have plenty of gold to buy all the spells. Exit and you are ready to continue. Past some trees on the right is a chest that houses Medals x 7. On the left is a save point and a chest. Save and get a Grand Shadow Crystal from the chest. Meet the group with Marumaro for a cut-scene. Follow the Devee Tribe Chieftain and go inside to trigger a cut-scene. Inside is a chest with Medicine and one by the altar with Shadow Crystal. Now it's time to go back outside for a cut-scene. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Here in Lago Village is another Warp Device - this is number four of twenty four. Stop by the Accessory Shop if you want to upgrade to silver items. Head further up the path, you can make a stop at the item shop, they don't have anything for sale you don't already have, if you need to stock up on anything. Open the chest for Medals x 9 before heading into the cave. The chest in the cave has Medals x 3. Go left and up the stairs to find Marumaro followed by a cut-scene. Marumaro will not be part of your party and thankfully he is already well equipped. Exit the hut and go use the save point. Talk to the Devee at the exit ======================================================================= | Wilderness | ======================================================================= By now I think you have the idea that you need to check everywhere for items in the world however I will continue to point of area with items like SP, EXP and the like. You are told by the Devee to head right all the way however if we head left there are some chests to be found. These will have Shadow Crystal, Invisibility Elixir, Vitality Elixir, Poison Powder, Emerald, Kelolon Elixir, Stout Garlic, Mega Magical Medicine, Green Soldier is guarding a chest with Magic Crystal Earring, and a Lazy Bear is guarding a path to a chest with Devee Elixir and the rest of the map. Open the chest and head back to the Devee town. Keep in mind that there is the achievement to fill the monster record so defeat any new monsters you might find. Stock up on any items you think you need and be sure to stop by the Spell Shop - she is the Devee to the left inside the hut - Elderly Book Seller. Save before leaving. Once outside turn right. After the opens up go left for a chest that has Mental Surge. Now to the right and you'll find Thorn Vines in a chest that is in an alcove. Follow the walked down path and look for a chest out in the marsh that will have Stone-Be-Gone. Deeper in the marsh is a chest that houses a Grand Amethyst. The far right of the marsh has a Copper Necklace in a chest. Before you enter the Undersea Cavern open the chest that is a tad further for Repeater Weed. =======================================================================

| 1-11 Undersea Cavern | ======================================================================= Stop and save then open the chest for Iridescent Wind. Remember to check the environment for items. Head down the hall and to the right for a chest with Water Earring - I gave this to my healer Jiro. Continue on and there is another chest with Prismatic Crystal. If you continue you straight you'll end up at the area with the three Hermit Crab Poos this is a really easy chance to get a Multi-Monster encounter if you still don't have that achievement. Go back to the hallway that you ignored, take it down until the first path on your right. There is a barnacle before a turn to the left that has SP +5 - I picked Shu. Open the chest to the left, it has a Generalist Heart - the advice about a heart stills applies about when to use a heart. There is also a chest behind a blue barrier that you can ignore. A barnacle to the left of the chest has EXP +50 - I picked Marumaro. Turn and head back to the split, once there go right. Here is yet another split so go to the left to find a Broadsword Fish - he has great defense. Continue forward for a transformation box. Medicine -) Ultra Medicine Light Crystal -) Grand Light Crystal Shadow Crystal -) Grand Shadow Crystal Back at the split you want to head right. This room has three columns and paths straight and right. Behind the left small column is a chest with Ultra Medicine. Head straight and defeat the Cutlass Fish and continue forward until you find another Broadsword Fish. After defeating the monster a chest will appear with a Fish-Shaped Key. Back track to the room with three columns and take the side route. There is a Broadsword Fish guarding this path so you need to defeat it. At the end of the hall is the chest that needs the Fish-Shaped Key and inside is a Hexagonal Crystal. Go back where you obtained the key and on the right is a hexagonal hole that the gem fits. Placing the gem here will raise the bridge and allow you to head deeper. Cross the bridge for a checkpoint and take the hall to the right. About half way down is a barnacle that has EXP +10 - I picked Marumaro. The chest a little further has Lv 3 - Flara. Exit the hall and turn right. Take a moment to heal your party before the upcoming battle. *********************************************************************** * ENEMY : HYDRATTLER * * TIP * * Flara makes this a pretty simple fight. Don't worry too much about * * the poison status as long as you healed prior. Heal if you need but * * this battle should be over in about 4 turns. * *********************************************************************** Heal any characters with poison and proceed to open the three chests here for Amethyst, Cure-All and Water Necklace- I equipped this onto my healer. Coral to the right of the last chest has EXP +10 - I picked Kluke. Head straight and again you will find yourself in the wilderness. ======================================================================= | Wilderness |

======================================================================= The chest you can see has Princess' Kiss. To your left is another Sheep Tribe Camp - go there. ======================================================================= | 1-12 Sheep Tribe Camp - Forest | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Just to the left of the entrance is the fifth Warp Device. There are a few chests that have Grand Ruby, Invisibility Elixir, Mega Magical Medicine, and Ultra Medicine. A Sheep Tribeswomen here will ask you to deliver a medicine and give you Heaving Herb so talk to everyone to find here. The sheep here have some great tips about treasure hunting in the Dead Forest. The Item and Accessory merchants don't have anything for sale that you don't already have. However the Spell merchant has some useful spells so take a moment to browse the inventory there. Once you are finished stop by the save point and exit back to the wilderness. There is nothing of important is the wilderness this time so just head to the Forest of the Dead. ======================================================================= | 1-13 Forest of the Dead | ======================================================================= Enter the Forest for a cut-scene. Don't forget to employ some of the treasure hunting tactics you learned at the Sheep Camp. A tip from the camp stated that the Scavenger Wolf Ghost likes bones - use RT to get a wolf and a Green Skeleton to trigger a Monster Fight - you need 100 of these for the achievement so trigger them as often as you can. A chest guarded by a Green Skeleton will have Grand Sapphire. Turn down the right path and there is a chest with Thorn Branch followed by a chest guarded by a Scavenger Wolf Ghost that has Iridescent Cyclone. There are two paths here so head down the right one first until you come to an open area with a chest guarded by a Fat Rat. You can trigger a Monster Fight by RT to include Fat Rat and Acornivore - it drops from the red thing in the tree - the treasure has Grand Emerald. Follow the path to a chest with Light Crystal and continue on the path to another open area with a Fat Rat guarding a chest - again you can trigger a monster fight. There is a path blocked by green barrier so head down the other unblocked path. There is a chest guarded by a Purple Skeleton that has Spirit of the Elder Tree. Battle the wolf for Earth Bracelet. The path that continues to the left will poison your party so head back to the split and go left. You will find a group of Ancient Moths - defeat them for a chest that has Death Earring. Three paths lead from here and the path behind can be ignored since it leads back to the first area. Head down the right path to find a bridge guarded by a Green Skeleton and a Scavenger Wolf Ghost - trigger the Monster Fight. Across the bridge is an island that has

Steadiness Slave in a chest and a tree guarded by Grinning Ghost. After the battle place the soul in the tree for a cut-scene. Because the poison in the water has been removed you now have access to the bridge to the left of the tree. Defeat the Shooting Ghost for chests that have Repeater Weed and 1000G. There is another chest here guarded by Thief Ghost which has Earth Ring. Head back to the Elder Tree and take the bridge behind it - this is to the left as you get here. The first section has four chests guarded by two Scavenger Wolves and a Purple Skeleton - obviously start the Monster Fight. Mega Invisibility Elixir, Lv 4 Shina, Thorn Vines and Mega Medicine are in these chests. Head down the ramp to the right and battle the Shooting Ghost here. Defeat the Thief Ghost for 500G in the chest. To your left is a path take it until you reach a chest with Magic Elixir, continue on the path to battle a Grinning Ghost. Before are three chests with Grand Ruby, Earth Necklace and Mega Magical Medicine. Turn off the generator to clear the poisonous mist. Go back to the Elder Tree and it will tell you where to find the Gabo Plant. To the right of the Elder Tree you can make your way across the bridge for chests that contain Kelolon Power, Phoenix Wing (guarded by a Purple Skeleton), Princess' Kiss and a Water Ring (guarded by a Green Skeleton). Head back towards the Elder Tree and before you get there talk the bridge to the left. Follow this path until you see a bridge on your left guarded by a Grinning Ghost. Battle the Slime Roamer to get to the chest, it will have Wind Earring. There is a path heading away from the bridge that you need to take, you may have to defeat a Slime Roamer. Head left as you enter this area for a chest guarded by Thief Ghost which has No-Ghost Device. There are a number of enemies in the right portion of this area so defeat them and be sure to defeat the Thief Ghost guarding the chest with The Way of the Thief in it. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Here in the Forest of the Dead is Warp Device number six so make sure to activate it. Head on into the next area. Just a few steps in and you'll reach a checkpoint which means you need to take a moment to heal your party, equip all accessories and new skills. Head deeper into this area until you get a cut-scene. *********************************************************************** * ENEMY : King Ghost * * TIP * * Use Shina Sword, Shina and Flara and this battle should be over * * soon. * *********************************************************************** After the battle take a Gabo Leaf for a cut-scene. You will be transported back to the Warp Device but now a save point is available so take a moment to save. Now warp to Lago Village. =======================================================================

| 1-14 Lago Village | ======================================================================= Head into the hut when you get here for a cut-scene. When you regain control head up the ladder. Examine objects in the room then head up this ladder. Make your way into the hut for a cut-scene. Now head outside for yet another cut-scene. Head to the exit and trigger another cut-scene. Now talk to the Devee Tribe Chieftain to gain access to the locked chests in Lago Village. The first chest is by the hut and it has an Ordeal Ring. Go to the cave and turn right for a chest that has Ordeal Earring. Turn back inside the cave and go to the other side for the last chest with Flame Bracelet. //////////////////////////Mini Quest - Altars\\\\\\\\\\\\\\\\\\\\\\\\\\ There are some altars in the Devee homes that you can pray too. Let's head to the cave and to the right. Go to where the locked chest was and enter the first home (Plant-Lover's House - 1F). The altar can be seen as you came down the ladder - the altar is the table with the candle.. Search around the home for a statue that has SP +10 - I picked Marumaro. There is a chest in the left portion of the house that has Medicine. Head into the Basement for a number of items and then leave. The next home is down the path a little further (Young Couple's House). Again search the home and pray at the altar then leave. Continue on the path to another home (Old Man's House). This one has a statue with Agility +1 - I picked Shu. The chest here has Medicine and pray at the third altar before leaving. Jump in the basket to move across Lago Village. Head to your left as you exit, continue until you come to a split and take the left path. Here you will find Marumaro's House - 1F. Pray at the fourth altar and now you can leave as there is nothing in the basement - by the way you can rest here for free. Go back to the split and there is a home just down on the right (Village Chief's House 1F). Pray to the fifth altar and take a peak in the basement. Examine the painting for SP +2 - I picked Kluke. Make sure to pray and the sixth altar and open the chest for Shadow Crystal. Go inside the Town Hall and pray to the last altar for Fire Ring. Take a moment to stop by the shops; you'll learn that they give you a 20% discount now. Make sure to get all the new spells from the Elderly Book Seller. Now go to the save point to save your progress. ///////////////////////Mini Quest - Heaving Herbs\\\\\\\\\\\\\\\\\\\\\\ Warp to the Wilderness Camp. There is a Sheep Tribesman that appears to be coughing - give him the Heaving Herb. Warp to the forest camp and talk to the Tribeswoman that gave you the Heaving Herb. She will give you more and ask you to go back. Give these herbs to the Tribesman that is coughing and then warp back to the Tribeswoman to get more herbs to give to the Tribesman. After giving these herbs to the Tribesman you will warp to the Forest Camp. Go talk to the couple and receive a Mega Medicine and Earth Bracelet. ======================================================================= | Wilderness | =======================================================================

Warp to the Wilderness Camp and exit to the Lot Wilderness - West. You have already been here so there are no new items. Make your way until you find yourself in the Wilderness. Head to the right until you find a Lazy Bear blocking the way - you defeated him once for access to some chests so the fight should be easier now. Follow the beaten path the right until you come to split. Once here take the right path to find a chest that has Thorn Branch. Just before the next Lazy Bear is a chest with Prasmatic Crystal. Defeat the Lazy Bear and look for a chest on the right that has Flawless Emerald. Go defeat this Lazy Bear too. Search to the left for a chest that has Ordeal Bracelet. On the right you passed the Entrance to the Gul Mountains, go there and enter mountains. ======================================================================= | 1-15 Gul Mountains | ======================================================================= Use the save point here and then open the chest for Poison Powder. Go deeper in and you will meet Toripo. Toripo is a merchant that only deals in Medals instead of Gold. This is your only chance to talk to Toripo so if you want something better buy it now. If you bought any hearts you still want to save these and if you purchased any ups use them now as you see fit. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) After talking to Toripo you are standing in front of Warp Device number seven. Make sure to activate it. Venture down the path to the right until you find a chest guarded by Stone Poo Snake, inside you will find Grand Emerald. Remember to search the environment for other items. Now go back towards the warp device. Continue down the path to the left until you come to a room with a path to your right and one straight. Here are two chests with Mega Invisibility Elixir and Flawless Ruby. The path that is straight is guarded by a Chain-Gang Ghost to find a chest with Grand Sapphire. Continue straight to find a chest guarded by a Bandit Ghost that has Lv 2 - Dizzy. Turn back and take the path that was on the left. There are two crystals on the right wall and one has SP +5 - I picked Marumaro. Continue on to find another chest guarded by a Bandit Ghost which contains Wind Bracelet. The right is a crystal that has EXP +100 - I picked Marumaro. Go back to the split that had the Flawless Ruby and head left. Follow this path your on until there is a chest on you left which holds Medals X 5. Defeat the Ghost Crab Mimic guarding the chest in the room for access to Earth Earring. Follow the path to another chest with Medals x 7 then turn down the path to the right. Ore Hermit and ChainGang Ghost can trigger a Monster Fight. Soon you will find a chest with 2000G. Go across the water on the left until you find a chest guarded by a Mist Walker that holds a Flawless Sapphire. To the left is a chest before the red barrier that will have Lv 2 - Resist. Since you cannot continue go back to where the Medals x 7 chest was and turn right. At the top of the hill is another chest with 1000G and you can see a chest to the left which will have Power-Swap Dart. There are three other chests here with Ancient Fossil, Light Crystal and Flawless Amethyst. Go

too far and there is a cut-scene about getting to Talta however there is a path to the left that needs to be explored. Soon you will find Phoenix Wing. Take this path past the back and deal with to the Wilderness. a chest guarded by a Mist Walker and inside is a the path on the right of the room and continue on Chain-Gang Ghost to find a chest with Medals X 9. Go the ghost to get Ordeal Necklace. Take this path out

======================================================================= | Wilderness | ======================================================================= As you exit there is a chest to the left with Fire Necklace. Ignore Talta for a moment and search for a chest beyond it that has Part of Eternal Engine. Now go to Talta Village for a cut-scene. ======================================================================= | 1-16 Talta Village | ======================================================================= Use the save point here. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Talta Village has Warp Device number eight so make sure to activate it. To your left is Medals x 7 in a chest. There will be time for exploration in a moment but for now heal your party and head across the bridge. Once across the bridge turn left and you will see a Peddler followed by a Checkpoint. Talk to him to trigger a battle. *********************************************************************** * ENEMY : Mad Eye * * TIP * * The Mad Eye will use Endless Summon to increase its defense and * * some skeletons. Attacking the Mad Eye is pointless because of the * * defense so use Shina to make quick work of the skeletons then the * * Mad Eye will be fair game so destroy it - Wind Sword and charged * * attacks work best. * *********************************************************************** Head inside of the Inn - the building that was behind the Mad Eye. Help Poruto and then talk to him for Ordeal Earring. As an Item Merchant he offers the basics but as a Spell Merchant he has two new ones that can buy. Spells are part of the achievement to complete the item record so you'll want to buy them all. Take a moment to look around the Inn. Go into the left room and look in a set of drawers for Lv 3 - Winda. Some other items are hidden here and when you are finished exit the Inn. Poruto mentioned visiting Fushira's home so that is where we will go next. You will need to head back to the save point but before you get to far check the side of the Inn for a chest that has Broken Eternal Engine. Pass the save point and cross the next small bridge, the workshop is the first hut on the right. Look around the shop and on the left is a bench with EXP +10 - I picked Marumaro. Also to the left of the door are two shelves both with EXP +10 - I picked Marumaro and

Kluke. There is a lot of 10G here so look around then examine the envelope in the middle of the room for a cut-scene. Head outside to begin exploring Talta Village. To the left you will find Shu's house. The door on the far right of the house enters to a room and inside you will find a toy box with a machine arm that has EXP +10 - I picked Jiro. Go down the stairs and examines a table for another EXP +10 - I picked Marumaro. More gold can be found then exit. Continue left and go up a ramp to find Jiro's House. In the far left of the house is a set of drawers with Lv 3 - Heala. The right set of stairs leads to a room and in the back of it is a desk with EXP +10 - I picked Shu. Look around and the go outside. Continue to the left down a small ramp and you will find Kluke's House so go inside. Just to the right is a chest with Ancient Phonograph. Upstairs is a flower stand with EXP +10 - I picked Kluke. Once you are finished go outside. Keep going left to find a chest with 2000G. Go back to the save point and go up the stairs here. Left of the wood stairs is a chest that has 1500G. Go up the wood stairs to find chests with Medals x 9 and Medals x 8. Head back to the save point and across the long bridge. There is a home here but nothing too exciting inside. Go past the Inn and a little to the right in order to find a chest with Medals x 1. Venture up to the Windmill. This is where the game started. Look in the back left for a chest with Ordeal Ring. You are ready to leave now so swing by the save point and down the stairs and to the left. ======================================================================= | Wilderness | ======================================================================= Before coming to Talta Village you explored this area so you can head straight to Mural Valley. ======================================================================= | 1-17 Mural Valley | ======================================================================= Just a few steps inside the Valley and a cut-scene will be triggered followed by a simple battle against an Evil Mural. Open the chest for Gran Ruby. Cross the first bridge then there is an option to continue ahead or take the bridge - you want to take the bridge. Turn right for a chest that has Thorn Branch. Turn around and follow the path until you are on a green area and here are four chests that contain Lv 4 - Cure Paralysis, Ancient Feather, Medals x 2 and Gorgo Elixir. Head straight until you find a chest with Medals x 5. There is an Evil Mural on the path to the right so defeat it for a chest that has Flawless Sapphire. An Evil Mural and a Hawk Eye trigger a Monster Fight - defeat the next Evil Mural for a chest that has Flawless Ruby. Further along the path is a bridge heading left and across it to the left a little ways is a chest with Medals x 7. Turn around and past the bridge is a chest with Iridescent Wind and down the path a little more for a chest with Medals x 7. Go back to the bridge and cross it. Turn left to continue the journey through the Valley. Soon you will be able to battle another Evil Mural and defeating it unveils a chest with Ultra Magical Medicine. Across the bridge is a chest with Medals x 4. Follow the path until you find another Evil Mural to fight to gain a

chest with Flawless Amethyst. Before going across the bridge follow the path further for 500G in a chest. Head to the other side of the bridge and fight the Evil Mural to the right. A chest with Grand Light Crystal will appear after the battle then continue to the next chest with Iridescent Cyclone. Cross the bridge and open the chest here for Ancient Fossil. Keep going right to find another Mural to battle. The chest after the battle has Water Bracelet. Here are two chests guarded by Shrike Cockatrices which hold Medals x 9 and Flawless Emerald. Go back to the bridge and a few steps later there is a cut-scene about taking a break. Take the next bridge and turn right to find three more Shrike Cockatrices and Medals x 8, Fire Earring and 1000G in the chests. Go now and defeat the Mural just pass the bridge for a chest that has Wind Necklace. Just a little further and you will enter Mural Town. ======================================================================= | 1-18 Mural Town | ======================================================================= Take a moment to save your game and head into the town for a cut-scene. The Murals don't have much to say but there is rubble to the right of the entrance with EXP +100 - I picked Jiro. Debris a little to the right has Sp +5 - I picked Kluke. Head down the hall to a round room. Once here examine the object in the center for a cut-scene. Go to the Central Hall now. The Accessory Shop here has Mithril items so pick up one of each. Head down the right hall to find a room with chests in barriers. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Mural Town is the location of the ninth Warp Device. ////////////////////Mini Quest - Cats of Mural Town\\\\\\\\\\\\\\\\\\\\ In the room with the Warp Device a child Mural will ask you to count all the cats in Mural. The cats look like flying Murals. There is one in the room where the quests starts. There is one cat in the Central Hall. Five are in the room before exiting to the Mural Valley again. Another cat is found in the first area for a total of 8. Return to the Child Mural. Talk to the machine in the center for Lv 3 - Anchor. Go back to the Central Hall and down the right hall to find Mystery Part Alpha. Also in this hall is SP +5 - I picked Marumaro. The room at the end has three chests with Gorgo Elixir, Ancient Feather and Part of Eternal Engine. Take a moment to talk to the Mural here because he wants Shabby Book. Now you are ready to leave. ======================================================================= | 1-19 Mural Valley - East | ======================================================================= A path head right as you exit into the Valley and here you will find a chest with Iridescent Cyclone. If you didn't heal your party at the Inn now is a good time because a battle is coming up.

*********************************************************************** * ENEMY : Flame Raptor * * TIP * * If you talked to everyone in Mural Town you learned that Wind is * * the best attack against this monster. Use Winda Sword, Winda and * * charged attack to defeat this monster. I took no damage during this * * fight. * *********************************************************************** After the fight take the bridge to the left. After crossing the bridge will collapse. Open the chest here for Medals x 8. Past the next bridge is a Mural and with its defeat is a chest that has Jibral Earring. The area in front of you has four chests guarded by Shrike Cockatrices. After defeating the monsters you will find Repeater Weed, Ancient Feather, Medals x 7 and Shabby Book. Head back to the bridge you passed and go left to find a chest with Medals x 2. Behind you on the path is a Mural that after defeating will give a chest with Wind Necklace. Since you have not traveled far take a moment to give the Shabby Book to the Mural in Mural Town for Lv 3 - Reflect. Go now to the bridge that broke. After you get down, head to the right for a chest with Light Crystal. Across the bridge are two Ruby Halbird and four chests with Flawless Emerald, Flawless Ruby, Water Bracelet and the last is a transformation box. Jibral Earring -) Jibral Ring Medicine -) Ultra Medicine Shadow Crystal -) Grand Shadow Crystal Across the bridge and to the left are two Murals. Defeat the Murals for Grand Light Crystal and Mega Invisibility Elixir. Cross the bridge on the left for a chest with Grand Emerald. Follow the path and defeat the Mural. Before you get to the next bridge there is another Mural to battle. Open the chest before you for Phoenix Wing then cross the bridge that will collapse when you get to the other side. To your left is a transformation box. Ruby x 3 -) Flawless Ruby Sapphire x 3 -) Flawless Sapphire Emerald x 3 -) Flawless Emerald Behind you is a chest with Ultra Magical Medicine. Keep following the path to find another Mural. After defeating the Mural take the bridge to the other side and open the chest on the way to get Prismatic Crystal. At the end is the collapsed bridge that you need to take down. At the bottom open the two chests for Sleep Powder and Broken Eternal Engine. Take the path for a cut-scene. A little further to trigger another cut-scene. A rock by the waterfall has SP +10 - I picked Marumaro. Drink from the waterfall to restore your HP and MP. Soon you will find the villagers. As you head to them you will hit a checkpoint so prepare to battle. *********************************************************************** * ENEMY : Steel-Eating Tiger * * TIP *

* While this is not a major battle it is worth noting that these * * enemies deal a descent amount of damage so be prepared to heal * * because there is no break before the next fight. They will only * * take about 200 damage so actually the fight is not difficult. * *********************************************************************** *********************************************************************** * ENEMY : Dullahan * * TIP * * Ground is a very effective spell against Dullahan and should make * * this a quick fight. * *********************************************************************** ======================================================================= | 1-20 Talta Village Camp | ======================================================================= You are now in the Camp so use the save point before exploring. There is not a lot to find but search for a chest by the Item Shop for Mega Medicine. This shop has the set of standard items so stock up if you need. Go inside the tent by the save point for a cut-scene. You can go back inside if you want to look around. The other three tents don't have much so when you are ready head to the campfire in the center for a cutscene. ##########################IMPORTANT SAVE POINT######################### Save your progress when prompted. ======================================================================= | 1-21 Road to Jibral | ======================================================================= Go over the tutorial when asked. (((((((((((((((ACHIEVEMENT - Wagon Escort: Perfect - 30GS)))))))))))))) Protect the wagons from ALL damage until they get to Jibral. Prevent the wagons from taking damage by defeating the monsters on the way before they attack - you can tell a monster is about to attack because it will turn red. There are seven encounters along the route. Do not stray too far from the wagons or they will stop making the process take longer. Encounter #1 - Fat Pack Rat Preparation - In front and left of first wagon Location - Just before the first wagon gets to the second turn this monster will appear on the left. Encounter #2 - Fat Pack Rat Preparation - Wait at the last tree on the right at turn two. Location - As the first wagon begins to make it through the second turn this monster will appear on the right. Encounter #3 - Fat Pack Rat and Steel-Eating Tiger Preparation - Stay between the two wagons. Location - The front wagon will approach a chest and on the left side will attack the Fat Pack Rat and the right will be the Steel-Eating

Tiger. I attacked the Fat Pack Rat first because it appeared to be closer and then the Steel-Eating Tiger. Feel free to heal and open the chest for Thorn Branch. You have to move four stones to let the wagons continue so remove them. Encounter #4 - Fat Pack Rat and Fat Pack Preparation - Move the stones as soon as the way. Location - The first Fat Rat will appear The other Fat Rat is at the right of the Rat you can so the wagon is not in to the left of the first wagon. middle of the two wagons.

Encounter #5 - Fat Pack Rat, Fat Pack Rat and Steel-Eating Tiger Preparation - Stay in front of the first wagon. Location - The Steel-Eating Tiger spawns at the front so defeat it. The next is Fat Pack Rat between the two wagons on the right. The last Fat Pack Rat is on the left near the rear of the second wagon. Alternate Method - If you are having a difficult time here try waiting at the back left of the last cart. Defeat the Fat Pack Rat here, then on the right side defeat the Fat Pack Rat there and then the Steel-Eating Tiger at the front - this way also saves you from trying to heal after the tiger since it is last. Encounter #6 - Steel-Eating Tiger, Fat Pack Rat and Fat Pack Rat Preparation - Again knock over the stones as soon as you can. Location - The Steel-Eating Tiger is to the left front of the first wagon. A Fat Pack Rat is the right of the first wagon and the last Fat Pack Rat is near the middle right of the two wagons. Encounter #7 - Fat Pack Rat and Fat Pack Rat Preparation - Again knock over the stones as soon as you can. Location - A Fat Pack Rat will spawn to the left and right front of the first wagon. Use RT to engage both monsters. Continue into the open area until you are prompted to save. If you did not protect the wagons from ALL damage you can start a new save so you can come back later. Now there is a cut-scene. *********************************************************************** * ENEMY : Steel-Eating Tiger x 4 * * TIP * * As with any time you have faced a Steel-Eating Tiger be prepared to * * heal. Use Ground and Mow Down to make quick work of this fight. * *********************************************************************** There is a cut-scene before you find yourself in Jibral. ======================================================================= | 1-22 Jibral Castle Town | ======================================================================= To your right is a save point. On the right side of this court yard is a chest with Cure-All. When you are done looking around enter the town through the gate. Jibral is a much larger place than any where so far so there is a lot to see. Most people don't have much to say. On the left is the Item Shop. Venture inside and examine a crystal just inside the door for EXP +10 - I picked Kluke. Most Item Merchants have the generic

items however this merchant is a little better stocked. Examine a vase next to the door before you leave for another EXP +10 - I picked Jiro. The next place you can go in has a female Gorgo Giant outside. There are a number of chests here but you'll get kicked out before getting to any. Continue around the circle to a building with lots of vases in front. The second stove here has EXP +50. Outside and up the center road are a number of places of interest. First go into the Accessory Shop on the right. Once inside examine a blade in a case for EXP +10. A weapon rack here has SP +2. Both sets of armor have EXP +10. A weapon rack by the counter has SP +2 also - I picked Jiro. The merchant won't sell to you yet. Across the street is shop with both spells and accessories. Inside is armor with SP +2. The Spell Shop has a number of new spells but the accessory shop my only have a Jibral item if you didn't use a transformation box prior to get it. Go outside and check the umbrella next to a souvenirs seller for EXP +10. On the left side of the street is Bodyguard's Office. Once inside look in a set of drawers behind the guards for a Body Builder's Elixir. To the right side of the Office is a bed behind a divide; a set of drawers here have Body Builder's Elixir also. Open the chest here for Banana. Outside to the left a little ways is an inlet that has a chest with Medals x 5. Go to the left of the Inn on the right side of the street. You will be stopped by Fushira then go open the chest for Medals x 3. Now go into the Inn. On the first floor to the left is a hallway, take the first door on the right. In here is a picture with EXP +50. The room on the left has a chest with Dog Collar. Leave the room and down the hall are stairs up. The chest to the right has Leather Belt. Nothing too exciting in the first room on the right. The room on the left facing the hall has SP +1, EXP +10 and some other items. Go down the hall for a chest with Magic Shoes. The last room on the right has EXP +10 and other standard items. Leave the Inn and outside before you cross the bridge follow the path on the left side of the street. Follow the stairs down and talk to the Nothing Man. Nothing points are gained by searching for items and getting the Nothing message so you want to check everywhere. 50 Nothings -) Leather Belt 100 Nothings -) Stomach-Band 200 Nothings -) Acorn Shoes 400 Nothings -) Ballet Shoes 600 Nothings -) Champion's Belt 800 Nothings -) Belt of Hermes 1000 Nothings -) Shoes of Hermes 1200 Nothings -) Black Belt 1400 Nothings -) Lei 1800 Nothings -) Ribbon Head back up the stairs and across the bridge to the castle. ======================================================================= | 1-23 Jibral Castle | =======================================================================

Across the courtyard is a save point. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Jibral Castle has the tenth Warp Device. A chest in the courtyard on the left has Ultra Medicine. Head to the bridge to meet Elderly Dog Lover and after a moment continue on and enter the castle. The right of the main hall has a door to the kitchen. A chest in here has Grand Emerald, a lobster on a table has Defense +1, various items can be searched and this is also a good source of Nothing Points. The left door of the main hall lead to the basement but there is a chest first with Power-Swap Dart. You cannot go in the basement so leave. Head up the stairs and go in either door as they lead into the same area. Go to the far left door and enter the Blademaster's Waiting Quarters. Typical searching results in the usual and a chest with Ancient Fossil. Head into the hall and into the first room on the right - Senior Minister's Hall. Here you learn who the Elderly Dog Lover really is; also there is a chest with Medals x 5 and a lot of books. The guards will escort you to the throne room for a cut-scene. Go talk to Zola and King Jibral for a cut-scene. You can talk to Zola and King Jibral each for more information. When you head back into the castle Zola states she will be in the Basement waiting. Head far left and enter the room here - King's Quarters. A chest in the right bedroom has Grand Sapphire. There are some more books here and other items. Leave and head down the stairs across from the throne room. Head down this second set of stairs to get to the Inner Courtyard. A flower pot here has Magical Fortification Elixir and a chest has Medals x 25. Go back in the Castle and head down the right side of the hall. The far room is look but the other room is Minister of State's Hall. In here is a chest with Medals x 3 and more books. Now go to the Basement area opposite the Kitchen in the main hall. A chest is down in the hall with four doors that has Grand Ruby. Two chests can be opened in the Soldiers' Waiting Quarters across from the lab which have Medals x 1 and Ancient Feather. Now leave and enter the Mechat Lab. Near the Mechat is the Mad Chief Researcher and you can show him the Mystery Part Alpha from Mural Village. Behind the stairs is a door to find Zola. Look around and then talk to Zola. No leave and Zola will ask you to follow her. On the left is the bedroom with a chest that has Grand Amethyst. The mirror in this section has SP +3. The right is a bathroom and the towel rack here has EXP +10. The bathtub has another EXP +30. After you are done looking around talk to Zola for a cut-scene. Head out of the castle. Stop by the save point and continue to leave the castle If you want to stock up on anything visit the shop otherwise go into the Inn. Talk to Fushira to rest and a cut-scene. When Shu wakes up Fushira will give you Phoenix Talon x 10 and tell you not to get killed. Leave the Inn and as you go to the castle there are people in the street. You can be set to find Jon the Dog - he is with the Minister. Enter the castle. ##########################IMPORTANT SAVE POINT#########################

When you get into the first courtyard make sure to save. Enter the next door for a cut-scene. Go up the stairs into either of the doors and head up the stairs to the third floor. Head up the stairs to the roof for a cut-scene. (((((((((((ACHIEVEMENT - Pulled in the Flying Fortress - 5GS))))))))))) This is a lot like the first achievement of closing the door. The screen will prompt you to rapidly hit a button. Complete this three times without angering the Gorgo Giant - hitting the wrong button -and you will get the achievement. ======================================================================= | 1-24 Flying Fortress | ======================================================================= Take a moment to equip Zola's skills and any accessories you want to give her. Also since most enemies here a robots and as your know electronics don't like water so those are the best attacks to use to make easy work of many of the enemies in the Fortress. Make your way to the save point via the stairs down. You can find a chest with Iridescent Wind. Head down the tracks in the room into a dark area, near the end your can tap (A) to get Lv 4 Shadowa. The elevator near the save point does not work so instead use the side door. Pass through the next door into a room with what appears to be generators. Follow to the right and next to the first generator on the left is a chest with Lv 4 - Trapfloora. A chest on the other side has Elevator Key. A generator on this side has Magic Attack +1 and EXP +10. Go back to the save point to use the elevator there. --------------------------Flying Fortress - 2F------------------------Go all the way to the right for a chest with Phoenix Wing. Turn back and defeat the guard by where you entered and go in the door to find a chest with 1000G. Now follow the path on the left and take the door on the left - the blue laser stops you from going any further. In this room crossing the red laser drops a guard, continue through the door. To the left is a box with Max MP +1. Ignore the guard and take the left door to a chest with Flawless Emerald. Go back to the room with guard, defeat it and enter the next area. All the way at the end of the shaft is the first of the Eternal Engines that needs to be shut down. As you leave there is a cut-scene. The blue laser is now deactivated so head that way for another cut-scene. Defeat the Security Mecha Robo for access to a chest with Jibral Bracelet inside the room. Leave and go right until you come to a door. (((((((((((((((((ACHIEVEMENT - Completed Monster Record)))))))))))))))) Two monsters in this room Machine Gun Crab and Tailgunner Robo-Scorpion call only be fought on the Flying Fortress so defeat one of each. Also defeat a Hover Patroller, monsters with red lasers, and Winking Medic, I could not find one on its own but if you battle all the monsters you can't miss one.

