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###################################################################### # Artificial Intelligence Center # SRI International # Copyright (c) 1995-1999 # All Rights Reserved.

# # This data was developed at SRI International by John Dowding, Robert # Moore, Mark Gawron and Elizabeth Owen Bratt. Permission is hereby # granted, free of charge, to use and distribute this data and its # documentation without restriction, including without limitation the # rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of this work, and to permit persons to whom this # work is furnished to do so, subject to the following conditions: # # 1. The data must retain the above copyright notice, this list of # conditions and the following disclaimer. # 2. Any modifications must be clearly marked as such or accompanied by an # intact copy of the original data. # 3. Original authors' names are not deleted. # 4. The authors' names are not used to endorse or promote products # derived from this software without specific prior written # permission. # # SRI INTERNATIONAL AND THE CONTRIBUTORS TO THIS WORK # DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING # ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT # SHALL SRI INTERNATIONAL NOR THE CONTRIBUTORS BE LIABLE # FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES # WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN # AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, # ARISING OUT OF OR IN CONNECTION WITH THE USE OF # THIS DATA. ###################################################################### ###################################################################### # The original file can be found at URL: # http://www.informatics.sussex.ac.uk/research/groups/nlp/carroll/cfg-resources/ # # Modified for NLTK by Peter Ljunglf <peter.ljunglof@heatherleaf.se> # Each line begins with the number of parse trees according to the grammar. ###################################################################### 12 : draw a line from nine five five one to nine five five two 4 : move out 6 : create point at nine five five one 4 : create point at nine five five one and call it objective alpha 4 : attack the enemy position by fire 4 : withdraw to objective bravo 4 : attack by fire 0 : create a platoon of bmps with dismounted infantry 4 : xray seven two and golf one four move to enemy position niner one six niner seven zero and then move to checkpoint two 4 : victor two one and whiskey four six move to checkpoint one 2 : charlie four five hotel five nine seize objective hotel 4 : all units move to objective quebec 4 : golf four two this is hotel five nine move out in column to grid niner four niner niner six two 4 : golf four four this is hotel five nine move out to niner five zero niner six three 4 : golf four three this is hotel five nine move out to niner four five niner se

ven zero 4 : golf four two move out to niner four four niner six six 4 : golf four four this is hotel five nine open fire on objective whiskey 4 : golf four four this is hotel five nine cease fire 4 : golf four three this is hotel five nine open fire on objective whiskey 4 : golf four two get on line and assault and secure enemy position 4 : golf four three this is hotel five nine cease fire 4 : golf four two this is hotel five nine move to checkpoint one 4 : first platoon attack by fire 8 : first platoon move to eight three zero one four five and attack by fire 4 : close with and destroy the enemy at location one two three four 4 : close with and destroy the enemy at battle position two two one 8 : assault the enemy position at one two three four 4 : assault objective hotel in a wedge formation 4 : destroy the enemy at eight six three four five one 4 : attack objective echo 4 : assault enemy firing position at battle position two two one 4 : move to battle position two two one and engage the enemy with direct fire at eight three four six seven five 4 : first and second platoon advance to objective hotel 4 : first and second platoons advance to objective hotel 2 : first and third machine gun teams advance to objective charlie 2 : first and third dragon teams advance to objective charlie 4 : first and third teams advance to objective charlie 4 : suppress objective zulu 4 : suppressive fire on objective whiskey 4 : suppression fire on objective whiskey 4 : main body conduct road march to phase line green 4 : establish a base of fire at battle position two two one and suppress the ene my at two three one four five six 4 : set up a base of fire at battle position two two one and suppress the enemy at two three one four five six 4 : set up as a base of fire at battle position two two one and suppress the ene my at two three one four five six 4 : create an m1a1 platoon 4 : create an m1a2 platoon 4 : create an m1 platoon 4 : create a red t72 platoon 4 : create a blue m1 platoon 2 : create a blue fire team 2 : create a blue rifle squad 4 : create an m2 company 4 : create a hmmwv platoon 4 : create a hmmwv section with tows 2 : create an infantry platoon 2 : create a platoon of infantry 2 : create a mortar squad 2 : create a machine gun squad 2 : create a caat team 0 : create two infantry platoons 2 : create an lar platoon 4 : create an aav platoon 2 : create a dragon team 2 : create a machine gun squad 4 : drop an m1 platoon at checkpoint one 6 : place a point at coordinates three zero four one 6 : place a point at coordinates three zero five four six one 6 : place a point at coordinates three zero five one four six two one 4 : drop a checkpoint at checkpoint one 8 : place it at checkpoint one

