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Introduction
Pre-processing for Finite Element Analysis
Basic Interaction with HyperMesh Desktop
Trainers Name
Month XX, 2014
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh
PRE-PROCESSING
HyperMesh
CAD
CAE
1) GEOMETRY
2) FEM
3) ANALYSIS
SOLVING
Solver
POST-PROCESSING
HyperView
HyperGraph
ALTAIR SOLVER
EXTERNAL SOLVER
Results Visualization
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
MAC OS X:
7) The icons in the Applications Menu or the chosen install folder location.
Or
8) The install location under scripts via a terminal window.
(i.e. /Applications/AltairHyperWorks/altair/scripts/hm under a terminal window would launch
HyperMesh.)
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
The Start-In Directory or Working Directory is the location from which the
HyperWorks Desktop application is launched.
This directory ("current working directory , can be changed) defines where certain
settings and configuration files are written by default:
1.
2.
3.
HyperMesh Model Files, FE Data and Geometry Files. (User can browse to different
directories for opening and saving)
On Windows, can be changed by editing the "Start in" field on the application
executable or its shortcut.
On Linux, the start-in directory is defined by the directory from which the user runs
the application startup script.
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Solver, Model, Utility, Include, Import, Export, Connector, Entity State, Entity Editor, ...
Available through the View drop down menu (turned off by default)
Indicates the current Include file, Component Collector, and Load Collector
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Color Modes
Shading Modes
1D Beam Visualization
New Visualization Tab
Mask Tools
Find
Element/Load Handles
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Temp Nodes
Replace
Edges
Distance
Translate
Mask
Find
F6
Edit Element
Split
JPEG File
F7
Align Node
Project
Full Screen
Nodes
Node edit
Line Edit
Surface Edit
F2
F3
F4
F5
F8
F9
BMP File
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Check Elems
Normals
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Demo
(01-DEMO-GUI.hm)
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New Model
Opens a new FE model or session file.
New Session
Open Model
Opens an exixting model or session file.
Open Session
Save Model
Saves an exixting model or session file.
Save Session
Load User Profile Opens the User Profiles Window.
Load Load Results, Preference File, Solver Template or Metadata Table.
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Import Connectors
Export Connectors
Publish to HTML
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Run Tcl/Tk Script Opens a browser to load and run a TCL file.
Run Command File Opens a browser to load and run an HyperMesh command files (*.cmf).
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Demo
(01-DEMO-GUI.hm)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
View Toolbars
XY
Top Plane
View
Previous
View
Fit
YZ
Restore/Save
Rear Plane
XZ
User View
View
Left Plane
Isometric
View
View
XZ
Right
Plane View
XY
Bottom
Plane View
Reverse
View
YZ
Front Plane
View
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View Toolbars
Dynamic Rotate
Dynamic Spin
Pan
Center
Zoom In (+)
Zoom Out (-)
Circle Zoom (Z)
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View Toolbars
Rotate Left
Rotate Right
Rotate Up
Rotate Down
Rotate Clockwise
Rotate Counter
Clockwise
From the pull down menu Preferences Geometry Options or click on o from
keyboard, you can manage the rotate angle and the zoom factor linked to the previous
buttons
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Visualization Toolbars
WireFrame
Geometry
Geometry
Color Mode
Transparency
Composite
Wireframe
Elements Skin
Representation
Only
Element
1D Traditional
Color
Element
Mode
Representation
Visualization
Options
Shrink Element
Shaded
Geometry
and
Surface
Edges
Shaded
Elements
and
Mesh
Lines
2D Traditional
Element
Representation
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Visualization Toolbars
Various surface shading options are available on the Toolbar:
Wireframe
Shaded
From the pull down menu Preferences > Geometry Options or click on o from keyboard
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Visualization Toolbars
Transparency
Transparency is available from the Toolbar, allows surface shading in a
component to be set to any level of transparency
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Visualization Toolbars
Various FEM shading options are available on the Toolbar:
Wireframe
From the pull down menu Preferences > Meshing Options or click o from keyboard.
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Visualization Toolbars
Various FEM representation options are available on the Toolbar:
1D Traditional Element Representation
Composite Representation
Shrink Element
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Visualization Toolbars
From the pull down menu Preferences > Graphics or click o from keyboard.
