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INTRODUCTION:Companies need to grow their revenue over time by developing new products and services and expanding into new markets.
New product development shapes the future of the company. But the low success rate of new products and services points to the many challenges involved.
for example At Sony,80 % of new products are modified and improved products.
importance
to
customer
New product development requires support from top management and budget allocation.
Large
companies
often
establish
new
product
department headed by a manager who has authority and access to top management
Idea Generation
All products begin with an idea whether from:
Customers,
Competitors
Suppliers
Employees
Top management
For example:Toyota claims its employees submit 2 million ideas annually(about 35 suggestions per employee), over 85% of which are implemented. Microsoft studied 13 to 24 year olds- the Net Gen-and Developed its three degrees software product to satisfy their instant messaging needs. Former CEO of Intel ANDY GROVE, takes personal responsibilities for technological innovation in their company
Other techniques are Brain Storming, Reverse assumption analysis, In which we list all the assumptions and then reverse the assumptions. Also through lateral marketing that combines two products or ideas to create a new offering. For example-: Gas-Station Stores = Gas Station + Food. Sony Walkman = Audio + Portable
Idea Screening
The aim of screening is to reject the poor ideas as early
idea.
Concept Testing
Concept testing of a new product idea refers to a more
With conjoint analysis, the respondents see various offers made by combining varying level of attributes, then rank the various offers.
Then Management can identify the most appealing offer and its estimated market share and profit.
For Example:RPG enterprises - for designing their supermarket chainlaunched under the name of Food World -later changed to SPENCERS- conducted market research on the basis
Business Analysis
It is an assessment to determine the new products potential contribution to the companys sales, costs, and profits and for this reason a financial analysis is necessary. The simplest method of business analysis is BREAKEVEN analysis, which estimates how many units the company must sell or how many years it will take to break even with the given price and cost structure.
Product Development
This stage refers to when the new product concept moves to test stage.
The company determines the technical feasibility to produce it at costs low enough to sell it at reasonable price.
Test Marketing
Test marketing is essentially a limited introduction in some carefully selected geographic area that is viewed as representing the intended market.
Companies use various testing methods. Some of the more popular ones are:
Sales-Wave ResearchConsumers who initially tried the product at no cost are reoffered it, or a competitors product, at slightly reduced prices and companies notes that how many customers selected the product again and their level of satisfaction.
Controlled Test Marketing:A research firm manages a panel of stores ,that will
It is about finding 30 to 40 qualified shoppers and questioning them about the brand preferences in a specific segment.
This method gives accurate results on advertisement effectiveness.
Test Market:The company chooses a few representative cities and puts on a full advertising and marketing campaign similar to one it will use for national marketing.
Commercialisation
The decision to commercialize involves the largest costs to a company.
Target Market Prospects i.e. Company must target its initial distribution and promotion to best prospect group.
Adoption Decision
The adoption of an innovation requires that an individual or a group of consumers decide buying a new product.
Stages in adoption Process:It is the set of mental steps through which an individual passes from first hearing about an innovation to final adoption
Awareness
Knowledge
Evaluation
Trial
Adoption
Rate of Diffusion
Time of Adoption
There are five categories of adopters classified by time of adoption: 1. Innovators. 2. Early Adopters. 3. The Early Majority. 4. The Late Majority. 5. Laggards.
Product Lifecycle Phases of Adopter Groups:PLC stages Introduction Growth Maturity Decline
Adopter groups
Innovators
Early adopters
Early majority
Late majority
Laggards
Percentages
(2.5%)
(13.5%)
(34.0%)
(34.0%)
(16.0%)
Innovators
Innovators constitute, on an average the first 2.5 per cent of all those consumers who adopt the new product and are technology enthusiasts.
Early Adopters
Early adopters tend to be opinion leaders in local reference groups who search for new technologies that might give them a dramatic competitive advantage And represent, on an average the next 13. 5 per cent who adopt the new product.
The Early Majority The early majority tend to be deliberated and cautious with respect to innovations and represents 34.0 per cent.
These accept the new technology when its benefits are proven and a lot of adoption has already takes place.
They are conservative, wary of progress, rely on tradition and generally adopt innovations in response to group norms and social pressure, or due to decreased availability of the previous product rather than positive evaluation of the innovation.
Laggards
groups norms.
Laggards are tradition bound, tend to be dogmatic and