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FOR LIMITED CIRCULATION ONLY

Highly Immersive Programme


Version 1.0
2016 2018

Highly Immersive Programme (HIP)


a Whole School Approach
The Highly Immersive Programme codifies
best practices in English language learning
and scales it up to all schools via sharing,
learning and support

The Highly Immersive Programme (HIP) is a programme under the MBMMBI


policy. The programme reinforces the 1999 Circular

The MBMMBI Umbrella

Existing
Existing
Programmes
Programmes

1999 Circular on implementing


English enrichment activities

New
New programmes
programmes under
under
Wave
2
of
MEB
Wave 2 of MEB
1
1

2
2

Highly
Highly Immersive
Immersive
Programme
Programme
Dual
Dual Language
Language
Programme
Programme

The Highly Immersive Programme


is a programme under the MBMMBI
policy

All schools to implement supporting


activities to increase students
exposure to the English Language

The programme aims to improve the English proficiency of students


through increased immersion and usage
Programme Targets

HIP Toolkit
(A) Self Assessment Tool

(B) Guide Book

Increase self-assessed
levels of English
immersion of schools

Increase
acceptance towards
English

Increase overall
English proficiency
of students

Level of English
Immersion

1. Fundamental Factors

Capacity Gaps

2.

. How to build confidence


and level of
comprehension?
Strategic Planner for
Activities

. How to implement and


overcome challenges?

Addressing
1

Fundamental Factors to enhance English proficiency

School
Head

The Anchor

Create an English
environment
Be a leader and
constant motivator
Ensure Sustainability
Involve parents and
community

Teachers

Parents &
Community

The Learner

The Supporter

Take charge of
personal development
and learning
Support teachers in
activities
Involve parents and
community in
activities

Create an English
environment
Provide Expertise
Lend help and
assistance
Provide financial aid
Implement CSR
activities

The Doer

Create an English
environment
Conduct effective
teaching and learning
Create English
programmes, tools, and
aids
Organize events and
activities

Students

Implementation Plan
Best
Practices

Implementation
Steps

Adaptation
Ideas

Possible
Challenges

Parameters
Students
involved?

Which level of
students?

Suitable for
rural/ urban?

Total cost of
the activity?

Impact on
English
proficiency?

Ease of
implementation?

Special/
critical
requirements

Supporting activities to create a highly immersive environment


1

In-Class

Out-of-Class

To create effective & engaging


in-class programmes to facilitate
the learning of English

Fun learning
Lets Talk!
Lets Read Together
(Shared/Guided) Reading
Show Your Talent
Project-based learning

Implementation
Plan

Parameters

Further support for high-need


students and achieving students

To increase immersive
environment in school

Drop Everything and Read


Speakers Corner
Assembly in English
English Tunnel
Dear Diary
Young Talent
Junior Stage
Language Games
English Newsletter
Young Reading Tutor
Young Entrepreneur

Best
Practices
Group of
students
involved

Extra Classes

Merry Coaching in Merry Land


Welcome ABC
Holiday Fun Learning
Sunflower Programme
Extended LINUS 2.0

Implementation
Steps
Suitability for
rural/ urban

Cost of the
activity

Outreach

To increase English immersive


through community outreach
& various collaborations

International/Local Skype
@Webinar
Mentoring of schools
Field trips
Parents-in-the-house
Pupils Exchange Programme
External Collaboration with
universities, colleges
Parents Talk
Pen-pal Programme
Little Ambassadors

Adaptation
Ideas
Impact on
English
proficiency

Possible
Challenges
Ease of
implementation

Critical
requirements
7

Collaboration with external parties would contribute highly to the


effectiveness and sustainability of HIP in schools
Three (3) Types of Partners for HIP:

Parents and
Alumni

Public Higher
Education
Institutions (IPTA)

2 Institutions of
Higher Learning

Polytechnics &
Community
Colleges

Private Higher
Education
Institutions (IPTS)

3 Corporates
and NGOs

Institut Pendidikan
Guru

FOR LIMITED CIRCULATION ONLY

Highly Immersive Programme


SK TALANG

PELAN STRATEGIK
BIL
1.

MATLAMAT
Talking Card

OBJEKTIF
Menggalakkan semua
murid dan warga sekolah
bertutur arahan / ayat
B.Inggeris mudah

KPI
-26 orang murid Kelas 3
Al-Farabi
-Semua murid, guru dan
kakitangan SK Talang

PELAN TAKTIKAL
BIL

LANGKAH

TANGGUNG
JAWAB

PROGRAM
MULA

PROGRAM
AKHIR

1.

Mengenalpasti arahanarahan dan ayat mudah


yang sesuai

Guru BI

11.7.2016

15.7.2016

2.

Penyediaan Talking
Card

Jawatankuasa 18.7.2016

29.7.2016

3.

Menyediakan jadual
pelaksanaan

Jawatankuasa 13.7.2016

14.7.2016

4.

Pelaksanaan Program

Semua Guru

30.9.2016

1.8.2016

PELAN OPERASI
NAMA PROJEK:

TALKING CARD
OBJEKTIF: Meggalakkan murid dan semua warga
SEKATA bertutur arahan/ayat
B.Inggeris mudah

TARIKH DAN TEMPOH 1.8.2016 30.9.2016


PELAKSANAAN:
SASARAN: 1. Murid-murid SK Talang
2. 26 orang murid Kelas 3 Al-Farabi
3. Guru,kakitangan sekolah dan
Ibubapa
LANGKAH: 1. Mesyuarat bersama-sama Guru
besar,Pentadbir dan guru-guru
2. Pemberitahuan program kepada
murid dan ibubapa
3. Penyerahan Talking Card kepada
murid dan warga SEKATA

Thank You

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