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Scheduling Algorithm
Rate Monotonic (RM) Algorithm
a dynamic preemptive algorithm assigning priorities to tasks according to the frequency or rate of the tasks. higher rate task has a higher priority optimal for single processor systems
Scheduling Algorithm
Least Laxity (LL) Algorithm
a dynamic preemptive algorithm assigning priorities to tasks according to the laxity (the difference between the deadline interval and the computation time) shorter laxity task has higher priority optimal for single processor systems
Scheduling Algorithm
Earliest-Deadline-First (EDF) Algorithm
a dynamic preemptive algorithm assigning priorities to tasks according to the deadline earlier deadline task has a higher priority optimal for single processor systems
Scheduling Algorithm
Priority Ceiling Protocol
used to schedule a set of periodic tasks that have exclusive access to common resources protected by semaphores a task will be blocked once at most by the duration of a single critical section solve the problems of chained blocking and deadlocks
What is RapidRMA
RapidRMA:
Hard real-time systems, such as flight control, automotive control, medical device, simulator, and telemetry systems Soft real-time systems, such as networks and telecom
RapidRMA provides sophisticated tools for designing new systems and for evaluating existing systems
RapidRMA can also save data as tabular reports for off-line analysis or transfer into a spreadsheet
RapidRMA Algorithms
RapidRMA is based on the following Analysis and Scheduling algorithms: Rate Monotonic Deadline Monotonic Earliest Deadline First Cyclic Executive HKL (Harbour, Klein, and Lehocsky) SGL (Sun, Gardener, and Liu)
RapidRMA Algorithms
RMA addresses the timing requirements of tasks, not the task functionality RapidRMA software modules implement both commonly used and new scheduling algorithms and access control protocols for
Periodic task handling Aperiodic job handling Online and offline scheduling of imprecise computations Many other recently developed techniques
LynxOS
Unix-compatible Multi-processor Multi-thread Real-time
LynxOS scheduling
Hard-real-time scheduling 256 global user-thread priority levels Round-Robin, Quantum, and FIFO policies at each of 256 priorities Fast context switching and short blocking times Preemptive RTOS kernel Priority inheritance through semaphores
Dynamic Processes
created and killed freely during run-time enable the system to run multiple instances of the same code
Ready
placed in a ready queue
Waiting
waiting for some event to occur
Conclusion
OSE is designed to satisfy requirements for non-stop operation and distribution over many CPUs. It provides the platform necessary for seamless operation of faulttolerant and safety-critical systems. LynxOS can control the processes scheduling more effeciently, processes can execute at their assigned priorities regardless of other activities in the system.