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Display Toolbars
Reverse
(the display of
masked and
unmasked entities)
Spherical
Clipping
Unmask All (Allows for a
sphere of
(Unmasks all
visualization to
entities)
be defined)
Display
Numbers
( Utility to turn
on and off the
display of entity
numbers)
Display Load
Handles
(Turns on and
off load
handles)
Display Fixed
Points
(Turns on and off
fixed points)
Mask
(Allows for the
selection of
entities to hide)
Unmask Adjacent
(Unmasks entities
immediately
adjacent to those
shown)
Mask Not
Shown
(all the entities
that are outside
the viewing
area)
Find
(Allows for
elements to
be found,
typically by
ID)
Display Element
Handles
(Turns on and off
element handles)
Change Load
Vector
(Tip/Tail) at
Application Point
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Display Toolbars
Spherical Clipping
Allows you to focus on specific areas of the model by displaying only the portions of
a model inside a 3D spherical volume
To use the option, enable the clipping and pick the center and the radius of the
clipping sphere.
It can be accessed using the icon
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Browsers
Browsers
Different browsers are customized for usage with regard to the types of parts that you
want to work with.
Most browsers have similar basic functionality for sorting entities, filtering entities, and
finding entities and include a context-sensitive right-click menu and sets of control
buttons
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The Global Display Tools can be used to turn the display of large numbers of entities on
and off.
The Local Display Controls affect the visual style of individual entities (such as shaded or
wireframe) within the tree list.
Entity Display Icons
Colors
Display Mode
The Action Mode Tools allow you to turn entities' display on and off individually, isolate
certain entities so that only they appear in the graphics area, or add entities to panel
collectors
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Entity Type
The first tool sets functions as a "mode" selector for the rest of the tools, by determining
what type of entity the remaining tools will act on. If you set the Entity Type to
"components", the Selector tool will only select or deselect components.
Elements/Geometry
The second tool sets functions as a "mode" selector for the rest of the tools, by
determining what type of contained entities the remaining tools will act on. If you set the
mode to "elements", the Selector tool will only select or deselect elements.
Undo
The Undo tool undoes the last visual display change that you executed. For example,
you can use undo to undo the effects of the isolate or show/hide buttons.
Isolate
Isolate is a mechanism whereby only the selected entity will be displayed. The isolate
tool isolates within the entity type
Show/Hide
The Show/Hide mode enables control of the model display via interactively selecting
entities within the graphics area. It is only intended for graphics selection, not browser.
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Browser Selector
Graphics Area
Browser Area
Single
Remove
Multiple
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Autocolor
(visualization mode option)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
You can change a variety of options by right-clicking on a folder or entity in the browser's tree
display. Options you specify in empty space around the model apply to the entire model. Each
Collector is expandable and lists all contained Entities.
Configure Browser option - change the columns and entity types to display in the Model browser.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Mask Browser
Mask Browser Control of visibility by entity type
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Demo
(01-DEMO-GUI.hm)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
3) What to do it to:
4) How to do it:
5) Do the action:
Give parameters
that define how the
function will be
executed
Execute the
function
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1) What to do:
2) Method to
use:
3) What to do
it to:
Pick a sub-panel
for the function to
be used
Work in the
appropriate
column
Select entities
that will be
affected
4) How to do it:
Give parameters
that define how
the function will be
executed
5) Do the
action:
Execute the
function
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Reset
Cyan border
Indicates the selector is active (there can only be 1 active selector)
Clicking the entity type button when it is active accesses the Extended Selection Menu
Switches
Toggles
Reset
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
first
last
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Rectangle Inside/Outside
Polygon Inside/Outside
Circle Inside/Outside
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Reset
Deselects the
selected nodes
Base
Edit
Select a node to
position a
selected plane
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Direction Selection
N1, N2, N3 direction option allows nodes to be selected to define either a
direction or a plane
Select 2 nodes to define a direction (only N1 and N2)
Select 3 nodes to define a plane (N1, N2, and N3)
N3
N2
N1
N1
Direction is normal
to plane
Positive direction
is by right hand
rule
N2
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Model Organization
Points
Geometry
Points
Lines
Surfaces
Solids
Connectors (used for welding)
Lines
FE Model
Nodes
Nodes
Temp Nodes (marks a node with a small circle)
Elements
Solids
Surfaces
Elements
Temp Nodes
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Model Organization
FE Loading
Loads (constraints, forces, pressures, etc.)
