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Chapter 1
Introduction
Ing. Etson Guerrero
Chapter 1: Introduction
Our goal: Overview:
get “feel” and what’s the Internet?
terminology
what’s a protocol?
more depth, detail
later in course network edge; hosts, access
approach:
net, physical media
use Internet as network core: packet/circuit
example switching, Internet structure
performance: loss, delay,
throughput
security
protocol layers, service models
history
Introduction 1-2
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
end systems, access networks, links
1.3 Network core
circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models
1.6 Networks under attack: security
1.7 History
Introduction 1-3
What’s the Internet: “nuts and bolts” view
PC millions of connected Mobile network
server computing devices Global ISP
wireless
laptop
cellular
handheld Home network
Regional ISP
communication links
access
points
Institutional network
wired
links
routers
router
Introduction 1-4
“Cool” internet appliances
Web-enabled toaster +
weather forecaster
IP picture frame
http://www.ceiva.com/
Introduction 1-5
What’s the Internet: “nuts and bolts” view
Mobile network
protocols control sending,
receiving of msgs Global ISP
e.g., TCP, IP, HTTP, Skype,
Ethernet
Internet: “network of Home network
loosely hierarchical
public Internet versus Institutional network
private intranet
Internet standards
RFC: Request for comments
IETF: Internet Engineering
Task Force
Introduction 1-6
What’s the Internet: a service view
communication
infrastructure enables
distributed applications:
Web, VoIP, email, games,
e-commerce, file sharing
communication services
provided to apps:
reliable data delivery
from source to
destination
“best effort” (unreliable)
data delivery
Introduction 1-7
What’s a protocol?
Introduction 1-8
What’s a protocol?
a human protocol and a computer network protocol:
Hi
TCP connection
request
Hi
TCP connection
Got the response
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Introduction 1-10
A closer look at network structure:
network edge:
applications and
hosts
access networks,
physical media:
wired, wireless
communication links
network core:
interconnected
routers
network of
networks Introduction 1-11
The network edge:
end systems (hosts):
run application programs
e.g. Web, email
at “edge of network” peer-peer
client/server model
client host requests, receives
service from always-on server
client/server
e.g. Web browser/server;
email client/server
peer-peer model:
minimal (or no) use of
dedicated servers
e.g. Skype, BitTorrent
Introduction 1-12
Access networks and physical media
Q: How to connect end
systems to edge router?
residential access nets
institutional access
networks (school,
company)
mobile access networks
Keep in mind:
bandwidth (bits per
second) of access
network?
shared or dedicated?
Introduction 1-13
Dial-up Modem
central
office
telephone
network Internet
home ISP
home
dial-up modem
PC
modem (e.g., AOL)
DSLAM
telephone
splitter network
DSL
modem central
office
home
PC
Residential access: cable modems
Introduction 1-16
Cable Network Architecture: Overview
cable headend
home
cable distribution
network (simplified)
Introduction 1-17
Cable Network Architecture: Overview
server(s)
cable headend
home
cable distribution
network
Introduction 1-18
Cable Network Architecture: Overview
cable headend
home
cable distribution
network (simplified)
Introduction 1-19
Cable Network Architecture: Overview
1 2 3 4 5 6 7 8 9
Channels
cable headend
home
cable distribution
network
Introduction 1-20
Home networks
Typical home network components:
DSL or cable modem
router/firewall/NAT
Ethernet
wireless access
point
wireless
to/from laptops
cable router/
cable
modem firewall
headend
wireless
access
Ethernet point
Introduction 1-21
Physical Media
Introduction 1-22
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
end systems, access networks, links
1.3 Network core
circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models
1.6 Networks under attack: security
1.7 History
Introduction 1-23
The Network Core
mesh of interconnected
routers
the fundamental
question: how is data
transferred through net?
circuit switching:
dedicated circuit per
call: telephone net
packet-switching: data
sent thru net in
discrete “chunks”
Introduction 1-24
Network Core: Circuit Switching
End-end resources
reserved for “call”
link bandwidth, switch
capacity
dedicated resources:
no sharing
circuit-like
(guaranteed)
performance
call setup required
Introduction 1-25
Network Core: Circuit Switching
network resources dividing link bandwidth
(e.g., bandwidth) into “pieces”
divided into “pieces” frequency division
pieces allocated to calls time division
resource piece idle if
not used by owning call
(no sharing)
Introduction 1-26
Circuit Switching: FDM and TDM
Example:
FDM
4 users
frequency
time
TDM
frequency
time
Introduction 1-27
Network Core: Packet Switching
each end-end data stream resource contention:
divided into packets aggregate resource
user A, B packets share demand can exceed
network resources amount available
each packet uses full link congestion: packets
bandwidth queue, wait for link use
resources used as needed store and forward:
packets move one hop
at a time
Bandwidth division into “pieces” Node receives complete
Dedicated allocation packet before forwarding
Resource reservation
Introduction 1-28
Packet Switching: Statistical Multiplexing
100 Mb/s
A Ethernet statistical multiplexing C
1.5 Mb/s
B
queue of packets
waiting for output
link
D E
Introduction 1-29
Packet switching versus circuit switching
Packet switching allows more users to use network!