Chest in this room have Broken Eternal Engine, Cure-All and Grand Amethyst. Take a moment to heal your party before entering the next room because a battle will happen there. *********************************************************************** * ENEMY : Silent Ku * * TIP * * Flara works better than Watera in this fight so use Flara and Flara * * Sword. * *********************************************************************** Use the door across from the Blue Laser for a chest with Ancient Feather and use the other door to get to the second engine. The laser is now powered down so enter the door. Heal your party because there is another battle. *********************************************************************** * ENEMY : Turbulent Mai * * TIP * * Shadowa seems to be the best so use Shadowa Sword and Shadowa. This * * enemy has a strong counter so be ready to heal. * *********************************************************************** Three boxes in this room have EXP +10. Use the center door to be able to shut down engine three. With the laser down you can continue on. The next room only has one door so take it. Defeat the two robots in front of you and in the room are chests with The Way of the Thief and Supermetal Earring. Leave the room and go to the right and through the doors until a room with a save point. This room has three chests with Shadow Crystal, Mega Magical Medicine and Ultra Medicine. There is also EXP +10 and a healing device here. Save your game before going through the next door. Defeat the Double Sword blocking the way and head through the door and shut down engine four. As you head back you'll hit a checkpoint so time for a fight. *********************************************************************** * ENEMY : Heat-Wave Sai * * TIP * * Flara and Flara Sword are the best attacks. Be careful of the * * multi-bomb attack it does a lot of damage. Be ready to heal in this * * battle. When prompted too, attack the bomb with a fire spell. * *********************************************************************** Heal with the machine, save your progress and exit out the side door. Follow the path past where the laser was blocking. There will be a door to the right a left - the one on the right has a chest with Grand Light Crystal. Continue down the hall and a door on the left side is guarded so defeat the monster and inside is a spent shell with EXP +100 and a chest with Supermetal Necklace. At the end of the hall to the right is a chest with Iridescent Cyclone. Head back to the room with the Grand Light Crystal and across from it is a door you need to enter - the room is Warp Device Hall. Examine the device for some dialogue and then use the device to get to engine five. Use the stairs on the right to go down to the engine. Use the save point here and take a moment to heal your party. As you

approach the engine you'll hit a checkpoint and start a battle - getting the feeling you are in a bad Mega-Man knock off and not a JRPG? *********************************************************************** * ENEMY : Raging Kesu * * TIP * * Flara and Ground Sword are the best. * *********************************************************************** Get to the engine for a cut-scene and then your party will split. Heal your party before using the device on the left. Enter the door in front of you and you will reach a checkpoint. Enter the door for a cut-scene. *********************************************************************** * ENEMY : Szabo * * TIP * * Szabo will summon two Security Mecha Robo at the beginning of the * * battle. Flara, Shadowa Sword and charged attacks help keep this * * from getting out of hand. * *********************************************************************** ##########################IMPORTANT SAVE POINT######################### Use the save point - remember that if you create a save prior because of an achievement do not save over those. Check the Encyclopedia Monster Record for Machine Gun Crab, Hover Patroller, Winking Medic and Tailgunner Robo-Scorpion - again these are only available on the Flying Fortress so you have to kill them before you enter the Mechat. (((((((((ACHIEVEMENT - Mechat Shooting Stage 1: Perfect - 30GS))))))))) Enter the Mechat for a cut-scene. You will be asked if you want to play easy mode; -)No if you want to get this achievement. Review the tutorial so you know what to do. Basically don't overheat the machine gun while firing at a missile because you'll have to wait too long to start firing again. Lock on Nene's Mechat until you take him down. You cannot take any damage just like with the wagons. There will be a cut-scene then you will be in Jibral Castle. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) Make sure to get Special Service Ticket while you are in the throne room - it is gained from the Manager and he is at the end of the table on the right in purple. Examine all the tables for various items and Nothing points. A chest by the kitchen has Part of Eternal Engine. Keep talking to two passed out guards about who ate the most for Medicine. Talk to King Jibral and then to Zola. Save when asked. Celebrate you've made it a third of the way through Blue Dragon! _________________________________DISK #2_______________________________ ======================================================================= | 2-1 Jibral Castle - Town | =======================================================================

After the cut-scene leave the castle. As you cross the bridge in the courtyard Toripo will find you and give you Grand Light Crystal. Like last time Toripo deals in medals and has a few new items. After you are done shopping save your progress. As you exit this area Chief Copos will stop you. Jiro's father will give you Bow Tie. Your first stop should be Cafe Jibral. A customer will give you Medals x 3. Give the Special Service Ticket to the Waitress for HP Up Elixir. Talk to Little Meg by the piano for Water Earring. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) A table in Cafe Jibral has three Jibral soldiers. Talk to the one standing to get Shield Earring - this is important because it can only be found here before you leave Jibral. Go outside an talk to the Sweets Shop Owner for Zephyr Chocolate. Talk to the General Store Own to get Broken Eternal Engine. The Flow Shop will give you Repeater Weed. Now you can go in the Rare Accessory Shop and not be turned away. Go to the Vase Shop. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) Home talk to Foreman Rokrobe to get Designer Vase - this is an important item because without it there are other items you cannot get. Head back to the Inn and talk to Fushira for a cut-scene. You will be in the Rare Accessory Shop show view the tutorial. After some internet searching it seems that this is the best ring combination. Gem Gem Gem Gem Gem Gem Gem Gem Gem Gem 1 2 3 4 5 6 7 8 9 10 Black Zircon Leaf Ruby Turquoise of Love Mad Amethyst Ocean Topaz Forest Sapphire Silent Peridot Princess Garnet Red Onyx Spiritual Moon

Result Shu's Ring +8 Attack Power +10 Defense Power +150 Magic Attack +10 Magic Defense +10 HP +10 MP After a cut-scene you will be outside of Jibral. Make sure to equip the new ring you made and the one King Jibral gave Zola. ======================================================================= | Wilderness | =======================================================================

There are a number of chests in this area of the wilderness but for now let's ignore them until coming through this area again. So for now follow the dirt path left from Jibral. Monster Fights can be made with (Fanged Skimmer and Glutton Locust) and (Chief Rolling Ripper and Cockatrice). Far left near the water the path changes direction but you still want to follow it. Through the trees you will find Exile Forest and your destination. Enter for a cut-scene. Search the environment for some basic items and continue on. Follow the path through the trees and after leaving them turn left for a chest with Flawless Emerald and one with Medals x 9. Follow the path to another chest that is guarded by a Pink Grunt that has Sleep Powder. A curve to the right and the Alumaru Village is ready to be entered. ======================================================================= | 2-2 Alumaru Village | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) The eleventh warp device is here in Alumaru Village immediately to the right when you enter. A save point is to the left as you enter so use it to save your progress. Pass the two Gorgo and head left for a cut-scene. Take a moment to look around. The stairs to the left lead to a shop with an Item Merchant that has a hearty inventory. A weapon rack right of the door has SP +2. Next to the rack is a unit with EXP +50. In this shop is a Spell Merchant, Grounda and Zephyra are goo because enemies are getting tougher but if you have the gold might as well get all the spells you don't have. Outside two weapon racks to the left of the door both with SP +1. Right is a weapon rack with EXP +10. Head up the stairs to the left and enter Scholar's House. An armor rack in to the left has EXP +10 followed by a shield on the wall also with EXP +10. A cabinet in the next little room has SP +2. Talk Gorgo Scholar for a brief story of Gorgo myth. If you want to learn more you need to read five books in this room one in each book case and the last on the table then talk to Scholar again. Leave and go down the stairs across from you and go left to Sura-Sura's Friend's House. A lute in the back room has EXP +10. There are some other nice items in the furniture here. Now go talk to Sura-Sura at the bell tower. After the scene talk to her again. After the cut-scene head to a bridge to the right of Sura-Sura and here you will find a chest with Flawless Sapphire. Across the wooden bridge here is the Inn. Inside the Inn are three tables, two with EXP +10 and one with EXP +50, and a fruit table also has EXP +10. Head upstairs and a painting has SP +1. Look around and go back down the stairs. Go outside and cross back over the bridge and head up the stairs to a chest on the right with 1000G. Go through the opening in the fence and to the right. Behind the house is a chest with Scarf, turn around and follow the path for a cut-scene. -----------------Alumaru Village - Treasure Storehouse-----------------

Before examining the gate there is a plant to the left with SP +1. Open the chest to the left for Flawless Sapphire. Go down the hall after the blue light. Don't follow it; instead go down the left path for chests with 500G, 100G and 500G. Behind you drop Gold-Eating so defeat it. Just a little further and the floor will break dropping you to the second level. The center of the room will surround you with 6 Chief Rolling Ripper. Behind you is a Chief Rolling Ripper guarding a chest with Bellybutton Ring of Earth. On the left is another Chief Rolling Ripper with a chest that has Medals x 1. Also on the left of this room is a chest with Phoenix Wing. Across the room is a chest with Flawless Ruby then leave up the stairs. Open the door to enter the first area again. To right an head to the blue light again. Follow the light to the right and fight the GoldEating Tiger in the way. Continue to follow the light to find a chest with 500G and another with 100G before having to turn left. Pass the light for a chest with Gorgo Elixir and the go back to the path the light went down. Defeat the Gold-Eating Tiger here. The chest before the light has 100G. Follow the light to a chest with 1000G and continue on the same path as the light. There will be an intersection where the light went left - once here turn right and defeat the Gold-Eating Tiger. A little further is a chest with Mega Magical Medicine. Go back to the intersection and turn right and defeat the Parvenu Pelican for a chest with Stomach-Band. Again back to the intersection and turn right. Defeat the Gold-Eating Tiger and then follow after the light. Take the path to the left as the light heads away. Open the chest immediately here for 500G and go down the path for 100G and Light Crystal in the chests here. A few steps more and the floor will break taking back down to the second floor but now you are on an area that you could not get to the first time around. Defeat the Chief Rolling Ripper for a chest with Mystery Part Un. Jump down and head out the same way as before - using the stairs at the far end of the room. Follow the light until you get to the path that you just took left yet this time follow the light straight. On the way you will pass a chest with Medals x 30 and 500G. As you touch the light two Gold-Eating Tigers spawn behind you. The light turn left but you want to continue straight to a chest with 500G. Turn around and defeat the Gold Giant. When you reach the checkpoint take a moment to heal your party and enter the door for a cut-scene and then a battle. *********************************************************************** * ENEMY : Gorgo Beastfolk Warrior x 2 * * TIP * * Grounda and charged attacks make these too easy. * *********************************************************************** *********************************************************************** * ENEMY : Jeelala, Gorgo Beastfolk Warrior x 2 * * TIP *

* Use Grounda to defeat the Gorgo and continue Grounda and charged * * attacks to finish Jeelala. * *********************************************************************** After the cut-scene look around the Medals x 7, Diamond-Encrusted Ring, Tribes; Bracelet, Medals x 5, Grand other items hidden around. Exit out Jeelala's Manor. room for Part of Eternal Engine, 5000G, Ancient Feather, Grand Light Crystal, Medals x 9 and many the right to find yourself in

Go in the door across the hall to enter Jeelala's Lounge. Spears to the left of the door have SP +2. A helmet under the window has EXP +10. Leave the lounge and go straight down the hall and in this room is EXP +10 and SP +2. After you leave this room turn left down the hall. In this room are swords with Attack +1 and another with EXP +10. Then you need to head straight and leave the manor for a cut-scene with Sura-Sura who will give you Grand Tribes' Necklace. Go ahead use the save point near the entrance of the village on your way out. Go back to the Exile Forest. ======================================================================= | 2-3 Exile Forest - Cavern | ======================================================================= Te mist stopping you from entering the cave is gone so go inside. Follow the path to an intersection and turn right. Examine a box on the left for Magic Defense +1. The chest at the end has Medals x 1. Turn around and follow the path to the end. You will enter a large round room where Guru-Guru is being held. Take a moment to heal your party. *********************************************************************** * ENEMY : Guru-Guru and Poison Mist x 4 * * TIP * * Use Flara magic to kill each of the Poison Mist. Make sure not to * * hit Guru-Guru. * *********************************************************************** There is a cut-scene back in the Alumaru Village. Take a moment to save an leave the village. Head through the wilderness and then through Exile Forest. ======================================================================= | Wilderness | ======================================================================= On the original trip to Alumaru Village we ignored the chests here so now it is time to collect. Just past the trees to the left is a chest guarded by Crested Cockatrice that has Medals x 7. Follow the dirt path to a chest on the right with Light Crystal. Continue on the path until you see a chest on a ridge to the right. Follow the ridge and then to the chest for Ultra Magical Medicine. Turn around and go to the other end of the ridge, past the ramp you came up, for a chest with Medals x 2. Now go down the ramp and continue straight and look to the right for another ridge. Once on top look for a chest with Cure-All. Head down the ridge and out onto the peninsula for a chest with Medals x 3. Head back to the dirt path. Follow it until you get back to Jibral.

======================================================================= | Jibral Castle - Town | ======================================================================= We are going to make a pit stop in Jibral. Go to the house with Gorgo Woman outside. Before now you were prevented from opening the chests here but that has all changed. These chests have Medals x 9, Grand Tribes' Ring, Grand Tribes' Earring, Grand Tribes' Necklace and Broken Eternal Engine. Take a look around and then warp back to Alumaru Village and find Guru-Guru and Sura-Sura by the bell tower. Talk to Guru-Guru for the Gem of Jibral. Since we are warping around take a hop over to Lago Village and give the Designer Vase to the Devee Tribe Chieftain to 98 more Designer Vases - we'll hold on to these for a while. Warp back to Jibral and leave. ======================================================================= | Wilderness | ======================================================================= Follow the path straight and before you get to the exit follow around the mountain to the right. There are two chests at the end with Flawless Sapphire and Flawless Amethyst. Keep following around the mountain until you find another ridge and on top is a chest with Part of Eternal Engine. Go down the ramp to another chest that will have Medals x 1. There is one last chest on the ridge next to Jibral that has Iridescent Wind; after getting this chest head to the left and into the rocky area. Follow the path until an area to the left open up and there you will find chests that have Repeater Weed and Medals x 9. Go back and follow the path to a chest with Ancient Fossil. There is an Orange Soldier near here - be careful as these guys back a solid hit. On a ridge right of this chest is another chest with Power-Swap Dart. Go back down the ramp and head straight to a chest guarded by an Orange Grunt with Grand Shadow Crystal. Go to the path and continue on to Laser Field. ======================================================================= | 2-4 Laser Field | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) As you enter Laser Field there is the twelfth Warp Device on the left. You have now activated half of all the warp devices. Head up the hill for a cut-scene. Go down the hill and go to the left and there is a chest guarded by two Armor-Shelled Turtle with HP Up Elixir. Turn around and straight you will find a chest with Iridescent Cyclone. To the left is a chest with HP Up Elixir. Go back to the bottom of the hill from the warp device and there is a path left guarded by a Horned Lazy Bear - note that Horned Lazy Bear and Flying Needle Mole triggers a Monster Fight. At the end of this path is a chest with Dog Collar. Go back to the split for this path and turn left. In the distance to the right is a group of Flying Needle Moles by a chest so go there for Broken Eternal Engine. Again turn back and take the path to the left for a chest guarded by a Horned Lazy Bear that has Grand Tribes' Ring. Turn

around and again turn right to go down the next path. Head right again and you will find two Horned Lazy Bears guarding three chests with Thorn Branch, HP Up Elixir and Devee Elixir. Back the way you came is an Armor-Shelled Turtle guarding a chest with 2000G. Go up the path to the right until you find a number of Pyre-Rats - Grounda makes easy work of these. Head up the hill for another cut-scene. Now you know what it is Laser Field and as you might have guessed you want to avoid getting hit by that laser. Go to the left and find a chest with Part of Eternal Engine. Steel Monkey and Armor-Shelled Turtle trigger a Monster Fight. Follow the gorge to a chest with Ultra Medicine. Turn right and pass two Pyre-Rats and on the right will be two more Pyre-Rats guarding a chest with HP Up Elixir. Behind you follow the wall to avoid the two Pyre-Rats that you passed to get here. Look to the left and you will see an two Armor-Shelled Turtles and further are some Pyre-Rats - go to the rats. Open the chest by the rats for HP Up Elixir. Now go to the turtles and defeat the one blocking the way to the left. Just past this point to the left is a chest with Mega Invisibility Elixir. Continue up the path to battle a Centipede - this monster can take some damage but Watera will deal a lot against it. This is the last area with the lasers. Out into the field and to the left is a chest with Grand Sapphire flanked by two Armor-Shelled Turtles. Turn around and head for the Pyre-Rats across from you. Just past the rats turn left and head for the chest in the distance which has Flawless Amethyst. Turn left and you can see a Pyre-Rat guarding a chest that is partially in a cave, ignore that for a moment and the left of there is a chest with Ultra Magical Medicine. Now go fight the rat guarding that chest for Grand Tribe's Earring. Continue into the field for a cut-scene. ======================================================================= | 2-5 Baroy Town | ======================================================================= Once inside there is a cut-scene. Head down the hall to where the robot was and then there will be another cut-scene. To your left is a save point. Left of the door you came in is a chest with Generalist Heart. Go into Baroy and enter the first place on the left - General Store. The item store is similar in stock to Alumaru Village. The Spell Store also has the same spells as Alumaru and the Accessory Store has Supermetal Earring and Necklace; if you have been following this guide you have both. Leave and enter the next house on the left - House by General Store. The first room has a monitor with EXP +10 and the second room has a locker also with EXP +10. A few other objects can be found around this house. Leave and next to this house is Number 39 who will restore your MP. If you go between the two houses, on the right you will find the slacker Number 33, talk to him and he'll run off. Go back and enter the next house - House Near Temple. The monitor in the first room has SP +5. The fireplace in the second room has EXP +10. Go outside and across to Waiting Room - 1F. The monitor in the first room has EXP +10. Also a tool rack near the doorway to the second room has EXP +10. In the center of the first room is an elevator that will take you to the second floor.

Number 103 is here and will restore your HP. Go outside and turn left between the houses. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) The thirteenth Warp Device is found here. Behind the Warp Device you'll find Number 33 again and he'll run off. Head back down the side path and enter the next house on the left Rebuilding Garage. A monitor on the left of the room has EXP +10. Open the chest for Barrier Magic Heart. Talk to Number 88 here to give him Medicine and get Mega Medicine in return - you can talk to him as much as you want. You can use Number 88 to make 20G per Medicine since you can but it at the General Store for 30G and sell it back as Mega Medicine for 50G; tedious but if you need gold its and easy option. A set of drawers in the second room has Barrier Magic Heart. Leave and go into the last house on the left - this is the Inn. Use the elevator in the center to get to the second floor and talk to Number 58 for Radiant Flour. Finally go outside and head to the other side of Baroy. To the right of the temple is Number 33 again, talking to him this last time gets you MP Boost Elixir. Enter the temple for a cut-scene. Head to the Master for another cut-scene. After the cut-scene head over to the Warp Device and talk to Number 99 to find out you can enter the doors now. Enter the door for a brief cutscene. To the right is the Control Room with a chest that has Light Crystal. Go Back to the Gate Room and on the left side is the Maintenance Room with a chest that has Broken Eternal Engine. Leave the Gate Room and go back inside the temple. Go in to the door here to get to the basement. Once in the basement talk to Yasato for a cut-scene. When you get into the next room you will reach a checkpoint so take a moment to heal your party. *********************************************************************** * ENEMY : Blazing Kirin * * TIP * * This monster has auto counter so will counter all physical attacks * * but won't do much damage. It can take a lot of damage but Watera * * should bring it down soon. * *********************************************************************** Once the fight is over you get Blue Device which takes down Blue Barriers. Open the chest on the right for Generalist Heart and one on the left for Magic Shoes. Leave the temple and go back to the Gate Room for a cut-scene. While it is now possible to remove any Blue Barrier we will save that task for much later since an achievement requires the removal of all barriers - oh how it sucks to hunt for one that is missing. In the Gate Room look for Number 84 who has some new spells (Quicka, Attack Up and Walla). Examine the pods for a number of items including EXP +10 x 2, SP +1, SP +2 and Max MP +1 - there are a number of other items hidden also. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) On the left side of the Gate Room is Number 88 who has Supermetal

Bracelet and Supermetal Ring for sale. These two items can only be purchased before you exit Baroy into the Underground River. Failure to purchase these items will prevent you from getting this achievement thus forcing a second play through. Enter door behind Number 104 to enter the Underground River. ======================================================================= | 2-6 Underground River | ======================================================================= If you played Lost Odyssey then you are familiar with a Kelolon - they look identical in both games. The Kelolon is an easy target making this a great area to earn experience - Mow Down and Grounda make it almost too easy. Kelolons flee a lot so you will acquire a lot of back attacks - great since you need those for an achievement. Head down the path and defeat the Kelolon in front of the chest for Phoenix Wing. Continue on defeating all the Kelolon as you go. Eventually you will see the Moon Laser aiming - areas with burn spots mean the laser can hit there. You will come to a fork in the path so take the left path first to get a chest with Repeater Weed. Go back and take the right path now. Once again the path with split; this time take the right to a chest with Grand Ruby then go take the left path. Ignore the ramp up and head into the group of six Kelolon to get to a chest with Ancient Sorcerer's Necklace - if you use RT to fight all six you can get a good amount of experience. Go up the ramp and go left to find a rock with EXP +50. Turn around and head down the ramp on the other side. Follow the path to a split and take the left path to a chest with Bellybutton Ring of Wind. A Monster Fight can be starter between Flaying Fish and Swashbuckler Fish. Go back an head up the right path to a chest with Stone Shoes. Turn left and head along the path until you find a save point. To the right is a blue barrier; take it down to get access to chests with Ancient Warrior's Necklace and Grand Shadow Crystal. Also there is a stone with Defense +1. Not to mention the huge number of Kelolons. Defeat all of the Kelolons and as you leave you will trigger a checkpoint and a fight. *********************************************************************** * ENEMY : Moody Dragon * * TIP * * This dragon is not that hard to beat. Be careful of the triple * * attacks that it can perform several times in a row. Also using * * Black Magic only causes it to counter and silence your party. Use * * charged attacks and Flara Sword. * * STEAL * * On a side note you can steal a Black Belt from this dragon which * * give a character SP x 2 but you have to learn the Generalist skill * * of Accessory +X to equip it. * *********************************************************************** A chest appeared so go open it to get Moody Dragons' Fang. While this fang is useless right now it is part of a much better item. Once you have the fang head back to the save point and follow the path to the

left where you will eventually find Toripo. Enter the door to get to the Ancient Factory. ======================================================================= | 2-7 Ancient Factory | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number fourteen is here at the start of the Ancient Factory. Go down the hall into the next door for a cut-scene. You will be engaged in a battle that you cannot win so flee. Using Stealth will make this much easier. Equip Stealth - learned by an Assassin Class - to the character then tap RT and move down to Field Skill. Press (a) and then select Stealth. Now all you have to do is press either (LB) or (RB), depending on which you've added Stealth on, to activate Stealth. All Defense Mecha Robos will cast Red Shield even when attacked from behind so don't waste the time with them. With Stealth activated head across the room and up a set of stairs and down the other side to fight a Gnashing Imp Trap for a chest with Ancient Warrior's Necklace. Go back of the sets of stairs and turn right to a chest with Power-Swap Dart. Defeat the two Flying Mecha Robots guarding the way into the next room - these are on the far right of the room. There are two chests here with Mega Magical Medicine and Grand Amethyst. Use the stairs with arrows pointing at the conveyor. When you get to the next set of stairs you will get down. Along the right wall is a chest with Grand Shadow Crystal. A hose on this wall has EXP +50. Enter the left door - the right door only goes to another door blocked by a black barrier. Take the first left and then left again. Open the two chests here for Shadow Crystal and Leather Belt. Enter the door to the left. There is a chest here to the right of the door with Ancient Warrior's Earring. Go back through the door you just entered from and head down the hall to the next door. When you enter the room you will be attacked by Double Lance. There will be a short cut-scene. This room has a healing device, save point and two chests with Medals x 15 and Lv 5 - Shieldus. Exit out the door on the right and follow the hall to a set of large doors. This large round room has a number of monsters but the objective is the two chests in the center. There is another small cut-scene. After you defeat the two Double Lances the chests they guard have Grand Emerald and Ancient Warrior's Bracelet. You can defeat the other monsters here or head up the stairs. Any Rat and Gnashing Imp Trap triggers a Monster Fight. Keep going up the ramp. A chest will be on the right out on a platform; it has CureAll. Head up to a platform that has five Double Lances on it. Defeat all five for a chest with Mystery Part Beta. As you head up the ramp you will be attacked by a Jumbo Ghost. Go up the rest of the ramp to fight a malfunctioning Defense Mecha Robo. You will get Broken Barrier Device after the battle. Go through the door for a cut-scene. The Mecha Robo will come at you until you turn off the barrier - when you do you will end up in a prison.

======================================================================= | 2-8 Ancient Prison - Moat | ======================================================================= Look around your cell and then examine the cell door for a cut-scene. Your room has a save point in it. Across the hall is a Rat. The room to the right of here is holding Jiro (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number fifteen is here in the cell across from Jiro. The room next to here to the right has a chest with Medals x 3. Across the hall is a cell with a Big House Rat guarding a chest with Ancient Feather. Go through the door at the end of the hall. Defeat the Security Mecha Robo here for the Dungeon Key. Go back and let Jiro out. Now head back through the door and up the stairs. Turn right and go to the end of the hall and turn right again. Go down the stairs and enter the door. The first cell on the left has Ancient Warrior's Ring. The cell next to here is holding Zola. The cell across from Zola is holding Marumaro. To get in the large door you have to close all the cells except the middle ones. As you enter the door you will be attacked by Sentinel Mecha Robo. At the top of the stairs turn left - the path to right only has a chest in a white barrier. Enter the door to again be attacked by a Sentinel Mecha Robo. Follow the hall around until you get a cut-scene with Yasato. To the immediate right is a save point. As you try to fight Nene a number of War Mecha Robos will show up to defend him. *********************************************************************** * ENEMY : War Mecha Robo x 8 * * TIP * * Grounda and Grounda Sword work best * *********************************************************************** *********************************************************************** * ENEMY : War Mecha Robo x 8 * * TIP * * Grounda and Grounda Sword work best * *********************************************************************** Yes you have to fight two sets of these guys. After the battles will be a cut-scene. A mini game will start where you have to catch the giant War Mecha Robo without running into any of the small War Mecha Robos. Catch it twice and it will stop moving and there will be a cut-scene. ======================================================================= | Wilderness | ======================================================================= Head all the way to the left until you reach an ice wall and to the

right is a ramp up to a cliff that has a chest with Medals x3. Go back down the ramp and between the two pieces of ice. As you pass the ice turn right - if you go all the way you will find the Ancient Prison again. A chest up on a ridge near the prison has Medals x2. Go down the ramp and follow the path to the right. On your left is another cliff and on top there is a chest with The Way of the Thief. Go back to the path and then up on the next cliff on the left for a chest with Iridescent Wind. The cliff on the right has a chest that has Phoenix Wing. Go back to the path and follow it to the right to find a chest with Medals x 7. Go back to the path and follow it to the left and go up on the first ramp to the right. After a long trek through the snow there is a bridge across the valley and you will find a chest with Medals x 3 there. Go across the bridge head up the ramp across from you and look for a chest that will have Ultra Magical Medicine. Finally make the long journey back to the path and turn left and look for a city shrouded in green Pachess Town. ======================================================================= | 2-9 Pachess Town | ======================================================================= Once you enter Pachess Town you will not be able to leave for a while. Use the save point here. The first flower pot on your right has EXP +50 and the second flower pot on the left has EXP +50. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number sixteen across the courtyard in Pachess Town. To the right of the Item Shop is a chest with Medals x 1. Two boxes behind the Item Shop have EXP +10. The well in the center of the courtyard has SP +5. Head down the road to the left and up the set of stairs here. At the top of the stairs head left across the bridge. From the other side of the bridge go left to the next bridge and into the Elder's House. A cabinet in the left part of the house has EXP +10. Talk to Pachess Elder for a cut-scene. Leave the house and go back to the town. Enter the second house on the right and in the back you can find EXP +10 in two places and SP +2. Enter the Farmer's House - first house on the left and inside you will find EXP +10 x 2 and EXP +50. Enter the last house on the right - Large Family's House - to find EXP +10 x 4. Go inside the Accessory Shop to find EXP +10 x 2, EXP +50 and SP +2. While you are in the shop you will want to buy one of each item. When you are done here go to the Item Shop and look for SP +2 x 2 and EXP +10 x 2. The inventory here is fairly basic. When you are done here venture over to the Inn where you can find EXP +10 x2, SP +2 and Defense +1. Go talk to the first lady you saw - she is wearing purple in the courtyard - for a cut-scene. Go inside the Elder's House and go up the stairs and enter the bedroom here. Examine the flower pot next to the bed and go examine the ancient machine to open the stone door on the first floor. Head down stairs, in the stone door and out the back for a cut-scene. Enter the building across the field for a cut-scene. Examine a bench in the room for SP +5 then the ladder to enter the underground.

======================================================================= | 2-10 Pachess Town - Underground | ======================================================================= Enter the door and continue down the hall and into the door at the end. Once in the next room head far left for a chest that has Medals x 5. Head up the stairs on the left to a chest with Ancient Feather. Return to the door that you entered from and head across the room to a set of stairs for a chest with Lv 5 - Flarus. Enter the door on the right side of the room to find a chest with Grand Shadow Crystal. Leave and go across the room and onto the conveyor. Once you get off head across to the next conveyor. Press the switch here and then ride the next conveyor. Go back to the room on the right and now the conveyor is in the other direction so hop on. Enter the door here and follow the hallway Take a moment to heal your party. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) The Scything Skull Spider needs to summon a Skeleton General because this is the only time in the game that monster can be encountered. *********************************************************************** * ENEMY : Scything Skull Spider * * TIP * * At first attack the helmet and afterwards attack the skull head. If * * everything goes well you should not have to heal your party because * * this battle won't take very long. The attack to be careful of will * * add a counter above the victim - when it gets to zero they die. If * * a team member dies simply revive them. * *********************************************************************** You will get a Green Device when the battle is over. Select -) No to return to the surface. This room has EXP +100, EXP +10 and SP +5. Enter the door at the other end of the row and follow the hallway to another door. Inside this room is a chest with Mirror Ring. Now you have to run all the way back. When you get to the conveyor hit the switch to reverse it and continue on. Go back up the ladder and attach the device to the laser control to trigger a cut-scene. ======================================================================= | Pachess Town | ======================================================================= Use the save point and then go behind the Item Store to find a chest with Fortification Elixir, boxes with EXP +10, Medals x 7 and Flawless Amethyst are in the other two chests here. Leave Pachess Town and follow the wall on the right to a chest with Medal x 2. Go back in the town, take the first road on the left to the stairs and turn right. Look for the Farmer in the field because near him is a chest with Medals x 1. Go back to the path and follow it to a set of chests with Medals x 3 and HP Up Elixir. Go back to the save point and leave Pachess Town. ======================================================================= | Wilderness |

======================================================================= Head out from Pachess Town and to the right look for a large stone monolith which will trigger a cut-scene. You will get the Green Device back. Head across the newly formed bridge and turn left for a chest with Magic Elixir. Turn around and continue deeper into the field and look for a chest on the right with The Way of the Thief. Head straight to a chest that has Medals x 8. A little further on the path will be a chest with Repeater Weed. Head behind this chest and up the ramp to the right. Continue right until you find a chest with Sleep Powder. Go back and before you go down the ramp turn right and follow this around until you find a chest with Prismatic Crystal. Go back to the ramp and head across the ice to another ramp that will lead to a chest with Medals x 2. Now you can go back to the chest that had Repeater weed - it is back down and right. Head straight on the path to fight three Ice Giants blocking the way forward. Past those Ice Giants and to the left are chests with Medals x 7 and Cure-All. Up the ramp on the right is a chest with Part of Eternal Engine, Flawless Sapphire and Medals x 3. There is a lot more Wilderness here but for now let's ignore it. Go back past the three Ice Giants. Follow the path and continue on it as it turns left. In front of you will be a giant crater - you're in the right place if there is no snow. ##########################IMPORTANT SAVE POINT######################### Make sure to save because soon there is going to be another achievement opportunity. Head into the crater for a cut-scene. (((((((((((((((((((ACHIEVEMENT - Rescued Kluke - 5GS))))))))))))))))))) To get this achievement you must rescue Kluke the first time. If you fail you need to reload your save and try again. As Shu jumps to grab Kluke the achievement will pop up - that is how you know you did it right. Run up the stairs to enter Nene's Fortress. ======================================================================= | 2-11 Nene's Fortress | ======================================================================= (((((((((ACHIEVEMENT - Got to Nene Before Bomb Went Off - 5GS)))))))))) You will not get this achievement until you get to Nene but it is good to know about now because the Fortress is part of several achievements. In order to get this one you must get to the top of the fortress, level 5, before the timer reaches 0:00 so you don't want to take too much time fighting monsters but you cannot avoid them all. Use Stealth to make this a much easier task. On a side note each battle will only take :30 out of your time but every second counts. ((((((((((((((((ACHIEVEMENT - Completed Monster Record)))))))))))))))))

There are a number of monsters that can only be found in the fortress so you have to defeat at least one of each to ensure they are added to the record. The monsters are: -First FloorSteel-Crusher Leopard Glowering Imp Trap Stone Giant -Second FloorNinja Ghost Wandering Prophet Imposter Eye Horned-Viper Trident -Third FloorRed-Mask Robot Balloon Bomber Patchwork Puppet -Fourth FloorVersatile Mecha Robo - let this monster summon an Intercept Dynadrone -Fifth FloorStandard Defender Enforcer Robot Assassin Robot Listed in the order they appear. ##########################IMPORTANT SAVE POINT######################### You should save at the start of each level in a new slot. --------------------------Nene's Fortress - 1F------------------------With all of the important stuff out of the way use the health restoring machine and continue through the door. Head left at the first chance and fight a Steel-Crusher Leopard for a chest with Phoenix Talon. Turn around and fight the Glowering Imp Trap. A side note is Steel-Crusher Leopard and Glowering Imp Trap triggers a monster fight but not sure if you are not the one to kill the Leopard will the entry for it be added to the record - may want to kill a Steel-Crusher Leopard outside of a Monster Fight. Head down the right path and then left to a chest with Phoenix Wing. Head back the way you came and go straight to a chest with Mega Magical Medicine. Head down the path to the right and fight the Stone Giant. Enter the door for a checkpoint. Get on the platform for a cut-scene and then to the center of the next area for a cut-scene and a battle. *********************************************************************** * ENEMY : Land Shark A / Land Shark B * * TIP * * I used Flarus/Watera Sword and after a few attacks it will change * * form to Land Shark B. Continue the attacks until you defeat it. * ***********************************************************************

Enter the green light to get to the next area. --------------------------Nene's Fortress - 2F------------------------You will have lost about 10 minutes off the timer. Enter the door and use the save point - remember to save to a new slot. Then use the healing machine and enter the door. Take the first path to the right and fight the Ninja Ghost and then open the chest for Lv 5 - Regenera. Turn around and head straight to a chest with Lv 6 - Resistus. Turn around and fight the Wandering Prophet. Go back and take the path to the left defeat the Imposter Eye. Open the chest here for Phoenix Talon and then continue to the left and fight the Horned-Viper Trident. After the battle head to the door for a checkpoint. Once on the other side take the platform across. Head to the center for a battle. *********************************************************************** * ENEMY : Grand Heat-Wave Sai, Grand Raging Kesu, Grand Turbulent * * Mai and Grand Silent Ku. * * TIP * * Sai, Kesu and Mai are in the front row so use Flarus on Sai. Watera * * and charged attacks work great against the rest. * *********************************************************************** *********************************************************************** * ENEMY : Grand Szabo * * TIP * * Szabo Full-Range Attack is the most damaging so make sure to heal * * after it. Use Watera to damage three of the four cannons. Then * * defeat the last cannon with a charged attack of Flarus. Szabo * * should be an open target now so use Flarus and charged attacks to * * defeat him. * *********************************************************************** After the cut-scene enter the green light to go to the third floor. --------------------------Nene's Fortress - 3F------------------------You will have lost about 15 minutes this time. Enter the door and use the save point then the healing machine. Enter the door and take the path to the left and defeat the two Red-Mask Robots here. Follow the path to the right until you find two Balloon Bombers. Take the path to the left for a chest with Lv 6 - Cure-all. Turn around a turn right to find a Patchwork Puppet - defeat it and open the chest for Phoenix Wing. Turn around and head down the left path. Follow the path and turn left and open the door. (((((((((((((((ACHIEVEMENT - Moon Laser: Perfect - 30GS)))))))))))))))) You use the platform to get to the center. Go to the center of the area for a cut-scene. Do not play on easy. View the tutorial. To get this achievement you cannot take any damage and you cannot with the moon side of any of the lasers. Wait for the laser to charge some to make sure you don't hit the wrong side. Third Moon x 2 Second Moon

First Moon x 2 Second Moon x 2 I cannot tell you the exact order of the second moons because it seemed that I defeated the moons in different orders each time based on how quick I was with a charged attack but I can give the first couple Second Moon First Moon Fourth Moon Third Moon After this nothing seemed to stay the same. If you defeat the moons without hitting the moon side or taking damage you will get the achievement after you get you rank. An 'A' rank gets you All-Heart. Enter the green light to get to the fourth floor. --------------------------Nene's Fortress - 4F------------------------You should not have lost any time. Go through the door, save in a new slot, use the healing machine and go through the door. Use Stealth to slip past the two Flying Mecha Robos and open the chest at the end to the left for Lv 5 - Erase. Turn around and ignore the Battle Mecha and take the path right. Turn right and ignore the Flying Mecha and Battle Mecha. Turn left and ignore the Heavy Mecha as you turn right. Open the chest in front of you for Lv 6 - Extractus. Go down the right path and ignore the first Versatile Mecha and fight the second you need this enemy to summon Intercept Dynadrone so don't defeat it until it does. Continue to the left and through the door. *********************************************************************** * ENEMY : Jumbo Mecha Robo * * TIP * * You need to keep attacking the Jumbo Mecha until the head splits * * into 8 Mecha Robos. You need to defeat the leader - not sure but * * the leader may be in a random location each time for me it was the * * second from the left in the first row. Be careful using any magic * * that attacks multiple Mechas because the all will counter. So there * * are two was to finish this fight kill all the Mechas or defeat the * * leader. * *********************************************************************** Use the green light to get to the fifth floor. --------------------------Nene's Fortress - 5F------------------------You will have lost about 10 minutes. Head through the door, use the healing machine and save. Go through the door. Take the first path left and defeat the Standard Defender and open the chest for Lv 5 - Healus. Go back down the path and turn right - defeat one of the three Enforcer Robots here. Take the next path to the left and open the chest for Lv 5 - Reflecta. Go back to the main path and continue left. Take the next path to the left and defeat the Assassin Robot and open the chest for Lv 5 - Paralyze. Again go back to the main path and head left. Take the last left to a chest with Lv 5 - HP Max Up.

