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1. The cactus has three bumps on it. Clicking each one causes them to grow.

Clicking again causes them to bloom. Clicking again causes them to turn into fruit. Clicking the fruit causes them to drop to the ground. Turn all three to fruit, and then drop them all, starting with the one most on the left. The rat will come out and eat one. While he is, click on the turtle/armadillo thing. He will eat the other two. This will bring out a third person on a cart. Click on the person once to wake her up, and again to cause her to blow up the balloon on the cart. The balloon will inflate, she will take off, and her two friends will hop on and fly away to the second screen. 2. The person in the green is the key to this screen. Click on the ledge to her left to move her there. Click on the next ledge to the right to move her there. Click on the branch above and she will climb over to the right. Click on the ball just below her and she will drop to the ground and be hidden behind a fern. Click on each branch of the fern to close it up and then click on the tunnel beneath it. She will walk in and her friends will follow. She will appear in the hole on the right of the tree. In quick succession, click on the flower just to her right and then on the frog. When the flower the fly was on swings to the left, click on it. The person will jump and stand on the flower the fly was on. Then, click on the long reed that hangs to the left. The person will jump to it, bend it down, and all of the friends will walk to the right to the next screen. 3. See the little yellow fish that swims by and gets eaten by the octopus? Also see the little hole that the green snail pops his head out of? When the yellow fish appears and stops on the left side of the screen, click on the hole that the snail normally pops out of and a green bubble will appear. The fish will eat it, the octopus will eat the fish, and the octopus will get sick and leave. Click on the hatch to the submarine and the people will swim down to it. Click on the front window to show the controls. Click the middle control to start the engine. Click on the top control to raise the submarine up. Click on the bottom control to advance the submarine to the right.

Level 1 1. Take the poster 2. click the pillow for the key 3. use the key to open the left locker 4. take the screwdriver 5. use the screwdriver on the painting to get the thin screw 6. slide the poster under the door 7. put the screw through the keyhole 8. get the poster 9. pick up the key 10. use the key on the door

Level 2 1. Take the diskette box on top of the bookcases 2. Go into the door on the left 3. take the bottom right pin from the flag 4. use the pin on the diskette box 5. put the disk into the computer 6. turn it on 7. remember the number 12864

8. go back into the other room through the door on the right 9. click the lock 10. enter 12864

Level 3 1. enter the door on the left 2. rotate the tiles so it creates a path from one side of the room to the other 3. turn off the lights 4. take the 3 tiles 5. go back into the other room 6. use the diskette box on the rat hole 7. click the trap once the rat comes out 8. click the closest peg on the right on the bridge to lift it up 9. slide the tiles in 10. click the right tile twice, the middle tile once, and the left tile twice. 11. Put the head into the container 12. use the chair 13. click the left peg on the bridge to make it go down

Level 4 1. Go into the room on the left 2. take a piece of firewood 3. click the security panel 4. go into the far right room 5. place the log onto the acme machine 6. click the green button 7. take the burning log 8. go back to the far left room 9. put the log back into the fireplace 10. go into the far right room 11. place the triangle on the acme machine 12. press the green button

13. take the triangle pieces 14. go into the far right room 15. zoom in on the security panel 16. put the large triangle piece in the top left 17. put the smaller triangle at the bottom 18. but the q shaped piece at the top right 19. put the L shaped piece in the middle

Level 5 1. move the upside box in the corner 2. move the cabinet 3. click the icons in the following order using these numbers 1234 5678 9 10 11 12 Order: 6, 7, 11, 4, 6, 7, 8, 9, 10, 12, 11, 6, 10, 1, 7, 6, 6, 9, 7, 4, 5, 11, 12, 1, 11, 6, 2 4. go back into the other room 5. move the cabinet then the box 6. click the small panel and get the key 7. move back the box and then the cabinet 8. go back into the other room and unlock the door

1) Tap the screen to look toward the blue door. 2) Move right to look at the yellow curtain window. Tap the curtain and pick up the SILVER KEY from the windowsill. Keep tapping the curtain until a THICK RING drops on to the ground; pick it up and move back to the curtain screen. 3) Move right to look at the bed. Tap the pillow and pick up the GOLDEN KEY, and with the pillow up, tap the gap between the headboard and mattress until the view shifts down. Pick up the METAL ROD. 4) Move up back to the bed view, then right to face the wall. Tap the bottom left corner to find the BATTERY on the edge of the bed. Resume back to the wall view. 5) Move right to face the yellow drawers. Click the shadow below it to find the CASSETTE. Move back up to face the drawers. Open the menu and select the GOLDEN KEY and tap the left bottom drawer twice to get the POWER CABLE; select the SILVER KEY and tap the right bottom drawer twice to get the RED BOX. Tap the top left drawer to find a CD (not needed however) and the top right drawer for the PDA. 6) Tap the dish on the drawers and pick up the THIN RING. Move left across to the stereo. 7) Use the POWER CABLE on the stereo and tap the upper left button to turn it

on, then tap the CD drive to find a SMALL KEY. 8) Go to the Menu and select the RED BOX. With that on the main screen, find the THIN RING below and drag it up to the left circle to place it in. Do the same again with the THICK RING but instead on the right circle. Drag the METAL ROD below and tap it to open it up. Drag the BATTERY next to the adjacent battery and the CASSETTE into it's slot, and then tap the camera lens above. 9) A movie will be projected on the wall. Wait until the man stops dancing and points to a particular spot on the wall, along with a crosshair. Tap it to reveal a box on the wall. Tap this to find a safe. 10) Open up the menu and go to the PDA that you found in the top right drawer. Found in the top right drawer, in the menu open this and tap the black button on the left. Enter will appear on the screen. Tap it, wait for it to load and a four digit number will appear. This is the safe code. Enter the code by tapping the digits, and use the SMALL KEY on the door to find a SCREWDRIVER inside. 11) Go to the door and tap it to zoom in on the door knob. Use the SCREWDRIVER on the knob to unscrew it and open the door. Finished!

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