3 Mb/s link
each user:
150 kb/s when “active”
active 10% of time
N users
How many users ? 1 Mbps link
circuit-switching:
packet switching:
Introduction 1-30
Internet structure: network of networks
roughly hierarchical
at center: “tier-1” ISPs (e.g., Verizon, Sprint, AT&T,
Cable and Wireless), national/international coverage
treat each other as equals
Tier-1
providers
Tier 1 ISP
interconnect
(peer)
privately
Tier 1 ISP Tier 1 ISP
Introduction 1-31
Tier-1 ISP: e.g., Sprint
POP: point-of-presence
to/from backbone
peering
… …
.
…
…
to/from customers
Introduction 1-32
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
end systems, access networks, links
1.3 Network core
circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models
1.6 Networks under attack: security
1.7 History
Introduction 1-33
How do loss and delay occur?
packets queue in router buffers
packet arrival rate to link exceeds output link
capacity
packets queue, wait for turn
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-34
“Real” Internet delays and routes
3 probes 3 probes
3 probes
Introduction 1-35
Packet loss
queue (aka buffer) preceding link in buffer has
finite capacity
packet arriving to full queue dropped (aka lost)
lost packet may be retransmitted by previous
node, by source end system, or not at all
buffer
(waiting area) packet being transmitted
A
B
packet arriving to
full buffer is lost
Introduction 1-36
Throughput
throughput: rate (bits/time unit) at which
bits transferred between sender/receiver
instantaneous: rate at given point in time
average: rate over longer period of time
server,
server sendswith link
bits pipe capacity
that can carry link that
pipe capacity
can carry
file of
(fluid) F bits
into pipe Rs bits/sec
fluid at rate Rfluid
c bits/sec
at rate
to send to client Rs bits/sec) Rc bits/sec)
Introduction 1-37
Throughput: Internet scenario
Rs
per-connection
Rs Rs
end-end
throughput:
R
min(Rc,Rs,R/10)
in practice: Rc or Rc Rc
Rs is often Rc
bottleneck
Introduction 1-39
Organization of air travel
a series of steps
Introduction 1-41
Layering of airline functionality
airplane routing airplane routing airplane routing airplane routing airplane routing
Introduction 1-42
Why layering?
Introduction 1-43
Internet protocol stack
application: supporting network
applications application
FTP, SMTP, HTTP
transport: process-process data transport
transfer
TCP, UDP network
network: routing of datagrams from
source to destination link
IP, routing protocols
link: data transfer between physical
neighboring network elements
PPP, Ethernet
physical: bits “on the wire”
Introduction 1-44
message M
source
application
Encapsulation
segment Ht M transport
datagram Hn Ht M network
frame Hl Hn Ht M link
physical
link
physical
switch
destination Hn Ht M network
M application Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical
Introduction 1-45
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
end systems, access networks, links
1.3 Network core
circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models
1.6 Networks under attack: security
1.7 History
Introduction 1-46
Network Security
The field of network security is about:
how bad guys can attack computer networks
how we can defend networks against attacks
how to design architectures that are immune to
attacks
Internet not originally designed with
(much) security in mind
original vision: “a group of mutually trusting
users attached to a transparent network”
Internet protocol designers playing “catch-up”
Security considerations in all layers!
Introduction 1-47
Bad guys can attack servers and
network infrastructure
Denial of service (DoS): attackers make resources
(server, bandwidth) unavailable to legitimate traffic
by overwhelming resource with bogus traffic
1. select target
2. break into hosts
around the network
(see botnet)
3. send packets toward
target from target
compromised hosts
Introduction 1-48
The bad guys can sniff packets
Packet sniffing:
broadcast media (shared Ethernet, wireless)
promiscuous network interface reads/records all
packets (e.g., including passwords!) passing by
A C
A C
Introduction 1-50
The bad guys can record and
playback
record-and-playback: sniff sensitive info (e.g.,
password), and use later
password holder is that user from system point of
view
C
A
Introduction 1-51
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
end systems, access networks, links
1.3 Network core
circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models
1.6 Networks under attack: security
1.7 History
Introduction 1-52
Internet History
1961-1972: Early packet-switching principles
Introduction 1-53
Internet History
1972-1980: Internetworking, new and proprietary nets
1970: ALOHAnet satellite Cerf and Kahn’s internetworking
network in Hawaii principles:
1974: Cerf and Kahn - minimalism, autonomy - no
architecture for internal changes required
interconnecting networks to interconnect networks
1976: Ethernet at Xerox best effort service model
PARC stateless routers
Introduction 1-54
Internet History
1980-1990: new protocols, a proliferation of networks
Introduction 1-56
Internet History
2007:
~500 million hosts
Voice, Video over IP
P2P applications: BitTorrent
(file sharing) Skype (VoIP),
PPLive (video)
more applications: YouTube,
gaming
wireless, mobility
Introduction 1-57
Introduction: Summary
Covered a “ton” of material!
You now have:
Internet overview
context, overview,
what’s a protocol? “feel” of networking
network edge, core, access more depth, detail to
network follow!
packet-switching versus
circuit-switching
Internet structure
performance: loss, delay,
throughput
layering, service models
security
history
Introduction 1-58