Because I had more than nine minutes remaining a returned to the save point so that I would not have to repeat all that again. Go back to the main path to the checkpoint, heal your party and enter the door for a cut-scene. Go to the center for a cut-scene and then a battle. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) During this battle make sure to defeat at least one Servant Mecha Robo A and one B. When able use Flarus to defeat the controller Yasato is holding. As long as there was time left on the clock when you entered the door you will get the achievement for reaching Nene before the bomb goes off. There will be a cut-scene then an attempt at an achievement. ((((((((((((((ACHIEVEMENT - Saved Kluke from Choking - 5GS))))))))))))) You will have to hold the (LS) back and press the button that flashes on the screen. You have to do this right every time to get the achievement - if you don't you need to reload the save. ((((((((((((((ACHIEVEMENT - Escaped from Squashtrich - 5GS))))))))))))) You need to mash (X) really fast to make sure that you do not get stomped - if you do you need to reload the save. Select -)Flee when the menu comes up because you cannot do anything else. There will be a cut-scene and you will be asked to save the game ending disk 2. Rejoice because you are two thirds of the way through Blue Dragon but far from two thirds of the achievements. _________________________________DISK #3_______________________________ ======================================================================= | 3-1 Devour Village | ======================================================================= After the cut-scene control will be returned to Shu. Explore the room and head down stairs for a cut-scene. Explore the room and go outside for a cut-scene. From the here head left and take the first road left to find a chest with Medals x 7. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) From here you can see the seventeenth Warp Device - make sure to activate it. Use the save point and go back to the center of the town. Enter the first house on the right - Private House - Village Outskirts. There is a chest here with Magical Fortification Elixir. Examine around the house and leave. The next house on the right is the Item and Accessory Shop. The Item Shop has most of the basics but the Accessory Shop has two new items that you want to buy. A rug and the stove here have EXP +10. When you are done go back outside. Examine a sign to the right for EXP +10. The Spell Shop is the next house on the right that has no new spells but

there is a vase inside with Agility +1. Go outside and the next house on the right is the Inn. Inside the Inn examine the fireplaces in both rooms for EXP +10 each. When you are done go outside and to the right for the last house in the main area of town - Private House. Examine around the house and then go outside and head to the right of the Item Shop past a lady in teal. To the left you will find the rest of your party and a cut-scene. Head to the save point for a mini cut-scene then head down the path ahead for another cut-scene and a battle. Use the save point then examine the tree in the center of town. *********************************************************************** * ENEMY : Eat-Yeet * * TIP * * This is a losing battle so don't waste any items because you * * cannot win. * *********************************************************************** After the battle there is a cut-scene. Leave the house and go near the Item Shop for another cut-scene. Go to the Inn for more cut-scene. After the scenes in the Inn leave and go use the save point. ##########################IMPORTANT SAVE POINT######################### Go behind the Inn and up onto the cliff for a checkpoint and cut-scene. (((((((((((((((ACHIEVEMENT - Summoned Shu's Shadow - 5GS))))))))))))))) You have to mash (A) three times to summon Shu's shadow. Now you have to fight your anti-shadow to prove you're worthy. Keep using your attack until the Tension bar is full and you are able to use Corporeal - a devastating attack. There will be a cut-scene and you will be in the Inn again. Go outside and attack the tree again. *********************************************************************** * ENEMY : Eat-Yeet * * TIP * * Make sure the Shu is attacking the main tree otherwise it is a * * wasted attack. After some back and forth you should defeat the * * Eat-Yeet. * *********************************************************************** After the fight there is a cut-scene. Use the save point and now you can leave the village. As you leave there will be a cut-scene. ======================================================================= | Wilderness | ======================================================================= As you leave the village head right to a chest with Shadow Crystal. Head down the path to get to the next area. =======================================================================

| 3-2 Devour Forest | ======================================================================= Go straight to a chest with Grand Emerald. Turn right and continue on until you find a chest with The Way of the Thief. Keep going to find an area with three chest. Here you can trigger a Monster Fight between Ravenous Acornivore and Stupefying Ghost. After the fight open the chests for Flower Shard, Crystal Bracelet and Ancient Feather. ################################ADVICE################################# Since right now the only member of the team that can use magic is Shu it makes more sense to equip items that boost defense on players as oppose to other side effects. Also your team does not have as much HP so more defense will help prevent them from being defeated too easily. Go back to the intersection with the large black device and insert the Flower Shard. Head down the path that opened and there are two chests on the left with Repeater Weed and Power-Swap Dart. A few steps more and the you will find the great Toripo again. After you are done with Toripo follow the path to the left for a chest with Lv 6 - Curse. As you follow the path you will find another chest with Crystal Earring. Ignore the first path and the left. Take the second path for a cut-scene. Go down the path and take the left path to a chest with Flawless Emerald and continue on. Take the next path left and follow it to a chest with Mirror Necklace. Turn around and go back to the round path and turn left and then left again. You will find an area with two chest and another opportunity at a Monster Fight. The chest have Sacred Tree Shard and Grand Amethyst. Go back to where you turned left and head straight to a chest with Iridescent Wind then take the path to the left to a chest with Sleep Powder. Go back and follow the path left and turn left again at the next path. Head right at the next path and insert the Sacred Tree Shard into the device. Go through the newly opened path and open the chests on the right for Part of Eternal Engine and Crystal Ring. Head for the end for a mini cut-scene and then to the end of the path. ======================================================================= | Wilderness | ======================================================================= To the right is a ramp up to a cliff with a chest that has Grand Ruby. Go back and head left so you are following along the water. The first chest you find has Medals x 13 and continue on to find a snow path that you want to follow to the right. You will find a chest a little way further that has Broken Eternal Engine. Soon there will be a chance to head right as the path goes left. In this area are two chests that have Medals x 1 and Prismatic Crystal. Go back to the path and follow it right until you come to a fork. Pass the first fork and then at the second go left. Soon the path will end but keep on the same direction the path was headed - you should see a path to left off of the cliff. Keep going to find a chest with Medals x 7. From this chest turn right and head up the ramp to a smaller ramp and on top is a chest with Medals x 9. Go back to the path and follow it straight. The path will not quite meet up with the next path but when you see a path going across the screen head right for a chest that has Devee Elixir. Now go to the path you passed and take it to the left and then there is a little path that

points to a gate - this is ultimately our destination but there is some more exploring to be done. Follow the path to a split and take the left one first. Continue in the direction of the path as it ends to find a chest with Medals x 3. Head back to the split and continue straight. There will be a break in the path and to the right is an opening between two cliffs where you will find a chest with Flawless Amethyst. Back on the path follow it further to the right and down a ramp. To the right you can see a chest that has Ancient Fossil and to the left are two chests with Flawless Emerald and Mega Magical Medicine. With all of that out of the way follow the path back to the previously mentioned gate and head inside. ======================================================================= | 3-3 Noluta Village | ======================================================================= Use the save point and go down the road for a checkpoint and a cutscene. Go left from the frozen kid to find a machine in the wall with EXP +100. Go back to the main road and turn left. Continue until a road splits left and at the end you will find a house - Old Man's House. If you search around the house you can find EXP +10 along with some other basic items. Talk to the Old Man for a dialogue that ends with "A light shines in Kluke's heart." Leave the house and take the path around to find Frado's Father. Enter the house in front of you - Frado's House. You can find Max HP +1, EXP +5, and other items. Talk to Frado's mother to get "A light shines in Jiro's heart." Go outside and follow the path to the left. Take the stairs to the center area and head across it for a chest with Medals x 7. Behind you and to the left is a small bridge that you need to take. To the right are some Village Children; you need to talk to the furthest child to get "A light shines in Marumaro's heart." With the light in all of your team a cut-scene will be triggered. The battles that follow are the same as it was with Shu and his shadow. Keep attacking the shadow until you can use Corporeal. After Marumaro's fight there will be another cut-scene. Go back over the bridge and take the first path to the right. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) In front of the house here in Noluta Village Warp Device number eighteen. The house near the Warp Device is the Inn so go inside. The Jibral Soldier inside will ask you to go and tell King Jibral what has happened and since everything else is frozen you might as well. Warp to Jibral. ======================================================================= | Jibral Castle - Town | ======================================================================= Go into the castle and head up to the King's floor. Talk to King Jibral then head down to Basement go talk to the Mad Chief Researcher the barriers we'll remove later to make sure Quarters on the third the Basement. Once in the for the password. Most of that we get them all,

however here is one exception. In the hall before the lab is a chest behind a red barrier that has Lv 5 - Waterus. Watera is a powerful spell it makes many fights easier and Waterus being even stronger helps even more. After you get the spell warp back to Noluta Village. ======================================================================= | Noluta Village | ======================================================================= If you need to heal stay at the Inn for 24G. From the Inn head out to the center of the courtyard where you find a machine that will accept the spell/password. Examine the machine for a checkpoint followed by some dialogue. After a short scene there will be a battle. *********************************************************************** * ENEMY : Azure Sentinel * * TIP * * You have to do a lot of damage control, healing, in this battle * * because this monster has a lot of powerful attacks. Flarus is the * * obvious choice of magic until you can use Corporeal. Its counter is * * more powerful than most of its attacks so be careful of that. * *********************************************************************** When you defeat the Azure Sentinel you will receive the White Device. With the ice melted there are a number of places available that were not before. Head towards the save point and take the road to the right to get to the Item Shop. Once inside there is a chest with Medals x 9. Other than some standard items that are hidden there is SP +5. Leave the shop and head back over the small bridge. Look for a set of stairs on the right that lead up to the Accessory Shop. Look around to find items and EXP +50. The Spell Shop has no new spells but the Accessory Shop has some new items so but what you do not already have - should be Diamond Ring and Earring. Leave the shop and down the stairs. Turn left and by the back gate is Aurora Droplet. After picking up the Droplet Toripo will show up. Go ahead and give the Droplet to Toripo who in return will give you Crystal Necklace. Take a moment to purchase what you want from Toripo I only buy Hearts since the other items aren't really worth it. ###############################IMPORTANT############################### Inside of the Accessory Shop you can find a place of what appears to be infinite Nothings. To the left of the merchant is a stack of books on the counter and if you examine them you will find a Nothing. If you leave the shop and then head back inside and check the spot again there will be another Nothing. ======================================================================= | Wilderness | ======================================================================= There is not a lot of room to stray from the path this time. It has been sometime since you were really able to fight so take the time to do some leveling while here. Most of the monsters are easy. Now that you can use

Corporeal it makes more sense to use (RT) to fight multiple monsters because your Tension Meter will not reset between each set of monsters. Soon you will leave the snow but keep going on the path. You will find a chest with Ultra Magical Medicine. Further along the path there is another chest with Flawless Amethyst. Eventually you will find a bridge but before crossing head to the right for a chest with Medals x 7. Cross the bridge and enter the camp there. ======================================================================= | 3-4 Sheep Tribe Camp - Lal Mountains | ======================================================================= To the left as you enter is the save point and to the right is a chest with Flawless Sapphire. The Accessory Shop has one new item - Kimono Sash - but a chest in the camp has it also. The Item and Spell Shops have nothing new. Behind the Spell Shop is a chest with Medals x 10. You can find a Fortuneteller here who will tell you how many of each barrier chest remain. Look for a Traveler on the left side of the camp who is looking for the treasure of Killer Bandit. There is a monkey who will take your Banana but give you Forbidden Crystal in return. The chest next to the monkey has Cure-All. Near the chest in a black barrier is the chest that has Kimono Sash. You will also find EXP +50 x 3, SP +5 and other items by searching around the camp. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) In the back right of the camp is the nineteenth Warp Device. Across from the chest in a black barrier is a chest with Medals x 1. /////////////////////////Mini Quest - Knitting\\\\\\\\\\\\\\\\\\\\\\\\\ Look for a Knitting Sheep Tribeswoman near one of the huts. She explains she does not know the next stitches but a child from another caravan might. Warp to the Wilderness Camp and look for another Sheepwoman knitting who tells you the rest of the stitch. Warp back to the Lal Camp. Tell the knitter the next stitches but then she will not know what comes after that. Warp to the Forest Camp - you will about the King Ghost's Treasure and don't worry we will get there. Talk to the knitter in the camp then go back to the Lal Camp. The knitter the last part and she will give you a Mirror Bracelet. Take a moment to save and then head back out into the wilderness. ======================================================================= | Wilderness | ======================================================================= Take the bridge to the left. Follow the path on the other side. Cross the first bridge you come to and follow the path for a short distance to another bridge. On the right of this bridge is a chest that contains Medals x 9. Keep on going along the path to a chest on the right with Medals x 3. Continue forward to yet another bridge and cross it. To the right after the bridge is a chest with Gorgo Elixir. Go to and cross the next bridge and as you continue you ahead you will find a chest on the left with Ancient Feather. Take a moment to heal your party before

taking on the enemy at the next bridge. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) The Rockwind Wolf Ghost is a lot like the Icefire Wolf Ghost however this time you want to hold off on defeating the Rockwind Wolf Ghost until it splits into Gale Wolf Ghost and Stone Wolf Ghost. There will be the typical check point as you get close to the Rockwind Wolf Ghost. *********************************************************************** * ENEMY : Rockwind Wolf Ghost * * TIP * * Waterus and Waterus Sword are great against these enemies. Also * * make sure to charge any attacks you can. For the most part there * * are no damage heavy attacks from the ghosts. I never got to use * * Corporeal against them but don't hesitate to use it if you can. * *********************************************************************** After the battle go over the bridge across a sandbar. When the sand changes color turn left and look for a chest with Cure-All. Follow the water left to a chest with Autographed Manuscript. Continue left and as you approach the glass spire there will be a cut-scene. Enters Lady Zola and a Mechat you can use. As much as you may want to continue exploring you need to take care of the Mechat first. Fly North to trigger a cut-scene. You will learn about flying the Mechat and where you can land. Find a place to land to continue exploring the area. Land near the center and look for a chest between two of the spire which has Medals x 7. Head to south area to find a chest with Phoenix Wing. Follow the shore right until you find a chest with Kelolon Necklace. Keep following the shore to find a chest with Medals x 3. On last chest as you follow the shoreline - it has Prismatic Crystal. You are at the point where you first entered this area. Go get in the Mechat. Take a moment to open your map (START) and notice all the four-point stars that show up. Nine yellow, one blue, one purple and one red. Yellow are points on interested not yet explored, the blue point is the Mechat Base, the purple point is fittingly Nene and red points are points of interest you have already explored. Let's start by clearing up those 99 Designer Vases. You can fly or warp to Jibral. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) Go talk to the Vase Shop Foreman Rokrobe to convert all the Designer Vases into First-Aid Urns. Warp to Lago Village and talk to the Chieftain. Give an Urn to the Chieftain to get Devee Idol and 10000G. Leave Lago Village and get in the Mechat because it's time to explorer those stars. Head east from Lago Village and you will find Near Ancient Ruins - this is where you want to land. I will use compass directions now because not everyone will land in the

same place. ################################ADVICE################################# As your Shadow Skill reaches level 50 the amount of SP needed to level a skill remains the same at a 100 SP. If you are having difficulty with any enemy or are just dying to use those hearts then once you reach a skill level 50 feel free to use them. Remember that All-Heart will level all skills so you may want to wait on using that one. ======================================================================= | 3-S-1 Ancient Ruins - Forest | ======================================================================= After you get off the Mechat enter the forest. A number of Zebra Poo snakes are in this first area. Use (RT) to battle a handful of them at a time since they are easy. The two chests here have Prismatic Crystal and Medals x 1 along with a machine that has a button that can be pressed. Go down the path to the left, look for a machine with a button that can be pressed on the path, until you come to a clearing. The chest here has Iridescent Wind. Take the left path and a broken machine on the ground will give you Magic Attack +1. Right before you enter in the clearing a broken machine on the right has EXP +50. This area has four Howling Leopards which do not have a lot of health but usually come with a Fire Archer that will increase their attack and can easily deal 1000+ damage with a multi-strike. The chests here have 10000G, Magic Elixir and a locked chest - it requires all the buttons to be pressed. There is a machine here that has a button that can be pressed. Go back to the previous clearing. Take the path near the chest here. Examine the machine on the left for another button press and continue on. Continue into the clearing ahead. A Golden Scarab and Blood Sucking Beetle triggers a Monster Fight. There is a giant Gorgon Hydrattler here that for the moment ignore and head down the clear path. Examine the machine here for another button. Follow the path to a chest with Ancient King's Ring. Go back and defeat the Gorgon Hydrattler. Open the chest for Black Belt, examine the machine on the right for EXP +50 then head along the path. In the clear ahead is a chest with Flawless Sapphire. Take a moment to heal before heading down the next path. *********************************************************************** * ENEMY : Land Shark C * * TIP * * Not a difficult enemy. Use Flarus and charged attacks and should be * * no time until this is over. * *********************************************************************** Open the chest that appears for Weapon Parts. A machine here has another button and after pressing it head up the path. In the clearing there are three chests with Iridescent Cyclone, Magic Life-Crusher Bracelet and Medals x 50. Continue on down the next path. Look for the last button on a machine on the left before entering the next clearing. There are two chests here with Flawless Amethyst and Part of Eternal Engine. Go to the cliff and drop down. A chest here has Shadowstep Shoes. As you go down the path look for a machine on the right that has EXP +50. Go back to the area where the four Howling Leopards were. The chest here is now

unlocked and has Gravitic Necklace. Go back to the Mechat. Fly north from here. When you first see ice there will be two chests on a cliff so land and these chests have Medals x 5 and Flawless Ruby. Just west of here is another chest on a cliff that has Flawless Emerald. Fly North West from here and you will find a base moving in a circle. Land here and take notice of all the Roball that spawn here. (((((((((((ACHIEVEMENT - 10+ Monsters in an Encounter - 30GS))))))))))) To round up ten Roball you have to move through and try to get them to follow you. The Monk Class as Appeal Aura that helps a lot in getting these guys to follow you. Use (RT) and if at the end of the list of monsters is an arrow down you have ten or more. Most easily done here because these guys are easy to defeat. If you are having a hard time to Flee from the fight it you get attacked so you don't diminish the number of monsters around you. ((((((((((((ACHIEVEMENT - Ambushed More than 50 Times - 0GS)))))))))))) You have to be attacked from behind 50 times. When you are attacked from behind "Surprise Attack" will pop up and your party formation will mirror a forward attack - people in the back are now in the front. There is no easy way to tell how many times you have been ambushed so you just have to keep letting it happen until you get the achievement. ((((((((((((ACHIEVEMENT - Escaped More Than 50 Times - 0GS))))))))))))) Enter a battle with a Roball and select Flee. You can see how many times you have escaped by looking at your battle record in the encyclopedia under items in the (Start) menu. Because you are dealing with a lot of monsters here it is easy to get these two achievements. Once you have them both let the moving base run you over and you will enter the Mecha Base. ======================================================================= | 3-S-2 Mecha Base | ======================================================================= ----------------------------Mecha Base - 1F---------------------------Use the save point in the middle of this first room then head into the door. Before the split in the path is a chest with Medals x 3. At the intersection turn left to a chest that has Medals x 7 then go through the door. Defeat the enemies here and exit out the side door. Take a right at the next hall and go through the door. Again defeat the enemies here. A message "The security lock released" will be displayed. South is a door that leads back to where you entered so take this door and at the intersection turn left - the path without a chest - and go in the door. Defeat the enemy and open the chest for Medals x 8. Go out the other door and follow the path straight to a door. Enter the door and on the other side is a chest with Medals x 5. Exit this room out the side door. Go down the hall to an intersection and turn right and enter the door. Two of the blue circles in this room have EXP +10 and the chest has Lv 6 - Magic Atk Up. There is also a chest behind a black barrier but we do not have that device yet. Examine the elevator to get to the second

floor. ----------------------------Mecha Base - 2F---------------------------Switch to using Marumaro because he is the shortest making it easier to go under the lasers. Search around the room then leave the room via the door. Turn right at the intersection and left at the end of the hall. Continue on until you can turn left and follow the hall all the way down until you can turn right. At the other end turn right again and then head in the door at the other end of the hall. Defeat all of the Grim Security Mecha Robos in this room. A message about a security lock being release will be displayed. This door is by where you entered at. Take a left at the third hall and head down all the way until you have to go left or right. Turn right and enter the door. The chest in here has Lv 6 - Previve. Leave the room and turn left at the second hallway. Three barriers block the hall blue, red and white; remove the barriers and go in the door. A chest in this room has Ancient King's Necklace and the other has Ancient King's Bracelet. Also two of the blue circles have EXP +10. After exploring the room take the elevator to the third floor. ----------------------------Mecha Base - 3F---------------------------A chest as you get off the elevator has Medals x 5. This room has two doors. Take the west door and take the hall to another door. On the other side is a room with a Black Double Axe - use Flarus to make it easy - and open the chest for Grand Shadow Crystal. Exit out the door you came in and go back to the elevator room. Use the other door here and use the door at the end of the hall. This room has a chest with Medals x 5. Leave out the side door and enter the door at the end of this hall. As you get near the large device in the middle of the room you will be attacked by a Spellcaster. Examine the machine for EXP +100. There are two chests here but one is behind a black barrier, the other has Medals x 3. Go out the north-east door and down a hall to a room with a chest that has Gravitic Earring. Go back to the large round room and take the north-west door. Defeat the Grim Security Mecha Robo in the room at the end of the hall. The security lock released. Exit out the side door and at the end of the hall is the room with the elevator to the fourth floor. A chest hear has Ancient King's Earring and another has Brawler Elixir. Use the elevator to go up to the next floor. ----------------------------Mecha Base - 4F---------------------------A chest here has Medals x 7. Use the door to leave this room. Again use the door at the end of the hall. This room has a Black Double Axe and two chests with Medals x 4 and Prismatic Cyclone Bracelet. Use the south door to a hall and at the end enter the door. Defeat the Grim Security Mecha Robos in the room to release the security lock and open the chest for Medals x 9. Use the south door to another hall. The room at the end of the hall has the elevator to the next floor. Before using the elevator look for a chest with Gravitic Bracelet and examine the blue circles for EXP +50, Max MP +1, Agility +1, Max HP +1 and another chest with Missile Upgrade Part A. Use the elevator and go to the fifth floor. ----------------------------Mecha Base - 5F---------------------------Use the door to get a hall and at the end use the next door. A few steps in the room and there will be a checkpoint so heal your party.

*********************************************************************** * ENEMY : Gold Scything Skull-Spider * * TIP * * Flarus is the best attack to use. Be careful of any Scythe attack * * because it is instant death. Revive those that have died. Use * * Corporeal is your meter gets full. Not a hard battle but tedious * * because of the amount of health this monster has. * *********************************************************************** Examine the pillars around the room for SP +50 and EXP +50. Open the chest for Renew Ring. Instead of go back all the way through the bas warp to Pachess Town. Save your progress and leave the town. ======================================================================= | Wilderness | ======================================================================= Get in the Mechat and fly east past the large hole to a chest that has Iridescent Cyclone. Another chest near here has Ancient Fossil. Fly north of the hole and there are two chests with Medals x 5 and Flawless Ruby. Fly west of Pachess Town and ignore the first yellow star at the Aurora Ruins and continue on to Kelaso Village. A chest near here has Bow Tie. A chest west of the village has Part of Eternal Engine. Now you can enter the village ======================================================================= | 3-S-3 Kelaso Village | ======================================================================= Head up the stairs and on the left is a Snowman with SP +5. Behind the house is a chest with Mega MP Up Elixir. Go up near the front of the house for a cut-scene. Turn around and go back down the stairs. Instead of heading out and leaving hug the outside of the stairs and follow the cliff around back to an opening and go inside to use the ladder. As you get to the end of the hall there will be another cut-scene. Use the door and examine the painting on the wall for EXP +10. As you enter into the main room there will be yet another cut-scene. A guitar along the wall has EXP +10. A basket in the center has EXP +10 and another has SP +5. Examine a blocked fireplace on the wall then talk to a villager in blue who will give you a Fireplace Key. Use the key at the fireplace and go down the ladder. At the end of the path will be some dialogue followed by a cut-scene. Turn left to a chest with Ghost-Crusher Bracelet and continue until you find a Warp Device. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Kelaso Village is the location of Warp Device number twenty. Follow the outside path around and keep talking to villagers. Eventually Marumaro will leave so chase after him. Talk to Feenu. Go up stairs and talk to Feenu again. A vanity in this room has SP +2. Go down stairs and talk to Feenu. Up again and yet down one more time. With that over go back outside. Go left to the General Store. Buy the new spells at the Spell Shop then talk to the Accessory Merchant and buy Eternal Engine

Necklace and Eternal Engine Ring. Stay a night at the Inn next door for 30G. Go back to the Warp Device and up the stairs. Talk to Elder Baum who will tell you about a Dragon Bracelet and a dragon to the west of the village. If you do not talk to him the remaining four dragons cannot be fought. ======================================================================= | Wilderness | ======================================================================= Fly back to Pachess Town. Fly east and you will find a chest with Prismatic Crystal. In this area look for the Wire Highlands because we did not get to explorer this area the first time. There are three chests here with Gorgo Elixir, Medals x 1 and Cure-All. Go near the Baroy side of the Wire Highlands and head up a cliff on the right and look for a chest with Bow Tie. Behind the building is a chest with Kerchief. A chest on the left cliff has Medals x 1. Fly over near the Exile Forest and there is a previously inaccessible area that has two chests with Ancient Fossil and Prismatic Crystal. Fly to the east and land on the Eastern Deserted Island. ======================================================================= | 3-S-4 Eastern Deserted Island | ======================================================================= At the north west end of the island, away from the large red tentacles, is a chest with Medals x 30. There are a lot of ghosts here so Shina, Shina Sword, Flarus and Flarus Sword are going to be most effective. As a word of advice fire attacks will heal a Poleaxe Ghost - red in tint and carrying a pole axe. At the south east end on the island - at the area where you can see the large red tentacles - is a Ghost Yeet. Heal your party and go fight the monster. *********************************************************************** * ENEMY : Ghost Yeet * * TIP * * Fire is its weakness but it will boost is fire protection the first * * turn. One Hundred Venomous Hands make this a very difficult battle. * * Make sure to equip something that prevents Petrify or have Stone-Be * * Gone in your inventory. Also you want to have Phoenix Talon on hand.* *********************************************************************** After the battle open the chest for Heatsink Parts. Warp or fly back to the Lal Mountain Camp. Talk to the Traveler and give him the Autograph Manuscript for an Eyepatch. Now fly near Kelaso Village but this time we are headed for the Aurora Ruins west of the village. ======================================================================= | 3-S-5 Aurora Ruins | ======================================================================= Open the chest in the first room for Kelolon Necklace then enter the door to the left. Go down the hall and turn right. When you hear checkpoint heal your team then go in the door. *********************************************************************** * ENEMY : Stonesaurus *

* TIP * * Windus and Windus Sword are very effective. Make sure to heal after * * Fire Breath because this does a good amount of damage to everyone. * * Attack the head a few times and the battle should be over soon. * *********************************************************************** After the battle you will talk to Toripo who will give you Lock-On Upgrade Part A. Buy anything you want from Toripo then search around the room. You can find Map HP +1 and a fair amount of Nothing points. Time to go to Jibral. ======================================================================= | 3-S-6 Sea Cube | ======================================================================= Behind Jibral, floating above the water is the Sea Cube, fly over it and press (A) then -) Yes to enter. --------------------------Sea Cube - Level 1--------------------------(((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) The twenty first Warp Device is in the first room of the Sea Cube so activate it. Save your progress and then enter the door into a hall. Continue down the hall through the door to a room with four doors. Use the door straight across the room and the room at the end of the hall has a chest with Mega Magical Medicine. Use the door to the right and in the hall chest a device on the right for SP +3. Enter the door at the end of hall and defeat the Kelolon Defender. A chest will appear with Key to Layer One. Go back to the room with four doors and use the door on right. At the end of the hall will be a chest that has Medals x 5. With the key you can enter the room at the end. Use the Warp Device to get to Level 2. --------------------------Sea Cube - Level 2--------------------------The chest here has Ancient Fossil. Use the door and go into the room at the other end of the hall. Defeat all the Kelolon Defenders for a chest with Phoenix Wing. Use the door on the left and a device on the right and left in the hall both have EXP +10. Enter the room at the end of the hall. Use the door on the other side of the room. Use the door at the end of the hall. This room has two doors but use the door of the left first. Defeat all the Kelolon Defenders in the room at the end of the hall. The chest has Key to Layer Two. Use the door on the left and the hallway has EXP +10 and SP +3. The room at the end has a chest with Tech-Crusher Bracelet. Instead of going to Level 3 go to back to the room where you took the left door and continue across. Enter the room at the end of the hall to find a chest with Cure-All. Defeat the Crystal Giant blocking the door. Use the key to open the door at the end of the hall then warp to Level 3. --------------------------Sea Cube - Level 3--------------------------Open the chest here for Grand Shadow Crystal. Use the door of the left

and at the end of the hall is a room with six Kelolon Defenders for a chest with Key to Layer Three. Go back to the room you warped into and take the door on the right. The device next to the chest has EXP +10 and the chest has Medals x 5. Defeat that Crystal Giant and enter the door. Warp to Level 4. --------------------------Sea Cube - Level 4--------------------------Open the chest here for 1000G. Go through the door in front of you into the room at the end of the hall. Go through the left door and this hall has a device with Magic Defense +1. Continue through the room to the next hall where a device has Magic Attack +1. The chest in the room at the end of the hall has Medals x 15. Use the door on the left and in the room at the end of the hall defeat all the Kelolon Defenders for a chest with Lv 6 - Wallus. Go all the way back and use the door on the right. The room at the other end of the hall has a number of Robber Clams in it. Use the right door and go down the hall to the next room. Use the door on the left and head to a room full of Jelly Jolts. Use the door on the right. There is a device in the hall with SP +2. The room here is full of Kelolon Defenders. After defeating the Kelolon Defenders a chest appears with Deep Sea Key. Now you have to back track to where this path started. Go across the room into the door and down the hall. Unlock the door and go inside. The chest in this room has Ultra Magical Medicine. Use the left door not guarded. Continue on through the room with Jelly Jolts. The room at the end of the hall has a lot of Kelolon Defenders so defeat them for a chest with Infinity Ring then use the door on the left. A device in the hallway has Exp +100 and another has SP +5 - the way further is blocked by a black barrier so head back to the room with the Crystal Giant. As you enter the Sea Cube - Hall heal your team. A few steps in you will hear checkpoint so head *********************************************************************** * ENEMY : Azure Abyssal Dragon * * TIP * * Flarus and Flarus Sword are the best attacks to use. The dragon's * * Mow Down attack does about 100 - 250 damage to all members so keep * * your life above that and you should be alright - just keep * * attacking. * *********************************************************************** After the battle two chest appear with Black Device and Laser Barrier Part. Use the door across the room to go to a room at the end of the hall that has Mystery Part Deux, Infinity Earring and Lv 6 - Shadowus. Go back to the black barrier and remove it to get to the warp device to Level 3. Use the door here and in the next room use the right door and a device in the hall has EXP +100 and another with SP +5. The room at the end has a guarded chest with Renew Bracelet. With the Sea Cube complete warp to Kelaso Village. At the end of the shops is a path the leads around back but is block by a black barrier. Remove the barrier to get access to a chest with Coating Part B and Eternal Engine Necklace. Now warp to the Lal Mountain Camp. Once at the camp go to the back and remove the black barrier to get Missile Upgrade Part B. Leave the camp and just a little ways West is the Mechat Dock. Enter the dock and select Enhance Mechat. Move the cursor over the part and select Enhance

for Skip; do this for all items. When you are done there will be some messages about the upgrades then select to leave the dock. Fly Southwest to the yellow star in the middle of the water. Land somewhere nearby and save your progress. When you are ready head to the floating base and press (A) and you will hear checkpoint. (((((((((ACHIEVEMENT - Mechat Shooting Stage 2: Perfect - 30GS))))))))) With your upgrades this should be a fairly easy achievement. Go over the tutorial so you know what is going on. Basically the same controls as the last time you used the Mechat but this time you should have equipped the Heatsink Parts that prevent the machine gun from overheating. Also you have a barrier, a ton of missiles and can lock on to a bunch of targets. You have to destroy EVERY machine gun. Since the machine gun won't over heat hold the (A) button and aim where the bombs are when they get close. Use (B) to target the Laser Rings first, destroy all but one, so not as many bombs are being fired at you then destroy the machine guns follow by the last Ring Laser. The large barrier will go down and now fire one missile at the white orb and immediately target and fire three missiles at the red orb behind it. Hit one of the guns for more missiles and repeat. Destroy the four sets of three machine guns in the middle. Then you have to aim at the light in the center top of the base. ======================================================================= | 3-S-7 Upper Mecha Base | ======================================================================= -------------------------Upper Mecha Base - 1F------------------------Use the save point and then open the chest for Grand Shadow Crystal. Go through the door and at the intersection go right. Defeat all the enemies in this room and then exit out of the left door. Go straight down the hall to the next room and again defeat all the enemies here. Exit out the left door and go down the hall to the next room. Just as before defeat all the enemies here. Use the left door and go down the hall to yet another room where you again need to defeat everything. Use the left door and go down the hall until you can turn left and go into the room and defeat all the enemies again. Go straight out the room and down the hall to the last room. Examine the blue circles for SP +5 twice and look for a chest with Mystery Part Gamma. Use the elevator and go to the second floor. -------------------------Upper Mecha Base - 2F------------------------Use the door and a blue, red and white barrier all block the way forward so remove them. Switch to Marumaro and head right all the way and follow the hall around and take the first right and turn right again at the end of the hall. Enter the room, defeat the enemies and open the chest for Life-Crusher Bracelet. Leave the room and as you pass the laser you will be sent to the first floor. Go back to the second floor but this time turn left. Go right at the hall and take the first left. Follow the path until you can go left where a blue, white and black barrier block the way. Remove the barriers and enter the room. A chest here has Eternity Ring. A blue circle has SP +5 and the other chest has Eternity Necklace. Take the elevator to the third floor.

-------------------------Upper Mecha Base - 3F------------------------Use the left door and in the next room use the right door. In the round room examine the machine for EXP +100. Use the northern right door to get to a room with a chest that has Infinity Bracelet. Use the other door to get the hall that leads to the elevator room. A chest here has Lei and another has Shield Badge. Use the elevator to get to the fourth floor. -------------------------Upper Mecha Base - 4F------------------------Leave the room and go down the hall to the next room. Go through this room to the next. Defeat what is in this room and continue on. Finally you will make it to the elevator room. The chests here have Infinity Necklace and Coating Part A. Search the blue circles for Attack +1, SP +5 x 2, Defense +1 and Magic Attack +1. Use the elevator to get to the fifth floor. -------------------------Upper Mecha Base - 5F------------------------Take a moment to heal your party then leave this room. Head down the hall into the next room for a checkpoint. *********************************************************************** * ENEMY : Steel Giant * * TIP * * Groundus/Shadowus Sword make this an easy fight. * *********************************************************************** Open the chest for Renew Necklace. ((((((((((((ACHIEVEMENT - Equipped All Mechat Parts - 10GS))))))))))))) If you have followed the guide until now you have all the parts except one however I will list all the parts. Lock-On Upgrade Part Lock-On Upgrade Part Missile Upgrade Part Missile Upgrade Part Coating Part A Coating Part B Laser Barrier Parts Heatsink Parts Weapon Parts A B A B

The missing part is Lock-On Upgrade Part B which is found in the Exile Forest Cavern. Go to the Exile Forest Cavern and defeat the Poison Hydrattler to get to a chest inside a black barrier with Lock-On Upgrade Part B. Get the Epistle of the King Ghost in the red barrier while you are here. Warp to the Lal Mountain Camp and go to the Mechat Dock. Equip all the parts. ======================================================================= | 3-x Extras/Achievements | =======================================================================

We are nearing the end of the game so now is the time to clear up some items, monsters and achievements. Head back towards the Upper Mecha Base. Explore the islands around here. On Southern Deserted Island you find a Kelolon Necklace, Southwestern Deserted Island has Sun Necklace and Western Deserted Island has Grand Shadow Crystal and Mystery Part Trois. Warp to Jibral. (((((((((((ACHIEVEMENT - Got Ultimate Weapon Bracelet - 10GS))))))))))) Warp to Jibral and talk to the Mad Chief Researcher and give him Mystery Part Alpha, Beta and Gamma. In return you get Ultimate Weapon Bracelet. ((((((((((((((ACHIEVEMENT - Got Final War Necklace - 10GS)))))))))))))) Talk to the Mad Chief Researcher and give him Mystery Part Un, Deus and Trois. In return you get Final War Necklace. As part of completing the item record warp to the forest of the dead and out via the path away from the warp point. You will find a bridge and head straight and on the left is a green barrier. Place the Epistle of the King Ghost in the chest to get Crown of the King Ghost. ((((((((((((((ACHIEVEMENT - Beat Golden Poo Snake - 30GS))))))))))))))) Fly the Mechat to Southern Deserted Island. This is an island in the south-west of the map. Equip the Poo Bracelet - blue barrier chest in Jibral courtyard - and defeat a Golden Poo; should be a one hit kill. ((((((((((((((((ACHIEVEMENT - 100 Back Attacks - 30GS)))))))))))))))))) ((((((((((((((((((ACHIEVEMENT - Got 1,000,000 - 25GS))))))))))))))))))) ((((((((((((((ACHIEVEMENT - Dragon: Max One Class - 30GS))))))))))))))) (((((((((((((ACHIEVEMENT - Minotaur: Max One Class - 30GS)))))))))))))) ((((((((((((((ACHIEVEMENT - Phoenix: Max One Class - 30GS)))))))))))))) ((((((((((((ACHIEVEMENT - Killer Bat: Max One Class - 30GS))))))))))))) ((((((((((((ACHIEVEMENT - Saber-Tooth: Max One Class - 30GS)))))))))))) ((((((((((ACHIEVEMENT - Maxed Out All Character Levels - 50GS)))))))))) Get a character to Skill Level 32 for the Assassin class and equip Loot and Treasure Hunt, also give a member in your party Crown of the King Ghost for double gold - this will get you some good items and lots of gold; 0 - 45,000 for each kill. You can steal Ancient Feather and Guardian Heart. Each Golden Poo Snake is worth about 1,000 EXP and 10 SP - if you equip a Lei and a Black Belt that doubles both figures. The Golden Poo is easy to defeat so ranking and leveling up here should be easy. Remember that when a skill gets to 99 switch skills otherwise you are wasting the 10SP. The Golden Poo is an easy enemy to attack from the back and after playing this much of the game you should not need many more back attacks for the achievement. By time you kill enough Golden Poos to get all characters to level 99 you will passed a million gold by a lot. Time to do some monster killing. ((((((((((((((((((ACHIEVEMENT - Defeat King Poo - 30GS))))))))))))))))) Warp to Talta Village, leave and head north to Ancient Ruins. This is the area that you were taken to when fight the Land Shark at the

beginning of Blue Dragon. Remove the blue barrier blocking the path into the cavern. To fight the King Poo you first have to defeat the Jumbo Poo in the middle of the area - hard to miss since it is the largest poo you have seen yet. *********************************************************************** * ENEMY : Jumbo Poo * * TIP * * With the Poo Bracelet equipped the Jumbo Poo is a one hit kill. * *********************************************************************** Open the chest that was behind the Jumbo Poo for Ancient Warrior's Ring. A cut-scene will show another poo drop into the room; this is the Corrosive Poo. You must defeat the Corrosive Poo also. *********************************************************************** * ENEMY : Corrosive Poo * * TIP * * With the Poo Bracelet the Corrosive Poo is as easy as the Jumbo Poo * *********************************************************************** The King Poo does not show right away so you can take a moment to open chests in the area. The blue barrier chest has Bellybutton ring of fire. Other chests here have Stone Necklace and Stone Bracelet. Head for the exit and a cut-scene will show the Kind Poo drop into the area. The King Poo is no joke so make sure to select the class that gives each character the best stats. You should have a character with Support Magic level 99 - this give you access to double cast which is good for casting two spells. Equip any accessory that resist status-altering attacks. Save you game and then attack the King Poo. *********************************************************************** * ENEMY : King Poo * * TIP * * Waterus Sword is the attack that deals the most damage. Cast Curse * * on the King Poo to weaken its attacks. Double Cast Previve on your * * characters until they are have previve - this will help boost your * * tension meter so you can use Corporeal. Revive any fallen members * * and continue the circle of Previve, Revive, Attack and Corporeal * * until the King Poo is defeated. * *********************************************************************** After you defeat the King Poo open the chests for Golden Poo, Autograph Paper and another Golden Poo. At this point of the game Golden Poo is useless but is still needed to get the achievement for completing the item record. Next on the list of things to kill is the Gold Mecha Robo. ((((((((((((((ACHIEVEMENT - Defeat Gold Mecha Robo - 30GS)))))))))))))) Warp to the Ancient Factory and save. Head across the floor to the conveyor. Once on the other side you will find a gold colored robo so make sure to equip your characters well. *********************************************************************** * ENEMY : Gold Mecha Robo * * TIP * * Use curse to reduce the amount of damage it does per turn. Keep *

* using Previve and Revive until you can use Corporeal - about 4500 * * damage. 3 or 4 Corporeal attacks and the Gold Mecha Robo will be * * defeated. This is a frustrating battle but just stick with the * * Previve and Revive until you can lay into it. * *********************************************************************** Open the chest for Golden Eternal Engine. Next on the list of things to kill are four maybe five dragons - don't forget to heal first. If you have followed this guide and defeated everything then you already beat the first dragon back in the underground river this was the Moody Dragon. Exit out of the Ancient Factory and past the save/warp point. Go to the area with all of the Kelolons. Defeat most of the Kelolons and as you try to leave the Moody Dragon will show up - should be really easy at this point. Warp to Talta Village and leave. Get in the Mechat and fly South to the Coastal Road - this is an area previously blocked. Just on the other side of the rocks blocking the road is the Amethyst Dragon. *********************************************************************** * ENEMY : Amethyst Dragon * * TIP * * This dragon use lightening of the gods a lot and is quick. A good * * spell is Windus Sword. When you get the dragon's health fairly low * * it will use Lightening Breath a fairly weak attack. Corporeal will * * do about 8000 damage so use it when you can. * *********************************************************************** Open the chest for Amethyst Dragon's Fang. Next warp to the Talta Village because the Spark Dragon is next. Go into the Gul Mountains North of the village. Once inside take a left at the split. In the next room go left again. The next room go right down a ramp and take the first left. Go across the puddle and follow the path around to a red barrier. Remove the barrier and take a moment to equip your party. Equip anything that has elemental resistance mostly earth and wind - there are Bellybutton Rings that absorb both. The moment to you enter the area you will be attacked by the dragon. *********************************************************************** * ENEMY : Spark Dragon * * TIP * * Use curse you power down this dragon. Windus is effective against * * his dragon as well as strong physical attacks. Unleash any * * Corporeal attack you earn. Keep at it till you take it down. * *********************************************************************** Open the chest for Spark Dragon's Fang. The two other chests here have Chain and Medals x 40. Warp somewhere to heal and save because there are more dragons. Get in the Mechat and head near the Lal Mountains. At the Southernmost tip of the Great Desert is the next dragon - if you did well against the Spark Dragon then you should be well equipped for this fight. ##########################IMPORTANT SAVE POINT######################### ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) You have to steal Nene's Earring from the Phantom Dragon.

