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These ray paths are simply drawn to be perpendicular to the direction of propagation of the
wave field at all times. As they interact with the boundary, these ray paths obey Snell's Law.
Snell's Law can be derived in a number of different ways, but the way it is usually described is
that the ray path that follows Snell's Law is the path by which the wave would take the least
amount of time to propagate between two fixed points.
Consider the refracted ray paths shown above. In our particular case, v2, the velocity of the
half space, is less than v1, the velocity of the layer. Snell's Law states that in this case, i2, the
angle between a perpendicular to the boundary and the direction of the refracted ray path,
should be smaller than i1, the angle between a perpendicular to the boundary and the
direction of the direct ray path. This is exactly the situation predicted by the wave fronts
shown in the figure above.
Wave fronts
and Ray paths
Ray paths – Ray paths are nothing more than lines that show the direction that the seismic
wave is propagating. For any given wave, there are an infinite set of ray paths that could be
used. In the example shown above, for instance, a valid ray path could be any radial line drawn
from the source. We have shown only a few of the possible ray paths.
Wave front – Wave fronts connect positions of the seismic wave that are doing the same thing
at the same time. In the example shown above, the wave fronts are spherical in shape. One
such wave front would be the sphere drawn through the middle of the dark blue area. This
surface would connect all portions of the wave that have the largest possible negative
amplitude at some particular time.
In principle and in practice, ray paths are equivalent to the directions of current flow, and wave
fronts are equivalent to the equipotential lines. They are also equivalent to field direction and
strength in magnetism.
Seismic Waves
• Surface wave: considered noise
• Body waves: P (compressional) and S (shear)
• Velocity depends on the density of the layers;
increases with increasing density
• Incident, reflected, and refracted rays
• Ray gets deflected away from the normal
(lighter to a denser medium)
• Critical angle: refracted wave travels along the
interface
Seismic Velocities of Earth Materials
The P and S wave velocities of various earth materials are shown below.
Water 1400-1500
Petroleum 1300-1400
Steel 6100 3500
Concrete 3600 2000
Granite 5500-5900 2800-3000
Basalt 6400 3200
Sandstone 1400-4300 700-2800
Limestone 5900-6100 2800-3000
Sand (Unsaturated) 200-1000 80-400
Sand (Saturated) 800-2200 320-880
Clay 1000-2500 400-1000
Glacial Till (Saturated) 1500-2500 600-1000
Seismic Body Waves
R, Motion is both in the direction of Rayleigh waves are also dispersive and the
Rayleigh, Surface propagation and perpendicular (in amplitudes generally decrease with depth in the
waves, Long a vertical plane), and “phased” so Earth. Appearance and particle motion are
waves, Ground that the motion is generally similar to water waves. Depth of penetration of
roll elliptical – either prograde or the Rayleigh waves is also dependent on
retrograde. frequency, with lower frequencies penetrating to
greater depth. Generally, Rayleigh waves travel
slightly slower than Love waves.
P-wave shadow due to refraction between liquid outer
core and the mantle above and solid inner core below
Layer 1
Impedance
Layer 2 Increase
Layer 2
Layer 2 Impedance
Layer 3 Decrease
Layer 3
Layer 3 Impedance
Layer 4 Increase
Layer 4
1 meter
Lamina
Although seismic data can
Lamina Sets
not image small-scale
Beds stratal units, it can image
Bed Sets mid- to large-scale units
Parasequences
Predominantly
Shale
Predominantly
Sand
Predominantly
Shale
10 m
A A = Amplitude
λ
λ = Wavelength
length, ft or m
P = Period
time
Dp = Pulse
Period = Time for the waveform Duration
to travel 1 wavelength time
1. P = 1 / f
2. λ=V*P = V/f
3. d = V * T / 2
where
P = Period V = Velocity
f = Frequency d = distance (depth)
λ = Wavelength T = time
0.2
0.3
0.4
0.5
Increase in 0.6
impedance 0.7
0.8
0.9
1.0
1.1
1.2
1.3
Increase in
1.4
impedance
Shot Receiver
Imped Reflection Pulse Seismic
Low High Coefficients Trace
C
I 1 = 1 * V1 O
N
I2 = 2 * V2 V
O
L
I3 = 3 * V3 U
T
I
I4 = 4 * V4 O
N
λ = Velocity / Fdominant
Facies Changes
Facies Changes
Raw data
Source Receiver
Q t t t t t t
---GELOMBANG GEMPA---
Secara umum, gelombang gempa dikategorikan menjadi Body Wave dan Surface Wave.
1. Body Wave
gelombang yang merambat di interior bumi. Terdiri atas:
a) P-Wave/Compressional Wave/gelombang primer, ciri-ciri:
gelombang longitudinal (arah gerak partikel searah dengan arah rambatan)
- kecepatan 330 m/s di udara, 1450 m/s di air, dan sekitar 5000 m/s di granit
- Bisa merambat di segala jenis medium (padat, cair, gas)
- relatif paling “lembut” dibandingkan dengan S-Wave dan Surface Wave yang sangat
merusak
- Amplitudo terkecil
- gelombang transversal (arah gerak partikel tegak lurus dengan arah rambatan)
- kecepatan 60% dari P-Wave
- Bisa merambat di medium padat saja!
- efek kerusakan lebih besar dari P-wave
- Amplitudo lebih besar dari P-wave
2. Surface Wave
gelombang yang merambat di sepanjang permukaan bumi. Terdiri atas:
a) Love Wave
- gelombang transversal (arah gerak partikel tegak lurus dengan arah rambatan)
- kecepatan 70% dari S-wave
- Paling merusak, terutama di daerah dekat episentrum
- Getaran yang dirasakan manusia pertama kali
- Ditemukan oleh A.E.H Love pada 1911
b) Rayleigh Wave
- gerakan eliptik retrograde/ “ground roll” (tanah memutar ke belakang tapi secara
umum gelombangnya merambat ke depan—analog dengan gelombang laut)
- Sedikit lebih cepat dari Love Wave (90% dari kecepatan S-wave)
- ditemukan oleh Lord Rayleigh pada 1885