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by Teresa Evans

Copyright 2005 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser only.
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Contents
Index of Skills Hints for Using Games Math Games Ideas 1. Addition Duel 2. Basketball Facts 3. Battleships 4. Build A Number 5. Build One 6. Bundles 7. Buzz 8. Coin Toss 9. Decimal Aim 10. Dominoes 11. Dominoes Keepers 12. Dominoes Sevens 13. Double Dice Addition 14. Double Dice Multiplication 15. Double Draw 16. Families Race 17. Find It First Facts 18. Find It First - Numbers 19. Find It First Place Value 20. First to 100 21. Four In A Row Bingo 22. Fraction Fun 23. Grab and Group 24. Groups Addition 25. Guess It 26. Hangman 27. Higher or Lower 28. Jumbled Operations 29. Largest Number 30. Last One Loses 31. Make 20 32. Math Champs 33. Money Bucket 34. Multiples Race 35. Nim 36. Number Hats 37. Number Snap 38. Number Tic Tac Toe 39. Number Washing Line 40. Odds and Evens 41. Patterns Simple 42. Patterns Shapes 43. Patterns Numbers 44. Percentage Prizes 45. Pirates 46. Pizza Plates 47. Round Off Bingo 48. Round The World 49. Scan and Grab 50. Secret Strategy 51. Show It 52. Stretch Race 53. Take Off 54. Tangram Tangles 55. Time Bingo 56. Toothpick Grab 57. Twenty Questions 58. Vanishing Numbers 59. Whats My Number? 60. Whats My Shape? 61. Who Am I?

Black Line Masters for Math Games

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Skill
Addition Addition Facts Calculators Compare Numbers Coordinates Counting Decimals Division Division Facts Fractions Money Multiples Multiplication Multiplication Facts Number Odd and Even Ordering Numbers Patterns Percentages Place Value Rounding Off Shapes Strategy Subtraction Subtraction Facts Time

Game Numbers
11, 12, 20, 25, 26, 28, 31 1, 2, 13, 16, 17, 21, 24, 32, 37, 48, 49 58 4, 8, 9, 10, 27, 29 3, 45 6, 7, 10, 34, 56 5, 8, 9, 27 23, 25, 26, 28, 31 2, 15, 16, 17, 21, 24, 32, 48, 49 2, 22, 46 33 34 25, 26, 28, 31 1, 2, 11, 14, 16, 17, 21, 24, 32, 48, 49, 50 4, 6, 18, 36, 43, 51, 59, 61 40 39 41, 42, 43 44 4, 6, 19, 29, 52 47 42, 54, 60 30, 35, 60 25, 26, 28, 31, 53 1, 2, 16, 17, 21, 24, 32, 48, 49 55

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17. Find It First Facts


Fun way to practice number facts!

5+ years

2 players or teams

On the board or a piece of card write the answers to the facts to be studied. e.g. to study multiplication facts write 12, 15, 18, 20, 21, 24, 25, 27, 28, 30, 32, etc Write the numbers low enough for the players to reach them. The two players stand beside the numbers. If playing in teams one person from each team is sent to the board at a time. The caller calls a number fact, e.g. 4x8 and the first person to find the answer and point to it scores a point. If playing in teams the next two players come to the board.

18. Find It First Numbers


Practice recognition of numbers and digits!

5+ years

2 players or teams

On the board or a piece of card write the numbers to be studied. e.g. to study digits from 0-9, write the digits from 0-9. - to study 2 digit numbers write a selection of 2 digit numbers, e.g. 23, 45, 76, 29, 44, 40, 14 etc. - for 3 or 4 digit numbers write a selection of 3 or 4 digit numbers. Write the numbers low enough for the players to reach them. The two players stand beside the numbers. If playing in teams one person from each team is sent to the board at a time. The caller calls a number and the first person to find it and point to it scores a point. If playing in teams the next two players come to the board.

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19. Find It First Place Value


Practice place value! 6+ years 2+ players or teams

On the board or a piece of card write several numbers to be studied. e.g. to study 2 digit numbers write a selection of 2 digit numbers. - to study 3, 4, or 5 digit numbers write a selection of 3, 4 or 5 digit numbers.

Write the numbers low enough for the players to reach them. The two players stand beside the numbers. If playing in teams one person from each team is sent to the board at a time. The caller calls out the value of the number that is to be found, e.g. Find a number that has 4 tens. or Find a number that has 3 ones, 6 tens and 2 hundreds. The first person to find it and point to it scores a point. If playing in teams the next two players come to the board.

20. First to 100


Great way to practice addition!