*********************************************************************** * ENEMY : Phantom Dragon * * NOTE : You have you Steal Nene's Earring from this dragon. If you * * don't get the item the first time you should reload and try again. * * Equip Treasure Hunt to improve the odds of getting this rare item. * * TIP * * Fearsome Tornado does not do a lot of damage 200 - 300 so don't let * * your health slip too much. Physical attacks are the enemy here as * * they heal this dragon - defend or heal instead. * * NO CORPOREAL ATTACKS. * * Windus is your best attack so use it all the time. This dragon has * * a lot of health so this is an annoying fight but it will be over * * soon enough. * *********************************************************************** Open this chest for Phantom Dragon's Fang. Warp somewhere to again save and heal. Get in the Mechat and fly near Kelaso Village - the dragon is on a ledge to the West of the village. Equip anything to resist elemental damage and give your best attacker Bellybutton Ring of Water. *********************************************************************** * ENEMY : Blizzard Dragon * * TIP * * Use Curse to power down this dragon. Icy Breath is the attack used * * most and does not deal a lot of damage however this dragon's * * physical can. Shadowus is the most effective so keep at it until * * this dragon is defeated. * *********************************************************************** (((((((((((((((ACHIEVEMENT - Got All Dragon Items - 10GS))))))))))))))) (((((((((((((((ACHIEVEMENT - Got Dragon Bracelet - 10GS)))))))))))))))) Open this chest for Blizzard Dragon's Fang. Warp to Kelaso Village and head up the stairs to left. Talk to Elder Baum and give him the fangs and he will give you Dragon Bracelet - the best accessory in the game. ((((((((((((((ACHIEVEMENT - Dragon: Max All Classes - 50GS))))))))))))) ((((((((((((ACHIEVEMENT - Killer Bat: Max All Classes - 50GS))))))))))) (((((((((((((ACHIEVEMENT - Minotaur: Max All Classes - 50GS)))))))))))) (((((((((((((ACHIEVEMENT - Phoenix: Max All Classes - 50GS))))))))))))) (((((((((((ACHIEVEMENT - Saber-Tooth: Max All Classes - 50GS))))))))))) A huge portion of the remaining achievements is maxing out the classes for each shadow. The best way that I found to do this is to equip someone with Field Barrier 3 - obtained by getting the Barrier Class to level 50 - with Regenerate MP - obtained by leveling Black Magic - on the same person. South of Kelaso Village is a chest. While in this area if you equip the Dog Collar your party will stink and numerous Phantom Pelicans will spawn so activate the field barrier you now have to choices - you can run around or a slower approach is to let them try to attack you but if you run around you will basically never run out of MP and therefore always have a barrier. Each Phantom Pelican defeated this way is worth SP +3 - not as high as the Golden Poo but these spawn more. Equip a Black Belt or Eyepatch to double to SP +6. Switch out skills as they get to 99 until you've got them all to 99. This by far is the most tedious part of Blue Dragon.

((((((((((((((((ACHIEVEMENT - 100 Monster Fights - 30GS)))))))))))))))) This is a simple achievement. Warp to a place where you can start a Monster Fight - I chose the Forest of the Dead and a fight between Fat Rat and Acornivore. Start the fight and then flee. After your monster fight count reaches a hundred you'll earn the achievement. Also, this an ideal way to get the flee fifty battles if you did not do so before. ################################ADVICE################################# Before you continue on with the story now would be a good time to make sure that you have killed all the monsters you can till this point, got all the items so far and removed all the barriers your can - make it so you don't have to do any back tracking. You will have 265 of 290 monsters, 365 of 380 items and two remaining black barriers - check with the Fortuneteller in Lal Mountain Camp. I take no ownership of the following useful links. http://www.gamefaqs.com/xbox360/927950-blue-dragon/faqs/47047 - This is a complete monster guide that I used to narrow down what I was missing http://www.xbox360achievements.org/forum/showthread.php?t=37382 - This is a complete item list that will help but if you have followed this guide you may only be missing items inside barrier chests. I have added a complete list of all barrier locations at the bottom of this guide. ##########################IMPORTANT SAVE POINT######################### Time to continue with Blue Dragon's story line. Fly the Mechat to the large purple star on the map and select -)Yes to enter. Save when prompted to do so. ((((((((((ACHIEVEMNT - Mechat Shooting Stage 3: Perfect - 30GS))))))))) After a long cut-scene you will start the last Mechat shooting game against a Land Shark. The controls are the same as always - shoot down all the bombs and take out the Land Shark for the achievement. With all the upgrades this really is the easiest Mechat Shooting stage. Once you learn the bomb locations there is not a lot to this one. After a cut-scene you will be in control of the Mechat. You can fly around but there really are only two places to go. The first place is the Mecha Robo Cube. ======================================================================= | 3-5 Mecha Robo Cube | ======================================================================= Behind the Mechat is a chest with MP Boost Elixir. The great Toripo will show up here as well. As you head down the path you will meet up with Yasato again and then have access to the rest of the area.

(((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number twenty two is here to the right of the save point. Talk to number 68 - he is the one running around and he will give you a Bow Tie. The Accessory Shop has some items you need that you can only get here. There are two black barrier chests here. The only other thing to note here is the black portal that lets you got back to the time prior to the splitting on the world. This portal is found directly opposite the Mechat landing area. In all there is some interesting information from the robots and some descent items so talk to everyone. When you are done get it the Mechat and head to the other cube - open the map if you need direction. ======================================================================= | 3-6 Primitive Cube | ======================================================================= ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) Two monster can only be fought after a Wandering Sage summons them and they are a Cursed Spine Ghost and Sanguine Slasher. There are a limited number of Wandering Sages so it is best to get both of these monster in the first battle. Also you have to get a Bowa-Bowa that has a Lazy Spine Ghost and let the two combine in the fight to battle a Killer Ghost. As you head down the path you will get a checkpoint followed by a cutscene. The cut-scene will be followed by a fight. *********************************************************************** * ENEMY : Mechosaur and Jumbo Poo * * TIP * * With the Poo Bracelet the Jumbo is an easy kill. Attack the * * Mechosaur with Flarus. If you are a level 99 this is a simple * * fight. Either way should not be too hard. * *********************************************************************** After your defeat the enemy explore the area to find a chest that has Kelolon Necklace. Stop by the save point and then head inside. --------------------------------Level 1-------------------------------Head to the left and follow the path until you find a chest guarded by a Wandering Sage with Black Magic Heart. Before the chest is a path to the right where you will find a switch that will move a black path. Use the path to get to a chest with Grand Shadow Crystal. Use the switch just past this chest. Go back across the black bridge and head straight up to a round area with another switch. Go back to the begin of this area and follow the black path to the right and follow along the wall to find a chest with Grand Light Crystal. On your way back defeat the Spin-Laser Defender and open the chest for Ancient Emblem - Moon. Now head back to the other side of the room and use the switch before the second black bridge. The bridge will move to the right giving you access to the next area.

Follow the hall around until there is a split and head left through the door. On the left is a chest with MP Boost Elixir. Turn around and follow the path around the room to another chest with Broken Eternal Engine. Open the door next to the chest here. Head straight and through the next door. Use the first path on the left and enter the door. Defeat the Robber Ghost and open the chest for Part of Eternal Engine. Go back to the previous room and head to the door at the far end of the room past the switch in the middle. Defeat the Robber Ghost and in the chest is Generalist Heart. Head back into the previous room and use the switch. Head straight and use the door on the left. Follow the path until you find another chest. Fight off the Robber Ghosts and Lazy Spine Ghost to get to the chest with HP Up Elixir. Return to the prior room and use the other door. At the end of the hall are two doors and a chest which has Ultra Magical Medicine. Enter the door that is straight across the one you entered - leads to a stripped room on the map. Continue across the room to the other door. Defeat the enemies here and open the chest for MP Boost Elixir. Go back to the previous room and use the switch in the middle. The door of the left of the room is a chest with Monk Heart and the other door leads to a chest with Barrier Magic Heart. Use the switch to rotate the room back and use then head back through the door behind you. Use the third door opposite the chest now. First thing first there is a chest in this room guarded by a Spin-Laser Defender that has Phoenix Wing. Use the switch just near the black path. Now use the switch that is now available. Again head over the switch that is now accessible. Head back and use the second switch pressed to move the path so you can get across to the last switch. Before using the switch remove the black barrier wall to get to two chests that have Himiko's Necklace and Mega HP Up Elixir. Now use this last switch and head over to defeat the Spin-Laser Defender. The chest here has Ancient Emblem - Sun. Use the warp point here. Go to the right and through the door there. Use the Sun Emblem to open the door here. The two doors here lead to chests with Support Magic Heart and HP Up Elixir. Afterwards use the switch to rotate the room. Use the door on the left to get to a chest with Monk Heart. Now go back and use the door on the right. Follow the path to a chest with Assassin Heart and then use the door here to enter a larger area. The door to the left leads to a room with Phoenix Wing. Use the door right of the chest. Use the switch to rotate the room and use the door to get a chest with Cure-All. Go back and use the switch to rotate the room back. Now go through the door at the far side of the room and inside you will find a chest with Prismatic Wind Bracelet. Back track through the switch room and through the next room. Head across the first black path to a chest with Grand Light Crystal. Go to the other side of the room and use the switch there. Use the newly moved path to get to a chest on the left with Cure-All then use the switch on the right. Go over and use the path that just moved. Open the chest on the way for Barrier Magic Heart. Defeat the Spin-Laser Defender to get to a chest with Ancient Emblem - Void. Turn around and use the switch to move the black path. Go back near along the long path and enter the door to the right. Once in this room use the door on the right and head all the way across the room with the switch. Again use the door on the right. Now you can remove the black wall barrier and open the

chests for Guardian Heart and Himiko's Earring. Return to the switch area and use the warp point. Take a moment to heal you party before opening the door in front of you. Enter the door and you will get a checkpoint followed by a fight. *********************************************************************** * ENEMY : HOT HOT Hydra * * TIP * * Waterus magic should be the obvious choice to defeat this enemy * * quick. * *********************************************************************** After the fight head down through the door at the end of the hall and use the warp point inside. --------------------------------Level 2-------------------------------After the cut-scene use the save point to save your progress. Head through the door before you. Head down the path to the left and enter the room on the right before the door. The two chests here have HP Up Elixir and Sword Master Heart. Head back and through the door at the end of the path. Heal your party before you head into the room. *********************************************************************** * ENEMY : Scowling Dynamo * * TIP * * Fire based magic will heal this enemy so use your other spells. * * Should not be a difficult fight. * *********************************************************************** Use the switch in the room. Leave the room and head to the other end of the hall. Enter the small room on the left and open the two chests for HP Up Elixir and White Magic Heart. Heal your party and go through the door for another fight. *********************************************************************** * ENEMY : Spike-Arm Sentry * * TIP * * Almost an identical fight as the Scowling Dynamo. Groundus is an * * effective spell to use. * *********************************************************************** Use the switch in the room and then leave. Head for the middle door and before you head inside take a moment to heal your party; you could even stop by the save point if you want. *********************************************************************** * ENEMY : Pyro Dragon * * TIP * * Waterus Sword is very effective against this dragon. While this * * dragon looks like the Phantom Dragon it is not nearly as hard. If * * you defeated any of the dragons other than the Moody Dragon then * * you can handle this one. At all level 99s this dragon never got to * * attack me. * ***********************************************************************

Go through the door at the end of the hall. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Here is the twenty third Warp Device. There is only one more. Go through the door to the left. Pass the first switch and head across the black path to a chest with Nene's Necklace. Go back to the first switch that moves the black path so you can get to the next switch. Go use the next switch and then leave the room. Go in the door straight across. First use the switch at the far side of the room past the Flame Gunner. Next use the switch nearest the door and go across the black path and defeat all the monsters to get to a chest with Himiko's Ring. No use the switches in reverse order; nearest the door and then at the far side of the room. Go back into the room with the Warp Device and use the last door - now on your right. Go to the right and use the door at the end. Defeat the Riot Puppet and open the chest for Himiko's Bracelet. Leave this room and head to the other end of the hall and enter the door there. Defeat the Riot Puppet here and open the chest for Nene's Bracelet. ################################ADVICE################################# If you followed my advice prior to getting to the cube worlds then Nene's Bracelet marks the last item that you can find. The next to last item has to be stolen for Ultimate Szabo and the last item you cannot miss. Leave this room and in the middle of the hall enter the door there. This is a large room with a lot of switches so to make it easier here is a map of the room. ---------------------------------|D4|---------------------------------|S1 C1 S6 | | _ | D5 | _ | S2 | | | | | | | | | _ _ D3 S3 S7 S8 D6 _ _ | | | | | | | S4 S5 | | | | | _ | D2 | _ | | S9| ---------------------------------|D1|----------------------------------

-C is a chest -D is a door -S is a Switch First use the switch S4 then open chest C1 for Black Magic Heart. Use switch S1 followed by S2. Now heal your party and then go in door D2. In the main room here is a battle. *********************************************************************** * ENEMY : Mechataclysm * * TIP * * This enemy will absorb all water based magic so use any other * * magic. This should be a quick battle. * *********************************************************************** Go through door D3, battle the monsters here and use switch S3. Head back through door D3 and D2. Now go use switch S5 and then S7. Next use S5 and then S9. You should have access to door D5. Go through the door and heal your party. *********************************************************************** * ENEMY : Sneezing Cyclops * * TIP * * Much like the Mechataclysm except this enemy absorbs fire based * * attacks so use any other magic type. Again this should be an easy * * battle. * *********************************************************************** Use door D6 followed by using switch S8. Back track through doors D6 and D5. Again use switch S9 and then S5 which will give you access to switch S6. After using switch S6 the path to door D4 is complete. Take a moment to go back to the save point to save yourself a lot of headache in trying to steal Nene's Ring from Szabo - easy to reload the save and run back to him. Go through the door and use the warp point. ---------------------------Sanctuary Chamber--------------------------Go down the hall and heal your party because Ultimate Szabo is on the other side of the door here. Make sure to equip Steal and Treasure Hunt because you have to steal Nene's Ring from this enemy. If you fail the first time you have to let Szabo kill you so you can restart from the checkpoint - at level 99 in everything this takes a while. *********************************************************************** * ENEMY : Ultimate Szabo * * STEAL Nene's Ring from this enemy * * TIP * * Ultimate Szabo is weakest against fire based magic. At level 99 * * this enemy was only doing about 50 damage to each character. The * * most frustrating thing about this fight is stealing Nene's Ring. I * * strongly recommend going back to the save point because trying to * * die and reload the check point took too long. * ***********************************************************************

(((((((((((((ACHIEVEMENT - Completed Monster Record - 25GS))))))))))))) If you have been following my advice then Ultimate Szabo was the last monster you needed to complete the record. If you still need some monsters to complete the record there is one last Warp Device that acts as the point of no return. After the cut-scene follow Szabo. The four chests here have Mega HP Up Elixir, All-Heart x 2 and Mega MP Up Elixir. ((((((((((((ACHIEVEMENT - Activated All Warp Devices - 25GS)))))))))))) Before the warp point that Szabo used is the final Warp Device and the point of no return. If you still have any achievements except Completed Item Record, which should have 279 of 280 items, then you should go complete them now. Heal your party. equip your best items and make sure you have the skills you want equipped because there is no chance after this to change it. ======================================================================= | 3-7 Cauldron Chamber - ENDING | ======================================================================= After the cut-scene you will be in a battle with Nene. *********************************************************************** * ENEMY : Nene * * TIP * * Groundus is the most effective magic type against Nene. The most * * difficult part of this battle is the relative low damage you do * * against him. As a level 99 you should be able to smack Nene around * * a couple of times before he can attack. Using Support Magic can * * boost you attack and magic attack and that can make this battle a * * little quicker. Eventually there will be a break in the fight. * * After Szabo destroys the mirrors the fight is on. Now Groundus * * should do 2400-4000 damage instead of 100. * *********************************************************************** After enough damage you will force Nene to transform. *********************************************************************** * ENEMY : Ultimate Nene * * TIP * * At the start of the fight Nene's mercy will heal your party. * * Groundus sword still does 2400-4000 damage to Nene. At a level 99 I * * was able to defeat Nene without him being able to attack anyone in * * my party. * *********************************************************************** After the fight there is a cut-scene with a huge twist! Save when prompted to do so. Any attack you try will be countered by Marumaro healing. It is possible to defeat this person but doing so will give a game over. After a few turns this standoff will end.

After a long cut-scene there will be one final battle. *********************************************************************** * FINAL ENEMY : Destroy * * TIP * * Flarus magic is the most effective against this enemy. At level 99 * * and using Flarus and Charged Attack I defeated this enemy before it * * could attack. * *********************************************************************** After the cut-scene with the demise of Destroy go use the warp point. You are in the control chamber of the primitive cube. Go examine the device in the room for a cut-scene. ((((((((((((((ACHIEVEMENT - Completed Item Record - 25GS))))))))))))))) There is a White Flower in the field and this should be the last item you need. There is another cut-scene and then you are in control of Marumaro. Go talk to Lady Zola for another cut-scene. If you head behind the Mechat to the very back you can find Toripo for an interesting dialogue. From here head near the house. On the left side is the Nothing Man. Next head inside for a cut-scene. Talk to some of the people in the house then talk to Kluke - give her the Rare Flower. Enjoy the final cut-scene. CONGRATULATIONS on finishing Blue Dragon! THANKs for using my guide! ======================================================================= | Barriers | ======================================================================= (((((((((((((((ACHIEVEMENT - Removed All Barriers - 25GS))))))))))))))) You can talk to the Fortuneteller in Lal Mountain Camp but she will only tell you how chests remain behind what color barriers not how many of that color barrier remain. I have done my best to list all the barriers here with a brief description of the location. Blue ---Alumaru - Behind Jeelala's house - Alacrity Elixir Ancient Hospital - On the second floor blocking a door Ancient Ruins - Blocking the way inside Ancient Ruins - Far on the right - Bellybutton Ring of Fire Baroy Town - Inside the gate room Baroy Town - Inside the Temple Basement Baroy Town - Waiting Room 1F - Barrier Magic Heart Baroy Town - House Near Temple - Flawless Sapphire Baroy Town - House by General Store - Generalist Heart Drill Machine - On 2A near the elevator - Ancient Warrior's Necklace

Jibral Castle - Enter from the Wilderness and look left - Poo Bracelet Jibral Castle - Eternal Engine Lab - Shell Earring Mecha Base - On the second floor before the elevator room Lot Wilderness East - Just before the camp - Cross Trainer Underground River - Blocking the path forward Undersea Cavern - Down one of the side paths after the column in the center of the room - Flip-Flops Upper Mecha Base - Second floor as you leave the elevator room Upper Mecha Base - Second floor before the elevator to the third floor Wilderness Camp - In the back of the camp - Ancient Warrior's Bracelet Red --Ancient Factory - Warp to the factory and go across the first conveyor belt - Crystal Ring Exile Forest Caverns - Defeat the Hydrattler - Epistle of the King Ghost Gul Mountains - A red wall deep in the mountains - Spark Dragon beyond Jibral Castle - In the basement by the lab on a chest - Lv 6 - Waterus Jibral Castle - Officer Lounge in the Basement - Shell Badge Jibral Castle - Inner Courtyard to the right - Chain Mecha Base - On the second floor before the elevator room Mural Town - By the warp device - Black Belt Underground River - In the middle area - Shoes of the Ancients Upper Mecha Base - Second floor as you leave the elevator room Wire Highlands - On the north ridge - Crystal Bracelet Green ----Alumaru - Next to Scholar's House - Mirror Earring Devour Forest - In the graveyard area - Stone Shoes Forest of the Dead - In the forest leave the area and cross the first bridge - guards the chest for the Crown of the King Ghost Gul Mountains - Left of the entrance near Talta and right in the next room - 3000G Lot Wilderness West - Near the Wilderness Camp - Bellybutton Ring of Water Pachess Town - Covering the town Wire Highlands - On the south ridge - Cross Trainers White ----Ancient Hospital - On the first floor blocking a door - Lv 6 Trapfloorus inside a chest in the room Ancient Hospital - On the third floor blocking a door Ancient Prison - Leave out by the save point and head around Champion's Belt Ancient Prison - In one of the cells - Belt of Hermes Ancient Factory - In the large round room - Ballet Shoes Devour Village - By the abandoned house - Medals x 9 Jibral Caste - In the basement by the lab on a chest - Lv 6 - Groundus Mecha Base - On the second floor before the elevator room Mural Town - By the warp device - Gravitic Ring Pachess Town - In the underground blocking a door Pachess Town - Upper near the Farmer and Cows - Lv 6 Zephyrus Pachess Town - Near the warp device under a bridge - Lv 6 - Quickus

Upper Mecha Base - Second floor as you leave the elevator room Upper Mecha Base - Second floor before the elevator to the third floor Black ----Ancient Factory - Across the first conveyor and in the first door Chests here have Renew Earring and Shoes of Hermes Devour Forest - Near the exit before the village - Ribbon Exile Forest Caverns - Defeat the Hydrattler - Lock-On Upgrade Part B Kelaso Village - In the underground behind the shops Lal Mountain Camp - Back of the camp - Missile Upgrade Part B Mecha Base - In the first floor elevator room - Ballet Shoes Mecha Base - In the center of the third floor - Belt of Hermes Mecha Base - In the North-East room - Eternity Bracelet Mecha Robo Cube - Near the robots with info on the cubes - Mega HP Up Elixir Mecha Robo Cube - Near a robot that gives you Aurora Droplet - Mega MP Up Elixir Mural Town - By the warp device - Eternity Earring Primitive Cube - Level 1 in the room with four switches - Himiko's Necklace and Mega HP Up Elixir Primitive Cube - In the room with the Void Emblem - Guardian Heart and Himiko's Earring Primitive Cube - Blocking two chests Upper Mecha Base - Second floor before the elevator to the third floor Sea Cube Level 3 - west of the warp device from Level 2. Sea Cube Level 4 - through the door right of the warp device. ======================================================================= | Contact Info | ======================================================================= If you find any errors or just want to make a suggestion I can be reached at AxGryndr@gmail.com or you can send me a message on XBox Live via my Gamertag AxGryndr. Visit me at www.360voice.gamerdna.com/tag/Axryndr. ======================================================================= | Legal Info | ======================================================================= This entire document is (C) [2010] [Jerimiah Kent]. All trademarks are property of their respective owners. No section of this guide can be used without my permission. This includes, but is not limited to posting on your website, making links to my guide, including parts of my guide in your own, or making reference to any material contained within. All the sites mentioned below have permission to do the above. Please email me at: AxGryndr[at]gmail[dot]com to enquire about gaining permission to use this document. ign.com - Thanks to Michael Sarich for this Copyright Submitted by AxGryndr - Created 6/24/10 (Last Modified 6/28/10) See All Blue Dragon Walkthroughs and FAQs Share |

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AxGryndr 1.01 100% 1000/1000GS 3 May 2010 24 June 2010 25 June 2010

BLUE DRAGON WALKTHROUGH [General Information] [Walkthrough] DISC 1 -----1-1 Intro 1-2 Ancient Ruins - Caverns 1-3 The Flying Fortress 1-4 Mechat Crash Site 1-5 Lot Wilderness - East 1-6 Sheep Tribe Camp 1-7 Lot Wilderness - West 1-8 Drill Machine 1-9 Ancient Hospital Ruins 1-10 Lago Village 1-11 Undersea Cavern 1-12 Sheep Tribe Camp - Forest 1-13 Forest Of The Dead 1-14 Lago Village 1-15 Gul Mountains 1-16 Talta Village 1-17 Mural Valley 1-18 Mural Town 1-19 Mural Valley - East 1-20 Talta Village Camp 1-21 Road to Jibral 1-22 Jibral Castle Town 1-23 Jibral Castle 1-24 Flying Fortress DISC 2 -----2-1 Jibral Castle - Town 2-2 Alumaru Village 2-3 Exile Forest - Cavern 2-4 Laser Field 2-5 Baroy Town

2-6 2-7 2-8 2-9 2-10 2-11

Underground River Ancient Factory Ancient Prison - Moat Pachess Town Pachess Town - Underground Nene's Fortress

DISC 3 -----3-1 Devour Village 3-2 Devour Forest 3-3 Noluta Village 3-4 Sheep Tribe Camp - Lal Mountains SIDEQUESTS ---------3-S-1 Ancient Ruins - Forest 3-S-2 Mecha Base 3-S-3 Kelaso Village 3-S-4 Eastern Deserted Island 3-S-5 Aurora Ruins 3-S-6 Sea Cube 3-S-7 Upper Mecha Base 3-X 3-5 3-6 3-7 Extras/Achievements Mecha Robo Cube Primitive Cube Cauldron Chamber - ENDING

[Barriers] [Contact Info] [Legal Info] ======================================================================= | General Information | ======================================================================= I decided to create my own walkthrough for Blue Dragon because all the guides online are based on the Japanese version and of those none are oriented at getting all 1000GS. I decided not to include an item's or monster's list because an internet search is all you need to find those. Also I did not include controls because the book or the screen will prompt you with most everything you need to know. In some cases I'll make note of controls because up until that point the game may not have made it obvious how it works. A number of the achievements in Blue Dragon are missable but I have noted important times to save. A lot of items are hidden in the environment and I have done my best to collect everything while documenting it in an easy to follow way. Because there are a lot of hidden items I may not have documented them all so feel free to deviate from this guide and explore - never know what you might find and if it is good hit me up so I can let others know. Not every instance of every item has to be collect so feel free to skip the tons of 10G hidden - but

it does make buying items easier. I will start out documenting everything that can be found and where. Slowly I slim down to a more general statement such as "This room has EXP +10 and SP +5" but I will not give the specifics and let you examine the rest of the room for other items. On a side note you must collect at least one of every item for an achievement so if you come across something new in the guide it might be worth getting. Within this guide I documented all items that can only be obtained at a specific moment. I am not going to tell you how to build your characters but I will clue you into what I did and what items to get/equip to make some battles not as tough. Just like with the items, slowly I will stop mentioning who I gave things like "SP +2" too. Ensure you are checking out your new skills as they become available as this will make battles easier for you. Also equip your new accessories or at the least check to see if they are better or worse then what you have. Bottom line this is a guide on where things are and how to earn the achievements; ultimately you are in control of how it is played. #IMPORTANT# These tags tell you when you need to start a new save because you might miss an achievement opportunity or there is there is something to take note of. (ACHIEVEMENT) These tags tell you what you need to know about earning an achievement. /Mini Quest\ These tags denote side quests that are not required but yield some nice rewards. #ADVICE# These tags are my input about item usage and how it might affect the game. *ENEMY/TIP* These tags tell you about boss like battles. Included is a TIP(s) for how to most effectively defeat these enemies based on my experience. Some of these tags also have info about what to steal. | REGION | These tags split this guide into the areas of Blue Dragon and match what is found by pressing (Y) and looking in the top right of the screen. - SECTION These tags are subsets of a region. Some regions are vast and made up of smaller parts - typically buildings. With all of that out of the way - LET'S PLAY! ======================================================================= | WALKTHROUGH | ======================================================================= ======================================================================= | 1-1 Intro | =======================================================================

The beginning is a slow pan into Shu whom you control for most of the game and now is for first chance to do so. Here is brief period of exploration so kick one of the stone nearby for 1x Thorn Grass and another for 10G. After that, check out the Windmill Well for Bonus MAX HP +1. As soon as you go through the pond the Blue Dragon Logo will appear followed by a cut-scene. You are now in control of some Shu's grandfather. There are a handful of people here, so be sure to talk to all of them. After all of the talking there is another cut-scene. Afterwards you will be in control Shu again. Navigate towards the Land Shark to begin your first battle. *********************************************************************** * ENEMY - Land Shark * * TIP * * Just attack on the first two turns, and then you reveal it's weak * * spot. Now aim for it ending the battle. * *********************************************************************** Talk to Jiro for more cut-scene. After, head towards the monster for another cut-scene. ======================================================================= | 1-2 Ancient Ruins - Caverns | ======================================================================= After the cut-scene your party will be in the Ancient Ruins - Caverns. After Kluke and Jiro join the party you will be in control of Shu once again. There are three treasure chest nearby and each one if guarded by a monster. Opening them will get you 2x Medicine and Light Crystal. Ignore the chest in the blue barrier because you can't open it yet. There's another chest further south guarded by another monster and inside you will find Thorn Grass. After you opened the last chest another one appears near the center. There is a save point nearby so you can save you progress. A Treasure chest next to the save point has a Phoenix Talon. Time for a cut-scene. ======================================================================= | 1-3 The Flying Fortress | ======================================================================= Around the other side of the room is a chest with Creature Compendium. Now head through the door for a cut-scene followed by a fight. *********************************************************************** * ENEMY - Nene * * TIP * * You cannot win so don't waste medicine * *********************************************************************** After the cut-scenes your party will be in the room. There is a save point here. Before going in to the middle take a moment to explore the room for some chests containing 2x Medicine, Light Crystal and a Stone Necklace, this is your first accessory of the game. Equip it, and then check the middle of the room for a cut-scene. Some monsters now appear in the room defeat all of them. Use the save point here.

##########################IMPORTANT SAVE POINT######################### Once you are ready, head to the next room. ((((((((((((ACHIEVEMENT - Closed Flying Fortress Door - 5GS)))))))))))) Here you need to close the metal door by tapping (A) repeatedly, before any robots get in. No Mecha Robo can make it through the door to earn this achievement. If one makes it through you will be forced into the fight. You can quit and reload the save or continue and come back to the save later - if you want to come back don't save over this data. A cut-scene followed by a choice. Select -)YES to Swallow the Light Sphere and then you will yet again be forced into a battle *********************************************************************** * ENEMY - 2x Mecha Robo * * TIP * * Your Shadows make this battle a one hit kill * *********************************************************************** After the battle, quickly get into the ship as there are numerous Mecha Robo. Enjoy the cut-scene. ======================================================================= | 1-4 Mechat Crash Site | ======================================================================= The first chest has Medicine, then a broken tree has 10G and the other end has Medicine. The next chest has Magical Medicine; rocks near here have 10G. The next set of pebbles have 10G followed by a chest with Antidote and another with Ruby. Pebbles behind the tree have 10G. A broken anchor at the ship has 10G. Drink some water and your HP and MP will be restored. There is a save point nearby, so be sure to save your game. Remember is you decided you wanted to go back to get the first achievement you need to save to a new slot. Near the ship is a yellow door - you'll be instructed to push it. Open the chest next to it for Stone Bracelet and equip it. Continue on and you will enter an open area. There are three treasure chests containing Magical Medicine, Mega Medicine and Stone Ring that you should equip. You can kill some monsters here as they are still easy fights, you will encounter Ancient Katydid and Poo Snake here. When you are finished here, head through the gate nearby for a cut-scene. ======================================================================= | 1-5 Lot Wilderness - East | ======================================================================= Head east from the entrance for a treasure chest containing a Thorn Grass. Now head north and on the left you will see a treasure chest on top of a cliff. Examine the tree south of the cliff and push it over. You can now climb up and open the chest for LV 1 - Flare. There are some pebbles up here that have EXP +10. Give it to whoever you like - I picked Kluke. Climb back down; follow the path to a small broken tree and a boulder that you can push over for Antidote. Continue west for

another treasure chest containing Deodorant. Behind the chest is another small tree, examine it for 10G. Turn around another tree can be examined for 10G. Before heading straight to the middle, examine around the edge. Left to right will yield Medals at a small tree, Medicine at a boulder, a chest with 200G, another with Antidote, a Fat Rat guarding a chest with Stone Earring - equip this, another chest with Magical Medicine, a small tree with 10G, and one last chest with Phoenix Talon. In the middle are three mounds and the boulders yield Medicine and Antidote. As you head to the next section push over the tree for a chest with 300G. Behind the chest are some rocks with Deodorant. Head around the right side of the cliff for more rocks with Medicine and EXP +10 - I picked Jiro. Head down the tree to the chest for Magical Medicine and the tree has 10G. Head straight to a dead tree with Antidote and to the right are some rocks with 10G. Fight the Smirking Scorpion for a chest with Stone Ring - equip it. Just past this chest will trigger a cutscene. The rocks next to this tree have 10G and a set of rocks a little further have Deodorant. The next tree has 10G. Another tree a little further has EXP +10 - I picked Shu. Kill the Smirking Scorpion for a chest with Antidote. Next is a boulder with Antidote. Around the corner is a dead tree with Fresh Garlic followed by a chest with Fresh Garlic also. The second tree on the left has 10G and continuing on is 10G in the next dead tree. In the corner there looks to be three dead trees, these will have Thorn Grass. Don't yet enter the next area. Follow the edge to a rock with EXP +10 - I chose Jiro. Next is a tree with 10G. There is another chest guarded with a blue barrier but behind it is a tree with 10G and then rocks with 10G. There is a dead tree with Mobility Balm followed by a rock with 10G and yet another dead tree with EXP +10 - I picked Kluke. Rocks to the right have Thorn Grass and then there is the last chest with Emerald and now you can continue into the next area. ======================================================================= | 1-6 Sheep Tribe Camp | ======================================================================= On the left is a save point - if you got the Closed Flying Fortress Door Achievement you can save over your data otherwise save to the slot you created at the last save point There is a Sheep Tribesman on the left by a cow who will trade an Antidote for a Phoenix Talon. This is the only person of interest other than the Item Merchant, Spell Shop and Accessory Shop - these three people are sitting on rugs. There is a chest behind the Item Merchant with The Way of the Thief. There is 10G by a Tribesman next to a cow - it is under a boulder. The dead tree next to this has Medals. A box by the cart has 10G. A chest by the entrance to the next area has Magical Medicine. On the right by a cow is a Sapphire in a chest, behind here is a box with 10G and the cart also has 10G. The box next to the tent here has 10G. Another chest behind a blue barrier, again ignore this but the sleeping bags next to

is have 10G. Continue to the chest by the save point for Sleep Powder. There is a tent with a blue orb - you can't use the orb yet - and the box next to it has 10G. Next the Tribesman here is a small box with an additional 10G. Stocking up on Medicine is never a bad idea so hit up the Item Merchant. Don't spend all your gold here because the next shop is a little pricey. Talk to the Accessory Merchant next and purchase each item until you have three of each - you should have plenty of gold by now - this will prepare you for the next area. Stop by the save point and then you are ready to continue. ======================================================================= | 1-7 Lot Wilderness - West | ======================================================================= In front of you is a crater an around it are rocks with Thorn Grass and 10G. Before you get to the monster head down the left side for 10G at the second rock, Medals in the dead tree, 10G at the rocks by the two dead trees and a little further is one more dead with Medicine. Now go fight the Green Grunt. Just pass this fight on the left is a rock with 10G. Now go right to the chest for Fresh Garlic inside and the dead tree next to it has another Fresh Garlic. Head out of into the open area and the right. You will come across a dead tree with Thorn Grass. The next dead tree has 10G. Head to a boulder with 10G and behind the next boulder is a dead tree with EXP +10 - I picked Shu. In the center are two chests guarded by a Green Grunt, defeat it and open the chest for Copper Bracelet - I equipped it on Shu to make his attack even better. Like the blue barriers you can't yet open the green. In the distance you can see a chest, it has Stout Garlic. To the left is a chest with two boulders and a dead tree by it. The first boulder has Emerald and the chest has Thorn Vines. The dead tree further left has 10G. Turn around and between you and the next chest is a boulder with Mega Magical Medicine and that chest has Kelolon Powder. Turn to the right until you see the chest behind you that is not yet open; make a pit stop at the stone for Mega Medicine and the chest stores Amethyst. Turn left towards the two Green Grunts, to their left is a chest guarded by Smirking Scorpion which has Light Crystal in it. Behind the chest is a dead tree with EXP +10 - I picked Kluke. By now a Green Grunt is most likely behind you, either ignore him are defeat him. To the left of the chest is a dead tree with Deodorant and the next tree has 10G. Some of the rocks around the holes have 10G. There is another Green Grunt guarding a chest 500G. The dead tree to the right has EXP +10 - I picked Jiro. There is a Green Grunt between a hole and a cliff; behind him is a dead tree with EXP +10 - I picked Kluke. Take a moment to heal your party and restore MP because a boss battle is about to ensue. Also take a look at your formation and move the person you want as the healer to the back - it will be obvious once in the battle why - I used Jiro since by default he is the healer. With a good inventory and at level 7 you should be able to finish this battle without too much difficulty. If you are unsure fight a few more battles

to level and/or head back to the town to stock up. If you do head back to town don't forget to save so you don't have the headache of doing all of the again. After the checkpoint a Tribesman will ask for your help and then the battle begins. *********************************************************************** * ENEMY : Flamboyant Dinoram * * TIP * * Don't use a spell until you find out that you need to aim for the * * head. Pay attention you cannot hit the Horn every time - if it is * * not available to waste the MP on a spell just attack or heal. * * With the healer in the back of the formation the Mow Down attack * * will not damage them so they can spend time healing the other * * two instead of themselves. To be most effective charge use a * * charged Flare attack - hold (A) - you are aiming to let off (A) * * in the dark area of the bar, that is the Sweet Spot and it * * will reduce cost the of the spell, increase its effect and reduce * * the time until the next turn. * *********************************************************************** After the battle Donpa will give you Light Crystal and Shadow Crystal. Take a moment to use the save point. If you follow the hole around you will find two rocks both with 10G then a rock with Medicine. Open the chest for Copper Earring, and then turn around to the large rock for Antidote. Equip the earrings - I picked Kluke because she has the lowest HP. Head to the dead tree to the left of the chest for Thorn Grass. On your way out of here is a dead tree with 10G. Head straight to enter the next area. ======================================================================= | Wilderness | ======================================================================= This is a large area but in front of you is a chest with Vitality Elixir, head there first. A little more north and you will find a large drill and time for a cut-scene. ======================================================================= | 1-8 Drill Machine | ======================================================================= Behind you is a large rock with 10G. To the left is another large rock with 10G. A large rock by the hole has another 10G. Examine the tracks of the drill and you will find Steadiness Salve. Now climb the ladder to trigger a cut-scene. ----------------------------Drill Machine 1F--------------------------Behind you to the left is a chest with Medals. Head through the doorway and to the next chest with Phoenix Talon. There is a save point between two robots but you can talk to Number 18 first - he is a shop with Items, Accessories and Spells. Buy as many Copper items as use can then sell the Stone items and buy more. Talk to Healing Mecha Robo to restore your HP for 18G. Once you are finished you can save. Turn to the gauges and a pipe there has 10G. To your right is a door to Floor 2A.