Equations (mathematical link between nodes)
Forces
Pressures
Constraints
Contacts
Group (defines contact between entities)
Contact Surfs (defines a list of entities that can be
used as master or slave in a group)
Contact
Surface
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Model Organization
Coordinate Entities
Systems (coordinate axes)
Vectors
Vectors
Systems
Reference Entities
Sets (a simple list of a particular type of
entity)
Blocks (a list of entities contained within a
box shape)
Beam Section
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Model Organization
Plotting
Curves (X-Y data)
Plots (a display of curves with axes)
Output Requests
Labels
Titles (label for a displayed item)
Tags (assigns a name to an entity)
Ti t l e s
Tags
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Model Organization
HyperMorph
Handles controls model shape during morphing
Domains divides a model into regions (for domain based morphing)
Morph volume A cube shaped volume that morphs all entities that are located
inside the shape (for volume based morphing)
Morph constraints Control the motion of nodes during morphing
Symmetries forces regions to be morphed symmetrically
Shapes model state during morphing saved for retrieval at a later point
Handles
Morph Volume
Symmetries
Domains
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Model Organization
The HyperMesh model is organized using collectors
There are many types of collectors
Most entities in HyperMesh must be placed in a collector
Each collector type holds a specific type of entity
Collector Types
Assembly
Component
Multibody
Load Collector
Loads, Equations
Material (*)
Property (*)
none (materials and properties dont contain other entities but are still
treated as collectors)
System Collector
Systems
Vector Collector
Vectors
Beam Section
Beam Sections
Include File
Include File
Laminate
Plot
Ply
View
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Model Organization
An entity can usually only belong to 1 collector of a given type
(an element can only be in 1 component collector)
Can create many collectors of the same type
Organization can be however the user desires
Component 4
Component 3
Component 1
Component 3
Component 1
Component 2
1 component per part
Component 2
Multiple components per part
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Assemblies
Materials
Load
Collectors
Delete (F2)
Properties
Components
System Collector
and Options
Organize
Card Edit
Renumber
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Right-Click
on 1
Collector for
advanced
options
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Model Browser
Right Click
Entity Editor
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Entity Editor
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Name filter
Sorting Columns
Filter type
Entity Selection
Single or Multiple
GUI selection
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Model Organization
Organize
Renumber
Allows you to renumber entities and also enter a value by which to offset the IDs of
entities.
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Model Organization
Delete
Allows you to delete data from a model database, preview and delete empty
collectors, or curves.
You can also delete an entire model database, if you wish to start with a clean
database.
It can be accessed using the icon
or (F2) and will open the panel shown
below.
Nodes
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Model Organization
Temp Nodes
Provides a way to control which nodes are on the temporary node mark. Since all
nodes not currently referenced in the model are deleted, the temporary node mark is
provided as a holding area to save the nodes you are not currently using.
Accessed using the icon from pull down menu Geometry > Create > Nodes > Temp
Nodes or (Shift+F2) and will open the panel shown below.
Distance
Allows you to determine the distance between two nodes/points or the angle between
three nodes/points, or to change distances or angles.
Accessed using (F4) and will open the panel shown below.
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Demo
(01-DEMO-GUI.hm)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Do-it-yourself
Objectives:
File Operations
Display and Graphical Controls
Model Visualization & Organization
Working with Collectors
Use of Panels
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Do-it-yourself
Exercise Steps:
1)
Open HyperMesh Desktop, select User Profile (OptiStruct ) and load the model 01a-GUI.hm
2) Experience with the model: GUI and Graphical Controls (Display, Rotate, Pan and Zoom)
3) Experience with Model Browser to control visualization (Component, Property and Material View)
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Do-it-yourself
Exercise Steps:
3) (continue) Experience with Model Browser to control visualization (Component, Property and Material
View)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Do-it-yourself
Exercise Steps (continue ):
4) Experience with Collectors using Model Browser
(Component: display, create, organize)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Do-it-yourself
Exercise Steps (continue ):
5) Experience with How to work with Panels and How to define Directional Functions
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Do-it-yourself
Exercise (Optional):
Interacting with HyperMesh
(Experience with Import and Export)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Do-it-yourself
Exercise (Optional):
Interacting with HyperMesh
(Experience with Import and Export)
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Copyright 2014 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
Do-it-yourself
Exercise (Optional):
Experience with Panels and Model Organization
- Open file
- Recognize geometry entities
- Organize geometry entities in 3 collectors:
(Surface, Lines, Points)
- Delete empty Comps
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