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MYP

Course Outline For Technology MYP Year 2 Foundations of Technology 1 Foundations of Technology 1 is designed to give students a basic understanding of technology, the Design Cycle, and systems. The MYP concepts of communications, holistic learning, and intercultural awareness will be incorporated as students learn how technology has impacted the world. The IB Learner Profile will be implemented daily. Each day a learner profile quality will be selected that addresses the focus of the lesson for that specific day. The Areas of Interaction (AOI) will be a key component of each of our class units. The units and their corresponding AOI can be found in the table below. Approaches to Learning will be an AOI that will be addressed in every unit. Students will discover different types of technology and skills that he/she will be able to use in future careers. We will use various resources and equipment to accomplish this. For example, GarageBand, Comic Life, iMovie, circuits, Power Game, creating an egg drop and bridges. Within each of these units the following methodologies will be used; direct instruction, demonstrations, cooperative group work, independent learning, and student reflection. Both formative and summative assessment will be used throughout this course. Grading policy for academic and IB grades will follow our school assessment policy. Students will have the opportunity to earn an IB grade for each technology criterion multiple times throughout the course. Essential Significant Area of Unit Question Culminating MYP Time Frame State Unit Title Concept Interaction Assessment Assessment Standards Task Criteria Standard 1 Cycles Everyone and Health and Where am I? Students will Criterion F Seven days everything is in Social understand a cycle. Education cycles and reflect about their own cycle in written form and on their newly created wikispace. Egg Drop Students will Human How is the Create and egg Criterion A F: 1st and 3rd Standard 1 apply the Ingenuity Design Cycle pod that will Investigate, quarters Standard 2 Design Cycle by important to survive a 15 ft. Design, Plan, Standard 3 creating an egg the successful drop. Create, drop. outcome of a Evaluate, and

Standard 1 Standard 2 Standard 3 Standard 4 Standard 1 Standard 2 Standard 3 Standard 4 Comic Life
Technology can help me discover my strengths. Health and Social Education

project?
How can I be a superhero?

Attitude Students will create a comic about themselves as a superhero. Create a movie about themselves as heroes in the community. Criterion A F: Investigate, Design, Plan, Create, Evaluate, and Attitude Criterion A F: Investigate, Design, Plan, Create, Evaluate, and Attitude 1st and 3rd quarters

iMovie

Power Game Create their Criterion A F: 2nd and 4th own video Investigate, quarters Standard 2 game. Design, Plan, Standard 3 Create, Standard 4 Evaluate, and Attitude Utah State Core Curriculum Essential Standards Standard Description Standard 1 Students will understand the importance of technology and how it impacts our lives. Standard 2 Students will understand and apply design principles in developing a process, product or system. Standard 3 Students will use resources, tools, materials, and processes safely and efficiently.

-I can impact Community and How can I be a my community. Service superhero in my -Students can community? use iMovie for projects at home and school -Video Environments What is the Programming appeal of a virtual -Appeal of environment? virtual environments

2nd and 4th quarters

Standard 4

Students will document the design process in a portfolio.

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