----------------------------Drill Machine 2A--------------------------In front of you is a pipe with a No-Ghost Device. To your right are three treasure chests however one is in a barrier. Open the other two for Mega Medicine and Medals x 2. The pipe to the left of the last chest has EXP +50 - I picked Jiro. Turn around and a hose on the floor has 10G. Open the door and examine the hose here for a Thorn Grass. Medals x 3 can be found in the chest here. Now you can go to the third floor. ----------------------------Drill Machine 3F--------------------------The duct to the left has 10G and the elbow pipe behind you has 10G. Continue ahead and you will encounter a monster; after defeating it examine the pipes to your left for XX and EXP+50 - I picked Shu. The next two pipes each have 10G. Defeat the next enemy down the left side of the floor and then enter Floor 2B. ----------------------------Drill Machine 2B--------------------------There is a hose immediately on the ground with 10G. To the right is a monster guarding two chests. This is not a difficult fight so there is not much preparation but you can move Jiro to the back of the formation again if you moved him. *********************************************************************** * ENEMY : Winking Patroller * * TIP * * Using a Flare spell causes this monster to over-heat and use a turn * * to cool. * *********************************************************************** You will get Warp Key x 23 and an explanation on how to use them. Activate the Warp Device to you left. Open the two chests for Ruby and Medals x 5. The hose left of the Warp Device has 10G, get it and head back to the third floor. ----------------------------Drill Machine 3F--------------------------The pipes on either side of this door have 10G. Head up the center ramp of the room for a cut-scene followed by a fight. Not a hard fight one Mow Down attack should be plenty. The pipe on the left side of the room has Mega Medicine and each pipe on the right has 10G. You can enter the Cockpit. -------------------------Drill Machine Cockpit------------------------There is a cut-scene and then a battle with Marumaro. *********************************************************************** * ENEMY : MARUMARO * * TIP * * There is nothing to this fight so you don't need to waste MP with a * * spell. Attack twice and it should be over. * ***********************************************************************

Check the seats on the left for SP +10 - I picked Shu. A seat on the right has 10G. On the right of the room are three valves, two have 10G. The pipe to the right of here has Sapphire and the left pipes have Emerald. On the right of the room are 5 valves with 10g, Ruby and 10G. The pipes to the left and right have 10G. Now take the door down the first floor. ----------------------------Drill Machine 1F--------------------------On your left is a duct with Deodorant. On your right are two chests with No-Ghost Device and Light Crystal. Behind you is another chest with Sapphire. The door here goes back to the save point at the beginning. Use it to save and you should be able to afford a few more accessories at the shop, if you need you can heal also. Go back to the previous room and out the door to the right. ======================================================================= | 1-9 Ancient Hospital Ruins | ======================================================================= Between the tracks of the Drill is a chest with Mega MP Up Elixir - I used this on Shu because of his low MP. Open the chest by the door for Mental Surge. Enter the door for a cut-scene. ----------------------Ancient Hospital Ruins - 1F---------------------To your left is a chest with Mobility Balm. On the right is a chest with Vitality Elixir. Hit the red button to turn on the lights. A set of small drawers next to the chest behind the counter has 10G and the chest has HP Up Elixir - I used this on Kluke because she has the lowest HP. Against the wall are two sets of drawers with 10G each and then a flower pot also with 10G. There are two hallways to choose from now - let's start with the right. Head for the right hallway and defeat the monster there. The fire alarm at the end of the hall has 10G and then you want to enter the door. Once inside open the chest on the right for Mega Magical Medicine which triggers a battle. Behind the chest is a storage unit with 10G. Head to the door, on your left will be a chest that contains Magical Medicine. Magical Medicine can also be found in the medical machine to the left. Three of the units here have 10G. Exit out the door and head for the left hallway. Stop by the flower pot for Thorn Vines. Defeat the monster and continue. At the end of the hall is a fire alarm with Mental Surge. There are two doors but you can only enter one and entering it will trigger a cutscene. On the right is a storage unit with 10G. Look for a medical unit that with grant you SP +3 - I picked Kluke. Next to the machine is a drawer that has Medicine. Past the machine that can heal you is a shelf that has 10G. Ignore the door and next to the chest is a shelf on the ground that has 10G, the chest has Invisibility Elixir. The shelf left of the chest has Amethyst. Examine the three medical machines in the middle of the room - one has 10G, one heals and the last has SP +2 - I picked Shu. Behind you is another chest with Lv 1 - Shine that will trigger a battle. The medical machine to the left has EXP +100 - I picked Shu. Go

out the door at the north end of the room and go up the stairs. ----------------------Ancient Hospital Ruins - 2F---------------------Immediately you will see a chest that will have Magical Medicine. Now there are three ways to go - Left, Right and straight. Here we'll turn right until there is a blue barrier door on your right and a door on your left - obviously go in the left door. The light switch is inside to the right. A messy bed on the left has Medicine. There is a Medical Machine with Magical Medicine and another between two beds on the left that has SP +2 - I picked Jiro. Back to the right is a chest with Head Doctor's Office Key. The door here is locked so you will have to go out the way you came but it is blocked by Midnight Ghost - use Shine Sword and this is a one hit battle. Exit now. Continue right into the room and defeat the monster guarding the chest that has Silver Ring - I gave this to Kluke. You cannot yet open the door here so it is time to head to the Head Doctor's Room at the end of the dark hallway. The fire alarm on the left has Mental Surge. Here you will also find a monster and a chest with Vitality Elixir inside. You have the Office Key so enter the door. Check a drawer to the right for 10G. Look for a bookshelf that will have Safe Key. Before the chest is a storage unit with 10G. Inside the chest you'll find Magic Crystal Ring and then a number of battles are about to begin - I took a moment to give the Ring to Kluke and swap the Silver Ring to Jiro. Open the safe at the desk with the Key for Mega HP Up Elixir, Black Magic Heart and White Magic Heart. Again I picked Kluke for the HP Up. ################################ADVICE################################# A Heart is great because it levels a shadow skill by 1 however these are best saved until a little further in the game when it becomes more of a chore to level a skill. Also there is an achievement based on maxing out the skills and in order to accomplish this you cannot use a heart to level from 98 to 99. This is a long way off but I thought it important enough to put out there now. Let's continue. The door is guarded by another Midnight Ghost but take a moment to examine the shelves to the right of him to find 10G and Medals x 2. Defeat the ghost and exit. Head back to the area that had the three-way choice. Head down the last path - what was straight. Defeat the monster here and continue until you see a light switch which you can turn on. Go back to the hall you passed to enter the center of the floor. Here you will find a Wandering Wrath in front of Silver Bracelet in a chest - I equipped this on Shu. Left of this point is a hallway and a door so enter the room. In the room a, about halfway, on the right is the light switch. Open the chest to the right for Invisibility Elixir followed by a battle. Another chest in the room has 300G and the junk by the door has Phoenix Talon. The left of the door has Poison Powder and 10G x 3. Now you can leave. Out and to the left will be a set of stairs. If you head away from the stairs down the hall you'll find a chest with Mega Magical Medicine and another battle being triggered. After the fight go over and head up the

stairs to the third level. ----------------------Ancient Hospital Ruins - 3F---------------------Turn on the light switch at the top of the stairs. Turn left and there will be a scene of two Ghost Wolves fighting. On either side of you are rooms, enter the one on the right first. Turn on the lights then examine the medical machine to the left for Magic Attack +1 - I picked Kluke. Defeat the guard of the chest for a Silver Necklace - I gave it to Jiro. As you head out of the room examine the medical equipment on the right for SP +2 - I picked Shu. Go across the hall and enter that room. The light switch is on the right about halfway into the room. Now that you can see examine the medical machine to your left for SP +2 - I picked Jiro. Mega Medicine can be found in a cabinet to the left. Open the chest here for Medals x 5. The medical equipment behind the chest has EXP +100 - I picked Kluke. Save your progress. Defeat the Snow Wolf Ghost blocking the hole in the wall and continue down the hall. The stairs down are blocked by a Flame Wolf Ghost, after defeating it turn right down the hall for a chest that has Phoenix Talon. Now down the stairs to go back to the second level. ----------------------Ancient Hospital Ruins - 2F---------------------Down the stairs and head straight to find two chests that have Mega Magical Medicine and Ultra Medicine. Back by the stairs to the right is a room that you should enter. At the back is a chest containing Ultra Medicine. Examine a set of drawers twice for Mega Medicine and Medicine. Make sure to examine the console to turn on the elevator. Exit out the door the second door. Now you need to navigate down this hall and soon you will find a blue barrier door - this should look familiar because this where you started this floor at before. Turn right at the hallway and then right again. Head past the debris and into the elevator. Go to floor 1 if you need to heal otherwise head to floor three. ----------------------Ancient Hospital Ruins - 3F---------------------There are two Snow Wolf Ghosts and two Fire Wolf Ghosts. ((((((((((((((ACHIEVEMENT - Multi-Monster Encounter - 5GS)))))))))))))) Move towards the Fire Wolf on the right until you are Detected, then head for the two Snow Wolves guarding the chests. Using RT you can select these three wolves and if you are lucky you can rope the forth also. Because these wolves are hostile to each other this will also trigger a Monster Fight and nullify their elements leaving that as nothing more than Ghost Wolves. 99 more monster fights and there is another achievement. Defeat any remaining wolves and open the chests for Silver Earring and MP Boost Elixir. Down the hall next to you is another chest with Poison Powder. I equipped Shu with the Earring and gave him the MP Boost Elixir. Follow the hallway to the right to find a Snow Wolf and Fire Wolf by a chest - another opportunity for a Multi-Monster Encounter and/or monster fight. You will find the Treasure Chest Key. Turn around

and follow the hallway to the other end. On your left is a room you'll want to go in. Once inside you will find a chest to the left that has Shadow Crystal. On the far right are two chests - they are locked but you have the key that contain Magic Crystal Necklace and Kelolon Powder. The medical instrument has Mega Medicine. Don't forget to equip your new item. Exit the room and head to the double door - this is a check point. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) You're not going to get this achievement yet - note no GS next to the tag - but this is a monster that can cause you a headache. You have to defeat this enemy before it separates into two wolves. Fail to do so and it will not be added to the record and you will have to play Blue Dragon a second time. If it does separate let it kill you and you can reload from the check point. I would suggest heading back to floor 1 to heal so you don't have to waste any items. Ensure that all your best items are equipped, check your skills, change up your formation if you like and then you are ready to fight. *********************************************************************** * ENEMY : Icefire Wolf Ghost * * TIP * * The key to this battle is to watch the barrier that the enemy * * creates. If you use a spell with the same element you will heal it. * * The two most effective spells are Flame and Water but I found Shine * * Sword to work well and Wind not so much. Use your healer as needed. * *********************************************************************** ---------------------Ancient Hospital Ruins - Hall--------------------Take a moment to explorer this room. By the door you entered from is a chest with Magic Crystal Bracelet. As you search you will find a set of three fallen monitor with 10G and SP +2 - I picked Jiro. There is a chest to the right of the hall that Marumaro went down that has Medals x 7. Now you can chase after Marumaro. -------------------Ancient Hospital Ruins - Urn Room------------------(((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) This is another multi-part achievement which you have already started but prior to this you did not need to take any action. Remember those Warp Keys - here is the first place to use one. Failing to do so could make it a pain to come back here. Activate the Warp Device and then save your progress. Follow after Marumaro. After a cut-scene examine all the selves and the egg-shaped canisters for Medals x 3, Medals x 4 (a shelf near here has Stone BeGonex), Medals x 6 (a shelf near here has Phoenix Talon) and the last one will have what Marumaro is looking for, Miracle Medicine. ======================================================================= | 1-10 Lago Village |

======================================================================= Take a moment to go back into the Drill Machine and talk to Number 18. You should have plenty of gold to buy all the spells. Exit and you are ready to continue. Past some trees on the right is a chest that houses Medals x 7. On the left is a save point and a chest. Save and get a Grand Shadow Crystal from the chest. Meet the group with Marumaro for a cut-scene. Follow the Devee Tribe Chieftain and go inside to trigger a cut-scene. Inside is a chest with Medicine and one by the altar with Shadow Crystal. Now it's time to go back outside for a cut-scene. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Here in Lago Village is another Warp Device - this is number four of twenty four. Stop by the Accessory Shop if you want to upgrade to silver items. Head further up the path, you can make a stop at the item shop, they don't have anything for sale you don't already have, if you need to stock up on anything. Open the chest for Medals x 9 before heading into the cave. The chest in the cave has Medals x 3. Go left and up the stairs to find Marumaro followed by a cut-scene. Marumaro will not be part of your party and thankfully he is already well equipped. Exit the hut and go use the save point. Talk to the Devee at the exit ======================================================================= | Wilderness | ======================================================================= By now I think you have the idea that you need to check everywhere for items in the world however I will continue to point of area with items like SP, EXP and the like. You are told by the Devee to head right all the way however if we head left there are some chests to be found. These will have Shadow Crystal, Invisibility Elixir, Vitality Elixir, Poison Powder, Emerald, Kelolon Elixir, Stout Garlic, Mega Magical Medicine, Green Soldier is guarding a chest with Magic Crystal Earring, and a Lazy Bear is guarding a path to a chest with Devee Elixir and the rest of the map. Open the chest and head back to the Devee town. Keep in mind that there is the achievement to fill the monster record so defeat any new monsters you might find. Stock up on any items you think you need and be sure to stop by the Spell Shop - she is the Devee to the left inside the hut - Elderly Book Seller. Save before leaving. Once outside turn right. After the opens up go left for a chest that has Mental Surge. Now to the right and you'll find Thorn Vines in a chest that is in an alcove. Follow the walked down path and look for a chest out in the marsh that will have Stone-Be-Gone. Deeper in the marsh is a chest that houses a Grand Amethyst. The far right of the marsh has a Copper Necklace in a chest. Before you enter the Undersea Cavern open the chest that is a tad further for Repeater Weed.

======================================================================= | 1-11 Undersea Cavern | ======================================================================= Stop and save then open the chest for Iridescent Wind. Remember to check the environment for items. Head down the hall and to the right for a chest with Water Earring - I gave this to my healer Jiro. Continue on and there is another chest with Prismatic Crystal. If you continue you straight you'll end up at the area with the three Hermit Crab Poos this is a really easy chance to get a Multi-Monster encounter if you still don't have that achievement. Go back to the hallway that you ignored, take it down until the first path on your right. There is a barnacle before a turn to the left that has SP +5 - I picked Shu. Open the chest to the left, it has a Generalist Heart - the advice about a heart stills applies about when to use a heart. There is also a chest behind a blue barrier that you can ignore. A barnacle to the left of the chest has EXP +50 - I picked Marumaro. Turn and head back to the split, once there go right. Here is yet another split so go to the left to find a Broadsword Fish - he has great defense. Continue forward for a transformation box. Medicine -) Ultra Medicine Light Crystal -) Grand Light Crystal Shadow Crystal -) Grand Shadow Crystal Back at the split you want to head right. This room has three columns and paths straight and right. Behind the left small column is a chest with Ultra Medicine. Head straight and defeat the Cutlass Fish and continue forward until you find another Broadsword Fish. After defeating the monster a chest will appear with a Fish-Shaped Key. Back track to the room with three columns and take the side route. There is a Broadsword Fish guarding this path so you need to defeat it. At the end of the hall is the chest that needs the Fish-Shaped Key and inside is a Hexagonal Crystal. Go back where you obtained the key and on the right is a hexagonal hole that the gem fits. Placing the gem here will raise the bridge and allow you to head deeper. Cross the bridge for a checkpoint and take the hall to the right. About half way down is a barnacle that has EXP +10 - I picked Marumaro. The chest a little further has Lv 3 - Flara. Exit the hall and turn right. Take a moment to heal your party before the upcoming battle. *********************************************************************** * ENEMY : HYDRATTLER * * TIP * * Flara makes this a pretty simple fight. Don't worry too much about * * the poison status as long as you healed prior. Heal if you need but * * this battle should be over in about 4 turns. * *********************************************************************** Heal any characters with poison and proceed to open the three chests here for Amethyst, Cure-All and Water Necklace- I equipped this onto my healer. Coral to the right of the last chest has EXP +10 - I picked Kluke. Head straight and again you will find yourself in the wilderness.

======================================================================= | Wilderness | ======================================================================= The chest you can see has Princess' Kiss. To your left is another Sheep Tribe Camp - go there. ======================================================================= | 1-12 Sheep Tribe Camp - Forest | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Just to the left of the entrance is the fifth Warp Device. There are a few chests that have Grand Ruby, Invisibility Elixir, Mega Magical Medicine, and Ultra Medicine. A Sheep Tribeswomen here will ask you to deliver a medicine and give you Heaving Herb so talk to everyone to find here. The sheep here have some great tips about treasure hunting in the Dead Forest. The Item and Accessory merchants don't have anything for sale that you don't already have. However the Spell merchant has some useful spells so take a moment to browse the inventory there. Once you are finished stop by the save point and exit back to the wilderness. There is nothing of important is the wilderness this time so just head to the Forest of the Dead. ======================================================================= | 1-13 Forest of the Dead | ======================================================================= Enter the Forest for a cut-scene. Don't forget to employ some of the treasure hunting tactics you learned at the Sheep Camp. A tip from the camp stated that the Scavenger Wolf Ghost likes bones - use RT to get a wolf and a Green Skeleton to trigger a Monster Fight - you need 100 of these for the achievement so trigger them as often as you can. A chest guarded by a Green Skeleton will have Grand Sapphire. Turn down the right path and there is a chest with Thorn Branch followed by a chest guarded by a Scavenger Wolf Ghost that has Iridescent Cyclone. There are two paths here so head down the right one first until you come to an open area with a chest guarded by a Fat Rat. You can trigger a Monster Fight by RT to include Fat Rat and Acornivore - it drops from the red thing in the tree - the treasure has Grand Emerald. Follow the path to a chest with Light Crystal and continue on the path to another open area with a Fat Rat guarding a chest - again you can trigger a monster fight. There is a path blocked by green barrier so head down the other unblocked path. There is a chest guarded by a Purple Skeleton that has Spirit of the Elder Tree. Battle the wolf for Earth Bracelet. The path that continues to the left will poison your party so head back to the split and go left. You will find a group of Ancient Moths - defeat them for a chest that has Death Earring. Three paths lead from here and the path behind can be ignored since it leads back to the first area. Head down the right path

to find a bridge guarded by a Green Skeleton and a Scavenger Wolf Ghost - trigger the Monster Fight. Across the bridge is an island that has Steadiness Slave in a chest and a tree guarded by Grinning Ghost. After the battle place the soul in the tree for a cut-scene. Because the poison in the water has been removed you now have access to the bridge to the left of the tree. Defeat the Shooting Ghost for chests that have Repeater Weed and 1000G. There is another chest here guarded by Thief Ghost which has Earth Ring. Head back to the Elder Tree and take the bridge behind it - this is to the left as you get here. The first section has four chests guarded by two Scavenger Wolves and a Purple Skeleton - obviously start the Monster Fight. Mega Invisibility Elixir, Lv 4 Shina, Thorn Vines and Mega Medicine are in these chests. Head down the ramp to the right and battle the Shooting Ghost here. Defeat the Thief Ghost for 500G in the chest. To your left is a path take it until you reach a chest with Magic Elixir, continue on the path to battle a Grinning Ghost. Before are three chests with Grand Ruby, Earth Necklace and Mega Magical Medicine. Turn off the generator to clear the poisonous mist. Go back to the Elder Tree and it will tell you where to find the Gabo Plant. To the right of the Elder Tree you can make your way across the bridge for chests that contain Kelolon Power, Phoenix Wing (guarded by a Purple Skeleton), Princess' Kiss and a Water Ring (guarded by a Green Skeleton). Head back towards the Elder Tree and before you get there talk the bridge to the left. Follow this path until you see a bridge on your left guarded by a Grinning Ghost. Battle the Slime Roamer to get to the chest, it will have Wind Earring. There is a path heading away from the bridge that you need to take, you may have to defeat a Slime Roamer. Head left as you enter this area for a chest guarded by Thief Ghost which has No-Ghost Device. There are a number of enemies in the right portion of this area so defeat them and be sure to defeat the Thief Ghost guarding the chest with The Way of the Thief in it. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Here in the Forest of the Dead is Warp Device number six so make sure to activate it. Head on into the next area. Just a few steps in and you'll reach a checkpoint which means you need to take a moment to heal your party, equip all accessories and new skills. Head deeper into this area until you get a cut-scene. *********************************************************************** * ENEMY : King Ghost * * TIP * * Use Shina Sword, Shina and Flara and this battle should be over * * soon. * *********************************************************************** After the battle take a Gabo Leaf for a cut-scene. You will be transported back to the Warp Device but now a save point is available so take a moment to save. Now warp to Lago Village.

======================================================================= | 1-14 Lago Village | ======================================================================= Head into the hut when you get here for a cut-scene. When you regain control head up the ladder. Examine objects in the room then head up this ladder. Make your way into the hut for a cut-scene. Now head outside for yet another cut-scene. Head to the exit and trigger another cut-scene. Now talk to the Devee Tribe Chieftain to gain access to the locked chests in Lago Village. The first chest is by the hut and it has an Ordeal Ring. Go to the cave and turn right for a chest that has Ordeal Earring. Turn back inside the cave and go to the other side for the last chest with Flame Bracelet. //////////////////////////Mini Quest - Altars\\\\\\\\\\\\\\\\\\\\\\\\\\ There are some altars in the Devee homes that you can pray too. Let's head to the cave and to the right. Go to where the locked chest was and enter the first home (Plant-Lover's House - 1F). The altar can be seen as you came down the ladder - the altar is the table with the candle.. Search around the home for a statue that has SP +10 - I picked Marumaro. There is a chest in the left portion of the house that has Medicine. Head into the Basement for a number of items and then leave. The next home is down the path a little further (Young Couple's House). Again search the home and pray at the altar then leave. Continue on the path to another home (Old Man's House). This one has a statue with Agility +1 - I picked Shu. The chest here has Medicine and pray at the third altar before leaving. Jump in the basket to move across Lago Village. Head to your left as you exit, continue until you come to a split and take the left path. Here you will find Marumaro's House - 1F. Pray at the fourth altar and now you can leave as there is nothing in the basement - by the way you can rest here for free. Go back to the split and there is a home just down on the right (Village Chief's House 1F). Pray to the fifth altar and take a peak in the basement. Examine the painting for SP +2 - I picked Kluke. Make sure to pray and the sixth altar and open the chest for Shadow Crystal. Go inside the Town Hall and pray to the last altar for Fire Ring. Take a moment to stop by the shops; you'll learn that they give you a 20% discount now. Make sure to get all the new spells from the Elderly Book Seller. Now go to the save point to save your progress. ///////////////////////Mini Quest - Heaving Herbs\\\\\\\\\\\\\\\\\\\\\\ Warp to the Wilderness Camp. There is a Sheep Tribesman that appears to be coughing - give him the Heaving Herb. Warp to the forest camp and talk to the Tribeswoman that gave you the Heaving Herb. She will give you more and ask you to go back. Give these herbs to the Tribesman that is coughing and then warp back to the Tribeswoman to get more herbs to give to the Tribesman. After giving these herbs to the Tribesman you will warp to the Forest Camp. Go talk to the couple and receive a Mega Medicine and Earth Bracelet. =======================================================================

| Wilderness | ======================================================================= Warp to the Wilderness Camp and exit to the Lot Wilderness - West. You have already been here so there are no new items. Make your way until you find yourself in the Wilderness. Head to the right until you find a Lazy Bear blocking the way - you defeated him once for access to some chests so the fight should be easier now. Follow the beaten path the right until you come to split. Once here take the right path to find a chest that has Thorn Branch. Just before the next Lazy Bear is a chest with Prasmatic Crystal. Defeat the Lazy Bear and look for a chest on the right that has Flawless Emerald. Go defeat this Lazy Bear too. Search to the left for a chest that has Ordeal Bracelet. On the right you passed the Entrance to the Gul Mountains, go there and enter mountains. ======================================================================= | 1-15 Gul Mountains | ======================================================================= Use the save point here and then open the chest for Poison Powder. Go deeper in and you will meet Toripo. Toripo is a merchant that only deals in Medals instead of Gold. This is your only chance to talk to Toripo so if you want something better buy it now. If you bought any hearts you still want to save these and if you purchased any ups use them now as you see fit. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) After talking to Toripo you are standing in front of Warp Device number seven. Make sure to activate it. Venture down the path to the right until you find a chest guarded by Stone Poo Snake, inside you will find Grand Emerald. Remember to search the environment for other items. Now go back towards the warp device. Continue down the path to the left until you come to a room with a path to your right and one straight. Here are two chests with Mega Invisibility Elixir and Flawless Ruby. The path that is straight is guarded by a Chain-Gang Ghost to find a chest with Grand Sapphire. Continue straight to find a chest guarded by a Bandit Ghost that has Lv 2 - Dizzy. Turn back and take the path that was on the left. There are two crystals on the right wall and one has SP +5 - I picked Marumaro. Continue on to find another chest guarded by a Bandit Ghost which contains Wind Bracelet. The right is a crystal that has EXP +100 - I picked Marumaro. Go back to the split that had the Flawless Ruby and head left. Follow this path your on until there is a chest on you left which holds Medals X 5. Defeat the Ghost Crab Mimic guarding the chest in the room for access to Earth Earring. Follow the path to another chest with Medals x 7 then turn down the path to the right. Ore Hermit and ChainGang Ghost can trigger a Monster Fight. Soon you will find a chest with 2000G. Go across the water on the left until you find a chest guarded by a Mist Walker that holds a Flawless Sapphire. To the left is a chest before the red barrier that will have Lv 2 - Resist. Since you cannot continue go back to where the Medals x 7 chest was and turn right. At the top of the hill is another chest with 1000G and you can see a

chest to the left which will have Power-Swap Dart. There are three other chests here with Ancient Fossil, Light Crystal and Flawless Amethyst. Go too far and there is a cut-scene about getting to Talta however there is a path to the left that needs to be explored. Soon you will find Phoenix Wing. Take this path past the back and deal with to the Wilderness. a chest guarded by a Mist Walker and inside is a the path on the right of the room and continue on Chain-Gang Ghost to find a chest with Medals X 9. Go the ghost to get Ordeal Necklace. Take this path out

======================================================================= | Wilderness | ======================================================================= As you exit there is a chest to the left with Fire Necklace. Ignore Talta for a moment and search for a chest beyond it that has Part of Eternal Engine. Now go to Talta Village for a cut-scene. ======================================================================= | 1-16 Talta Village | ======================================================================= Use the save point here. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Talta Village has Warp Device number eight so make sure to activate it. To your left is Medals x 7 in a chest. There will be time for exploration in a moment but for now heal your party and head across the bridge. Once across the bridge turn left and you will see a Peddler followed by a Checkpoint. Talk to him to trigger a battle. *********************************************************************** * ENEMY : Mad Eye * * TIP * * The Mad Eye will use Endless Summon to increase its defense and * * some skeletons. Attacking the Mad Eye is pointless because of the * * defense so use Shina to make quick work of the skeletons then the * * Mad Eye will be fair game so destroy it - Wind Sword and charged * * attacks work best. * *********************************************************************** Head inside of the Inn - the building that was behind the Mad Eye. Help Poruto and then talk to him for Ordeal Earring. As an Item Merchant he offers the basics but as a Spell Merchant he has two new ones that can buy. Spells are part of the achievement to complete the item record so you'll want to buy them all. Take a moment to look around the Inn. Go into the left room and look in a set of drawers for Lv 3 - Winda. Some other items are hidden here and when you are finished exit the Inn. Poruto mentioned visiting Fushira's home so that is where we will go next. You will need to head back to the save point but before you get to far check the side of the Inn for a chest that has Broken Eternal Engine. Pass the save point and cross the next small bridge, the workshop is the first hut on the right. Look around the shop and on the

left is a bench with EXP +10 - I picked Marumaro. Also to the left of the door are two shelves both with EXP +10 - I picked Marumaro and Kluke. There is a lot of 10G here so look around then examine the envelope in the middle of the room for a cut-scene. Head outside to begin exploring Talta Village. To the left you will find Shu's house. The door on the far right of the house enters to a room and inside you will find a toy box with a machine arm that has EXP +10 - I picked Jiro. Go down the stairs and examines a table for another EXP +10 - I picked Marumaro. More gold can be found then exit. Continue left and go up a ramp to find Jiro's House. In the far left of the house is a set of drawers with Lv 3 - Heala. The right set of stairs leads to a room and in the back of it is a desk with EXP +10 - I picked Shu. Look around and the go outside. Continue to the left down a small ramp and you will find Kluke's House so go inside. Just to the right is a chest with Ancient Phonograph. Upstairs is a flower stand with EXP +10 - I picked Kluke. Once you are finished go outside. Keep going left to find a chest with 2000G. Go back to the save point and go up the stairs here. Left of the wood stairs is a chest that has 1500G. Go up the wood stairs to find chests with Medals x 9 and Medals x 8. Head back to the save point and across the long bridge. There is a home here but nothing too exciting inside. Go past the Inn and a little to the right in order to find a chest with Medals x 1. Venture up to the Windmill. This is where the game started. Look in the back left for a chest with Ordeal Ring. You are ready to leave now so swing by the save point and down the stairs and to the left. ======================================================================= | Wilderness | ======================================================================= Before coming to Talta Village you explored this area so you can head straight to Mural Valley. ======================================================================= | 1-17 Mural Valley | ======================================================================= Just a few steps inside the Valley and a cut-scene will be triggered followed by a simple battle against an Evil Mural. Open the chest for Gran Ruby. Cross the first bridge then there is an option to continue ahead or take the bridge - you want to take the bridge. Turn right for a chest that has Thorn Branch. Turn around and follow the path until you are on a green area and here are four chests that contain Lv 4 - Cure Paralysis, Ancient Feather, Medals x 2 and Gorgo Elixir. Head straight until you find a chest with Medals x 5. There is an Evil Mural on the path to the right so defeat it for a chest that has Flawless Sapphire. An Evil Mural and a Hawk Eye trigger a Monster Fight - defeat the next Evil Mural for a chest that has Flawless Ruby. Further along the path is a bridge heading left and across it to the left a little ways is a chest with Medals x 7. Turn around and past the bridge is a chest with Iridescent Wind and down the path a little more for a chest with Medals x 7. Go back to the bridge and cross it. Turn left to continue the journey through the Valley. Soon you will be able to battle another Evil Mural and defeating it unveils a chest with

Ultra Magical Medicine. Across the bridge is a chest with Medals x 4. Follow the path until you find another Evil Mural to fight to gain a chest with Flawless Amethyst. Before going across the bridge follow the path further for 500G in a chest. Head to the other side of the bridge and fight the Evil Mural to the right. A chest with Grand Light Crystal will appear after the battle then continue to the next chest with Iridescent Cyclone. Cross the bridge and open the chest here for Ancient Fossil. Keep going right to find another Mural to battle. The chest after the battle has Water Bracelet. Here are two chests guarded by Shrike Cockatrices which hold Medals x 9 and Flawless Emerald. Go back to the bridge and a few steps later there is a cut-scene about taking a break. Take the next bridge and turn right to find three more Shrike Cockatrices and Medals x 8, Fire Earring and 1000G in the chests. Go now and defeat the Mural just pass the bridge for a chest that has Wind Necklace. Just a little further and you will enter Mural Town. ======================================================================= | 1-18 Mural Town | ======================================================================= Take a moment to save your game and head into the town for a cut-scene. The Murals don't have much to say but there is rubble to the right of the entrance with EXP +100 - I picked Jiro. Debris a little to the right has Sp +5 - I picked Kluke. Head down the hall to a round room. Once here examine the object in the center for a cut-scene. Go to the Central Hall now. The Accessory Shop here has Mithril items so pick up one of each. Head down the right hall to find a room with chests in barriers. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Mural Town is the location of the ninth Warp Device. ////////////////////Mini Quest - Cats of Mural Town\\\\\\\\\\\\\\\\\\\\ In the room with the Warp Device a child Mural will ask you to count all the cats in Mural. The cats look like flying Murals. There is one in the room where the quests starts. There is one cat in the Central Hall. Five are in the room before exiting to the Mural Valley again. Another cat is found in the first area for a total of 8. Return to the Child Mural. Talk to the machine in the center for Lv 3 - Anchor. Go back to the Central Hall and down the right hall to find Mystery Part Alpha. Also in this hall is SP +5 - I picked Marumaro. The room at the end has three chests with Gorgo Elixir, Ancient Feather and Part of Eternal Engine. Take a moment to talk to the Mural here because he wants Shabby Book. Now you are ready to leave. ======================================================================= | 1-19 Mural Valley - East | ======================================================================= A path head right as you exit into the Valley and here you will find a chest with Iridescent Cyclone. If you didn't heal your party at the Inn

now is a good time because a battle is coming up. *********************************************************************** * ENEMY : Flame Raptor * * TIP * * If you talked to everyone in Mural Town you learned that Wind is * * the best attack against this monster. Use Winda Sword, Winda and * * charged attack to defeat this monster. I took no damage during this * * fight. * *********************************************************************** After the fight take the bridge to the left. After crossing the bridge will collapse. Open the chest here for Medals x 8. Past the next bridge is a Mural and with its defeat is a chest that has Jibral Earring. The area in front of you has four chests guarded by Shrike Cockatrices. After defeating the monsters you will find Repeater Weed, Ancient Feather, Medals x 7 and Shabby Book. Head back to the bridge you passed and go left to find a chest with Medals x 2. Behind you on the path is a Mural that after defeating will give a chest with Wind Necklace. Since you have not traveled far take a moment to give the Shabby Book to the Mural in Mural Town for Lv 3 - Reflect. Go now to the bridge that broke. After you get down, head to the right for a chest with Light Crystal. Across the bridge are two Ruby Halbird and four chests with Flawless Emerald, Flawless Ruby, Water Bracelet and the last is a transformation box. Jibral Earring -) Jibral Ring Medicine -) Ultra Medicine Shadow Crystal -) Grand Shadow Crystal Across the bridge and to the left are two Murals. Defeat the Murals for Grand Light Crystal and Mega Invisibility Elixir. Cross the bridge on the left for a chest with Grand Emerald. Follow the path and defeat the Mural. Before you get to the next bridge there is another Mural to battle. Open the chest before you for Phoenix Wing then cross the bridge that will collapse when you get to the other side. To your left is a transformation box. Ruby x 3 -) Flawless Ruby Sapphire x 3 -) Flawless Sapphire Emerald x 3 -) Flawless Emerald Behind you is a chest with Ultra Magical Medicine. Keep following the path to find another Mural. After defeating the Mural take the bridge to the other side and open the chest on the way to get Prismatic Crystal. At the end is the collapsed bridge that you need to take down. At the bottom open the two chests for Sleep Powder and Broken Eternal Engine. Take the path for a cut-scene. A little further to trigger another cut-scene. A rock by the waterfall has SP +10 - I picked Marumaro. Drink from the waterfall to restore your HP and MP. Soon you will find the villagers. As you head to them you will hit a checkpoint so prepare to battle. ***********************************************************************

* ENEMY : Steel-Eating Tiger * * TIP * * While this is not a major battle it is worth noting that these * * enemies deal a descent amount of damage so be prepared to heal * * because there is no break before the next fight. They will only * * take about 200 damage so actually the fight is not difficult. * *********************************************************************** *********************************************************************** * ENEMY : Dullahan * * TIP * * Ground is a very effective spell against Dullahan and should make * * this a quick fight. * *********************************************************************** ======================================================================= | 1-20 Talta Village Camp | ======================================================================= You are now in the Camp so use the save point before exploring. There is not a lot to find but search for a chest by the Item Shop for Mega Medicine. This shop has the set of standard items so stock up if you need. Go inside the tent by the save point for a cut-scene. You can go back inside if you want to look around. The other three tents don't have much so when you are ready head to the campfire in the center for a cutscene. ##########################IMPORTANT SAVE POINT######################### Save your progress when prompted. ======================================================================= | 1-21 Road to Jibral | ======================================================================= Go over the tutorial when asked. (((((((((((((((ACHIEVEMENT - Wagon Escort: Perfect - 30GS)))))))))))))) Protect the wagons from ALL damage until they get to Jibral. Prevent the wagons from taking damage by defeating the monsters on the way before they attack - you can tell a monster is about to attack because it will turn red. There are seven encounters along the route. Do not stray too far from the wagons or they will stop making the process take longer. Encounter #1 - Fat Pack Rat Preparation - In front and left of first wagon Location - Just before the first wagon gets to the second turn this monster will appear on the left. Encounter #2 - Fat Pack Rat Preparation - Wait at the last tree on the right at turn two. Location - As the first wagon begins to make it through the second turn this monster will appear on the right. Encounter #3 - Fat Pack Rat and Steel-Eating Tiger Preparation - Stay between the two wagons.