7+ years

2 players

Start with 0. Players take it in turns to add any number from 1-9. The player who reaches 100 first is the winner. The winning player must reach 100 exactly to win. E.g. Black is the 1st player and red is the 2nd player. 6+7=13+8=21+9=30+7=37+2=39+8=47+5=52+9=61+5=66+8=74+5=79+6=85+5 =90+1=91+9=100 Red is the winner.

21. Four in a Row Bingo


(or sweets)

5+ years

2+ players

Need Bingo cards (premade or created by the players), counters, cubes

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A fun game to practice addition, subtraction, multiplication or division facts.

If players are to make their own bingo cards, the caller writes the answers to the 16 facts to be studied on the board. (More than 16 facts and answers can be used if desired.) Players then write the answers on 4x4 gird in any order. The caller then calls a fact and the players cover the answer. The first player to cover a line of 4 in a row, column or diagonal is the winner and calls out Bingo. The caller then checks that the correct answers have been covered. Repeat. Variation

Five in a Row Bingo


Played as above but use a grid of 5x5 and 25 facts instead. The winner is the first to create a line of 5.

22. Fraction Fun

10+ years

2+ players or teams

Need 2 sets of cards one with fractions and one with numbers, See Black Line Masters 3 and 4 for simple sets Develops the concept of fractions and provides practice at working out fractions of numbers.

Turn cards face down. Each player or team selects one Fraction Card and one Number Card. Players then work out the amount that they have to the nearest whole number, e.g. 3/8 of 48 is 18. The player or team with the most is the winner of the round. Scoring can be done in 2 ways. The winner can score a point. Or each player or team can record the amount for that round and total their amounts at the end of the game.

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FOR THE CLASSROOM I use this game as a game show. Every student participates in one round. Winner of each round goes into the final. Winner of the final wins a prize. Can be played in one day or held over a week with one round each day. (See also Percentages Prizes for a similar game show)

23. Grab and Group


Need 30+ markers or small items

7+ years

2+ players

Helps children to develop the concept of division! Older children can practice dividing with this game!

The first player grabs a small handful of markers. (Players are not allowed to count how many as they grab.) Now the player sees if she can make groups of 2 with her markers. She scores 2 points if she can. then groups of 3. She scores 3 points if she can. then groups of 4. She scores 4 points if she can. then groups of 5. She scores 5 points if she can. then groups of 6. She scores 6 points if she can.

Groups must be made without any marker being left over. The player records her score and the next player has a turn to grab and group. HINT Younger children will need to put the markers into groups but older children can be encouraged to count the markers and divide by 2, 3, 4, 5 and 6.

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24. Groups - Addition


the same answer

7+ years

12+ players

Need cards with an addition fact on each one several cards must have

Great revision and practice for addition facts (or multiplication, subtraction or division facts)! Great classroom game but it will be noisy!

Each child is given a card with a fact on it. On GO children move around calling out their facts and try to find their group, i.e. the others that have the same answer as they do. Children are told previously how many people will be in each group. When the group is all together, they quickly sit down as a group. First group to assemble is the winner.

Variations

Groups Multiplication, Subtraction or Division


Players can be given cards with multiplication, subtraction or division facts.

25. Guess It
Great classroom game!

8+ years

2+ players

Develops concept of addition, subtraction, multiplication and division.

One child or an adult writes a basic operation but does not show it to the others, e.g. 4x3=12. Others have to guess the operation by asking questions about the digits and signs. E.g. Does it have a 7 as a digit? No Does it have an addition sign? No Does it have a 3 as a digit? Yes First child to guess the operation is the winner. If there are only 2 players (one to write the operation and one to Guess It) keep count of how many questions each players asks before the operation is guessed.
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For older children the operation could be more complex, e.g.

45 + 38 81

For a more complex operation show the children the set out of the operation like this.

Variations

Guess It Mixed Signs


Players can also write operations with 2 signs, e.g. 5 x 2 6 = 4.

26. Hangman

7+ years

2+ players

A challenging mathematical version of an old favorite! If you dont want to use a Hangman, use another simple drawing instead, e.g. a flowerpot or a race car.

This game is played like the word version but uses a numerical equation instead. Draw one dash for every digit and symbol in the equation. This can be adjusted to the ability level or the students. e.g. _ _ _ _ _ _ (5+6=15) _ _ _ _ _ _ _ _ (87-25=62) For more complex equations, players could be permitted to use a calculator. e.g. _ _ _ _ _ _ _ _ _ _ 56x27=1512

Players take turns to say a digit or a symbol while the recorder places any correct digits or symbols in the equation. The recorder is the winner if the Hangman is completed or the player who gives the final digit or symbol is the winner.

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