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*
* Consider the top
layer of the fountain pictured.
Div
water flows out of the fountain's spout is directly related to the amount of water that flows off the top layer.
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*
* Because something
like water isn't easily compressed like air, if more water is pumped out of the spout, then more water will have to flow over the boundaries of the top layer.
Div
*
* This is essentially
what The Divergence Theorem states: the total the fluid being introduced into a volume is equal to the total fluid flowing out of the boundary of the volume if the quantity of fluid in the volume is constant.
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*
* Flowing water can
be considered a vector field because at each point the water has a velocity vector.
* Faster moving
*
*The divergence of a vector field simply measures
how much the flow is expanding / compressing at a given point. It does not indicate in which direction the expansion/compression is occurring.
*
* Analytically divergence of a field is expressed in partial
derivatives:
F = + +
. = + +
* Intuitively, if F has a large positive rate of change in the
direction, the partial derivative with respect to in this direction will be large, increasing total divergence.
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*
* Calculate the divergence of
= (, , )
F = + +
F = + +
. = + +
() () () . = + +
. = 0 +
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+ 1
= 1 +
*
* For a vector F expressed in cylindrical coordinates as:
= + + 1 1 . = + +
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*
* For a vector F expressed in spherical coordinates as:
= + +
*
* Imagine a vector field F
represents fluid flow.
curl
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*
* Imagine that you immerse a
small (infinitesimal) sphere into the fluid flow,
curl
at some point so that the sphere cannot follow the fluid around.
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*
* Allow the sphere to rotate in
any direction around its center point.
curl
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*
* We can draw the vector
corresponding to curlF as follows:
curl
the axis of rotation, but we need to specify in which direction along this axis the vector should point.
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*
* To see where curlF should point,
curl the fingers of your right hand in the direction the sphere is rotating,
curl
*
*the curl is a vector operator that describes
the infinitesimal rotation of a 3D vector field.
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*
*For F composed of [, , ]:
F = + +
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*
* Take the vector field, which depends
on x and y linearly:
* F =
If we place a paddle wheel anywhere. Using the right-hand rule, we expect the curl to be into the page.
(-z direction)
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*
F =
= 0 0 +
= 2
*
* Suppose we now consider a slightly
more complicated vector field:
F = 2
* We might not see any rotation * but if we closely look at the right,
we see a larger field at, say, x=4 than at x=3.
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*
* Intuitively, if we placed a small
paddle wheel at the right,
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*
* By contrast, if we look at a point
on the left and placed a small paddle wheel there,
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*
* Let's check out our guess by doing the
math:
F = 2
= 0 + 0 + 2 = 2
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*
* For a vector F expressed in cylindrical coordinates as:
= + +
1 =
1 1 ( ) = + +
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*
* For a vector F expressed in spherical coordinates as:
= + +
1 = 2