Professional Documents
Culture Documents
Shortage in New Product Ideas Fragmented Markets Social and Governmental Constraints High Development Cost Shortage of Cash/Capital Faster Development Time Shorter Product Life Cycle
Focus Group
Attribute Analysis. Brain Storming Problem Inventory Analysis
Concept testing
Virtual reality.
Customer-driven engineering:
Incorporating customer preferences into final engineering design.
Expensive
High price/oz.
High in calories
Low in calories
Slow
Cold cereal
Brand C
Quick
Instant breakfast
Brand B
Brand A
Inexpensive
Low price/oz.
Business Analysis:
Sales, cost and profit projections:
Estimating total sales: First-time sales.
Replacement sales.
Repeat sales. Estimating costs and profits: Cost of goods sold, gross margin, gross contribution, net contribution, discounted contribution and pay back period, break-even analysis, risk analysis.
Wave Research
Test offering trail to a sample of consumers in successive periods.
Beta testing:
Testing in customers site
Commercialization:
Timing:
First entry. Parallel entry. Late entry.
Global
Target-market prospects:
Users Nonusers Opinion leaders
Strategic model:
Critical path.
Stages in adoption:
Awareness. Interest. Evaluation. Trial. Adoption.
Innovator(2.5%)
Early Adopters(13.5%), Early Majority (34%), Late Majority(34%). Laggards(16%).
Personal Influence:
More important at the evaluation stage, and on late adopters than the early adopters.
What is Positioning?
Positioning is the act of designing the companys offering and image to occupy a distinctive place in the mind of the target market.
10-18
Value Propositions
Perdue Chicken
More tender golden chicken at a moderate premium price
Dominos
A good hot pizza, delivered to your door within 30 minutes of ordering, at a moderate price
10-19
10-20
Defining Associations
Points-of-parity Points-of-difference (PODs) (POPs) Attributes or benefits Associations that consumers strongly are not necessarily associate with a unique to the brand brand, positively but may be shared evaluate, and believe with other brands they could not find to the same extent with a competitive brand
Copyright 2009 Pearson Education, Inc. Publishing as Prentice Hall 10-21
10-22
10-23
Comparing to exemplars
10-24
Relevance
Distinctiveness
Believability
10-25
Feasibility
Communicability
Sustainability
10-26
Examples of Negatively Correlated Attributes and Benefits Low-price vs. High quality Taste vs. Low calories Nutritious vs. Good tasting Efficacious vs. Mild Powerful vs. Safe Strong vs. Refined Ubiquitous vs. Exclusive Varied vs. Simple
10-27
10-28
Differentiation Strategies
Product
Personnel
Channel
Image
10-29
Product Differentiation
Product form Features Performance Conformance Durability Reliability Reparability Style Design Ordering ease Delivery Installation Customer training Customer consulting Maintenance
10-30
10-31
Channel Differentiation
10-32
Image Differentiation
10-33
10-34
10-35
10-36
10-37
10-38
10-39
Decaying maturity
10-41
10-42
Advertising
Sales promotion Services
Copyright 2009 Pearson Education, Inc. Publishing as Prentice Hall 10-43
A Product in Decline
10-45
Emergence
Growth
Maturity
Decline
10-46
Emerging Markets
Latent
Single-niche Multiple-niche
Zibbie Zone is one of several virtual worlds tied to toys.
Mass-market
10-47
10-48
Marketing Debate
Do brands have finite lives? Take a position: 1. Brands cannot be expected to last forever. or
Marketing Discussion
What strategies do firms use to try to position themselves on the basis of pairs of attributes and benefits?
10-50
A brand is more than a product, as it can have dimensions that differentiate it in some way from other products designed to satisfy the same need.
1.51
Some brands create competitive advantages with product performance; other brands create competitive advantages through non-productrelated means.
1.52
1.53
1.56
1.59
What is branded?
Physical goods Services Retailers and distributors Online products and services People and organizations Sports, arts, and entertainment Geographic locations Ideas and causes
1.60
1.62
1.63