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BENEFIT OF VIDEO GAMES

NUR AIN

ADVANTAGES OF VIDEO
GAMES
GOOD FOR HEALTH
MOTIVATION
COGNITIVE MANAGEMENT

GOOD FOR HEALTH


Video games help children who are ill
or have injuries.
1. The absorption in a game distracts the
mind from pain and discomfort.
2. Many hospitals are encouraging
children and others undergoing painful
treatments to play games.

Playing games could help children


with attention deficit disorders.
1. Griffiths a professor at Nottingham
University wrote in a medical journal that
playing games could help children with
attention deficit disorders.
2. Research indicates that the children
could gain social skills.

Playing video games can form of


physiotherapy.
1. Many medical departments are using
computer games as a form of
physiotherapy.
2. Help people who are recovery from
physical injuries gain motor skills and
coordination too.

MOTIVATION
Video games can help boost selfesteem and help children learn the
value of persistence.
1. Video games can help boost self-esteem
and help children learn the value of
persistence during setting specific tasks
and allowing young people to work through
obstacles to achieve those tasks.
2. Video game players solve problems and
achieve greater expertise.

Video games help children having


skills and become more intelligence.
1. More they play computer games, the
more skills they will get.
2. Gaming helps young people realize that
intelligence is incremental.

Playing video games keeps players in


the "zone of proximal development".
1. Allows them to solve problems on their
own while working towards specific goals.
2. Provide intermittent reinforcement to
encourage players not to give up despite
growing challenges.
3. Thinking skill have developed because
every level have different task that they
need to solve.

COGNITIVE MANAGEMENT
As we all know, playing video games
allow young people to improve
problem-solving skills.
1. By learning to solve puzzles through trialand-error.
2. Interactive games also appear to improve
creativity.
3. The skills learned from video games
generalize to real-world situations, early
research results seem promising.

Video games also appear to produce


greater neural processing and efficiency,
improve attention functioning, and help
with pattern recognition.
1. Best results appear to come from "shooter"
video games as opposed to puzzle-solving or
role-playing games though modern games tend
to be too complex to make easy conclusions.
2. Cognitive advantages from video games also
appear to produce greater neural processing and
efficiency

Some of games have their chat room


so that it can improve language
skills.
1. With implications for so many
disciplines, the Pellis original research
and novel findings will not only expand
our current knowledge of play behavior.
2. It will inspire change and progress from
the laboratory to the playground.

Conclusion
In conclusion, review article published in American
Psychologist
suggests that we need to look at the positive aspects of
video game play,
as well as the negative.
I felt that the games are not the problem, its up to the
individual to
control themselves, which involves emotions and making
the right
decisions.
If we are in right situation we will get a lot of benefit in
video games.

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