8 : create an m1 platoon and place it at checkpoint one 4 : change formation to echelon right 4 : set formation to echelon right 4 : first platoon set formation to echelon right 4 : speed up to five oh miles per hour 4 : slow down to five oh miles per hour 4 : speed up to fifty miles per hour 4 : speed up by fifty miles an hour 2 : movement technique traveling overwatch 2 : formation vee 4 : all units move out 4 : first platoon advance to objective alpha 4 : second platoon on my order advance to objective alpha 2 : platoon one assault objective alpha 4 : withdraw to three two one four 2 : platoon one assault checkpoint one in vee formation 2 : platoon one assault checkpoint one at fifty miles per hour 2 : platoon one assault checkpoint one in vee formation at fifty miles per hour 17 : zoom in 17 : zoom out 2 : zoom in on platoon two 2 : zoom in closer on platoon two 17 : zoom in closer 17 : zoom closer in 2 : zoom closer in on platoon two 17 : zoom out farther 17 : zoom farther out 17 : cancel that 15 : belay that 17 : undo that 0 : delete that 4 : center on objective alpha 4 : create an m1 platoon at checkpoint one 4 : create an m1 platoon at checkpoint one and set formation to vee 4 : create an m1 platoon at checkpoint one and change to vee formation 4 : create an m1 platoon formation wedge 4 : create an m1 platoon in a wedge 4 : create an m1a1 platoon at three two four five 4 : create a point named checkpoint two 4 : create an objective named objective alpha 4 : create a checkpoint labeled checkpoint one 4 : create a checkpoint labeled one 4 : create an objective named alpha 4 : create a checkpoint at coordinates five three zero one 37 : checkpoint one is two three four five 4 : checkpoint one is at two three four five 4 : create a point at coordinates five three zero one and call it checkpoint two 4 : create a point at coordinates five three zero one and label it checkpoint tw o 4 : create a checkpoint at coordinates five three zero one and call it checkpoin t two 4 : create an point at coordinates five three zero one and call it objective alp ha 4 : create an objective at coordinates five three zero one and call it objective alpha 4 : draw a phase line from one two three four to one two three five 24 : create a line and put it at one two three four 15 : delete phase line green 6 : proceed to next phase 4 : first platoon proceed to next phase

2 0 4 2 2 8 4 8 0

: create a tow squad : create a recon aav : create a hmmwv : create an lar platoon : create a hmmwv with tows : create an m1 platoon facing southwest : create an m1 platoon pointing to the southwest : create an m1 platoon facing two one five magnetic : create a platoon of bmps with dismounted infantry at eight six two zero four eight 0 : create a bmp platoon with dismounted infantry at eight six two zero four eig ht 2 : create a platoon of lars at eight six two zero four eight 0 : create a platoon of bmps with dismounted infantry at eight six two zero four eight named romeo four bravo 2 : create a platoon of lars at eight six two zero four eight named charlie four five 0 : create a platoon of bmps with dismounted infantry romeo four bravo at eight six two zero four eight 0 : set up a platoon of t72 tanks romeo one tango at eight seven three niner nin er four 0 : set up a platoon of bmps with dismounted infantry romeo two bravo at eight s even zero zero zero five 0 : set up a platoon of bmps with dismounted infantry romeo three bravo at eight niner five niner seven zero 0 : set up a platoon of bmps with dismounted infantry romeo four bravo at niner three seven niner six seven 4 : set up objective zulu at eight seven eight zero zero one 4 : set up objective whiskey at niner three niner niner six niner 4 : set up objective echo at eight niner two niner six seven 4 : set up objective foxtrot at niner three two niner five eight 4 : set up objective quebec at eight niner one niner one four 4 : set up objective hotel at eight eight zero niner two eight 4 : set up checkpoint one at eight niner three niner two two 8 : set up the lod from eight five niner niner eight five to eight seven five ze ro niner zero 8 : set up phase line green from eight six five niner niner five to eight niner six zero one eight 16 : simulation mode 16 : list entities 16 : list tasks 16 : list task frames 16 : list points 16 : list states 16 : list lines 16 : list text 1 : stand by nine line brief

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