Location - The front wagon will approach a chest and on the left side will attack the Fat Pack Rat and the right will be the Steel-Eating Tiger. I attacked the Fat Pack Rat first because it appeared to be closer and then the Steel-Eating Tiger. Feel free to heal and open the chest for Thorn Branch. You have to move four stones to let the wagons continue so remove them. Encounter #4 - Fat Pack Rat and Fat Pack Preparation - Move the stones as soon as the way. Location - The first Fat Rat will appear The other Fat Rat is at the right of the Rat you can so the wagon is not in to the left of the first wagon. middle of the two wagons.

Encounter #5 - Fat Pack Rat, Fat Pack Rat and Steel-Eating Tiger Preparation - Stay in front of the first wagon. Location - The Steel-Eating Tiger spawns at the front so defeat it. The next is Fat Pack Rat between the two wagons on the right. The last Fat Pack Rat is on the left near the rear of the second wagon. Alternate Method - If you are having a difficult time here try waiting at the back left of the last cart. Defeat the Fat Pack Rat here, then on the right side defeat the Fat Pack Rat there and then the Steel-Eating Tiger at the front - this way also saves you from trying to heal after the tiger since it is last. Encounter #6 - Steel-Eating Tiger, Fat Pack Rat and Fat Pack Rat Preparation - Again knock over the stones as soon as you can. Location - The Steel-Eating Tiger is to the left front of the first wagon. A Fat Pack Rat is the right of the first wagon and the last Fat Pack Rat is near the middle right of the two wagons. Encounter #7 - Fat Pack Rat and Fat Pack Rat Preparation - Again knock over the stones as soon as you can. Location - A Fat Pack Rat will spawn to the left and right front of the first wagon. Use RT to engage both monsters. Continue into the open area until you are prompted to save. If you did not protect the wagons from ALL damage you can start a new save so you can come back later. Now there is a cut-scene. *********************************************************************** * ENEMY : Steel-Eating Tiger x 4 * * TIP * * As with any time you have faced a Steel-Eating Tiger be prepared to * * heal. Use Ground and Mow Down to make quick work of this fight. * *********************************************************************** There is a cut-scene before you find yourself in Jibral. ======================================================================= | 1-22 Jibral Castle Town | ======================================================================= To your right is a save point. On the right side of this court yard is a chest with Cure-All. When you are done looking around enter the town through the gate. Jibral is a much larger place than any where so far so there is a lot to see. Most people don't have much to say. On the left

is the Item Shop. Venture inside and examine a crystal just inside the door for EXP +10 - I picked Kluke. Most Item Merchants have the generic items however this merchant is a little better stocked. Examine a vase next to the door before you leave for another EXP +10 - I picked Jiro. The next place you can go in has a female Gorgo Giant outside. There are a number of chests here but you'll get kicked out before getting to any. Continue around the circle to a building with lots of vases in front. The second stove here has EXP +50. Outside and up the center road are a number of places of interest. First go into the Accessory Shop on the right. Once inside examine a blade in a case for EXP +10. A weapon rack here has SP +2. Both sets of armor have EXP +10. A weapon rack by the counter has SP +2 also - I picked Jiro. The merchant won't sell to you yet. Across the street is shop with both spells and accessories. Inside is armor with SP +2. The Spell Shop has a number of new spells but the accessory shop my only have a Jibral item if you didn't use a transformation box prior to get it. Go outside and check the umbrella next to a souvenirs seller for EXP +10. On the left side of the street is Bodyguard's Office. Once inside look in a set of drawers behind the guards for a Body Builder's Elixir. To the right side of the Office is a bed behind a divide; a set of drawers here have Body Builder's Elixir also. Open the chest here for Banana. Outside to the left a little ways is an inlet that has a chest with Medals x 5. Go to the left of the Inn on the right side of the street. You will be stopped by Fushira then go open the chest for Medals x 3. Now go into the Inn. On the first floor to the left is a hallway, take the first door on the right. In here is a picture with EXP +50. The room on the left has a chest with Dog Collar. Leave the room and down the hall are stairs up. The chest to the right has Leather Belt. Nothing too exciting in the first room on the right. The room on the left facing the hall has SP +1, EXP +10 and some other items. Go down the hall for a chest with Magic Shoes. The last room on the right has EXP +10 and other standard items. Leave the Inn and outside before you cross the bridge follow the path on the left side of the street. Follow the stairs down and talk to the Nothing Man. Nothing points are gained by searching for items and getting the Nothing message so you want to check everywhere. 50 Nothings -) Leather Belt 100 Nothings -) Stomach-Band 200 Nothings -) Acorn Shoes 400 Nothings -) Ballet Shoes 600 Nothings -) Champion's Belt 800 Nothings -) Belt of Hermes 1000 Nothings -) Shoes of Hermes 1200 Nothings -) Black Belt 1400 Nothings -) Lei 1800 Nothings -) Ribbon Head back up the stairs and across the bridge to the castle. ======================================================================= | 1-23 Jibral Castle |

======================================================================= Across the courtyard is a save point. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Jibral Castle has the tenth Warp Device. A chest in the courtyard on the left has Ultra Medicine. Head to the bridge to meet Elderly Dog Lover and after a moment continue on and enter the castle. The right of the main hall has a door to the kitchen. A chest in here has Grand Emerald, a lobster on a table has Defense +1, various items can be searched and this is also a good source of Nothing Points. The left door of the main hall lead to the basement but there is a chest first with Power-Swap Dart. You cannot go in the basement so leave. Head up the stairs and go in either door as they lead into the same area. Go to the far left door and enter the Blademaster's Waiting Quarters. Typical searching results in the usual and a chest with Ancient Fossil. Head into the hall and into the first room on the right - Senior Minister's Hall. Here you learn who the Elderly Dog Lover really is; also there is a chest with Medals x 5 and a lot of books. The guards will escort you to the throne room for a cut-scene. Go talk to Zola and King Jibral for a cut-scene. You can talk to Zola and King Jibral each for more information. When you head back into the castle Zola states she will be in the Basement waiting. Head far left and enter the room here - King's Quarters. A chest in the right bedroom has Grand Sapphire. There are some more books here and other items. Leave and head down the stairs across from the throne room. Head down this second set of stairs to get to the Inner Courtyard. A flower pot here has Magical Fortification Elixir and a chest has Medals x 25. Go back in the Castle and head down the right side of the hall. The far room is look but the other room is Minister of State's Hall. In here is a chest with Medals x 3 and more books. Now go to the Basement area opposite the Kitchen in the main hall. A chest is down in the hall with four doors that has Grand Ruby. Two chests can be opened in the Soldiers' Waiting Quarters across from the lab which have Medals x 1 and Ancient Feather. Now leave and enter the Mechat Lab. Near the Mechat is the Mad Chief Researcher and you can show him the Mystery Part Alpha from Mural Village. Behind the stairs is a door to find Zola. Look around and then talk to Zola. No leave and Zola will ask you to follow her. On the left is the bedroom with a chest that has Grand Amethyst. The mirror in this section has SP +3. The right is a bathroom and the towel rack here has EXP +10. The bathtub has another EXP +30. After you are done looking around talk to Zola for a cut-scene. Head out of the castle. Stop by the save point and continue to leave the castle If you want to stock up on anything visit the shop otherwise go into the Inn. Talk to Fushira to rest and a cut-scene. When Shu wakes up Fushira will give you Phoenix Talon x 10 and tell you not to get killed. Leave the Inn and as you go to the castle there are people in the street. You can be set to find Jon the Dog - he is with the Minister. Enter the castle.

##########################IMPORTANT SAVE POINT######################### When you get into the first courtyard make sure to save. Enter the next door for a cut-scene. Go up the stairs into either of the doors and head up the stairs to the third floor. Head up the stairs to the roof for a cut-scene. (((((((((((ACHIEVEMENT - Pulled in the Flying Fortress - 5GS))))))))))) This is a lot like the first achievement of closing the door. The screen will prompt you to rapidly hit a button. Complete this three times without angering the Gorgo Giant - hitting the wrong button -and you will get the achievement. ======================================================================= | 1-24 Flying Fortress | ======================================================================= Take a moment to equip Zola's skills and any accessories you want to give her. Also since most enemies here a robots and as your know electronics don't like water so those are the best attacks to use to make easy work of many of the enemies in the Fortress. Make your way to the save point via the stairs down. You can find a chest with Iridescent Wind. Head down the tracks in the room into a dark area, near the end your can tap (A) to get Lv 4 Shadowa. The elevator near the save point does not work so instead use the side door. Pass through the next door into a room with what appears to be generators. Follow to the right and next to the first generator on the left is a chest with Lv 4 - Trapfloora. A chest on the other side has Elevator Key. A generator on this side has Magic Attack +1 and EXP +10. Go back to the save point to use the elevator there. --------------------------Flying Fortress - 2F------------------------Go all the way to the right for a chest with Phoenix Wing. Turn back and defeat the guard by where you entered and go in the door to find a chest with 1000G. Now follow the path on the left and take the door on the left - the blue laser stops you from going any further. In this room crossing the red laser drops a guard, continue through the door. To the left is a box with Max MP +1. Ignore the guard and take the left door to a chest with Flawless Emerald. Go back to the room with guard, defeat it and enter the next area. All the way at the end of the shaft is the first of the Eternal Engines that needs to be shut down. As you leave there is a cut-scene. The blue laser is now deactivated so head that way for another cut-scene. Defeat the Security Mecha Robo for access to a chest with Jibral Bracelet inside the room. Leave and go right until you come to a door. (((((((((((((((((ACHIEVEMENT - Completed Monster Record)))))))))))))))) Two monsters in this room Machine Gun Crab and Tailgunner Robo-Scorpion call only be fought on the Flying Fortress so defeat one of each. Also defeat a Hover Patroller, monsters with red lasers, and Winking Medic, I

could not find one on its own but if you battle all the monsters you can't miss one. Chest in this room have Broken Eternal Engine, Cure-All and Grand Amethyst. Take a moment to heal your party before entering the next room because a battle will happen there. *********************************************************************** * ENEMY : Silent Ku * * TIP * * Flara works better than Watera in this fight so use Flara and Flara * * Sword. * *********************************************************************** Use the door across from the Blue Laser for a chest with Ancient Feather and use the other door to get to the second engine. The laser is now powered down so enter the door. Heal your party because there is another battle. *********************************************************************** * ENEMY : Turbulent Mai * * TIP * * Shadowa seems to be the best so use Shadowa Sword and Shadowa. This * * enemy has a strong counter so be ready to heal. * *********************************************************************** Three boxes in this room have EXP +10. Use the center door to be able to shut down engine three. With the laser down you can continue on. The next room only has one door so take it. Defeat the two robots in front of you and in the room are chests with The Way of the Thief and Supermetal Earring. Leave the room and go to the right and through the doors until a room with a save point. This room has three chests with Shadow Crystal, Mega Magical Medicine and Ultra Medicine. There is also EXP +10 and a healing device here. Save your game before going through the next door. Defeat the Double Sword blocking the way and head through the door and shut down engine four. As you head back you'll hit a checkpoint so time for a fight. *********************************************************************** * ENEMY : Heat-Wave Sai * * TIP * * Flara and Flara Sword are the best attacks. Be careful of the * * multi-bomb attack it does a lot of damage. Be ready to heal in this * * battle. When prompted too, attack the bomb with a fire spell. * *********************************************************************** Heal with the machine, save your progress and exit out the side door. Follow the path past where the laser was blocking. There will be a door to the right a left - the one on the right has a chest with Grand Light Crystal. Continue down the hall and a door on the left side is guarded so defeat the monster and inside is a spent shell with EXP +100 and a chest with Supermetal Necklace. At the end of the hall to the right is a chest with Iridescent Cyclone. Head back to the room with the Grand Light Crystal and across from it is a door you need to enter - the room is Warp Device Hall. Examine the device for some dialogue and then use the device to get to engine five. Use the stairs on the right to go down to the engine.

Use the save point here and take a moment to heal your party. As you approach the engine you'll hit a checkpoint and start a battle - getting the feeling you are in a bad Mega-Man knock off and not a JRPG? *********************************************************************** * ENEMY : Raging Kesu * * TIP * * Flara and Ground Sword are the best. * *********************************************************************** Get to the engine for a cut-scene and then your party will split. Heal your party before using the device on the left. Enter the door in front of you and you will reach a checkpoint. Enter the door for a cut-scene. *********************************************************************** * ENEMY : Szabo * * TIP * * Szabo will summon two Security Mecha Robo at the beginning of the * * battle. Flara, Shadowa Sword and charged attacks help keep this * * from getting out of hand. * *********************************************************************** ##########################IMPORTANT SAVE POINT######################### Use the save point - remember that if you create a save prior because of an achievement do not save over those. Check the Encyclopedia Monster Record for Machine Gun Crab, Hover Patroller, Winking Medic and Tailgunner Robo-Scorpion - again these are only available on the Flying Fortress so you have to kill them before you enter the Mechat. (((((((((ACHIEVEMENT - Mechat Shooting Stage 1: Perfect - 30GS))))))))) Enter the Mechat for a cut-scene. You will be asked if you want to play easy mode; -)No if you want to get this achievement. Review the tutorial so you know what to do. Basically don't overheat the machine gun while firing at a missile because you'll have to wait too long to start firing again. Lock on Nene's Mechat until you take him down. You cannot take any damage just like with the wagons. There will be a cut-scene then you will be in Jibral Castle. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) Make sure to get Special Service Ticket while you are in the throne room - it is gained from the Manager and he is at the end of the table on the right in purple. Examine all the tables for various items and Nothing points. A chest by the kitchen has Part of Eternal Engine. Keep talking to two passed out guards about who ate the most for Medicine. Talk to King Jibral and then to Zola. Save when asked. Celebrate you've made it a third of the way through Blue Dragon! _________________________________DISK #2_______________________________ ======================================================================= | 2-1 Jibral Castle - Town |

======================================================================= After the cut-scene leave the castle. As you cross the bridge in the courtyard Toripo will find you and give you Grand Light Crystal. Like last time Toripo deals in medals and has a few new items. After you are done shopping save your progress. As you exit this area Chief Copos will stop you. Jiro's father will give you Bow Tie. Your first stop should be Cafe Jibral. A customer will give you Medals x 3. Give the Special Service Ticket to the Waitress for HP Up Elixir. Talk to Little Meg by the piano for Water Earring. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) A table in Cafe Jibral has three Jibral soldiers. Talk to the one standing to get Shield Earring - this is important because it can only be found here before you leave Jibral. Go outside an talk to the Sweets Shop Owner for Zephyr Chocolate. Talk to the General Store Own to get Broken Eternal Engine. The Flow Shop will give you Repeater Weed. Now you can go in the Rare Accessory Shop and not be turned away. Go to the Vase Shop. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) Home talk to Foreman Rokrobe to get Designer Vase - this is an important item because without it there are other items you cannot get. Head back to the Inn and talk to Fushira for a cut-scene. You will be in the Rare Accessory Shop show view the tutorial. After some internet searching it seems that this is the best ring combination. Gem Gem Gem Gem Gem Gem Gem Gem Gem Gem 1 2 3 4 5 6 7 8 9 10 Black Zircon Leaf Ruby Turquoise of Love Mad Amethyst Ocean Topaz Forest Sapphire Silent Peridot Princess Garnet Red Onyx Spiritual Moon

Result Shu's Ring +8 Attack Power +10 Defense Power +150 Magic Attack +10 Magic Defense +10 HP +10 MP After a cut-scene you will be outside of Jibral. Make sure to equip the new ring you made and the one King Jibral gave Zola. =======================================================================

| Wilderness | ======================================================================= There are a number of chests in this area of the wilderness but for now let's ignore them until coming through this area again. So for now follow the dirt path left from Jibral. Monster Fights can be made with (Fanged Skimmer and Glutton Locust) and (Chief Rolling Ripper and Cockatrice). Far left near the water the path changes direction but you still want to follow it. Through the trees you will find Exile Forest and your destination. Enter for a cut-scene. Search the environment for some basic items and continue on. Follow the path through the trees and after leaving them turn left for a chest with Flawless Emerald and one with Medals x 9. Follow the path to another chest that is guarded by a Pink Grunt that has Sleep Powder. A curve to the right and the Alumaru Village is ready to be entered. ======================================================================= | 2-2 Alumaru Village | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) The eleventh warp device is here in Alumaru Village immediately to the right when you enter. A save point is to the left as you enter so use it to save your progress. Pass the two Gorgo and head left for a cut-scene. Take a moment to look around. The stairs to the left lead to a shop with an Item Merchant that has a hearty inventory. A weapon rack right of the door has SP +2. Next to the rack is a unit with EXP +50. In this shop is a Spell Merchant, Grounda and Zephyra are goo because enemies are getting tougher but if you have the gold might as well get all the spells you don't have. Outside two weapon racks to the left of the door both with SP +1. Right is a weapon rack with EXP +10. Head up the stairs to the left and enter Scholar's House. An armor rack in to the left has EXP +10 followed by a shield on the wall also with EXP +10. A cabinet in the next little room has SP +2. Talk Gorgo Scholar for a brief story of Gorgo myth. If you want to learn more you need to read five books in this room one in each book case and the last on the table then talk to Scholar again. Leave and go down the stairs across from you and go left to Sura-Sura's Friend's House. A lute in the back room has EXP +10. There are some other nice items in the furniture here. Now go talk to Sura-Sura at the bell tower. After the scene talk to her again. After the cut-scene head to a bridge to the right of Sura-Sura and here you will find a chest with Flawless Sapphire. Across the wooden bridge here is the Inn. Inside the Inn are three tables, two with EXP +10 and one with EXP +50, and a fruit table also has EXP +10. Head upstairs and a painting has SP +1. Look around and go back down the stairs. Go outside and cross back over the bridge and head up the stairs to a chest on the right with 1000G. Go through the opening in the fence and to the right. Behind the house is a chest with Scarf, turn around and follow the path for a cut-scene.

-----------------Alumaru Village - Treasure Storehouse----------------Before examining the gate there is a plant to the left with SP +1. Open the chest to the left for Flawless Sapphire. Go down the hall after the blue light. Don't follow it; instead go down the left path for chests with 500G, 100G and 500G. Behind you drop Gold-Eating so defeat it. Just a little further and the floor will break dropping you to the second level. The center of the room will surround you with 6 Chief Rolling Ripper. Behind you is a Chief Rolling Ripper guarding a chest with Bellybutton Ring of Earth. On the left is another Chief Rolling Ripper with a chest that has Medals x 1. Also on the left of this room is a chest with Phoenix Wing. Across the room is a chest with Flawless Ruby then leave up the stairs. Open the door to enter the first area again. To right an head to the blue light again. Follow the light to the right and fight the GoldEating Tiger in the way. Continue to follow the light to find a chest with 500G and another with 100G before having to turn left. Pass the light for a chest with Gorgo Elixir and the go back to the path the light went down. Defeat the Gold-Eating Tiger here. The chest before the light has 100G. Follow the light to a chest with 1000G and continue on the same path as the light. There will be an intersection where the light went left - once here turn right and defeat the Gold-Eating Tiger. A little further is a chest with Mega Magical Medicine. Go back to the intersection and turn right and defeat the Parvenu Pelican for a chest with Stomach-Band. Again back to the intersection and turn right. Defeat the Gold-Eating Tiger and then follow after the light. Take the path to the left as the light heads away. Open the chest immediately here for 500G and go down the path for 100G and Light Crystal in the chests here. A few steps more and the floor will break taking back down to the second floor but now you are on an area that you could not get to the first time around. Defeat the Chief Rolling Ripper for a chest with Mystery Part Un. Jump down and head out the same way as before - using the stairs at the far end of the room. Follow the light until you get to the path that you just took left yet this time follow the light straight. On the way you will pass a chest with Medals x 30 and 500G. As you touch the light two Gold-Eating Tigers spawn behind you. The light turn left but you want to continue straight to a chest with 500G. Turn around and defeat the Gold Giant. When you reach the checkpoint take a moment to heal your party and enter the door for a cut-scene and then a battle. *********************************************************************** * ENEMY : Gorgo Beastfolk Warrior x 2 * * TIP * * Grounda and charged attacks make these too easy. * *********************************************************************** ***********************************************************************

* ENEMY : Jeelala, Gorgo Beastfolk Warrior x 2 * * TIP * * Use Grounda to defeat the Gorgo and continue Grounda and charged * * attacks to finish Jeelala. * *********************************************************************** After the cut-scene look around the Medals x 7, Diamond-Encrusted Ring, Tribes; Bracelet, Medals x 5, Grand other items hidden around. Exit out Jeelala's Manor. room for Part of Eternal Engine, 5000G, Ancient Feather, Grand Light Crystal, Medals x 9 and many the right to find yourself in

Go in the door across the hall to enter Jeelala's Lounge. Spears to the left of the door have SP +2. A helmet under the window has EXP +10. Leave the lounge and go straight down the hall and in this room is EXP +10 and SP +2. After you leave this room turn left down the hall. In this room are swords with Attack +1 and another with EXP +10. Then you need to head straight and leave the manor for a cut-scene with Sura-Sura who will give you Grand Tribes' Necklace. Go ahead use the save point near the entrance of the village on your way out. Go back to the Exile Forest. ======================================================================= | 2-3 Exile Forest - Cavern | ======================================================================= Te mist stopping you from entering the cave is gone so go inside. Follow the path to an intersection and turn right. Examine a box on the left for Magic Defense +1. The chest at the end has Medals x 1. Turn around and follow the path to the end. You will enter a large round room where Guru-Guru is being held. Take a moment to heal your party. *********************************************************************** * ENEMY : Guru-Guru and Poison Mist x 4 * * TIP * * Use Flara magic to kill each of the Poison Mist. Make sure not to * * hit Guru-Guru. * *********************************************************************** There is a cut-scene back in the Alumaru Village. Take a moment to save an leave the village. Head through the wilderness and then through Exile Forest. ======================================================================= | Wilderness | ======================================================================= On the original trip to Alumaru Village we ignored the chests here so now it is time to collect. Just past the trees to the left is a chest guarded by Crested Cockatrice that has Medals x 7. Follow the dirt path to a chest on the right with Light Crystal. Continue on the path until you see a chest on a ridge to the right. Follow the ridge and then to the chest for Ultra Magical Medicine. Turn around and go to the other end of the ridge, past the ramp you came up, for a chest with Medals x 2. Now go down the ramp and continue straight and look to the right for another ridge. Once on top look for a chest with Cure-All. Head down the ridge and out onto the peninsula for a chest with Medals x 3. Head back

to the dirt path. Follow it until you get back to Jibral. ======================================================================= | Jibral Castle - Town | ======================================================================= We are going to make a pit stop in Jibral. Go to the house with Gorgo Woman outside. Before now you were prevented from opening the chests here but that has all changed. These chests have Medals x 9, Grand Tribes' Ring, Grand Tribes' Earring, Grand Tribes' Necklace and Broken Eternal Engine. Take a look around and then warp back to Alumaru Village and find Guru-Guru and Sura-Sura by the bell tower. Talk to Guru-Guru for the Gem of Jibral. Since we are warping around take a hop over to Lago Village and give the Designer Vase to the Devee Tribe Chieftain to 98 more Designer Vases - we'll hold on to these for a while. Warp back to Jibral and leave. ======================================================================= | Wilderness | ======================================================================= Follow the path straight and before you get to the exit follow around the mountain to the right. There are two chests at the end with Flawless Sapphire and Flawless Amethyst. Keep following around the mountain until you find another ridge and on top is a chest with Part of Eternal Engine. Go down the ramp to another chest that will have Medals x 1. There is one last chest on the ridge next to Jibral that has Iridescent Wind; after getting this chest head to the left and into the rocky area. Follow the path until an area to the left open up and there you will find chests that have Repeater Weed and Medals x 9. Go back and follow the path to a chest with Ancient Fossil. There is an Orange Soldier near here - be careful as these guys back a solid hit. On a ridge right of this chest is another chest with Power-Swap Dart. Go back down the ramp and head straight to a chest guarded by an Orange Grunt with Grand Shadow Crystal. Go to the path and continue on to Laser Field. ======================================================================= | 2-4 Laser Field | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) As you enter Laser Field there is the twelfth Warp Device on the left. You have now activated half of all the warp devices. Head up the hill for a cut-scene. Go down the hill and go to the left and there is a chest guarded by two Armor-Shelled Turtle with HP Up Elixir. Turn around and straight you will find a chest with Iridescent Cyclone. To the left is a chest with HP Up Elixir. Go back to the bottom of the hill from the warp device and there is a path left guarded by a Horned Lazy Bear - note that Horned Lazy Bear and Flying Needle Mole triggers a Monster Fight. At the end of this path is a chest with Dog Collar. Go back to the split for this path and turn left. In the distance to the right is a group of Flying Needle Moles by a chest so go there for

Broken Eternal Engine. Again turn back and take the path to the left for a chest guarded by a Horned Lazy Bear that has Grand Tribes' Ring. Turn around and again turn right to go down the next path. Head right again and you will find two Horned Lazy Bears guarding three chests with Thorn Branch, HP Up Elixir and Devee Elixir. Back the way you came is an Armor-Shelled Turtle guarding a chest with 2000G. Go up the path to the right until you find a number of Pyre-Rats - Grounda makes easy work of these. Head up the hill for another cut-scene. Now you know what it is Laser Field and as you might have guessed you want to avoid getting hit by that laser. Go to the left and find a chest with Part of Eternal Engine. Steel Monkey and Armor-Shelled Turtle trigger a Monster Fight. Follow the gorge to a chest with Ultra Medicine. Turn right and pass two Pyre-Rats and on the right will be two more Pyre-Rats guarding a chest with HP Up Elixir. Behind you follow the wall to avoid the two Pyre-Rats that you passed to get here. Look to the left and you will see an two Armor-Shelled Turtles and further are some Pyre-Rats - go to the rats. Open the chest by the rats for HP Up Elixir. Now go to the turtles and defeat the one blocking the way to the left. Just past this point to the left is a chest with Mega Invisibility Elixir. Continue up the path to battle a Centipede - this monster can take some damage but Watera will deal a lot against it. This is the last area with the lasers. Out into the field and to the left is a chest with Grand Sapphire flanked by two Armor-Shelled Turtles. Turn around and head for the Pyre-Rats across from you. Just past the rats turn left and head for the chest in the distance which has Flawless Amethyst. Turn left and you can see a Pyre-Rat guarding a chest that is partially in a cave, ignore that for a moment and the left of there is a chest with Ultra Magical Medicine. Now go fight the rat guarding that chest for Grand Tribe's Earring. Continue into the field for a cut-scene. ======================================================================= | 2-5 Baroy Town | ======================================================================= Once inside there is a cut-scene. Head down the hall to where the robot was and then there will be another cut-scene. To your left is a save point. Left of the door you came in is a chest with Generalist Heart. Go into Baroy and enter the first place on the left - General Store. The item store is similar in stock to Alumaru Village. The Spell Store also has the same spells as Alumaru and the Accessory Store has Supermetal Earring and Necklace; if you have been following this guide you have both. Leave and enter the next house on the left - House by General Store. The first room has a monitor with EXP +10 and the second room has a locker also with EXP +10. A few other objects can be found around this house. Leave and next to this house is Number 39 who will restore your MP. If you go between the two houses, on the right you will find the slacker Number 33, talk to him and he'll run off. Go back and enter the next house - House Near Temple. The monitor in the first room has SP +5. The fireplace in the second room has EXP +10. Go outside and across to Waiting Room - 1F. The monitor in the first room has EXP +10. Also a

tool rack near the doorway to the second room has EXP +10. In the center of the first room is an elevator that will take you to the second floor. Number 103 is here and will restore your HP. Go outside and turn left between the houses. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) The thirteenth Warp Device is found here. Behind the Warp Device you'll find Number 33 again and he'll run off. Head back down the side path and enter the next house on the left Rebuilding Garage. A monitor on the left of the room has EXP +10. Open the chest for Barrier Magic Heart. Talk to Number 88 here to give him Medicine and get Mega Medicine in return - you can talk to him as much as you want. You can use Number 88 to make 20G per Medicine since you can but it at the General Store for 30G and sell it back as Mega Medicine for 50G; tedious but if you need gold its and easy option. A set of drawers in the second room has Barrier Magic Heart. Leave and go into the last house on the left - this is the Inn. Use the elevator in the center to get to the second floor and talk to Number 58 for Radiant Flour. Finally go outside and head to the other side of Baroy. To the right of the temple is Number 33 again, talking to him this last time gets you MP Boost Elixir. Enter the temple for a cut-scene. Head to the Master for another cut-scene. After the cut-scene head over to the Warp Device and talk to Number 99 to find out you can enter the doors now. Enter the door for a brief cutscene. To the right is the Control Room with a chest that has Light Crystal. Go Back to the Gate Room and on the left side is the Maintenance Room with a chest that has Broken Eternal Engine. Leave the Gate Room and go back inside the temple. Go in to the door here to get to the basement. Once in the basement talk to Yasato for a cut-scene. When you get into the next room you will reach a checkpoint so take a moment to heal your party. *********************************************************************** * ENEMY : Blazing Kirin * * TIP * * This monster has auto counter so will counter all physical attacks * * but won't do much damage. It can take a lot of damage but Watera * * should bring it down soon. * *********************************************************************** Once the fight is over you get Blue Device which takes down Blue Barriers. Open the chest on the right for Generalist Heart and one on the left for Magic Shoes. Leave the temple and go back to the Gate Room for a cut-scene. While it is now possible to remove any Blue Barrier we will save that task for much later since an achievement requires the removal of all barriers - oh how it sucks to hunt for one that is missing. In the Gate Room look for Number 84 who has some new spells (Quicka, Attack Up and Walla). Examine the pods for a number of items including EXP +10 x 2, SP +1, SP +2 and Max MP +1 - there are a number of other items hidden also. ((((((((((((((((((ACHIEVEMENT - Completed Item Record))))))))))))))))))

On the left side of the Gate Room is Number 88 who has Supermetal Bracelet and Supermetal Ring for sale. These two items can only be purchased before you exit Baroy into the Underground River. Failure to purchase these items will prevent you from getting this achievement thus forcing a second play through. Enter door behind Number 104 to enter the Underground River. ======================================================================= | 2-6 Underground River | ======================================================================= If you played Lost Odyssey then you are familiar with a Kelolon - they look identical in both games. The Kelolon is an easy target making this a great area to earn experience - Mow Down and Grounda make it almost too easy. Kelolons flee a lot so you will acquire a lot of back attacks - great since you need those for an achievement. Head down the path and defeat the Kelolon in front of the chest for Phoenix Wing. Continue on defeating all the Kelolon as you go. Eventually you will see the Moon Laser aiming - areas with burn spots mean the laser can hit there. You will come to a fork in the path so take the left path first to get a chest with Repeater Weed. Go back and take the right path now. Once again the path with split; this time take the right to a chest with Grand Ruby then go take the left path. Ignore the ramp up and head into the group of six Kelolon to get to a chest with Ancient Sorcerer's Necklace - if you use RT to fight all six you can get a good amount of experience. Go up the ramp and go left to find a rock with EXP +50. Turn around and head down the ramp on the other side. Follow the path to a split and take the left path to a chest with Bellybutton Ring of Wind. A Monster Fight can be starter between Flaying Fish and Swashbuckler Fish. Go back an head up the right path to a chest with Stone Shoes. Turn left and head along the path until you find a save point. To the right is a blue barrier; take it down to get access to chests with Ancient Warrior's Necklace and Grand Shadow Crystal. Also there is a stone with Defense +1. Not to mention the huge number of Kelolons. Defeat all of the Kelolons and as you leave you will trigger a checkpoint and a fight. *********************************************************************** * ENEMY : Moody Dragon * * TIP * * This dragon is not that hard to beat. Be careful of the triple * * attacks that it can perform several times in a row. Also using * * Black Magic only causes it to counter and silence your party. Use * * charged attacks and Flara Sword. * * STEAL * * On a side note you can steal a Black Belt from this dragon which * * give a character SP x 2 but you have to learn the Generalist skill * * of Accessory +X to equip it. * *********************************************************************** A chest appeared so go open it to get Moody Dragons' Fang. While this

fang is useless right now it is part of a much better item. Once you have the fang head back to the save point and follow the path to the left where you will eventually find Toripo. Enter the door to get to the Ancient Factory. ======================================================================= | 2-7 Ancient Factory | ======================================================================= (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number fourteen is here at the start of the Ancient Factory. Go down the hall into the next door for a cut-scene. You will be engaged in a battle that you cannot win so flee. Using Stealth will make this much easier. Equip Stealth - learned by an Assassin Class - to the character then tap RT and move down to Field Skill. Press (a) and then select Stealth. Now all you have to do is press either (LB) or (RB), depending on which you've added Stealth on, to activate Stealth. All Defense Mecha Robos will cast Red Shield even when attacked from behind so don't waste the time with them. With Stealth activated head across the room and up a set of stairs and down the other side to fight a Gnashing Imp Trap for a chest with Ancient Warrior's Necklace. Go back of the sets of stairs and turn right to a chest with Power-Swap Dart. Defeat the two Flying Mecha Robots guarding the way into the next room - these are on the far right of the room. There are two chests here with Mega Magical Medicine and Grand Amethyst. Use the stairs with arrows pointing at the conveyor. When you get to the next set of stairs you will get down. Along the right wall is a chest with Grand Shadow Crystal. A hose on this wall has EXP +50. Enter the left door - the right door only goes to another door blocked by a black barrier. Take the first left and then left again. Open the two chests here for Shadow Crystal and Leather Belt. Enter the door to the left. There is a chest here to the right of the door with Ancient Warrior's Earring. Go back through the door you just entered from and head down the hall to the next door. When you enter the room you will be attacked by Double Lance. There will be a short cut-scene. This room has a healing device, save point and two chests with Medals x 15 and Lv 5 - Shieldus. Exit out the door on the right and follow the hall to a set of large doors. This large round room has a number of monsters but the objective is the two chests in the center. There is another small cut-scene. After you defeat the two Double Lances the chests they guard have Grand Emerald and Ancient Warrior's Bracelet. You can defeat the other monsters here or head up the stairs. Any Rat and Gnashing Imp Trap triggers a Monster Fight. Keep going up the ramp. A chest will be on the right out on a platform; it has CureAll. Head up to a platform that has five Double Lances on it. Defeat all five for a chest with Mystery Part Beta. As you head up the ramp you will be attacked by a Jumbo Ghost. Go up the rest of the ramp to fight a malfunctioning Defense Mecha Robo. You will get Broken Barrier Device after the battle. Go through the door

for a cut-scene. The Mecha Robo will come at you until you turn off the barrier - when you do you will end up in a prison. ======================================================================= | 2-8 Ancient Prison - Moat | ======================================================================= Look around your cell and then examine the cell door for a cut-scene. Your room has a save point in it. Across the hall is a Rat. The room to the right of here is holding Jiro (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number fifteen is here in the cell across from Jiro. The room next to here to the right has a chest with Medals x 3. Across the hall is a cell with a Big House Rat guarding a chest with Ancient Feather. Go through the door at the end of the hall. Defeat the Security Mecha Robo here for the Dungeon Key. Go back and let Jiro out. Now head back through the door and up the stairs. Turn right and go to the end of the hall and turn right again. Go down the stairs and enter the door. The first cell on the left has Ancient Warrior's Ring. The cell next to here is holding Zola. The cell across from Zola is holding Marumaro. To get in the large door you have to close all the cells except the middle ones. As you enter the door you will be attacked by Sentinel Mecha Robo. At the top of the stairs turn left - the path to right only has a chest in a white barrier. Enter the door to again be attacked by a Sentinel Mecha Robo. Follow the hall around until you get a cut-scene with Yasato. To the immediate right is a save point. As you try to fight Nene a number of War Mecha Robos will show up to defend him. *********************************************************************** * ENEMY : War Mecha Robo x 8 * * TIP * * Grounda and Grounda Sword work best * *********************************************************************** *********************************************************************** * ENEMY : War Mecha Robo x 8 * * TIP * * Grounda and Grounda Sword work best * *********************************************************************** Yes you have to fight two sets of these guys. After the battles will be a cut-scene. A mini game will start where you have to catch the giant War Mecha Robo without running into any of the small War Mecha Robos. Catch it twice and it will stop moving and there will be a cut-scene. ======================================================================= | Wilderness | =======================================================================

Head all the way to the left until you reach an ice wall and to the right is a ramp up to a cliff that has a chest with Medals x3. Go back down the ramp and between the two pieces of ice. As you pass the ice turn right - if you go all the way you will find the Ancient Prison again. A chest up on a ridge near the prison has Medals x2. Go down the ramp and follow the path to the right. On your left is another cliff and on top there is a chest with The Way of the Thief. Go back to the path and then up on the next cliff on the left for a chest with Iridescent Wind. The cliff on the right has a chest that has Phoenix Wing. Go back to the path and follow it to the right to find a chest with Medals x 7. Go back to the path and follow it to the left and go up on the first ramp to the right. After a long trek through the snow there is a bridge across the valley and you will find a chest with Medals x 3 there. Go across the bridge head up the ramp across from you and look for a chest that will have Ultra Magical Medicine. Finally make the long journey back to the path and turn left and look for a city shrouded in green Pachess Town. ======================================================================= | 2-9 Pachess Town | ======================================================================= Once you enter Pachess Town you will not be able to leave for a while. Use the save point here. The first flower pot on your right has EXP +50 and the second flower pot on the left has EXP +50. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number sixteen across the courtyard in Pachess Town. To the right of the Item Shop is a chest with Medals x 1. Two boxes behind the Item Shop have EXP +10. The well in the center of the courtyard has SP +5. Head down the road to the left and up the set of stairs here. At the top of the stairs head left across the bridge. From the other side of the bridge go left to the next bridge and into the Elder's House. A cabinet in the left part of the house has EXP +10. Talk to Pachess Elder for a cut-scene. Leave the house and go back to the town. Enter the second house on the right and in the back you can find EXP +10 in two places and SP +2. Enter the Farmer's House - first house on the left and inside you will find EXP +10 x 2 and EXP +50. Enter the last house on the right - Large Family's House - to find EXP +10 x 4. Go inside the Accessory Shop to find EXP +10 x 2, EXP +50 and SP +2. While you are in the shop you will want to buy one of each item. When you are done here go to the Item Shop and look for SP +2 x 2 and EXP +10 x 2. The inventory here is fairly basic. When you are done here venture over to the Inn where you can find EXP +10 x2, SP +2 and Defense +1. Go talk to the first lady you saw - she is wearing purple in the courtyard - for a cut-scene. Go inside the Elder's House and go up the stairs and enter the bedroom here. Examine the flower pot next to the bed and go examine the ancient machine to open the stone door on the first floor. Head down stairs, in the stone door and out the back for a cut-scene. Enter the building

across the field for a cut-scene. Examine a bench in the room for SP +5 then the ladder to enter the underground. ======================================================================= | 2-10 Pachess Town - Underground | ======================================================================= Enter the door and continue down the hall and into the door at the end. Once in the next room head far left for a chest that has Medals x 5. Head up the stairs on the left to a chest with Ancient Feather. Return to the door that you entered from and head across the room to a set of stairs for a chest with Lv 5 - Flarus. Enter the door on the right side of the room to find a chest with Grand Shadow Crystal. Leave and go across the room and onto the conveyor. Once you get off head across to the next conveyor. Press the switch here and then ride the next conveyor. Go back to the room on the right and now the conveyor is in the other direction so hop on. Enter the door here and follow the hallway Take a moment to heal your party. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) The Scything Skull Spider needs to summon a Skeleton General because this is the only time in the game that monster can be encountered. *********************************************************************** * ENEMY : Scything Skull Spider * * TIP * * At first attack the helmet and afterwards attack the skull head. If * * everything goes well you should not have to heal your party because * * this battle won't take very long. The attack to be careful of will * * add a counter above the victim - when it gets to zero they die. If * * a team member dies simply revive them. * *********************************************************************** You will get a Green Device when the battle is over. Select -) No to return to the surface. This room has EXP +100, EXP +10 and SP +5. Enter the door at the other end of the row and follow the hallway to another door. Inside this room is a chest with Mirror Ring. Now you have to run all the way back. When you get to the conveyor hit the switch to reverse it and continue on. Go back up the ladder and attach the device to the laser control to trigger a cut-scene. ======================================================================= | Pachess Town | ======================================================================= Use the save point and then go behind the Item Store to find a chest with Fortification Elixir, boxes with EXP +10, Medals x 7 and Flawless Amethyst are in the other two chests here. Leave Pachess Town and follow the wall on the right to a chest with Medal x 2. Go back in the town, take the first road on the left to the stairs and turn right. Look for the Farmer in the field because near him is a chest with Medals x 1. Go back to the path and follow it to a set of chests with Medals x 3 and HP Up Elixir. Go back to the save point and leave Pachess Town.

