You are on page 1of 19

INPUT DEVICES

 Devices which are used for entering the data


into the computer.
 The process of entering the data into the
computer system.
 Transferring the data into the Machine readable
form.
 Supply the data for further processing.

Introduction to Information Technology, 2nd Edition


1-1
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
Data Entry Concepts
 Entering of the data into the computer in
timely manner, at reasonable cost and with
minimum of errors.
 2 basic ways in which data are entered:
1. Transcriptive Data Entry
2. Source Data Entry
 In Transcriptive, the data is entered on
documents. For example, handwritten.
 In Source Data Entry, the data are prepared at
source in machine-readable form.

Introduction to Information Technology, 2nd Edition


1-2
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
ON-LINE/OFF-LINE

 Device used to enter the data can be either on-


line or off-line.
 On-line refers to devices that are directly
connected to CPU.
Off-line refers to devices that are not directly
connected.

Introduction to Information Technology, 2nd Edition


1-3
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
INPUT ACCURACY
 Errors may occur during entering the data.
 2 various methods used to eliminate the
errors:
1. Verification
2. Validation
 Verification is the checking of data against a
known source.
 Validation is the checking of data that
deviate from this range.

Introduction to Information Technology, 2nd Edition


1-4
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
INPUT DEVICES
 Input is the process of entering and translating
incoming data into Machine-readable form.
 Hardware is the physical component of
computer system.
 Any hardware that is attached to main unit of
computer is Peripheral Device.
 So input device is peripheral device through
which data is entered.
 Various Input Devices are.

Introduction to Information Technology, 2nd Edition


1-5
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
1. KEYBOARD
 Most preferred and common input device.
 Traditional QWERTY keyboard.
 Feature of the Keyboard:
1. Standard Typewriter Keys
2. Function Keys
3. Special Purpose keys
4. Cursor-movement keys
5. Numeric keys

Introduction to Information Technology, 2nd Edition


1-6
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
2. MOUSE
 Developed by Doug Engelbart in 1960.
 It is used instead of Enter (Return) key on
keyboard.
 Operates either electromechanically or optically.
 electromechanical mouse has sphere on its under
side.
 Optical mouse travels over special table of grid
lines.

Introduction to Information Technology, 2nd Edition


1-7
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
3. JOYSTICK
 Input device that enables the user to control the
position of the cursor with the help of lever.
 It sends the digital signals to control the cursor
movements.
 Used to play computer games.
 It provides the user eight direction movements.

Introduction to Information Technology, 2nd Edition


1-8
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
4. TRACKBALL
 Input device which is variation in the mouse.
 It is like an upside down mouse.
 It has ball on the top and the user moves the
ball directly with the hands.
 Firstly used in the Laptops.
 Rotation of the sphere translates the direction
and speed into digital signals used to control
the cursor.

Introduction to Information Technology, 2nd Edition


1-9
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
5. TOUCHPAD
 Input device used in the modern laptops.
 User can move the cursor around the screen by
moving the finger on the pad.
 For clicking there are two buttons and also the
user can tap the pad for clicking an icon.

Introduction to Information Technology, 2nd Edition


1-10
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
6. TRACKPOINT
 Input button which is protruded in between the
keys of the keyboard.
Works like mouse.
Rotate the cursor around the screen.

Introduction to Information Technology, 2nd Edition


1-11
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
7. TOUCH SCREEN
 It registers the input when a finger or object
comes in contact with the screen.
 It employs the technique of infrared beams and
Ultrasonic Acoustic Waves.
 Infrared beams crisscross the surface of the
screen and when beam is broken the location is
recorded.
Ultrasonic waves pass over the surface of the
screen and when wave signal is interrupted the
location is recorded.

Introduction to Information Technology, 2nd Edition


1-12
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
8. LIGHT PEN
Hand held pen shaped input device connected by
cable to computer and is used special software to
detect light.
 It looks like an ordinary pen but its tip is light
sensitive detector.
 It does not emit light rather it reacts to light
through photosensitive detector.
 Frequently used by the graphic designers and
drafting engineers.

Introduction to Information Technology, 2nd Edition


1-13
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
9. Digitizer
 Input device similar to light pen.
 Difference is it uses separate pad called
graphic tablet on which the pointing device is
moved.

Introduction to Information Technology, 2nd Edition


1-14
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
10. SCANNER
 Also called Optical Reader.
 works like photocopier machine.
 It digitizes the information into computer.
 It take an electronic image of the text or
graphs and breaks each image into
thousands of light & dark dots.
 Passes strong light on the text.

Introduction to Information Technology, 2nd Edition


1-15
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
11. MICR
 Magnetic-ink Character Recognition.
 The interpretation by computer of line of
characters written in special magnetic ink.
 Mainly used in the banks for the processing
of cheques.

Introduction to Information Technology, 2nd Edition


1-16
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
12. OMR
 Optical-Mark Recognition.
 Simplest form of optical recognition.
 Employs mark sensing.
 High intensity of light that is directed in the
form of beam at the sheets of the paper
being fed through it.
 To scan and translate the locations of pen
or pencil marks into computer.
Introduction to Information Technology, 2nd Edition
1-17
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
13. BCR (OBR)
 Bar Coded Recognition (Optical Bar
Recognition).
 Optical bar reader scans, recognizes and
interprets a patterns of lines that form a bar
code.
 Bar code also called product codes.
 By passing some laser beams.
 UPC (Universal Product Code)
Introduction to Information Technology, 2nd Edition
1-18
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.
14. OCR
 Optical Character Recognition.
 Device that reads alphanumeric characters
of both handwritten or typed text.
 These characters are interpreted by passing
some strong light.
 The characters must be recognized by
standardized fonts called Optical fonts.

Introduction to Information Technology, 2nd Edition


1-19
Turban, Rainer & Potter
© 2003 John Wiley & Sons, Inc.

You might also like