======================================================================= | Wilderness | ======================================================================= Head out from Pachess Town and to the right look for a large stone monolith which will trigger a cut-scene. You will get the Green Device back. Head across the newly formed bridge and turn left for a chest with Magic Elixir. Turn around and continue deeper into the field and look for a chest on the right with The Way of the Thief. Head straight to a chest that has Medals x 8. A little further on the path will be a chest with Repeater Weed. Head behind this chest and up the ramp to the right. Continue right until you find a chest with Sleep Powder. Go back and before you go down the ramp turn right and follow this around until you find a chest with Prismatic Crystal. Go back to the ramp and head across the ice to another ramp that will lead to a chest with Medals x 2. Now you can go back to the chest that had Repeater weed - it is back down and right. Head straight on the path to fight three Ice Giants blocking the way forward. Past those Ice Giants and to the left are chests with Medals x 7 and Cure-All. Up the ramp on the right is a chest with Part of Eternal Engine, Flawless Sapphire and Medals x 3. There is a lot more Wilderness here but for now let's ignore it. Go back past the three Ice Giants. Follow the path and continue on it as it turns left. In front of you will be a giant crater - you're in the right place if there is no snow. ##########################IMPORTANT SAVE POINT######################### Make sure to save because soon there is going to be another achievement opportunity. Head into the crater for a cut-scene. (((((((((((((((((((ACHIEVEMENT - Rescued Kluke - 5GS))))))))))))))))))) To get this achievement you must rescue Kluke the first time. If you fail you need to reload your save and try again. As Shu jumps to grab Kluke the achievement will pop up - that is how you know you did it right. Run up the stairs to enter Nene's Fortress. ======================================================================= | 2-11 Nene's Fortress | ======================================================================= (((((((((ACHIEVEMENT - Got to Nene Before Bomb Went Off - 5GS)))))))))) You will not get this achievement until you get to Nene but it is good to know about now because the Fortress is part of several achievements. In order to get this one you must get to the top of the fortress, level 5, before the timer reaches 0:00 so you don't want to take too much time fighting monsters but you cannot avoid them all. Use Stealth to make this a much easier task. On a side note each battle will only take :30 out of your time but every second counts.

((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) There are a number of monsters that can only be found in the fortress so you have to defeat at least one of each to ensure they are added to the record. The monsters are: -First FloorSteel-Crusher Leopard Glowering Imp Trap Stone Giant -Second FloorNinja Ghost Wandering Prophet Imposter Eye Horned-Viper Trident -Third FloorRed-Mask Robot Balloon Bomber Patchwork Puppet -Fourth FloorVersatile Mecha Robo - let this monster summon an Intercept Dynadrone -Fifth FloorStandard Defender Enforcer Robot Assassin Robot Listed in the order they appear. ##########################IMPORTANT SAVE POINT######################### You should save at the start of each level in a new slot. --------------------------Nene's Fortress - 1F------------------------With all of the important stuff out of the way use the health restoring machine and continue through the door. Head left at the first chance and fight a Steel-Crusher Leopard for a chest with Phoenix Talon. Turn around and fight the Glowering Imp Trap. A side note is Steel-Crusher Leopard and Glowering Imp Trap triggers a monster fight but not sure if you are not the one to kill the Leopard will the entry for it be added to the record - may want to kill a Steel-Crusher Leopard outside of a Monster Fight. Head down the right path and then left to a chest with Phoenix Wing. Head back the way you came and go straight to a chest with Mega Magical Medicine. Head down the path to the right and fight the Stone Giant. Enter the door for a checkpoint. Get on the platform for a cut-scene and then to the center of the next area for a cut-scene and a battle. *********************************************************************** * ENEMY : Land Shark A / Land Shark B * * TIP * * I used Flarus/Watera Sword and after a few attacks it will change *

* form to Land Shark B. Continue the attacks until you defeat it. * *********************************************************************** Enter the green light to get to the next area. --------------------------Nene's Fortress - 2F------------------------You will have lost about 10 minutes off the timer. Enter the door and use the save point - remember to save to a new slot. Then use the healing machine and enter the door. Take the first path to the right and fight the Ninja Ghost and then open the chest for Lv 5 - Regenera. Turn around and head straight to a chest with Lv 6 - Resistus. Turn around and fight the Wandering Prophet. Go back and take the path to the left defeat the Imposter Eye. Open the chest here for Phoenix Talon and then continue to the left and fight the Horned-Viper Trident. After the battle head to the door for a checkpoint. Once on the other side take the platform across. Head to the center for a battle. *********************************************************************** * ENEMY : Grand Heat-Wave Sai, Grand Raging Kesu, Grand Turbulent * * Mai and Grand Silent Ku. * * TIP * * Sai, Kesu and Mai are in the front row so use Flarus on Sai. Watera * * and charged attacks work great against the rest. * *********************************************************************** *********************************************************************** * ENEMY : Grand Szabo * * TIP * * Szabo Full-Range Attack is the most damaging so make sure to heal * * after it. Use Watera to damage three of the four cannons. Then * * defeat the last cannon with a charged attack of Flarus. Szabo * * should be an open target now so use Flarus and charged attacks to * * defeat him. * *********************************************************************** After the cut-scene enter the green light to go to the third floor. --------------------------Nene's Fortress - 3F------------------------You will have lost about 15 minutes this time. Enter the door and use the save point then the healing machine. Enter the door and take the path to the left and defeat the two Red-Mask Robots here. Follow the path to the right until you find two Balloon Bombers. Take the path to the left for a chest with Lv 6 - Cure-all. Turn around a turn right to find a Patchwork Puppet - defeat it and open the chest for Phoenix Wing. Turn around and head down the left path. Follow the path and turn left and open the door. (((((((((((((((ACHIEVEMENT - Moon Laser: Perfect - 30GS)))))))))))))))) You use the platform to get to the center. Go to the center of the area for a cut-scene. Do not play on easy. View the tutorial. To get this achievement you cannot take any damage and you cannot with the moon side of any of the lasers. Wait for the laser to charge some to make sure you don't hit the wrong side.

Third Moon x 2 Second Moon First Moon x 2 Second Moon x 2 I cannot tell you the exact order of the second moons because it seemed that I defeated the moons in different orders each time based on how quick I was with a charged attack but I can give the first couple Second Moon First Moon Fourth Moon Third Moon After this nothing seemed to stay the same. If you defeat the moons without hitting the moon side or taking damage you will get the achievement after you get you rank. An 'A' rank gets you All-Heart. Enter the green light to get to the fourth floor. --------------------------Nene's Fortress - 4F------------------------You should not have lost any time. Go through the door, save in a new slot, use the healing machine and go through the door. Use Stealth to slip past the two Flying Mecha Robos and open the chest at the end to the left for Lv 5 - Erase. Turn around and ignore the Battle Mecha and take the path right. Turn right and ignore the Flying Mecha and Battle Mecha. Turn left and ignore the Heavy Mecha as you turn right. Open the chest in front of you for Lv 6 - Extractus. Go down the right path and ignore the first Versatile Mecha and fight the second you need this enemy to summon Intercept Dynadrone so don't defeat it until it does. Continue to the left and through the door. *********************************************************************** * ENEMY : Jumbo Mecha Robo * * TIP * * You need to keep attacking the Jumbo Mecha until the head splits * * into 8 Mecha Robos. You need to defeat the leader - not sure but * * the leader may be in a random location each time for me it was the * * second from the left in the first row. Be careful using any magic * * that attacks multiple Mechas because the all will counter. So there * * are two was to finish this fight kill all the Mechas or defeat the * * leader. * *********************************************************************** Use the green light to get to the fifth floor. --------------------------Nene's Fortress - 5F------------------------You will have lost about 10 minutes. Head through the door, use the healing machine and save. Go through the door. Take the first path left and defeat the Standard Defender and open the chest for Lv 5 - Healus. Go back down the path and turn right - defeat one of the three Enforcer Robots here. Take the next path to the left and open the chest for Lv 5 - Reflecta. Go back to the main path and continue left. Take the next path to the left and defeat the Assassin

Robot and open the chest for Lv 5 - Paralyze. Again go back to the main path and head left. Take the last left to a chest with Lv 5 - HP Max Up. Because I had more than nine minutes remaining a returned to the save point so that I would not have to repeat all that again. Go back to the main path to the checkpoint, heal your party and enter the door for a cut-scene. Go to the center for a cut-scene and then a battle. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) During this battle make sure to defeat at least one Servant Mecha Robo A and one B. When able use Flarus to defeat the controller Yasato is holding. As long as there was time left on the clock when you entered the door you will get the achievement for reaching Nene before the bomb goes off. There will be a cut-scene then an attempt at an achievement. ((((((((((((((ACHIEVEMENT - Saved Kluke from Choking - 5GS))))))))))))) You will have to hold the (LS) back and press the button that flashes on the screen. You have to do this right every time to get the achievement - if you don't you need to reload the save. ((((((((((((((ACHIEVEMENT - Escaped from Squashtrich - 5GS))))))))))))) You need to mash (X) really fast to make sure that you do not get stomped - if you do you need to reload the save. Select -)Flee when the menu comes up because you cannot do anything else. There will be a cut-scene and you will be asked to save the game ending disk 2. Rejoice because you are two thirds of the way through Blue Dragon but far from two thirds of the achievements. _________________________________DISK #3_______________________________ ======================================================================= | 3-1 Devour Village | ======================================================================= After the cut-scene control will be returned to Shu. Explore the room and head down stairs for a cut-scene. Explore the room and go outside for a cut-scene. From the here head left and take the first road left to find a chest with Medals x 7. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) From here you can see the seventeenth Warp Device - make sure to activate it. Use the save point and go back to the center of the town. Enter the first house on the right - Private House - Village Outskirts. There is a chest here with Magical Fortification Elixir. Examine around the house and leave. The next house on the right is the Item and Accessory Shop. The Item Shop has most of the basics but the Accessory Shop has two new items that you want to buy. A rug and the stove here have EXP +10. When

you are done go back outside. Examine a sign to the right for EXP +10. The Spell Shop is the next house on the right that has no new spells but there is a vase inside with Agility +1. Go outside and the next house on the right is the Inn. Inside the Inn examine the fireplaces in both rooms for EXP +10 each. When you are done go outside and to the right for the last house in the main area of town - Private House. Examine around the house and then go outside and head to the right of the Item Shop past a lady in teal. To the left you will find the rest of your party and a cut-scene. Head to the save point for a mini cut-scene then head down the path ahead for another cut-scene and a battle. Use the save point then examine the tree in the center of town. *********************************************************************** * ENEMY : Eat-Yeet * * TIP * * This is a losing battle so don't waste any items because you * * cannot win. * *********************************************************************** After the battle there is a cut-scene. Leave the house and go near the Item Shop for another cut-scene. Go to the Inn for more cut-scene. After the scenes in the Inn leave and go use the save point. ##########################IMPORTANT SAVE POINT######################### Go behind the Inn and up onto the cliff for a checkpoint and cut-scene. (((((((((((((((ACHIEVEMENT - Summoned Shu's Shadow - 5GS))))))))))))))) You have to mash (A) three times to summon Shu's shadow. Now you have to fight your anti-shadow to prove you're worthy. Keep using your attack until the Tension bar is full and you are able to use Corporeal - a devastating attack. There will be a cut-scene and you will be in the Inn again. Go outside and attack the tree again. *********************************************************************** * ENEMY : Eat-Yeet * * TIP * * Make sure the Shu is attacking the main tree otherwise it is a * * wasted attack. After some back and forth you should defeat the * * Eat-Yeet. * *********************************************************************** After the fight there is a cut-scene. Use the save point and now you can leave the village. As you leave there will be a cut-scene. ======================================================================= | Wilderness | ======================================================================= As you leave the village head right to a chest with Shadow Crystal. Head down the path to get to the next area.

======================================================================= | 3-2 Devour Forest | ======================================================================= Go straight to a chest with Grand Emerald. Turn right and continue on until you find a chest with The Way of the Thief. Keep going to find an area with three chest. Here you can trigger a Monster Fight between Ravenous Acornivore and Stupefying Ghost. After the fight open the chests for Flower Shard, Crystal Bracelet and Ancient Feather. ################################ADVICE################################# Since right now the only member of the team that can use magic is Shu it makes more sense to equip items that boost defense on players as oppose to other side effects. Also your team does not have as much HP so more defense will help prevent them from being defeated too easily. Go back to the intersection with the large black device and insert the Flower Shard. Head down the path that opened and there are two chests on the left with Repeater Weed and Power-Swap Dart. A few steps more and the you will find the great Toripo again. After you are done with Toripo follow the path to the left for a chest with Lv 6 - Curse. As you follow the path you will find another chest with Crystal Earring. Ignore the first path and the left. Take the second path for a cut-scene. Go down the path and take the left path to a chest with Flawless Emerald and continue on. Take the next path left and follow it to a chest with Mirror Necklace. Turn around and go back to the round path and turn left and then left again. You will find an area with two chest and another opportunity at a Monster Fight. The chest have Sacred Tree Shard and Grand Amethyst. Go back to where you turned left and head straight to a chest with Iridescent Wind then take the path to the left to a chest with Sleep Powder. Go back and follow the path left and turn left again at the next path. Head right at the next path and insert the Sacred Tree Shard into the device. Go through the newly opened path and open the chests on the right for Part of Eternal Engine and Crystal Ring. Head for the end for a mini cut-scene and then to the end of the path. ======================================================================= | Wilderness | ======================================================================= To the right is a ramp up to a cliff with a chest that has Grand Ruby. Go back and head left so you are following along the water. The first chest you find has Medals x 13 and continue on to find a snow path that you want to follow to the right. You will find a chest a little way further that has Broken Eternal Engine. Soon there will be a chance to head right as the path goes left. In this area are two chests that have Medals x 1 and Prismatic Crystal. Go back to the path and follow it right until you come to a fork. Pass the first fork and then at the second go left. Soon the path will end but keep on the same direction the path was headed - you should see a path to left off of the cliff. Keep going to find a chest with Medals x 7. From this chest turn right and head up the ramp to a smaller ramp and on top is a chest with Medals x 9. Go back to the path and follow it straight. The path will not quite meet up with the next path but when you see a path going across the

screen head right for a chest that has Devee Elixir. Now go to the path you passed and take it to the left and then there is a little path that points to a gate - this is ultimately our destination but there is some more exploring to be done. Follow the path to a split and take the left one first. Continue in the direction of the path as it ends to find a chest with Medals x 3. Head back to the split and continue straight. There will be a break in the path and to the right is an opening between two cliffs where you will find a chest with Flawless Amethyst. Back on the path follow it further to the right and down a ramp. To the right you can see a chest that has Ancient Fossil and to the left are two chests with Flawless Emerald and Mega Magical Medicine. With all of that out of the way follow the path back to the previously mentioned gate and head inside. ======================================================================= | 3-3 Noluta Village | ======================================================================= Use the save point and go down the road for a checkpoint and a cutscene. Go left from the frozen kid to find a machine in the wall with EXP +100. Go back to the main road and turn left. Continue until a road splits left and at the end you will find a house - Old Man's House. If you search around the house you can find EXP +10 along with some other basic items. Talk to the Old Man for a dialogue that ends with "A light shines in Kluke's heart." Leave the house and take the path around to find Frado's Father. Enter the house in front of you - Frado's House. You can find Max HP +1, EXP +5, and other items. Talk to Frado's mother to get "A light shines in Jiro's heart." Go outside and follow the path to the left. Take the stairs to the center area and head across it for a chest with Medals x 7. Behind you and to the left is a small bridge that you need to take. To the right are some Village Children; you need to talk to the furthest child to get "A light shines in Marumaro's heart." With the light in all of your team a cut-scene will be triggered. The battles that follow are the same as it was with Shu and his shadow. Keep attacking the shadow until you can use Corporeal. After Marumaro's fight there will be another cut-scene. Go back over the bridge and take the first path to the right. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) In front of the house here in Noluta Village Warp Device number eighteen. The house near the Warp Device is the Inn so go inside. The Jibral Soldier inside will ask you to go and tell King Jibral what has happened and since everything else is frozen you might as well. Warp to Jibral. ======================================================================= | Jibral Castle - Town | ======================================================================= Go into the castle and head up to the King's Quarters on the third floor. Talk to King Jibral then head down to the Basement. Once in the

Basement go talk to the Mad Chief Researcher for the password. Most of the barriers we'll remove later to make sure that we get them all, however here is one exception. In the hall before the lab is a chest behind a red barrier that has Lv 5 - Waterus. Watera is a powerful spell it makes many fights easier and Waterus being even stronger helps even more. After you get the spell warp back to Noluta Village. ======================================================================= | Noluta Village | ======================================================================= If you need to heal stay at the Inn for 24G. From the Inn head out to the center of the courtyard where you find a machine that will accept the spell/password. Examine the machine for a checkpoint followed by some dialogue. After a short scene there will be a battle. *********************************************************************** * ENEMY : Azure Sentinel * * TIP * * You have to do a lot of damage control, healing, in this battle * * because this monster has a lot of powerful attacks. Flarus is the * * obvious choice of magic until you can use Corporeal. Its counter is * * more powerful than most of its attacks so be careful of that. * *********************************************************************** When you defeat the Azure Sentinel you will receive the White Device. With the ice melted there are a number of places available that were not before. Head towards the save point and take the road to the right to get to the Item Shop. Once inside there is a chest with Medals x 9. Other than some standard items that are hidden there is SP +5. Leave the shop and head back over the small bridge. Look for a set of stairs on the right that lead up to the Accessory Shop. Look around to find items and EXP +50. The Spell Shop has no new spells but the Accessory Shop has some new items so but what you do not already have - should be Diamond Ring and Earring. Leave the shop and down the stairs. Turn left and by the back gate is Aurora Droplet. After picking up the Droplet Toripo will show up. Go ahead and give the Droplet to Toripo who in return will give you Crystal Necklace. Take a moment to purchase what you want from Toripo I only buy Hearts since the other items aren't really worth it. ###############################IMPORTANT############################### Inside of the Accessory Shop you can find a place of what appears to be infinite Nothings. To the left of the merchant is a stack of books on the counter and if you examine them you will find a Nothing. If you leave the shop and then head back inside and check the spot again there will be another Nothing. ======================================================================= | Wilderness | ======================================================================= There is not a lot of room to stray from the path this time. It has been

sometime since you were really able to fight so take the time to do some leveling while here. Most of the monsters are easy. Now that you can use Corporeal it makes more sense to use (RT) to fight multiple monsters because your Tension Meter will not reset between each set of monsters. Soon you will leave the snow but keep going on the path. You will find a chest with Ultra Magical Medicine. Further along the path there is another chest with Flawless Amethyst. Eventually you will find a bridge but before crossing head to the right for a chest with Medals x 7. Cross the bridge and enter the camp there. ======================================================================= | 3-4 Sheep Tribe Camp - Lal Mountains | ======================================================================= To the left as you enter is the save point and to the right is a chest with Flawless Sapphire. The Accessory Shop has one new item - Kimono Sash - but a chest in the camp has it also. The Item and Spell Shops have nothing new. Behind the Spell Shop is a chest with Medals x 10. You can find a Fortuneteller here who will tell you how many of each barrier chest remain. Look for a Traveler on the left side of the camp who is looking for the treasure of Killer Bandit. There is a monkey who will take your Banana but give you Forbidden Crystal in return. The chest next to the monkey has Cure-All. Near the chest in a black barrier is the chest that has Kimono Sash. You will also find EXP +50 x 3, SP +5 and other items by searching around the camp. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) In the back right of the camp is the nineteenth Warp Device. Across from the chest in a black barrier is a chest with Medals x 1. /////////////////////////Mini Quest - Knitting\\\\\\\\\\\\\\\\\\\\\\\\\ Look for a Knitting Sheep Tribeswoman near one of the huts. She explains she does not know the next stitches but a child from another caravan might. Warp to the Wilderness Camp and look for another Sheepwoman knitting who tells you the rest of the stitch. Warp back to the Lal Camp. Tell the knitter the next stitches but then she will not know what comes after that. Warp to the Forest Camp - you will about the King Ghost's Treasure and don't worry we will get there. Talk to the knitter in the camp then go back to the Lal Camp. The knitter the last part and she will give you a Mirror Bracelet. Take a moment to save and then head back out into the wilderness. ======================================================================= | Wilderness | ======================================================================= Take the bridge to the left. Follow the path on the other side. Cross the first bridge you come to and follow the path for a short distance to another bridge. On the right of this bridge is a chest that contains Medals x 9. Keep on going along the path to a chest on the right with Medals x 3. Continue forward to yet another bridge and cross it. To the right after the bridge is a chest with Gorgo Elixir. Go to and cross the

next bridge and as you continue you ahead you will find a chest on the left with Ancient Feather. Take a moment to heal your party before taking on the enemy at the next bridge. ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) The Rockwind Wolf Ghost is a lot like the Icefire Wolf Ghost however this time you want to hold off on defeating the Rockwind Wolf Ghost until it splits into Gale Wolf Ghost and Stone Wolf Ghost. There will be the typical check point as you get close to the Rockwind Wolf Ghost. *********************************************************************** * ENEMY : Rockwind Wolf Ghost * * TIP * * Waterus and Waterus Sword are great against these enemies. Also * * make sure to charge any attacks you can. For the most part there * * are no damage heavy attacks from the ghosts. I never got to use * * Corporeal against them but don't hesitate to use it if you can. * *********************************************************************** After the battle go over the bridge across a sandbar. When the sand changes color turn left and look for a chest with Cure-All. Follow the water left to a chest with Autographed Manuscript. Continue left and as you approach the glass spire there will be a cut-scene. Enters Lady Zola and a Mechat you can use. As much as you may want to continue exploring you need to take care of the Mechat first. Fly North to trigger a cut-scene. You will learn about flying the Mechat and where you can land. Find a place to land to continue exploring the area. Land near the center and look for a chest between two of the spire which has Medals x 7. Head to south area to find a chest with Phoenix Wing. Follow the shore right until you find a chest with Kelolon Necklace. Keep following the shore to find a chest with Medals x 3. On last chest as you follow the shoreline - it has Prismatic Crystal. You are at the point where you first entered this area. Go get in the Mechat. Take a moment to open your map (START) and notice all the four-point stars that show up. Nine yellow, one blue, one purple and one red. Yellow are points on interested not yet explored, the blue point is the Mechat Base, the purple point is fittingly Nene and red points are points of interest you have already explored. Let's start by clearing up those 99 Designer Vases. You can fly or warp to Jibral. ((((((((((((((((((ACHIEVEMENT - Completed Item Record)))))))))))))))))) Go talk to the Vase Shop Foreman Rokrobe to convert all the Designer Vases into First-Aid Urns. Warp to Lago Village and talk to the Chieftain. Give an Urn to the Chieftain to get Devee Idol and 10000G. Leave Lago Village and get in the Mechat because it's time to explorer those stars. Head east from Lago Village and you will find Near Ancient Ruins - this is where you want to land.

I will use compass directions now because not everyone will land in the same place. ################################ADVICE################################# As your Shadow Skill reaches level 50 the amount of SP needed to level a skill remains the same at a 100 SP. If you are having difficulty with any enemy or are just dying to use those hearts then once you reach a skill level 50 feel free to use them. Remember that All-Heart will level all skills so you may want to wait on using that one. ======================================================================= | 3-S-1 Ancient Ruins - Forest | ======================================================================= After you get off the Mechat enter the forest. A number of Zebra Poo snakes are in this first area. Use (RT) to battle a handful of them at a time since they are easy. The two chests here have Prismatic Crystal and Medals x 1 along with a machine that has a button that can be pressed. Go down the path to the left, look for a machine with a button that can be pressed on the path, until you come to a clearing. The chest here has Iridescent Wind. Take the left path and a broken machine on the ground will give you Magic Attack +1. Right before you enter in the clearing a broken machine on the right has EXP +50. This area has four Howling Leopards which do not have a lot of health but usually come with a Fire Archer that will increase their attack and can easily deal 1000+ damage with a multi-strike. The chests here have 10000G, Magic Elixir and a locked chest - it requires all the buttons to be pressed. There is a machine here that has a button that can be pressed. Go back to the previous clearing. Take the path near the chest here. Examine the machine on the left for another button press and continue on. Continue into the clearing ahead. A Golden Scarab and Blood Sucking Beetle triggers a Monster Fight. There is a giant Gorgon Hydrattler here that for the moment ignore and head down the clear path. Examine the machine here for another button. Follow the path to a chest with Ancient King's Ring. Go back and defeat the Gorgon Hydrattler. Open the chest for Black Belt, examine the machine on the right for EXP +50 then head along the path. In the clear ahead is a chest with Flawless Sapphire. Take a moment to heal before heading down the next path. *********************************************************************** * ENEMY : Land Shark C * * TIP * * Not a difficult enemy. Use Flarus and charged attacks and should be * * no time until this is over. * *********************************************************************** Open the chest that appears for Weapon Parts. A machine here has another button and after pressing it head up the path. In the clearing there are three chests with Iridescent Cyclone, Magic Life-Crusher Bracelet and Medals x 50. Continue on down the next path. Look for the last button on a machine on the left before entering the next clearing. There are two chests here with Flawless Amethyst and Part of Eternal Engine. Go to the cliff and drop down. A chest here has Shadowstep Shoes. As you go down

the path look for a machine on the right that has EXP +50. Go back to the area where the four Howling Leopards were. The chest here is now unlocked and has Gravitic Necklace. Go back to the Mechat. Fly north from here. When you first see ice there will be two chests on a cliff so land and these chests have Medals x 5 and Flawless Ruby. Just west of here is another chest on a cliff that has Flawless Emerald. Fly North West from here and you will find a base moving in a circle. Land here and take notice of all the Roball that spawn here. (((((((((((ACHIEVEMENT - 10+ Monsters in an Encounter - 30GS))))))))))) To round up ten Roball you have to move through and try to get them to follow you. The Monk Class as Appeal Aura that helps a lot in getting these guys to follow you. Use (RT) and if at the end of the list of monsters is an arrow down you have ten or more. Most easily done here because these guys are easy to defeat. If you are having a hard time to Flee from the fight it you get attacked so you don't diminish the number of monsters around you. ((((((((((((ACHIEVEMENT - Ambushed More than 50 Times - 0GS)))))))))))) You have to be attacked from behind 50 times. When you are attacked from behind "Surprise Attack" will pop up and your party formation will mirror a forward attack - people in the back are now in the front. There is no easy way to tell how many times you have been ambushed so you just have to keep letting it happen until you get the achievement. ((((((((((((ACHIEVEMENT - Escaped More Than 50 Times - 0GS))))))))))))) Enter a battle with a Roball and select Flee. You can see how many times you have escaped by looking at your battle record in the encyclopedia under items in the (Start) menu. Because you are dealing with a lot of monsters here it is easy to get these two achievements. Once you have them both let the moving base run you over and you will enter the Mecha Base. ======================================================================= | 3-S-2 Mecha Base | ======================================================================= ----------------------------Mecha Base - 1F---------------------------Use the save point in the middle of this first room then head into the door. Before the split in the path is a chest with Medals x 3. At the intersection turn left to a chest that has Medals x 7 then go through the door. Defeat the enemies here and exit out the side door. Take a right at the next hall and go through the door. Again defeat the enemies here. A message "The security lock released" will be displayed. South is a door that leads back to where you entered so take this door and at the intersection turn left - the path without a chest - and go in the door. Defeat the enemy and open the chest for Medals x 8. Go out the other door and follow the path straight to a door. Enter the door and on the other side is a chest with Medals x 5. Exit this room out the side door. Go down the hall to an intersection and turn right and enter the door. Two of the blue circles in this room have EXP +10 and the chest has Lv 6

- Magic Atk Up. There is also a chest behind a black barrier but we do not have that device yet. Examine the elevator to get to the second floor. ----------------------------Mecha Base - 2F---------------------------Switch to using Marumaro because he is the shortest making it easier to go under the lasers. Search around the room then leave the room via the door. Turn right at the intersection and left at the end of the hall. Continue on until you can turn left and follow the hall all the way down until you can turn right. At the other end turn right again and then head in the door at the other end of the hall. Defeat all of the Grim Security Mecha Robos in this room. A message about a security lock being release will be displayed. This door is by where you entered at. Take a left at the third hall and head down all the way until you have to go left or right. Turn right and enter the door. The chest in here has Lv 6 - Previve. Leave the room and turn left at the second hallway. Three barriers block the hall blue, red and white; remove the barriers and go in the door. A chest in this room has Ancient King's Necklace and the other has Ancient King's Bracelet. Also two of the blue circles have EXP +10. After exploring the room take the elevator to the third floor. ----------------------------Mecha Base - 3F---------------------------A chest as you get off the elevator has Medals x 5. This room has two doors. Take the west door and take the hall to another door. On the other side is a room with a Black Double Axe - use Flarus to make it easy - and open the chest for Grand Shadow Crystal. Exit out the door you came in and go back to the elevator room. Use the other door here and use the door at the end of the hall. This room has a chest with Medals x 5. Leave out the side door and enter the door at the end of this hall. As you get near the large device in the middle of the room you will be attacked by a Spellcaster. Examine the machine for EXP +100. There are two chests here but one is behind a black barrier, the other has Medals x 3. Go out the north-east door and down a hall to a room with a chest that has Gravitic Earring. Go back to the large round room and take the north-west door. Defeat the Grim Security Mecha Robo in the room at the end of the hall. The security lock released. Exit out the side door and at the end of the hall is the room with the elevator to the fourth floor. A chest hear has Ancient King's Earring and another has Brawler Elixir. Use the elevator to go up to the next floor. ----------------------------Mecha Base - 4F---------------------------A chest here has Medals x 7. Use the door to leave this room. Again use the door at the end of the hall. This room has a Black Double Axe and two chests with Medals x 4 and Prismatic Cyclone Bracelet. Use the south door to a hall and at the end enter the door. Defeat the Grim Security Mecha Robos in the room to release the security lock and open the chest for Medals x 9. Use the south door to another hall. The room at the end of the hall has the elevator to the next floor. Before using the elevator look for a chest with Gravitic Bracelet and examine the blue circles for EXP +50, Max MP +1, Agility +1, Max HP +1 and another chest with Missile Upgrade Part A. Use the elevator and go to the fifth floor. ----------------------------Mecha Base - 5F----------------------------

Use the door to get a hall and at the end use the next door. A few steps in the room and there will be a checkpoint so heal your party. *********************************************************************** * ENEMY : Gold Scything Skull-Spider * * TIP * * Flarus is the best attack to use. Be careful of any Scythe attack * * because it is instant death. Revive those that have died. Use * * Corporeal is your meter gets full. Not a hard battle but tedious * * because of the amount of health this monster has. * *********************************************************************** Examine the pillars around the room for SP +50 and EXP +50. Open the chest for Renew Ring. Instead of go back all the way through the bas warp to Pachess Town. Save your progress and leave the town. ======================================================================= | Wilderness | ======================================================================= Get in the Mechat and fly east past the large hole to a chest that has Iridescent Cyclone. Another chest near here has Ancient Fossil. Fly north of the hole and there are two chests with Medals x 5 and Flawless Ruby. Fly west of Pachess Town and ignore the first yellow star at the Aurora Ruins and continue on to Kelaso Village. A chest near here has Bow Tie. A chest west of the village has Part of Eternal Engine. Now you can enter the village ======================================================================= | 3-S-3 Kelaso Village | ======================================================================= Head up the stairs and on the left is a Snowman with SP +5. Behind the house is a chest with Mega MP Up Elixir. Go up near the front of the house for a cut-scene. Turn around and go back down the stairs. Instead of heading out and leaving hug the outside of the stairs and follow the cliff around back to an opening and go inside to use the ladder. As you get to the end of the hall there will be another cut-scene. Use the door and examine the painting on the wall for EXP +10. As you enter into the main room there will be yet another cut-scene. A guitar along the wall has EXP +10. A basket in the center has EXP +10 and another has SP +5. Examine a blocked fireplace on the wall then talk to a villager in blue who will give you a Fireplace Key. Use the key at the fireplace and go down the ladder. At the end of the path will be some dialogue followed by a cut-scene. Turn left to a chest with Ghost-Crusher Bracelet and continue until you find a Warp Device. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Kelaso Village is the location of Warp Device number twenty. Follow the outside path around and keep talking to villagers. Eventually Marumaro will leave so chase after him. Talk to Feenu. Go up stairs and talk to Feenu again. A vanity in this room has SP +2. Go down stairs and talk to Feenu. Up again and yet down one more time. With that over go

back outside. Go left to the General Store. Buy the new spells at the Spell Shop then talk to the Accessory Merchant and buy Eternal Engine Necklace and Eternal Engine Ring. Stay a night at the Inn next door for 30G. Go back to the Warp Device and up the stairs. Talk to Elder Baum who will tell you about a Dragon Bracelet and a dragon to the west of the village. If you do not talk to him the remaining four dragons cannot be fought. ======================================================================= | Wilderness | ======================================================================= Fly back to Pachess Town. Fly east and you will find a chest with Prismatic Crystal. In this area look for the Wire Highlands because we did not get to explorer this area the first time. There are three chests here with Gorgo Elixir, Medals x 1 and Cure-All. Go near the Baroy side of the Wire Highlands and head up a cliff on the right and look for a chest with Bow Tie. Behind the building is a chest with Kerchief. A chest on the left cliff has Medals x 1. Fly over near the Exile Forest and there is a previously inaccessible area that has two chests with Ancient Fossil and Prismatic Crystal. Fly to the east and land on the Eastern Deserted Island. ======================================================================= | 3-S-4 Eastern Deserted Island | ======================================================================= At the north west end of the island, away from the large red tentacles, is a chest with Medals x 30. There are a lot of ghosts here so Shina, Shina Sword, Flarus and Flarus Sword are going to be most effective. As a word of advice fire attacks will heal a Poleaxe Ghost - red in tint and carrying a pole axe. At the south east end on the island - at the area where you can see the large red tentacles - is a Ghost Yeet. Heal your party and go fight the monster. *********************************************************************** * ENEMY : Ghost Yeet * * TIP * * Fire is its weakness but it will boost is fire protection the first * * turn. One Hundred Venomous Hands make this a very difficult battle. * * Make sure to equip something that prevents Petrify or have Stone-Be * * Gone in your inventory. Also you want to have Phoenix Talon on hand.* *********************************************************************** After the battle open the chest for Heatsink Parts. Warp or fly back to the Lal Mountain Camp. Talk to the Traveler and give him the Autograph Manuscript for an Eyepatch. Now fly near Kelaso Village but this time we are headed for the Aurora Ruins west of the village. ======================================================================= | 3-S-5 Aurora Ruins | ======================================================================= Open the chest in the first room for Kelolon Necklace then enter the door to the left. Go down the hall and turn right. When you hear checkpoint heal your team then go in the door.

*********************************************************************** * ENEMY : Stonesaurus * * TIP * * Windus and Windus Sword are very effective. Make sure to heal after * * Fire Breath because this does a good amount of damage to everyone. * * Attack the head a few times and the battle should be over soon. * *********************************************************************** After the battle you will talk to Toripo who will give you Lock-On Upgrade Part A. Buy anything you want from Toripo then search around the room. You can find Map HP +1 and a fair amount of Nothing points. Time to go to Jibral. ======================================================================= | 3-S-6 Sea Cube | ======================================================================= Behind Jibral, floating above the water is the Sea Cube, fly over it and press (A) then -) Yes to enter. --------------------------Sea Cube - Level 1--------------------------(((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) The twenty first Warp Device is in the first room of the Sea Cube so activate it. Save your progress and then enter the door into a hall. Continue down the hall through the door to a room with four doors. Use the door straight across the room and the room at the end of the hall has a chest with Mega Magical Medicine. Use the door to the right and in the hall chest a device on the right for SP +3. Enter the door at the end of hall and defeat the Kelolon Defender. A chest will appear with Key to Layer One. Go back to the room with four doors and use the door on right. At the end of the hall will be a chest that has Medals x 5. With the key you can enter the room at the end. Use the Warp Device to get to Level 2. --------------------------Sea Cube - Level 2--------------------------The chest here has Ancient Fossil. Use the door and go into the room at the other end of the hall. Defeat all the Kelolon Defenders for a chest with Phoenix Wing. Use the door on the left and a device on the right and left in the hall both have EXP +10. Enter the room at the end of the hall. Use the door on the other side of the room. Use the door at the end of the hall. This room has two doors but use the door of the left first. Defeat all the Kelolon Defenders in the room at the end of the hall. The chest has Key to Layer Two. Use the door on the left and the hallway has EXP +10 and SP +3. The room at the end has a chest with Tech-Crusher Bracelet. Instead of going to Level 3 go to back to the room where you took the left door and continue across. Enter the room at the end of the hall to find a chest with Cure-All. Defeat the Crystal Giant blocking the door. Use the key to open the door at the end of the hall then warp to Level 3. --------------------------Sea Cube - Level 3---------------------------

Open the chest here for Grand Shadow Crystal. Use the door of the left and at the end of the hall is a room with six Kelolon Defenders for a chest with Key to Layer Three. Go back to the room you warped into and take the door on the right. The device next to the chest has EXP +10 and the chest has Medals x 5. Defeat that Crystal Giant and enter the door. Warp to Level 4. --------------------------Sea Cube - Level 4--------------------------Open the chest here for 1000G. Go through the door in front of you into the room at the end of the hall. Go through the left door and this hall has a device with Magic Defense +1. Continue through the room to the next hall where a device has Magic Attack +1. The chest in the room at the end of the hall has Medals x 15. Use the door on the left and in the room at the end of the hall defeat all the Kelolon Defenders for a chest with Lv 6 - Wallus. Go all the way back and use the door on the right. The room at the other end of the hall has a number of Robber Clams in it. Use the right door and go down the hall to the next room. Use the door on the left and head to a room full of Jelly Jolts. Use the door on the right. There is a device in the hall with SP +2. The room here is full of Kelolon Defenders. After defeating the Kelolon Defenders a chest appears with Deep Sea Key. Now you have to back track to where this path started. Go across the room into the door and down the hall. Unlock the door and go inside. The chest in this room has Ultra Magical Medicine. Use the left door not guarded. Continue on through the room with Jelly Jolts. The room at the end of the hall has a lot of Kelolon Defenders so defeat them for a chest with Infinity Ring then use the door on the left. A device in the hallway has Exp +100 and another has SP +5 - the way further is blocked by a black barrier so head back to the room with the Crystal Giant. As you enter the Sea Cube - Hall heal your team. A few steps in you will hear checkpoint so head *********************************************************************** * ENEMY : Azure Abyssal Dragon * * TIP * * Flarus and Flarus Sword are the best attacks to use. The dragon's * * Mow Down attack does about 100 - 250 damage to all members so keep * * your life above that and you should be alright - just keep * * attacking. * *********************************************************************** After the battle two chest appear with Black Device and Laser Barrier Part. Use the door across the room to go to a room at the end of the hall that has Mystery Part Deux, Infinity Earring and Lv 6 - Shadowus. Go back to the black barrier and remove it to get to the warp device to Level 3. Use the door here and in the next room use the right door and a device in the hall has EXP +100 and another with SP +5. The room at the end has a guarded chest with Renew Bracelet. With the Sea Cube complete warp to Kelaso Village. At the end of the shops is a path the leads around back but is block by a black barrier. Remove the barrier to get access to a chest with Coating Part B and Eternal Engine Necklace. Now warp to the Lal Mountain Camp. Once at the camp go to the back and remove the black barrier to get Missile Upgrade Part B. Leave the camp

and just a little ways West is the Mechat Dock. Enter the dock and select Enhance Mechat. Move the cursor over the part and select Enhance for Skip; do this for all items. When you are done there will be some messages about the upgrades then select to leave the dock. Fly Southwest to the yellow star in the middle of the water. Land somewhere nearby and save your progress. When you are ready head to the floating base and press (A) and you will hear checkpoint. (((((((((ACHIEVEMENT - Mechat Shooting Stage 2: Perfect - 30GS))))))))) With your upgrades this should be a fairly easy achievement. Go over the tutorial so you know what is going on. Basically the same controls as the last time you used the Mechat but this time you should have equipped the Heatsink Parts that prevent the machine gun from overheating. Also you have a barrier, a ton of missiles and can lock on to a bunch of targets. You have to destroy EVERY machine gun. Since the machine gun won't over heat hold the (A) button and aim where the bombs are when they get close. Use (B) to target the Laser Rings first, destroy all but one, so not as many bombs are being fired at you then destroy the machine guns follow by the last Ring Laser. The large barrier will go down and now fire one missile at the white orb and immediately target and fire three missiles at the red orb behind it. Hit one of the guns for more missiles and repeat. Destroy the four sets of three machine guns in the middle. Then you have to aim at the light in the center top of the base. ======================================================================= | 3-S-7 Upper Mecha Base | ======================================================================= -------------------------Upper Mecha Base - 1F------------------------Use the save point and then open the chest for Grand Shadow Crystal. Go through the door and at the intersection go right. Defeat all the enemies in this room and then exit out of the left door. Go straight down the hall to the next room and again defeat all the enemies here. Exit out the left door and go down the hall to the next room. Just as before defeat all the enemies here. Use the left door and go down the hall to yet another room where you again need to defeat everything. Use the left door and go down the hall until you can turn left and go into the room and defeat all the enemies again. Go straight out the room and down the hall to the last room. Examine the blue circles for SP +5 twice and look for a chest with Mystery Part Gamma. Use the elevator and go to the second floor. -------------------------Upper Mecha Base - 2F------------------------Use the door and a blue, red and white barrier all block the way forward so remove them. Switch to Marumaro and head right all the way and follow the hall around and take the first right and turn right again at the end of the hall. Enter the room, defeat the enemies and open the chest for Life-Crusher Bracelet. Leave the room and as you pass the laser you will be sent to the first floor. Go back to the second floor but this time turn left. Go right at the hall and take the first left. Follow the path until you can go left where a blue, white and black barrier block the way. Remove the barriers and enter the room. A chest here has Eternity Ring. A blue circle has SP +5 and the other chest has Eternity Necklace.

Take the elevator to the third floor. -------------------------Upper Mecha Base - 3F------------------------Use the left door and in the next room use the right door. In the round room examine the machine for EXP +100. Use the northern right door to get to a room with a chest that has Infinity Bracelet. Use the other door to get the hall that leads to the elevator room. A chest here has Lei and another has Shield Badge. Use the elevator to get to the fourth floor. -------------------------Upper Mecha Base - 4F------------------------Leave the room and go down the hall to the next room. Go through this room to the next. Defeat what is in this room and continue on. Finally you will make it to the elevator room. The chests here have Infinity Necklace and Coating Part A. Search the blue circles for Attack +1, SP +5 x 2, Defense +1 and Magic Attack +1. Use the elevator to get to the fifth floor. -------------------------Upper Mecha Base - 5F------------------------Take a moment to heal your party then leave this room. Head down the hall into the next room for a checkpoint. *********************************************************************** * ENEMY : Steel Giant * * TIP * * Groundus/Shadowus Sword make this an easy fight. * *********************************************************************** Open the chest for Renew Necklace. ((((((((((((ACHIEVEMENT - Equipped All Mechat Parts - 10GS))))))))))))) If you have followed the guide until now you have all the parts except one however I will list all the parts. Lock-On Upgrade Part Lock-On Upgrade Part Missile Upgrade Part Missile Upgrade Part Coating Part A Coating Part B Laser Barrier Parts Heatsink Parts Weapon Parts A B A B

The missing part is Lock-On Upgrade Part B which is found in the Exile Forest Cavern. Go to the Exile Forest Cavern and defeat the Poison Hydrattler to get to a chest inside a black barrier with Lock-On Upgrade Part B. Get the Epistle of the King Ghost in the red barrier while you are here. Warp to the Lal Mountain Camp and go to the Mechat Dock. Equip all the parts. ======================================================================= | 3-x Extras/Achievements |

======================================================================= We are nearing the end of the game so now is the time to clear up some items, monsters and achievements. Head back towards the Upper Mecha Base. Explore the islands around here. On Southern Deserted Island you find a Kelolon Necklace, Southwestern Deserted Island has Sun Necklace and Western Deserted Island has Grand Shadow Crystal and Mystery Part Trois. Warp to Jibral. (((((((((((ACHIEVEMENT - Got Ultimate Weapon Bracelet - 10GS))))))))))) Warp to Jibral and talk to the Mad Chief Researcher and give him Mystery Part Alpha, Beta and Gamma. In return you get Ultimate Weapon Bracelet. ((((((((((((((ACHIEVEMENT - Got Final War Necklace - 10GS)))))))))))))) Talk to the Mad Chief Researcher and give him Mystery Part Un, Deus and Trois. In return you get Final War Necklace. As part of completing the item record warp to the forest of the dead and out via the path away from the warp point. You will find a bridge and head straight and on the left is a green barrier. Place the Epistle of the King Ghost in the chest to get Crown of the King Ghost. ((((((((((((((ACHIEVEMENT - Beat Golden Poo Snake - 30GS))))))))))))))) Fly the Mechat to Southern Deserted Island. This is an island in the south-west of the map. Equip the Poo Bracelet - blue barrier chest in Jibral courtyard - and defeat a Golden Poo; should be a one hit kill. ((((((((((((((((ACHIEVEMENT - 100 Back Attacks - 30GS)))))))))))))))))) ((((((((((((((((((ACHIEVEMENT - Got 1,000,000 - 25GS))))))))))))))))))) ((((((((((((((ACHIEVEMENT - Dragon: Max One Class - 30GS))))))))))))))) (((((((((((((ACHIEVEMENT - Minotaur: Max One Class - 30GS)))))))))))))) ((((((((((((((ACHIEVEMENT - Phoenix: Max One Class - 30GS)))))))))))))) ((((((((((((ACHIEVEMENT - Killer Bat: Max One Class - 30GS))))))))))))) ((((((((((((ACHIEVEMENT - Saber-Tooth: Max One Class - 30GS)))))))))))) ((((((((((ACHIEVEMENT - Maxed Out All Character Levels - 50GS)))))))))) Get a character to Skill Level 32 for the Assassin class and equip Loot and Treasure Hunt, also give a member in your party Crown of the King Ghost for double gold - this will get you some good items and lots of gold; 0 - 45,000 for each kill. You can steal Ancient Feather and Guardian Heart. Each Golden Poo Snake is worth about 1,000 EXP and 10 SP - if you equip a Lei and a Black Belt that doubles both figures. The Golden Poo is easy to defeat so ranking and leveling up here should be easy. Remember that when a skill gets to 99 switch skills otherwise you are wasting the 10SP. The Golden Poo is an easy enemy to attack from the back and after playing this much of the game you should not need many more back attacks for the achievement. By time you kill enough Golden Poos to get all characters to level 99 you will passed a million gold by a lot. Time to do some monster killing. ((((((((((((((((((ACHIEVEMENT - Defeat King Poo - 30GS)))))))))))))))))

Warp to Talta Village, leave and head north to Ancient Ruins. This is the area that you were taken to when fight the Land Shark at the beginning of Blue Dragon. Remove the blue barrier blocking the path into the cavern. To fight the King Poo you first have to defeat the Jumbo Poo in the middle of the area - hard to miss since it is the largest poo you have seen yet. *********************************************************************** * ENEMY : Jumbo Poo * * TIP * * With the Poo Bracelet equipped the Jumbo Poo is a one hit kill. * *********************************************************************** Open the chest that was behind the Jumbo Poo for Ancient Warrior's Ring. A cut-scene will show another poo drop into the room; this is the Corrosive Poo. You must defeat the Corrosive Poo also. *********************************************************************** * ENEMY : Corrosive Poo * * TIP * * With the Poo Bracelet the Corrosive Poo is as easy as the Jumbo Poo * *********************************************************************** The King Poo does not show right away so you can take a moment to open chests in the area. The blue barrier chest has Bellybutton ring of fire. Other chests here have Stone Necklace and Stone Bracelet. Head for the exit and a cut-scene will show the Kind Poo drop into the area. The King Poo is no joke so make sure to select the class that gives each character the best stats. You should have a character with Support Magic level 99 - this give you access to double cast which is good for casting two spells. Equip any accessory that resist status-altering attacks. Save you game and then attack the King Poo. *********************************************************************** * ENEMY : King Poo * * TIP * * Waterus Sword is the attack that deals the most damage. Cast Curse * * on the King Poo to weaken its attacks. Double Cast Previve on your * * characters until they are have previve - this will help boost your * * tension meter so you can use Corporeal. Revive any fallen members * * and continue the circle of Previve, Revive, Attack and Corporeal * * until the King Poo is defeated. * *********************************************************************** After you defeat the King Poo open the chests for Golden Poo, Autograph Paper and another Golden Poo. At this point of the game Golden Poo is useless but is still needed to get the achievement for completing the item record. Next on the list of things to kill is the Gold Mecha Robo. ((((((((((((((ACHIEVEMENT - Defeat Gold Mecha Robo - 30GS)))))))))))))) Warp to the Ancient Factory and save. Head across the floor to the conveyor. Once on the other side you will find a gold colored robo so make sure to equip your characters well. *********************************************************************** * ENEMY : Gold Mecha Robo *

* TIP * * Use curse to reduce the amount of damage it does per turn. Keep * * using Previve and Revive until you can use Corporeal - about 4500 * * damage. 3 or 4 Corporeal attacks and the Gold Mecha Robo will be * * defeated. This is a frustrating battle but just stick with the * * Previve and Revive until you can lay into it. * *********************************************************************** Open the chest for Golden Eternal Engine. Next on the list of things to kill are four maybe five dragons - don't forget to heal first. If you have followed this guide and defeated everything then you already beat the first dragon back in the underground river this was the Moody Dragon. Exit out of the Ancient Factory and past the save/warp point. Go to the area with all of the Kelolons. Defeat most of the Kelolons and as you try to leave the Moody Dragon will show up - should be really easy at this point. Warp to Talta Village and leave. Get in the Mechat and fly South to the Coastal Road - this is an area previously blocked. Just on the other side of the rocks blocking the road is the Amethyst Dragon. *********************************************************************** * ENEMY : Amethyst Dragon * * TIP * * This dragon use lightening of the gods a lot and is quick. A good * * spell is Windus Sword. When you get the dragon's health fairly low * * it will use Lightening Breath a fairly weak attack. Corporeal will * * do about 8000 damage so use it when you can. * *********************************************************************** Open the chest for Amethyst Dragon's Fang. Next warp to the Talta Village because the Spark Dragon is next. Go into the Gul Mountains North of the village. Once inside take a left at the split. In the next room go left again. The next room go right down a ramp and take the first left. Go across the puddle and follow the path around to a red barrier. Remove the barrier and take a moment to equip your party. Equip anything that has elemental resistance mostly earth and wind - there are Bellybutton Rings that absorb both. The moment to you enter the area you will be attacked by the dragon. *********************************************************************** * ENEMY : Spark Dragon * * TIP * * Use curse you power down this dragon. Windus is effective against * * his dragon as well as strong physical attacks. Unleash any * * Corporeal attack you earn. Keep at it till you take it down. * *********************************************************************** Open the chest for Spark Dragon's Fang. The two other chests here have Chain and Medals x 40. Warp somewhere to heal and save because there are more dragons. Get in the Mechat and head near the Lal Mountains. At the Southernmost tip of the Great Desert is the next dragon - if you did well against the Spark Dragon then you should be well equipped for this fight. ##########################IMPORTANT SAVE POINT######################### ((((((((((((((((ACHIEVEMENT - Completed Monster Record)))))))))))))))))

You have to steal Nene's Earring from the Phantom Dragon. *********************************************************************** * ENEMY : Phantom Dragon * * NOTE : You have you Steal Nene's Earring from this dragon. If you * * don't get the item the first time you should reload and try again. * * Equip Treasure Hunt to improve the odds of getting this rare item. * * TIP * * Fearsome Tornado does not do a lot of damage 200 - 300 so don't let * * your health slip too much. Physical attacks are the enemy here as * * they heal this dragon - defend or heal instead. * * NO CORPOREAL ATTACKS. * * Windus is your best attack so use it all the time. This dragon has * * a lot of health so this is an annoying fight but it will be over * * soon enough. * *********************************************************************** Open this chest for Phantom Dragon's Fang. Warp somewhere to again save and heal. Get in the Mechat and fly near Kelaso Village - the dragon is on a ledge to the West of the village. Equip anything to resist elemental damage and give your best attacker Bellybutton Ring of Water. *********************************************************************** * ENEMY : Blizzard Dragon * * TIP * * Use Curse to power down this dragon. Icy Breath is the attack used * * most and does not deal a lot of damage however this dragon's * * physical can. Shadowus is the most effective so keep at it until * * this dragon is defeated. * *********************************************************************** (((((((((((((((ACHIEVEMENT - Got All Dragon Items - 10GS))))))))))))))) (((((((((((((((ACHIEVEMENT - Got Dragon Bracelet - 10GS)))))))))))))))) Open this chest for Blizzard Dragon's Fang. Warp to Kelaso Village and head up the stairs to left. Talk to Elder Baum and give him the fangs and he will give you Dragon Bracelet - the best accessory in the game. ((((((((((((((ACHIEVEMENT - Dragon: Max All Classes - 50GS))))))))))))) ((((((((((((ACHIEVEMENT - Killer Bat: Max All Classes - 50GS))))))))))) (((((((((((((ACHIEVEMENT - Minotaur: Max All Classes - 50GS)))))))))))) (((((((((((((ACHIEVEMENT - Phoenix: Max All Classes - 50GS))))))))))))) (((((((((((ACHIEVEMENT - Saber-Tooth: Max All Classes - 50GS))))))))))) A huge portion of the remaining achievements is maxing out the classes for each shadow. The best way that I found to do this is to equip someone with Field Barrier 3 - obtained by getting the Barrier Class to level 50 - with Regenerate MP - obtained by leveling Black Magic - on the same person. South of Kelaso Village is a chest. While in this area if you equip the Dog Collar your party will stink and numerous Phantom Pelicans will spawn so activate the field barrier you now have to choices - you can run around or a slower approach is to let them try to attack you but if you run around you will basically never run out of MP and therefore always have a barrier. Each Phantom Pelican defeated this way is worth SP +3 - not as high as the Golden Poo but these spawn more. Equip a Black Belt or Eyepatch to double to SP +6. Switch out skills as

they get to 99 until you've got them all to 99. This by far is the most tedious part of Blue Dragon. ((((((((((((((((ACHIEVEMENT - 100 Monster Fights - 30GS)))))))))))))))) This is a simple achievement. Warp to a place where you can start a Monster Fight - I chose the Forest of the Dead and a fight between Fat Rat and Acornivore. Start the fight and then flee. After your monster fight count reaches a hundred you'll earn the achievement. Also, this an ideal way to get the flee fifty battles if you did not do so before. ################################ADVICE################################# Before you continue on with the story now would be a good time to make sure that you have killed all the monsters you can till this point, got all the items so far and removed all the barriers your can - make it so you don't have to do any back tracking. You will have 265 of 290 monsters, 365 of 380 items and two remaining black barriers - check with the Fortuneteller in Lal Mountain Camp. I take no ownership of the following useful links. http://www.gamefaqs.com/xbox360/927950-blue-dragon/faqs/47047 - This is a complete monster guide that I used to narrow down what I was missing http://www.xbox360achievements.org/forum/showthread.php?t=37382 - This is a complete item list that will help but if you have followed this guide you may only be missing items inside barrier chests. I have added a complete list of all barrier locations at the bottom of this guide. ##########################IMPORTANT SAVE POINT######################### Time to continue with Blue Dragon's story line. Fly the Mechat to the large purple star on the map and select -)Yes to enter. Save when prompted to do so. ((((((((((ACHIEVEMNT - Mechat Shooting Stage 3: Perfect - 30GS))))))))) After a long cut-scene you will start the last Mechat shooting game against a Land Shark. The controls are the same as always - shoot down all the bombs and take out the Land Shark for the achievement. With all the upgrades this really is the easiest Mechat Shooting stage. Once you learn the bomb locations there is not a lot to this one. After a cut-scene you will be in control of the Mechat. You can fly around but there really are only two places to go. The first place is the Mecha Robo Cube. ======================================================================= | 3-5 Mecha Robo Cube | ======================================================================= Behind the Mechat is a chest with MP Boost Elixir. The great Toripo will

show up here as well. As you head down the path you will meet up with Yasato again and then have access to the rest of the area. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Warp Device number twenty two is here to the right of the save point. Talk to number 68 - he is the one running around and he will give you a Bow Tie. The Accessory Shop has some items you need that you can only get here. There are two black barrier chests here. The only other thing to note here is the black portal that lets you got back to the time prior to the splitting on the world. This portal is found directly opposite the Mechat landing area. In all there is some interesting information from the robots and some descent items so talk to everyone. When you are done get it the Mechat and head to the other cube - open the map if you need direction. ======================================================================= | 3-6 Primitive Cube | ======================================================================= ((((((((((((((((ACHIEVEMENT - Completed Monster Record))))))))))))))))) Two monster can only be fought after a Wandering Sage summons them and they are a Cursed Spine Ghost and Sanguine Slasher. There are a limited number of Wandering Sages so it is best to get both of these monster in the first battle. Also you have to get a Bowa-Bowa that has a Lazy Spine Ghost and let the two combine in the fight to battle a Killer Ghost. As you head down the path you will get a checkpoint followed by a cutscene. The cut-scene will be followed by a fight. *********************************************************************** * ENEMY : Mechosaur and Jumbo Poo * * TIP * * With the Poo Bracelet the Jumbo is an easy kill. Attack the * * Mechosaur with Flarus. If you are a level 99 this is a simple * * fight. Either way should not be too hard. * *********************************************************************** After your defeat the enemy explore the area to find a chest that has Kelolon Necklace. Stop by the save point and then head inside. --------------------------------Level 1-------------------------------Head to the left and follow the path until you find a chest guarded by a Wandering Sage with Black Magic Heart. Before the chest is a path to the right where you will find a switch that will move a black path. Use the path to get to a chest with Grand Shadow Crystal. Use the switch just past this chest. Go back across the black bridge and head straight up to a round area with another switch. Go back to the begin of this area and follow the black path to the right and follow along the wall to find a chest with Grand Light Crystal. On your way back defeat the Spin-Laser Defender and open the chest for Ancient Emblem - Moon. Now head back to the other side of the room and use the switch before the second black bridge. The bridge will move to the right giving you access to the next

area. Follow the hall around until there is a split and head left through the door. On the left is a chest with MP Boost Elixir. Turn around and follow the path around the room to another chest with Broken Eternal Engine. Open the door next to the chest here. Head straight and through the next door. Use the first path on the left and enter the door. Defeat the Robber Ghost and open the chest for Part of Eternal Engine. Go back to the previous room and head to the door at the far end of the room past the switch in the middle. Defeat the Robber Ghost and in the chest is Generalist Heart. Head back into the previous room and use the switch. Head straight and use the door on the left. Follow the path until you find another chest. Fight off the Robber Ghosts and Lazy Spine Ghost to get to the chest with HP Up Elixir. Return to the prior room and use the other door. At the end of the hall are two doors and a chest which has Ultra Magical Medicine. Enter the door that is straight across the one you entered - leads to a stripped room on the map. Continue across the room to the other door. Defeat the enemies here and open the chest for MP Boost Elixir. Go back to the previous room and use the switch in the middle. The door of the left of the room is a chest with Monk Heart and the other door leads to a chest with Barrier Magic Heart. Use the switch to rotate the room back and use then head back through the door behind you. Use the third door opposite the chest now. First thing first there is a chest in this room guarded by a Spin-Laser Defender that has Phoenix Wing. Use the switch just near the black path. Now use the switch that is now available. Again head over the switch that is now accessible. Head back and use the second switch pressed to move the path so you can get across to the last switch. Before using the switch remove the black barrier wall to get to two chests that have Himiko's Necklace and Mega HP Up Elixir. Now use this last switch and head over to defeat the Spin-Laser Defender. The chest here has Ancient Emblem - Sun. Use the warp point here. Go to the right and through the door there. Use the Sun Emblem to open the door here. The two doors here lead to chests with Support Magic Heart and HP Up Elixir. Afterwards use the switch to rotate the room. Use the door on the left to get to a chest with Monk Heart. Now go back and use the door on the right. Follow the path to a chest with Assassin Heart and then use the door here to enter a larger area. The door to the left leads to a room with Phoenix Wing. Use the door right of the chest. Use the switch to rotate the room and use the door to get a chest with Cure-All. Go back and use the switch to rotate the room back. Now go through the door at the far side of the room and inside you will find a chest with Prismatic Wind Bracelet. Back track through the switch room and through the next room. Head across the first black path to a chest with Grand Light Crystal. Go to the other side of the room and use the switch there. Use the newly moved path to get to a chest on the left with Cure-All then use the switch on the right. Go over and use the path that just moved. Open the chest on the way for Barrier Magic Heart. Defeat the Spin-Laser Defender to get to a chest with Ancient Emblem - Void. Turn around and use the switch to move the black path. Go back near along the long path and enter the door to the right. Once in this room use the door on the right

and head all the way across the room with the switch. Again use the door on the right. Now you can remove the black wall barrier and open the chests for Guardian Heart and Himiko's Earring. Return to the switch area and use the warp point. Take a moment to heal you party before opening the door in front of you. Enter the door and you will get a checkpoint followed by a fight. *********************************************************************** * ENEMY : HOT HOT Hydra * * TIP * * Waterus magic should be the obvious choice to defeat this enemy * * quick. * *********************************************************************** After the fight head down through the door at the end of the hall and use the warp point inside. --------------------------------Level 2-------------------------------After the cut-scene use the save point to save your progress. Head through the door before you. Head down the path to the left and enter the room on the right before the door. The two chests here have HP Up Elixir and Sword Master Heart. Head back and through the door at the end of the path. Heal your party before you head into the room. *********************************************************************** * ENEMY : Scowling Dynamo * * TIP * * Fire based magic will heal this enemy so use your other spells. * * Should not be a difficult fight. * *********************************************************************** Use the switch in the room. Leave the room and head to the other end of the hall. Enter the small room on the left and open the two chests for HP Up Elixir and White Magic Heart. Heal your party and go through the door for another fight. *********************************************************************** * ENEMY : Spike-Arm Sentry * * TIP * * Almost an identical fight as the Scowling Dynamo. Groundus is an * * effective spell to use. * *********************************************************************** Use the switch in the room and then leave. Head for the middle door and before you head inside take a moment to heal your party; you could even stop by the save point if you want. *********************************************************************** * ENEMY : Pyro Dragon * * TIP * * Waterus Sword is very effective against this dragon. While this * * dragon looks like the Phantom Dragon it is not nearly as hard. If * * you defeated any of the dragons other than the Moody Dragon then * * you can handle this one. At all level 99s this dragon never got to * * attack me. *

*********************************************************************** Go through the door at the end of the hall. (((((((((((((((ACHIEVEMENT - Activated All Warp Devices)))))))))))))))) Here is the twenty third Warp Device. There is only one more. Go through the door to the left. Pass the first switch and head across the black path to a chest with Nene's Necklace. Go back to the first switch that moves the black path so you can get to the next switch. Go use the next switch and then leave the room. Go in the door straight across. First use the switch at the far side of the room past the Flame Gunner. Next use the switch nearest the door and go across the black path and defeat all the monsters to get to a chest with Himiko's Ring. No use the switches in reverse order; nearest the door and then at the far side of the room. Go back into the room with the Warp Device and use the last door - now on your right. Go to the right and use the door at the end. Defeat the Riot Puppet and open the chest for Himiko's Bracelet. Leave this room and head to the other end of the hall and enter the door there. Defeat the Riot Puppet here and open the chest for Nene's Bracelet. ################################ADVICE################################# If you followed my advice prior to getting to the cube worlds then Nene's Bracelet marks the last item that you can find. The next to last item has to be stolen for Ultimate Szabo and the last item you cannot miss. Leave this room and in the middle of the hall enter the door there. This is a large room with a lot of switches so to make it easier here is a map of the room. ---------------------------------|D4|---------------------------------|S1 C1 S6 | | _ | D5 | _ | S2 | | | | | | | | | _ _ D3 S3 S7 S8 D6 _ _ | | | | | | | S4 S5 | | | | | _ | D2 | _ | | S9|

---------------------------------|D1|----------------------------------C is a chest -D is a door -S is a Switch First use the switch S4 then open chest C1 for Black Magic Heart. Use switch S1 followed by S2. Now heal your party and then go in door D2. In the main room here is a battle. *********************************************************************** * ENEMY : Mechataclysm * * TIP * * This enemy will absorb all water based magic so use any other * * magic. This should be a quick battle. * *********************************************************************** Go through door D3, battle the monsters here and use switch S3. Head back through door D3 and D2. Now go use switch S5 and then S7. Next use S5 and then S9. You should have access to door D5. Go through the door and heal your party. *********************************************************************** * ENEMY : Sneezing Cyclops * * TIP * * Much like the Mechataclysm except this enemy absorbs fire based * * attacks so use any other magic type. Again this should be an easy * * battle. * *********************************************************************** Use door D6 followed by using switch S8. Back track through doors D6 and D5. Again use switch S9 and then S5 which will give you access to switch S6. After using switch S6 the path to door D4 is complete. Take a moment to go back to the save point to save yourself a lot of headache in trying to steal Nene's Ring from Szabo - easy to reload the save and run back to him. Go through the door and use the warp point. ---------------------------Sanctuary Chamber--------------------------Go down the hall and heal your party because Ultimate Szabo is on the other side of the door here. Make sure to equip Steal and Treasure Hunt because you have to steal Nene's Ring from this enemy. If you fail the first time you have to let Szabo kill you so you can restart from the checkpoint - at level 99 in everything this takes a while. *********************************************************************** * ENEMY : Ultimate Szabo * * STEAL Nene's Ring from this enemy * * TIP * * Ultimate Szabo is weakest against fire based magic. At level 99 * * this enemy was only doing about 50 damage to each character. The * * most frustrating thing about this fight is stealing Nene's Ring. I * * strongly recommend going back to the save point because trying to * * die and reload the check point took too long. *

*********************************************************************** (((((((((((((ACHIEVEMENT - Completed Monster Record - 25GS))))))))))))) If you have been following my advice then Ultimate Szabo was the last monster you needed to complete the record. If you still need some monsters to complete the record there is one last Warp Device that acts as the point of no return. After the cut-scene follow Szabo. The four chests here have Mega HP Up Elixir, All-Heart x 2 and Mega MP Up Elixir. ((((((((((((ACHIEVEMENT - Activated All Warp Devices - 25GS)))))))))))) Before the warp point that Szabo used is the final Warp Device and the point of no return. If you still have any achievements except Completed Item Record, which should have 279 of 280 items, then you should go complete them now. Heal your party. equip your best items and make sure you have the skills you want equipped because there is no chance after this to change it. ======================================================================= | 3-7 Cauldron Chamber - ENDING | ======================================================================= After the cut-scene you will be in a battle with Nene. *********************************************************************** * ENEMY : Nene * * TIP * * Groundus is the most effective magic type against Nene. The most * * difficult part of this battle is the relative low damage you do * * against him. As a level 99 you should be able to smack Nene around * * a couple of times before he can attack. Using Support Magic can * * boost you attack and magic attack and that can make this battle a * * little quicker. Eventually there will be a break in the fight. * * After Szabo destroys the mirrors the fight is on. Now Groundus * * should do 2400-4000 damage instead of 100. * *********************************************************************** After enough damage you will force Nene to transform. *********************************************************************** * ENEMY : Ultimate Nene * * TIP * * At the start of the fight Nene's mercy will heal your party. * * Groundus sword still does 2400-4000 damage to Nene. At a level 99 I * * was able to defeat Nene without him being able to attack anyone in * * my party. * *********************************************************************** After the fight there is a cut-scene with a huge twist! Save when prompted to do so. Any attack you try will be countered by Marumaro healing. It is possible

to defeat this person but doing so will give a game over. After a few turns this standoff will end. After a long cut-scene there will be one final battle. *********************************************************************** * FINAL ENEMY : Destroy * * TIP * * Flarus magic is the most effective against this enemy. At level 99 * * and using Flarus and Charged Attack I defeated this enemy before it * * could attack. * *********************************************************************** After the cut-scene with the demise of Destroy go use the warp point. You are in the control chamber of the primitive cube. Go examine the device in the room for a cut-scene. ((((((((((((((ACHIEVEMENT - Completed Item Record - 25GS))))))))))))))) There is a White Flower in the field and this should be the last item you need. There is another cut-scene and then you are in control of Marumaro. Go talk to Lady Zola for another cut-scene. If you head behind the Mechat to the very back you can find Toripo for an interesting dialogue. From here head near the house. On the left side is the Nothing Man. Next head inside for a cut-scene. Talk to some of the people in the house then talk to Kluke - give her the Rare Flower. Enjoy the final cut-scene. CONGRATULATIONS on finishing Blue Dragon! THANKs for using my guide! ======================================================================= | Barriers | ======================================================================= (((((((((((((((ACHIEVEMENT - Removed All Barriers - 25GS))))))))))))))) You can talk to the Fortuneteller in Lal Mountain Camp but she will only tell you how chests remain behind what color barriers not how many of that color barrier remain. I have done my best to list all the barriers here with a brief description of the location. Blue ---Alumaru - Behind Jeelala's house - Alacrity Elixir Ancient Hospital - On the second floor blocking a door Ancient Ruins - Blocking the way inside Ancient Ruins - Far on the right - Bellybutton Ring of Fire Baroy Town - Inside the gate room Baroy Town - Inside the Temple Basement Baroy Town - Waiting Room 1F - Barrier Magic Heart Baroy Town - House Near Temple - Flawless Sapphire

Baroy Town - House by General Store - Generalist Heart Drill Machine - On 2A near the elevator - Ancient Warrior's Necklace Jibral Castle - Enter from the Wilderness and look left - Poo Bracelet Jibral Castle - Eternal Engine Lab - Shell Earring Mecha Base - On the second floor before the elevator room Lot Wilderness East - Just before the camp - Cross Trainer Underground River - Blocking the path forward Undersea Cavern - Down one of the side paths after the column in the center of the room - Flip-Flops Upper Mecha Base - Second floor as you leave the elevator room Upper Mecha Base - Second floor before the elevator to the third floor Wilderness Camp - In the back of the camp - Ancient Warrior's Bracelet Red --Ancient Factory - Warp to the factory and go across the first conveyor belt - Crystal Ring Exile Forest Caverns - Defeat the Hydrattler - Epistle of the King Ghost Gul Mountains - A red wall deep in the mountains - Spark Dragon beyond Jibral Castle - In the basement by the lab on a chest - Lv 6 - Waterus Jibral Castle - Officer Lounge in the Basement - Shell Badge Jibral Castle - Inner Courtyard to the right - Chain Mecha Base - On the second floor before the elevator room Mural Town - By the warp device - Black Belt Underground River - In the middle area - Shoes of the Ancients Upper Mecha Base - Second floor as you leave the elevator room Wire Highlands - On the north ridge - Crystal Bracelet Green ----Alumaru - Next to Scholar's House - Mirror Earring Devour Forest - In the graveyard area - Stone Shoes Forest of the Dead - In the forest leave the area and cross the first bridge - guards the chest for the Crown of the King Ghost Gul Mountains - Left of the entrance near Talta and right in the next room - 3000G Lot Wilderness West - Near the Wilderness Camp - Bellybutton Ring of Water Pachess Town - Covering the town Wire Highlands - On the south ridge - Cross Trainers White ----Ancient Hospital - On the first floor blocking a door - Lv 6 Trapfloorus inside a chest in the room Ancient Hospital - On the third floor blocking a door Ancient Prison - Leave out by the save point and head around Champion's Belt Ancient Prison - In one of the cells - Belt of Hermes Ancient Factory - In the large round room - Ballet Shoes Devour Village - By the abandoned house - Medals x 9 Jibral Caste - In the basement by the lab on a chest - Lv 6 - Groundus Mecha Base - On the second floor before the elevator room Mural Town - By the warp device - Gravitic Ring Pachess Town - In the underground blocking a door

Pachess Town - Upper near the Farmer and Cows - Lv 6 Zephyrus Pachess Town - Near the warp device under a bridge - Lv 6 - Quickus Upper Mecha Base - Second floor as you leave the elevator room Upper Mecha Base - Second floor before the elevator to the third floor Black ----Ancient Factory - Across the first conveyor and in the first door Chests here have Renew Earring and Shoes of Hermes Devour Forest - Near the exit before the village - Ribbon Exile Forest Caverns - Defeat the Hydrattler - Lock-On Upgrade Part B Kelaso Village - In the underground behind the shops Lal Mountain Camp - Back of the camp - Missile Upgrade Part B Mecha Base - In the first floor elevator room - Ballet Shoes Mecha Base - In the center of the third floor - Belt of Hermes Mecha Base - In the North-East room - Eternity Bracelet Mecha Robo Cube - Near the robots with info on the cubes - Mega HP Up Elixir Mecha Robo Cube - Near a robot that gives you Aurora Droplet - Mega MP Up Elixir Mural Town - By the warp device - Eternity Earring Primitive Cube - Level 1 in the room with four switches - Himiko's Necklace and Mega HP Up Elixir Primitive Cube - In the room with the Void Emblem - Guardian Heart and Himiko's Earring Primitive Cube - Blocking two chests Upper Mecha Base - Second floor before the elevator to the third floor Sea Cube Level 3 - west of the warp device from Level 2. Sea Cube Level 4 - through the door right of the warp device. ======================================================================= | Contact Info | ======================================================================= If you find any errors or just want to make a suggestion I can be reached at AxGryndr@gmail.com or you can send me a message on XBox Live via my Gamertag AxGryndr. Visit me at www.360voice.gamerdna.com/tag/Axryndr. ======================================================================= | Legal Info | ======================================================================= This entire document is (C) [2010] [Jerimiah Kent]. All trademarks are property of their respective owners. No section of this guide can be used without my permission. This includes, but is not limited to posting on your website, making links to my guide, including parts of my guide in your own, or making reference to any material contained within. All the sites mentioned below have permission to do the above. Please email me at: AxGryndr[at]gmail[dot]com to enquire about gaining permission to use this document. ign.com - Thanks to Michael Sarich for this Copyright -

Submitted by AxGryndr - Created 6/24/10 (Last Modified 6/28/10) See All Blue Dragon Walkthroughs and FAQs Share |

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